So, I'm trying to port the new Arakko map to Blender, but there's an issue where it is only able to port parts of the map rather than the entire map as a whole. Things like the character select background, the background environments, and some of the map details (like the Ultron tree at the end of the payload track or the giant Ultron head in one of the attacker spawn areas) load in, but things like the road, structures, etc do not spawn at all, and some of the spawned objects (like the background and Ultron drones in the factory) don't load with textures either.
Is this a bug the devs are working on, or am I doing something wrong?