#How yall should do the Ranked Gamemode - ( Req: LVL 35)

1 messages · Page 1 of 1 (latest)

raven locust
#

Upon unlocking the gamemode, the gameplay should be more complex — just to give you that professional feeling iykyk.
(If you dont feel satisfied with that lvl requirement. They can add Pro servers in the orginal game with 100 ovr requirement but ranked will be superior of course)

I'm going to start with how gameplay should be before starting with my actual suggestion.
You should be able to do your OWN dribble moves if you dont understand what I mean look at this #1350840560663007344 yeah its hard but shooting will be how it is rn to make it up for that.
Alrighty, let's move on to the Actual suggestion.
I'll start with how yall should design Ranked gamemode to make it more pleasing for us:
Upon entering Ranked, you're dropped into a huge lobby not just for queuing, but to chill, link up with friends, run some 1v1s on the side court (Street basketball), or mess around in minigames.
(You'll see a lot of shops, day/night changes and random people walking around etc)
Somewhere there’s a big stat circle in the middle a holographic scoreboard cycling through the Top 100 (Top 1 player gets a Statue until the Season ends,), most improved players, ranks, all-time best players and match MVPs.
You’ve also got a training court to warm up and test your dribble moves before hopping into a real game.

#

Now that's out the way let's move on how a ranked match should look like:
After you joined a ranked match (1v1, 2v2s, 3s, 5s) the court will be a lot better and more modern UI with a huge crowd cheering whenever you made a bucket.
Before playing against the team, you get to see everyone stats like win/loss points per game, rank etc.
And I forgot to mention, abilities are turned off until you reach the "Zone" you dont gotta do that though. I'm sure some ppl will not like this lol. waiting
(Zone means Takeover if you don't understand)

What should be added?
There'll be out of bounds, throw ins, shot clock, fouls (not a must), contest system.
At the end of game you'll see replays/highlights

raven locust
#

How yall should do Ranked Gamemode - ( Req: LVL 50)

raven locust
#

How yall should do the Ranked Gamemode - ( Req: LVL 50)

unreal bear
#

Def needs a lower lvl req

raven locust
#

How yall should do the Ranked Gamemode - ( Req: LVL 35)

unreal bear
raven locust
#

Fs

covert knot
raven locust
#

Yeah that should be fair fr

#

Lvl 50 was too much

#

Haha

#

Hope the devs see this suggestion
Ik they finna make ranked either boring or js bad

prime thorn
#

i dont think gameplay should be different in a ranked scenario

#

i havent read through it yet fully but right off the bat im just gonna say we're not adding different gameplay between casual and ranked

#

a lot of this fits the idea of a ranked lobby which we have a high chance of doing anyway, so you might end up seeing a lot of this

not saying that it'd be on the launch of ranked mind you, launch will most likely just make the current 3v3s use a ranking system as a pilot test, and then we'll keep developing it further

more mechanics is a separate suggestion so i wont comment about it here, im not a gameplay dev but i'll forward the ideas on, this is no guarantee that they'll be added though and i can already tell a lot of them go against the game's philosophy of keeping it simple, but there's also a chance of raising the skill ceiling by adding them so.. might be worth a go

honestly as i write my reply im more thinking that a lot of this could just be turned into "make new game lobby" suggestion, which might be more appropriate and means that it benefits the game overall and not just the ranked section of it, yes it reduces the "special" aspect of ranked but i also think gatekeeping it kinda sucks when we have an opportunity to do some real cool stuff with it

ui changes would most definitely be across the full game as well, so i'd like to hear your ideas for the more modern UI as a separate suggestion thread

ranks will be shown in game as chat tags and most likely in the tab list after the player's name, we'll look into designing some icons for it though

#

i think a lot of this should be split into multiple suggestions and leave out the "ranked" part of it

#

just have them as general suggestions that we can work on instead

raven locust
# prime thorn a lot of this fits the idea of a ranked lobby which we have a high chance of doi...

Preciate the reply and giving out your opinion on this suggestion — most developers dont even bother to do this. Dog

And yh, starting Ranked with just 3v3 plus a ranking system makes total sense for a pilot. I get that a full-on ingame lobby revamp might be more of a long-term thing, so if it ends up being a nice “new game lobby” idea like u said, I’m totally cool with that gng, just want the game to feel more cooler and give players a reason to chill between matches.

For the mechanics part yeah I figured some of that might mess up the boundaries of the current style, but I think even adding things like contest system nd what not could go a long way without overcomplicating things lol.
However, still, more Mechanics would be cool to have. Keeping the game too simple ain't neat for me personally.
And I will work on giving proper suggestion so its easier for yall to add it to the arsenal at first glance. thumbs_up

prime thorn
#

trust me i love the feedback, its extremely beneficial for us to listen and yeah i dont like when devs dont listen either SilvervaleGiggle

raven locust
#

Youre a goat gng

prime thorn
#

but yes with the mechanics, do write them as separate suggestions, we do read them and have made decisions based on it even if we dont reply