#Overall Balancing Talk

1 messages Β· Page 1 of 1 (latest)

amber zenith
#

Nerf Lazy Worker 2v2 trap you cant score if they camp hoop PLEASE nerf trap

pallid comet
#

I feel like trap in of itself is a flawed ability. Anything like it is gonna be abused to highest degree. I think our only fix for trap is to remove it, honestly.

amber zenith
#

yea def maybe like a rework

#

would make it more balanced

pallid comet
#

Not even a rework, just flat out starting from scratch on the second move.

amber zenith
#

yea sounds like a great idea

terse knoll
#

Nah trap is OP it can stay

pallid comet
#

Let's be honest though doubt they'll listen πŸ€·β€β™‚οΈ

terse knoll
#

I know one of them will listen

pallid comet
terse knoll
#

He can literally stop passes and score with trap

#

😭

amber zenith
pallid comet
#

Trap as an ability is inherently flawed. A move completely replacing trap would be the best move for chrollo if he wants to keep a playerbase.

amber zenith
#

ill find the street you live on

terse knoll
#

.

#

Maybe they can change trap into like a defense move

amber zenith
#

good idea

#

like you trap it and pass to your tm8

#

instead of scoring

terse knoll
#

Yh

pallid comet
amber zenith
#

yea fair

terse knoll
#

It’s better than having trap

#

πŸ˜”

amber zenith
#

i want trap to be USELESS

prime wagon
#

just make trap blockable like someones going for a layup

terse knoll
#

it’s unpredictable

amber zenith
#

yea

pallid comet
# prime wagon make it blockable

It'd still be flawed, being able to completely deny being able to play the game normally without getting punished is by itself something stupid.

amber zenith
#

and im not onboard with the whole you can trap and score if someone even thinks about passing the ball

pallid comet
prime wagon
#

also shouldnt be able to trap passes

#

but like

#

then the move is cheeks

pallid comet
amber zenith
#

and you can just deny scoring with the ability all together

pallid comet
#

Catch me is a perfect move in my opinion, a good offensive move that can still be punished. Where they fumbled badly was trap.

prime wagon
#

catch me is buns

amber zenith
#

catch me is fair

#

you can block it about 85% of the time

#

but sometimes it bugs

pallid comet
amber zenith
#

I honestly think just replacing the ability would be great

light mirage
#

yup

#

on god usless devs even my 9 year old brother could do better

prime wagon
#

do not give him a dribble

amber zenith
#

eh

#

he could be fine having a dribble and shoot type character

light mirage
#

his shot is already criminal because i walk threw him just take the damn thing out

amber zenith
#

better than what he is now

cloud palm
prime wagon
#

besides hes an attacker

#

like

#

who needs distance

#

just brute force it

#

i want a style like that

#

just constant giant charges

amber zenith
#

I just want him gone like what is nagi doing in BASKETBALL

pallid comet
#

Honestly having a defensive move instead of trap would have been better for the balance of the character. Adding a global cooldown would probably be necessary with all the current lazy worker users though.

prime wagon
#

plz no

#

defense is so meta rn

prime wagon
#

lock needs to get in the bin

amber zenith
#

let him cook

pallid comet
amber zenith
#

real

pallid comet
#

It's why I've loved pre buff lock and Chuck for as long as I have

light mirage
#

they need to add a toji style or atleast a jjk style but i would go for toji and fix todo switch

amber zenith
#

like i think his whole character is cool with the ult and effects he just needs a nerf for balacning reasons

#

especially in ranked

#

todo switch is a little buggy imo

light mirage
#

if there not gonna take out trap atleast make the ability 2 minutes so it can be used 2 too 3 times in 2v2 and 3v3

pallid comet
amber zenith
#

a move with a cooldown like that would make the character unusable

light mirage
#

yup

amber zenith
#

THATS WHAT WE WANT

#

!!!

amber zenith
light mirage
#

can some one tell me how to use tatlis because that style is ahh

pallid comet
#

Anything based off stuns is stupid.

amber zenith
#

yea

#

i hope they add a David Martinez style

#

that would be cool

light mirage
#

instead of bad

pallid comet
#

Look, I can forgive chrollo's style being broken because it could be fixed (which for the most part it has), tatlis as a concept is just unforgiving to any level of play which is honestly not a good thing.

light mirage
#

yup

#

i got chrollo

#

and tatlis got both of the devs

pallid comet
#

I had chrollo but spun it off, it was the most boring style for me πŸ’€

amber zenith
#

i mean chrollo is just better like i feel bad for the people who got tatlis

light mirage
#

witch ever one made the trap move should never cook with anything related to that style again who can agree wit me am i wrong? dang chrollo is good in 2v2

pallid comet
#

Like genuinely I cannot stand chrollo as a style to play.

light mirage
#

and WHEEE i can kinda agree

#

but i like chrollo

amber zenith
#

we went from nagi to chrollo and tatlis T_T

prime wagon
#

tatlis's ult is ridiculous

#

but his base has counterplay

light mirage
#

other way around we went to chrollo and tatlis to nagi

light mirage
prime wagon
light mirage
#

yup

prime wagon
light mirage
#

yup

prime wagon
#

snap does now anyway

#

colored strike you could always bait out with a pump

pallid comet
light mirage
#

true

amber zenith
#

idk overall i could jsut make this post called "balancing talk"

prime wagon
#

and snap leaves you vulnerable as if youve wasted dribbles

light mirage
#

me and idk is about to go play 2v2 so cya guys talk later we will come back atleast every round

prime wagon
#

colored strike is so long and so slow

#

if you dont hit the first dash your screwed

light mirage
#

i like when chrollo style was called chaos instead of his user and brook you right

amber zenith
#

Overall Balancing Talk

pallid comet
prime wagon
#

makes person slip but both those moves are pretty easy to see coming if you know theyre a tat

pallid comet
#

Which is exactly the problem.

prime wagon
#

infuriating when the one teamate continues to back dribble into a tatlis off the first pass

amber zenith
#

what do yall think about getting to store your limiteds?

#

though

#

instead of them taking a slot

prime wagon
#

makes them less valuable

#

but its good

pallid comet
#

if you know they're a tatlis; that's the problem here. if you know.

prime wagon
#

wouldnt want to force people to spend robux to get slots to try a new character

arctic helm
#

and giant

arctic helm
#

and star

prime wagon
#

fetch rarely stops passes

terse knoll
#

lol

prime wagon
#

but its really funny when you do grab the first one

arctic helm
terse knoll
#

He only rolls with the ball

prime wagon
#

fetch is so fun

#

das my main πŸ’―

arctic helm
terse knoll
#

…

prime wagon
#

never roll if the ball is bouncing

#

always jump first

arctic helm
terse knoll
#

I know

prime wagon
#

fetch has to be the best example of a style in its rarity

pallid comet
# prime wagon why is that a problem

Because that means early game it's incredibly scary to play offence if none of the opponent's styles are revealed yet. And even one free shot/steal can spell trouble.

arctic helm
prime wagon
#

think of it as learning your opponents cards

#

and adapting to it

#

its literally clash royale

#

they have this so you do this instead

arctic helm
#

some styles than needs a balance change

#

are

terse knoll
#

Fetch should have a third move

prime wagon
#

fetch is perfect

pallid comet
prime wagon
#

fetch is an epic

arctic helm
#

EMP, cell, gold, tatlis, chrollo, lazy worker, etc

#

I could go on and on

prime wagon
terse knoll
#

Fetch could have..

terse knoll
#

THEY CHOULD ADD AWAKENED STYLES

prime wagon
#

no

#

cell is not that good

arctic helm
#

fetch and jp

arctic helm
terse knoll
#

Like better versions of the normal styles

rich stirrup
#

I think emp reach should get a β€œbuff” or maybe a β€œfix”. It’s quite inconsistent, and sometimes just doesn’t work

arctic helm
#

anything better than jp is considered op

prime wagon
terse knoll
#

Jackpot?

arctic helm
#

and anything worse than giant is considered under balanced

rich stirrup
light mirage
#

we just lost

arctic helm
terse knoll
#

.

light mirage
#

2 aces then 2 nagi

#

unfair as hel

amber zenith
#

lets talk abt ace for a min

pallid comet
terse knoll
#

What is your name vro πŸ’€πŸ’€

light mirage
#

cya gain

arctic helm
terse knoll
light mirage
#

idk

#

they let me

terse knoll
#

Ah.

arctic helm
light mirage
#

nope

arctic helm
rich stirrup
# arctic helm why?

Well, I feel like sniper is significantly worse than Giant, but sniper is still balanced while Emp is β€œbetter” than jackpot but is significantly under balanced for its ranking of β€œmiracle”

terse knoll
#

NIH UH

rich stirrup
terse knoll
#

HES GOATED

rich stirrup
#

Sniper lowkey is goated

arctic helm
terse knoll
#

3 pointer god

arctic helm
pallid comet
arctic helm
#

hes due for one

amber zenith
#

just lost to 2 nagis again

light mirage
#

yup

amber zenith
arctic helm
#

thats in pubs

rich stirrup
arctic helm
#

pubs players are worse than people who actually knows how to play the game

#

like comp

rich stirrup
arctic helm
rich stirrup
#

That’s the should part

#

Fetch also is pretty balanced tbh for its ranking, I feel like it could lowkey get a buff

terse knoll
#

β„›π’Άπ“Œπ“‡

pallid comet
rich stirrup
arctic helm
pallid comet
rich stirrup
pallid comet
arctic helm
rich stirrup
arctic helm
#

π”₯𝔦

terse knoll
#

𝒩ℴ 𝒾 𝒹𝒾𝒹𝓃'𝓉 π“Šπ“ˆβ„― 𝓉𝒽𝒢𝓉

#

𝒾 𝒽𝒢𝓋ℯ 𝒢 𝒢𝓅𝓅

pallid comet
terse knoll
#

It’s called fonts art

#

πŸ˜”

rich stirrup
arctic helm
terse knoll
#

Oh

pallid comet
arctic helm
#

𝐿𝒾𝓀𝑒 α΅—Κ°αΆ¦Λ’ ΙΏΰͺ½ α–‡α—©α‘Žα—ͺOα—° 𝓸𝓷 𝓉𝒽𝑒𝓇𝑒

#

π”Έπ•Ÿπ•• π•₯π•™π•šπ•€ π•šπ•€ π•‘π•£π•–π•žπ•šπ•¦π•ž π•—π• π•Ÿπ•₯

rich stirrup
# pallid comet That's what I mean. Having something built around that kind of balancing rather ...

So while you’re right that it needs more β€œskill”, that would in the context means it’s weaker. Sniper is balanced but requires good positioning, good timing, has no mobility, forces you to stay still while shooting its half court shot, and is quite react-able vs Emp having a movement ability that stuns you which makes it easier to get from one position to the other and score, a pass that can’t really be blocked consistently unless a move is used, doesn’t really require too much β€œiq” to use, etc. Skill dependency is still equating to strength in this given context

#

I agree with you

pallid comet
#

Pre buff clutch was the perfect example of my reasoning.

#

Strong in good hands, not super hard to get a grasp on, but skill based to get the real hang of it.

#

You could kind of count Chuck, but it's more rng based so I'm gonna put it to the side for now.

light mirage
#

they need to fix there trash game i scored in 2v2 and they get the ball

#

like wth

#

fix this trash glitch