this code basically puts weapon inside whenever we use any item this code might be usefull to many people
** add this in ox_inventory/client.lua (Near Line : 681) **
elseif data.allowArmed then
if currentWeapon then
currentWeapon = Weapon.Disarm(currentWeapon)
end
useItem(data)
** Add This In Any Item In Which You Wanna Use **
allowArmed = true,