#SNIPER REWORK

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covert galleon
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yeah

Sniper Rework

C: Perfect Arc: 50 second cooldown

When Perfect Arc is activated, during the startup Perfect Arc is replaced with “Fake”.

This will do a pumpfake on Perfect Arc. after this, Perfect Arc can be performed again, or the user can choose to pass to a teammate/make a normal shot (which can’t be faked). Fake cannot be performed after it is used once during a Perfect Arc.

if Fake is activated and and the Sniper doesn’t use Perfect Arc (ball gets stolen, passed, normal shot) Perfect Arc does not go on cooldown.

during the small Window that the Sniper is on the ground, the ball can be stolen. This window immediately ends if Sniper passes, shoots the ball or activates Perfect Arc again.

Perfect Arc can now fadeaway backwards, left, or right. Fake cannot be used if Perfect Arc is fadeaway’d.

Percect Arc also cannot be used after a normal shot pump fake. Given you can now pump fake the Perfect Arc itself being able to Perfect Arc after a normal pump fake would cause problems.

Sniper’s Chemical Reaction is now available in Base

now it can only be activated with the same criteria of Perfect Arc (past half court)

it shares a cooldown with Perfect Arc, meaning upon activation it resets Perfect Arc’s cooldown and cannot be activated if Perfect Arc is on cooldown.

the cutscene for this chemical reaction will end earlier, right before the moment the shot is made to give defenders an opportunity to block.

V: Stinger 55 Second Cooldown

a short dribble that travels around opponents. can only be activated if the Sniper has the ball and has an opponent infront of them.

this dribble has a very small stun. from the activation point and to the point where Sniper reaches their destination, the opponent’s stun will have already worn off.

after this ability is completed the Sniper can choose to followup into “Quick Release” (Sniper’s current V ability) if they’re in the 2 point area.

Awakening

C: Perfect Arc (Same as base)

V: Deadeye Sequence 20 second cooldown (on ball only)

A long windup unblockable shot where Sniper leaps high into the air. the player is tasked with pressing their jump button (space) the moment Sniper reaches his highest point in the air.

this is a timing event that requires moderate skill. if the Sniper misses their timing, they’ll take the shot but will miss. the closer the timing the closer to the goal. on correct timing the ball will reach the goal every time.

this can be used from any location on the court and the Sniper must be facing the goal.

even if the Sniper misses a coordinated teammate or enemy can rebound.

B: Full Court (slight rework) (on and off ball)

on ball variant is the same as it is currently.

off ball variant: queues an animation of of Sniper blocking an enemy opponent’s shot in their court, then shooting the full court shot everyone is familiar with. requires the enemy team to have the ball and be on your side of the court (the goal the enemy team scores at)

check out my lock rework also (it's awesome) https://discord.com/channels/1326149032384532530/1392398878237528124

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bump

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long jasper
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W

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This is a great concept in my opinion

fossil kayak
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It’s good, but I think it might need a change or two

covert galleon
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such as?

long jasper
fossil kayak
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Well something that’s bugged me for a long while
Full court doesn’t work in 2v2s which is very annoying

covert galleon
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that’s moreso a balance problem than a rework problem

fossil kayak
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Very true

covert galleon
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i don’t play ranked however so i wasn’t awRe of this issue

fossil kayak
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I’m getting onto my other notes tho

fossil kayak
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But one thing
Why make the other ability for the awakening? Just make it so perfect arc now goes full court but takes longer to shoot
That way you get your normal full court, you get perfect at. Full courts, and you keep stinger

covert galleon
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i made it that way because i put the awakening chemical reaction in base

fossil kayak
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I do like the ability idea tho don’t get it twisted

covert galleon
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and with the mix options I added to Perfect Arc would make it too op imo if it was ever full court

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plus this gives sniper more scoring options for his awakening

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making it More scary

fossil kayak
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Because it is Midorima of the generation of miracles

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But I do see your point

Also what about limitless?

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And I do think perfect arc should go on cooldown after using fake and passing, because then in theory you could pump fake twice
Do a normal pump fake
Then do perfect arc pump fake
Or just make it so you can’t fake it if you’ve already faked it

covert galleon
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that’s a good point

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in theory then you could technically do a triple pump fake

fossil kayak
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True

covert galleon
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i think since im adding a fake feature to perfect arc it would make more sense to make it so Perfect Arc can’t be used after a normal pump fake

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putting perfect arc on cooldown after perfect arc’s fake wouldn’t make sense to me since midorima does that in the anime

fossil kayak
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I wouldn’t go that far
I think just make it so if you’ve done a normal fake make it so you can’t fake perfect arc

covert galleon
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i mean

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what difference does it make if you do a perfect fake instead of a normal fake

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because when you think about it it’s the same thing

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you can still use perfect arc’s fake as a normal fake

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and made it so you cant fake a followup normal shot after perfect arc’s fake

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that meaning if you make it so you cant use perfect arc after a normal fake

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there’s no problem

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updated

fossil kayak
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What I’m trying to say is that if you do a normal fake, you can still use perfect arc to shoot, but you can use the perfect arc fake in order to do a double pump fake

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So
When you do a normal fake
You can use perfect arc to shoot
But if you use it after a fake you can’t do the double fake

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Sorry if that doesn’t make sense

covert galleon
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no i fully understand that

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what im trying to say that it doesn’t matter because you can just decide on which fake you wanna perform

fossil kayak
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Right. You can do one or the other
Not both
I might just be illiterate or dense.

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Mb if I’m just missing the point

covert galleon
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It’s fine

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Bump

fossil kayak
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But if we are full reworking sniper, what about the Zone limitless

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It’s fine as is for the moment, but unfortunately it’s outclassed by quite a few zones
Perfectionist and real basketball being the main ones

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It’d be nice if it gave extra jump height too so you can do the super high 3 that you can do with animalistic

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Plus Midorima in the anime had super high jumps as well

covert galleon
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the zone isnt of my concern

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mayb one day but today isnt that day

covert galleon
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bump

rancid widget
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full court doesnt really need an off ball variant

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its fine as it is

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otherwise itll just be full court clamp which makes lock more pointless than it is

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not to mention

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its cool that the chem reaction is in base now and shares a cooldown w perfect arc

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but an unblockable half court every 50 seconds is not good

willow whale
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kagamis would block

rancid widget
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it should at least double perfect arcs cooldown when the chem is used

rancid widget
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chem reaction is a cutscene

willow whale
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its possible to do half court with chuck

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js got to make enough shots

rancid widget
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???

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what chuck gotta do with this

willow whale
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wait i didnt real what u said

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unblockable??

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hell nah

covert galleon
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just block the person passing 👍

rancid widget
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except

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pumpfake passes exist

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the point is

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it shouldnt have that

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its not balanced

covert galleon
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just remove pump passes 👍

rancid widget
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are we fr

covert galleon
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im ragebaiting

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But Pump Passing shouldn’t be a thing regardless

rancid widget
willow whale
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ngl pump fake passes should be blockable

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like in ranked

gusty pulsar
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bump

covert galleon
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changed the chemical reaction part a bit

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and to clarify full court isn’t a Full Court clamp

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only on Your Side

covert galleon
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idunno why they thought they should keep that feature out of pubs

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bump

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rancid widget
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technically still a full court since thats way beyond half court

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tbh full court doesnt need a 2nd variant in general

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its fine where it is

covert galleon
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understandable

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hype moments and aura tho

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bump

covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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rare briar
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Ive always wondered why Perfect Arc was never a move you could move around with while using to make it harder to block

covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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tranquil narwhal
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rare briar
covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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covert galleon
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fringe quail
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is midorima even able to shoot from afar like he does in the show while also fade awaying

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i thought he needs to keep a perfect form or wtv