SNIPER – MIRACLE / MYTHIC REWORK
Move 1: Perfect Arc
Basically the same as before but the jump is higher than before, making it good even without needing Animalistic. Arc height is now significantly increased.
Off-Ball Variant – Open:
Force a quick pass and immediately take the shot. Must be at the 3-point line. Can be blocked or intercepted if predicted. The shot is slow.
Cooldown: 40s
Move 2: Spin Shot
Perform a tight spin around your defender stunning them for a short period, but enough time for them to recover for a potential block and instantly pull up for a quick shot (either mid-range or three). If another opponent reaches during the spin, they risk breaking their ankles. The shot is fast and hard to contest, but still blockable with quick reaction.
Cooldown: 30s
Move 1 (Awakening): Never Miss
A slow shot, you can sink it from anywhere on the court with perfect accuracy a mini version of full court or perfect arc.
Cooldown: 40s
Move 3: Full Court
Zone:
• “Deadeye” – Extends your 3-point shooting distance beyond the normal arc, and raises your jump shot release height to be comparable to Animalistic or 777 .