#for the next upd balancing
1 messages · Page 1 of 1 (latest)
Phantom deserves a rework
if i had lets say star i could jump to that and grab it compared to other blocking moves its just not as good
Yea but star also takes more skill to use since the startup in that move is huge
You are forced to make a prediction with star when you aren't with blink
also yes i know that clip wasnt a good one it was kinda far away but i had another moment when the ball was right above me and it said the ball is to far away
High risk high reward
Ay i have perfection too
From my experience blink post nerfs is top 5 best designed moves I this game
In*
Its perfect just the way it is
ik but the range is just a bit to small bc yes it can reach but when the ball above u it still should hit no matter how high
like i get they dont want to make it braindead but like its still a small range like it doesnt have to be buffed a bunch just a tiny bit
I disagree
So you want blink to stop any ball no matter what?
i stated that wrong mb i mean like say if its a normal shot they dont go that high but it should be able to block it but sniper no it shouldnt be able to block that high same for how high chrollos shot goes from full court
I disagree, at that point your reaction speed could be as slow as a snail and still block a shot
Blink should take some reaction speed at least
ye like they could make it go high but have some charge up the higher the ball is
If you could stop a normal shot no matter how high the arc is, you wouldn't need reaction speed
Just no
so u would have to react fast enough to not be able to charge it up
Blink is perfectly fine as it is
At that point it's a rework not a buff
ye but to me it could use a tiny range buff
fair but still they could still buff the style in general and not just blink but i understand where i was wrong so ima just end this