#Sniper rework:

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pallid urchin
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Sniper rework:

First move: High projectile shot
-# This move requires a manual shot
When you press this move your shot release gets either decreased or increased depending on how a far you take your shot, you start out with 30% range, and this increases over time for each shot you take increases your range by 5%, but each shot you take increases its wind-up but its shot release gets faster. You get 10 seconds to use this move.

Second move: Green timing
Just a move to space your self away from opponents, cause current sniper cant get him self open for his own shots.

Awakening:

Keep the full court shot

Third move: Green timing
Jump into the air ready for a shot when a team mate gives a pass at the right time a instant shot release will happen this is multiple use being able to be used for max 3 times.

Zone: Limitless
15% shot range increase
20% off ball movement increase
10% increased shot release

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@floral swift

floral swift
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so

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this is chuck x sniper

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I like chuck so i have to

pallid urchin
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Its more rewarding you to play good

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@floral swift I might rework clutch too

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cuz he sucks

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i am probally gonna just add a passive and change his first move

pallid urchin
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no bum for u

karmic kettle
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esp for a rare he accomplishes a lot pretty well

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all id do is change jump stop into a step back ngl

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everything else is perfect

pallid urchin
pallid urchin
karmic kettle
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not everything needs a passive

pallid urchin
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:C

pallid urchin
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bum

fluid pollen
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You yet again put out another fire suggestion. idk about base kit green time the ver awk can stay tho

fluid pollen
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IMO i think sniper should be more team play oriented like he becomes in the show so like a pass or fake out type shi

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But honestly anything is better than whatever tf we have rn

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😭