ts HAS to be a good idea
base
passive: hawk eye
see players that used phantom
skill 1: back of my head
if sum1 tries to steal from behind you auto dribble, must be looking same direction for 10 secs you cant turn around & auto dribble, lasts 5 secs
skill 2 off ball: stop!
80 second cooldown
50% chance of working
from 3 studs, the user dashes into a pass, this dash is very fast. if user walks into a pass while timing this move right he can steal the pass.
small hitbox
skill 2 with ball: catch!
75 second cooldown
when used, all teammates and anyone on emperor are notified this is being used. when this is in effect you can get into shooting position without the ball. if not on sniper you have a 75% chance of not catching, if caught you have a 75% chance of making the shot. all chances turn into 100% if on sniper. can be used from half court. when you pass it can be blocked by emperor reach.
awakening
skill 1: perfect pass
50 second cooldown
when used, user passes to the most open person on the the side of the court that the user is on, is not interceptable or blockable. the person you passed to gains a slight boost in shooting speed, speed, and shooting range once caught.
skill 2: true hawk-eye
125 cd
in use for 20 seconds, in these 20 seconds user is sees a circle around him that shows him the range for a steal to reach the ball, or the range where the ball can be blocked, the game also notifies the user if he is possible to block when shooting via detected the enemy's speed and if they are in zone, if they are in zone then it considers that and calculated weather or not the user can get blocked or not.
skill 2 without ball: man made opportunities
90 cd
everyone on the team is granted a speed and shooting speed boost to evade defenders and make 3s. lasts 17 seconds. everyone on team is notified this is being used.
