#Map only partially loading

1 messages · Page 1 of 1 (latest)

oblique wyvern
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So, I'm trying to port the new Arakko map to Blender, but there's an issue where it is only able to port parts of the map rather than the entire map as a whole. Things like the character select background, the background environments, and some of the map details (like the Ultron tree at the end of the payload track or the giant Ultron head in one of the attacker spawn areas) load in, but things like the road, structures, etc do not spawn at all, and some of the spawned objects (like the background and Ultron drones in the factory) don't load with textures either.

Is this a bug the devs are working on, or am I doing something wrong?

glass kelp
oblique wyvern
glass kelp
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hmm

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weird

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its prob another umap

oblique wyvern
# glass kelp its prob another umap

That's why I downloaded everything with Arakko to be sure. I got some of the stuff like the background, but nothing regarding the floors/walls/structures.

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As you can see in the original screenshot I took.

glass kelp
oblique wyvern
oblique wyvern
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I should also mention that a lot of what is exported seem like the textures aren't UVmapped properly. My guess is that the latest update might be doing something that reacts with the RivalsPorting program to make it do all of this rather than what its supposed to be doing. At least when regarding ports of the Arakko map.

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And others just don't have any textures assigned to them.

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If anyone can help me figure this out I'd appreciate it.

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Alright so I kind of figured out a bit of it. The reason a lot of the background isn't textured is because it is shrouded in darkness in the main game, so it has to do with lighting there. Still doesn't explain the missing structures, but it's something.