#Patch Notes!! Please..
1 messages · Page 1 of 1 (latest)
Also cooldowns don’t really effect a skills viability, just how often the person can use it? So not really helping your problem here.
making the cooldowns any longer then wat it is would just make the gameplay annoying
espcially since the gameplay revolves around abilities
"the gameplay revolves around abilities"
So the gameplay itself isnt the gameplay?
I think dribbling past enemies, blocking, passing around with your teammate
THATS gameplay.
I dont want every other shot to be stole by a snatch block
then passed to an enemy with blazing pass
Giant is FINE?