#Mirage style
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Based off of
Naruto
Mirage Style is a deception-heavy iso style inspired by Naruto’s clone techniques, built for breaking ankles, faking defenders, and getting open without relying on brute force or speed. This style focuses on illusion-based movement, fakeouts, and mind games — perfect for players who love to embarrass defenders with creativity.
Clone Step is your bread and butter. It lets you summon a temporary illusion that mimics a crossover, spin, or drive animation while you move separately. If a defender bites on the clone, you can blow by them easily or pull up for a shot. Cooldown is short, so it can be looped into combos.
Mirage Dash is a burst movement that leaves behind two fading clone trails. These clones scatter in different directions, making it hard for defenders to tell where you’re actually going. It’s great for escaping traps or mixing up your direction mid-drive.
Phantom Pass is a fake pass animation with realistic sound and motion. It can bait defenders into switching or trying to steal, giving you the perfect window to either shoot or blow past them. It can be canceled into another move within 0.5 seconds, keeping your flow unpredictable.
Echo Lay is a deceptive finisher where you drive to the rim with two clone shadows performing alternate animations like a Eurostep or jelly layup. The defender must guess which animation is real. If they misread, the real layup goes uncontested. If they guess right, they can block or contest you. It’s a risk-reward finisher with a style bonus.
Passives include Mirage Momentum, which builds energy when defenders fall for fakes. At 3 stacks, your next move gets a reduced cooldown and higher ankle break chance. Optical Drain causes defenders who fall for clones to lose stamina faster for a short time.
Ultimate Move – Phantom Drive unlocks when your Mirage Meter is full. Activating it causes time to slightly distort on the defender’s screen. Three mirage clones appear one steps back, one spin left, one charges forward
@reef snow, please do not tag/ping that member.