Awakening: Useable with ball
When Insanity has the ball, the camera is behind Insanity, dribbling the ball as he stood still, looking at the opponent in front of him.
He then drives past the opponent, catching them off guard, the camera now angled at the side.
When the opponent trips, a slash effect is seen in the middle of the screen, showing how Insanity had dribbled past the opponent like a ninja, leaving a trail of the Taiwan flag’s colours.
Insanity is then seen looking down at the opponent with dark blue aura.
“Who the hell are you?”
C: Ninja Vision
When Insanity has or doesn’t have the ball, he is able to use his ability “Ninja Vision”. When activated, a short cutscene plays. The camera zooms into Insanity’s eyes, then in his POV. He observes everyone on the court, the area turning dark blue, everyone shaded light-blue.
Insanity then has the ability to view the cooldowns of everyone. Not their ability cooldowns, but their jump cooldowns, stamina recharge, steal cooldowns, and you can see if they’ll pump-fake the ball!
Insanity is even given the ability to have increased speed and unblockable passes. This lasts for 25 seconds.
V: Pick-And-Roll
B: Lin Dynasty
When Insanity has the ball and an opponent is in front of him, he is able to use this ability.
When activated, a cutscene plays. The camera is behind Insanity, giving us the front view of the opponent trying to guard him. As the opponent waits for Insanity to make a move, Insanity suddenly disappears, confusing the opponent. The opponent looks around, trying to see where he went, until they were suddenly off their ankles.
The camera then shows Insanity dribbling everyone else, moving in three zig-zag lines like a ninja, leaving a trail behind, dribbling all of them. The opponents couldn’t catch Insanity, which allows him to dunk at the end of his play, creating a dark-blue explosion, hanging on the hoop before dropping back on the floor to look at his opponents, who were on the floor.