#rush_duels

1 messages · Page 24 of 1

lusty venture
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gg ❤️

lusty venture
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AND I got hit by a 5300 burn magic cylinder 😅

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(Not by spirawr, by another person)

lusty venture
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Also I've noticed a pattern in the ritual archetypes, there is one ritual who is like the main boss of the deck that has a ritual spell all for themselves. Then there is a second ritual spell that summons either of 2 other ritual monsters

lusty venture
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@valid cave wait I think I know how they can do end of the world in rush

desert cosmos
lusty venture
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going off the above they can just make it the secondary rituals

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and have the theme have one main one

desert cosmos
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I don't think that works for demise/ruin

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Not to mention that Demise is the issue anyway

lusty venture
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you just add a cant normal after for demise

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to prevent the easy swing

lusty venture
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@agile badger btw I know you were wanting ritual weapon/fusion weapon in rush. In a way we kinda got that with maintenance

agile badger
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Oho?

lusty venture
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because it gives 4 levels and 500 atk, equipping it to lenoir gives her 1300 on it's own

agile badger
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Oh yeah, the new series we seen!

lusty venture
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so its almost a ritual weapon for her

agile badger
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Ahhh yeah, that's cool

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That equip spell actually ends up making the ritual monster's level 12

lusty venture
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while also having the side benefit of giving level specific protection to her yep

agile badger
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Which, is neat! But I think by the point you reach level 10, there's very few worrisome things that'll happen to that monster, effect-wise

lusty venture
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exactly

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and there is also the whole ritual decks having 3 bosses thing going on

agile badger
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Well, juggling two ritual spells is awkward, but it's still doable, if Dark Magician's whole schtick with rituals is any indication

lusty venture
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where one ritual spell summons the main guy the poster of the deck. And then a second ritual spell summons out the secondary ones

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Happened both with MOBC and Plasmatic Model

agile badger
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Only real issue so far is there's not too much other Thunder type monsters to use

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There's a lot of neat ones, but they are either not LIGHT attribute, or are a Legend Card (The Creator)

lusty venture
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and the ones with 800 def terrible

agile badger
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Oh yeah, there's this, though!

lusty venture
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even the bass beetle has an awkward level

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level 3, cant use it for rituals at all

agile badger
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Ech, yeah, the level sets it back.

lusty venture
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unless you boost its level, in which another level 4 already would've worked

agile badger
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Same for Zaborg the Thunder Monarch. The Creator's at least level 8, so you can use it for a ritual summon once you are done with it.

lusty venture
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On an upside, there is potential room for future rituals given how the naming scheme is rising name

agile badger
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Also, think it's high time we also have [The Creator Incarnate]

tender orioleBOT
agile badger
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...It isn't very helpful. But it supports it!

lusty venture
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creator needs their own theme

agile badger
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You'd think it'd be a breakout theme like what they did with Horus the Black Flame Dragon or Thunder Dragon, but it doesn't seem so

agile badger
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Oh, sure, I got time for one

lusty venture
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alright logging in

agile badger
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Well, that was quick, jeez!

lusty venture
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well played

agile badger
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...I don't think I did very well, actually! But that was super cool, ritual summoning each monster for each spot

lusty venture
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These play SO much more smoothly then MOBC

agile badger
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The level modification bit's very cool

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Really, the level thing seals it together, since you can just make something a level 8 monster

lusty venture
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And the levels of the ritual monsters all being the same helps with combos

agile badger
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At this point, level-based effects are likely going to be in-vogue or whatever the word is.

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Would be super messed-up if something like [Demotion] is considered a staple.

tender orioleBOT
lusty venture
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As you saw when I used one to ritual summon the other

agile badger
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And shuffling things to the deck isn't too big a deal since you can just ritual summon them again.

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I also really need to find other decks to play than HERO. Feels like I'm burning myself out on them for a bit, at least until more support arrives

valid cave
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actual demotion in particular seems unlikely since it's sorcery speed

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but i could see a trap card that sets everything to level 1 or something be good

agile badger
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Just an example! I feel we'd probably have something like, Level Tuning or I guess something like [Galaxy Queen's Light]

tender orioleBOT
agile badger
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Wait, does Mischief of the Gnomes does that?

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Oh wait, it just reduces them by 1 level, but it's got another effect, so, a no-go

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A lot of ZEXAL cards do these level stuff, but they're all in relation to Xyz monsters, so it's highly unlikely they'll make it.

lusty venture
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also while I dont know the exact lore of these other then being plastic models, us having an unknown figurine, and the model play ones having an electrical battle, I think there is canon pairings for the rituals

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Each one's background has a specific color for the frame

valid cave
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imean
i dont think theres very much lore here
its just women playing around with plastic models

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(the high tech plasmatic part might or might not be 🌈 imagination?)

lusty venture
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Owl books a monster for Rising Lystella, Horse sacs itself to get Lenoir+Docking, glider uhhh sets the ritual spell for Brow

agile badger
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Oh, there's this thing

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[Level Lifter]

tender orioleBOT
# agile badger [Level Lifter]

spell Normal Spell

Effect

Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; until the end of this turn, their Levels become the original Level of the monster sent to the Graveyard to activate this card.

agile badger
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I dunno if there's any prescedent for this kind of cost/requirement, though

lusty venture
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here's the unknown monster

valid cave
agile badger
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Ah, ok!

valid cave
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"the levels of up to 2 face-up monsters on your field become equal to [the original level of the monster sent to the graveyard to meet the requirement]"

agile badger
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Ah, ok!

lusty venture
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Interestingly these 2 don't have a pairing

valid cave
agile badger
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There's a lot more effects that change a level to a specific number than there is that increase or decrease it, I noticed

valid cave
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note they also different stats from the kits

agile badger
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Ah yeah, I think bun's supposed to be those pliers you use to get those plastic-things out

lusty venture
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AH! That's why turtglue

agile badger
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I dunno what tort is though

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Oh, glue!

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This also might be a neat card for this series!

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[Star Light, Star Bright]

tender orioleBOT
lusty venture
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Enhanced image, she doesn't seem to have Lenoir's hair armor and her hair is very much another color

valid cave
# valid cave pretty sure that's lenoir

idk if it's the same girl (mostly because i have no idea why lenoir would be on the packaging for the kit, the manufacturers are psychic??), although the hair does look the same, except it looks pink in the lighting
definitely has the same gear as lenoir though

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regular lenoir, not rising lenoir

agile badger
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So, I guess cards like Level Lifter, Star Light Star Bright and Tannhauser Gate would be neat ports for a wish list

valid cave
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has the same side-flairs and 2x braids with fluffy ends that lenoir has, and that's definitely the sonic lance she has

lusty venture
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So maybe in the future we can get another one and she can be like Roze of the deck?

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Like the spear works for both of them

valid cave
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like, i feel like the two possibilities are that this is either lenoir, or some random girl that the manufacturers put on the packaging as an example of how the assembled product would look

lusty venture
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damn they really are beyblades, customization lets go

valid cave
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either way i don't think we're getting her as a separate monster

lusty venture
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btw did you see Donnel mention our duel was fast :3?

agile badger
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X_x

lusty venture
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also this art is very pretty

desert cosmos
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I think it just implies Lenoir comes in different colors

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But brown hair is the default

lusty venture
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maybe

valid cave
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but you can see their joints on a closer look, esp on lystella

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then play is definitely 🌈 imagination but not their imagination but some other unseen kid's probably?

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...what's maintenance then

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i can see that maintenance depicts her in life-size (i.e. smol) but this doesn't look like a scenario that'd normally be roleplayed? maybe they're very imaginative and nothing happens out-of-universe, but also maybe they really did come alive?

lusty venture
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Wait is this plastic model toy story?

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Like maybe Lenoir is doing maintenance on her armor and weapons and is a small living toy

desert cosmos
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They are Ritual for a reason

lusty venture
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Toy Story but the toys combine and fight when the humans arent looking fluff

desert cosmos
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Also keep in mind that play does not give us a real scale

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Cuz the room could just be big

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And these are human size

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Look at Suship lol

lusty venture
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Also Play depicts Blau in her regular form

desert cosmos
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Both are

lusty venture
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rather then her glider (and same with lystella yeah)

desert cosmos
lusty venture
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16 from turtglue and equips + base level is 24, where did the other 8 levels come from?

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like other turtglues?

desert cosmos
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The monster starts 8

lusty venture
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yeah

desert cosmos
lusty venture
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at first was only counting the one glue

valid cave
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<@&681691144509194284>

agile badger
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Man, these generic sorts of cards are just getting more and more usable

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Justicar of the Dragon Stream, Balloon Bahita, and now this

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I do want to make a Plant deck, but considering how the only way to go about it is a Shadow Flower deck, I'm a little pressed for options

valid cave
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she's not even in the same universe as justiciar!

agile badger
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Oh, right, that exists

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I keep forgetting about Siesta Torero

agile badger
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For reference: [Botanical Lion]

tender orioleBOT
tardy mica
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lmao

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a 2200 you can't change of heart is genuinely funny

soft nexus
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2500, it counts itself

lusty venture
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normal summonable 2500 plant lets go

agile badger
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These legend monsters that keep popping up just slowly keep invalidating all the earlier 1900 ATK monsters. Which is a shame cause I totally would like to use something like Mystical Elf or Luster Dragon

valid cave
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realistically the 1900 vanillas would never be played for stats anyway, even when the first one was released

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you play em cause of effects that care about vanillas

agile badger
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There's an equip spell intended to be used with them, but it's just a single equip spell, and not like, a whole bunch of stuff

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And most things that mention Legend Normal Monsters would much rather just have Blue-Eyes White Dragon (Or I guess Phantasm Spiral Serpent, if you really don't want to be put in defense position)

valid cave
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legend magician's the highlight, giving you a free extra tribute with a 1900 one - which, although not as threatening with legend strike, can serve very well to smooth out your hands

agile badger
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Oh yeah, good point

valid cave
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feels bad phantasm spiral's gotten no attention

agile badger
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It's a big Wyrm monster, and is in fact the only one from the OCG

valid cave
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it's the best buildragon revive but buildragon isn't played to revive anymore anyway, and it was released pretty late to be relevant

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surely duel links will give it soon...?

agile badger
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Especially special since it could have just been [Spiral Serpent], but they went with Phantasm instead

tender orioleBOT
agile badger
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The whole Defense value just lost all meaning for what constitutes as Legend material since Elemental HERO Clayman muscled on in, too

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So really, if there's a real loser here, it's Mystical Elf.

valid cave
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<@&681691144509194284>

desert cosmos
valid cave
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mobc

desert cosmos
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Oh true

valid cave
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you copy mobc to become dark magician, or the buster blader retrain to become buster blader

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(those are the only important ones, theres a couple others but they dont have relevant names)

desert cosmos
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Still not a fan of the fact you need to run the non-legend buster.... just for this to be buster blader

valid cave
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yeah its super annoyingly roundabout

desert cosmos
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Why couldn't it just reveal the fusion and copy the name

valid cave
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same with dark magician too, for dm you also have to play the namechanger thats not a namechanger and get it in grave just to make eye of timaeus or w/e live

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maybe they're concerned about dark magic attack and such and thats why it still has to be roundabout

desert cosmos
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This could have been fixed by either giving us a GY fusion, or basically a Phantasm Mask Maker kinda thing.

desert cosmos
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[REQUIREMENT]
Reveal 1 Level 8 DARK Attribute Spellcaster Type Fusion Monster in your Extra Deck, and declare 1 card name listed as material on that monster.
[EFFECT] 
This turn, this card's name becomes the name declared to meet the requirement if this card is used as material for a Fusion Summon.
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Like why not simply this.

valid cave
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does that phrasing even work with the eye of timaeus?

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but maybe they want you to do dark magic attack shenanigans, they just want to force you to commit to the dark magician strat instead of splashing this in whatever?

desert cosmos
valid cave
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yeah, but it has very weird phrasing among fusion spells

flint rose
zenith crane
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but ocg has a ruling that eye of timaeus does not work with fusion tag

valid cave
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that does make sense, the ocg version has to target a monster with dark magician in the name

agile badger
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I really want to make a custom series of cards on Black Luster Soldier.

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Wondering how I should go about it to make it distinct from Magician of Black Chaos

lusty venture
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Hoping we see Tamabots tonight

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We're 27 days till Accel Road of the Attack release

uncut badger
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so i'm planning to proxy these lists out, is there anything that i should change beforehand?

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my biggest concerns are abysslayer, light galaxy, and cydra

lusty venture
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@uncut badger can I fight your dinos?

uncut badger
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Yea sure

lusty venture
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alright gimme a sec logging in, what's your DB name?

uncut badger
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Invokedchoccytus

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oh yea i need a side deck

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one sec

valid cave
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<@&681691144509194284>

agile badger
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Pretty cool!

lusty venture
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Lmao they dropped right as me and choccy started our duel

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opened badly, well played choccy

uncut badger
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ggs

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didn't even get to maximum summon ;-;

lusty venture
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probably gonna upload these 3 new cards as proxies, small upload yay

agile badger
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I'm gonna go see what I can try for BLS stuff

uncut badger
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I think the list i based mine on was a bit outdated

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My cydra list is a bit all over the place and i'm a bit unsure on stuff like the 2 raketes, the proto cydras, and the fact that my backrow remover is jinzo and only jinzo

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And i'm a bit mixed on the ratios on my light galaxy build, idk i should be on any of the chaos galaxy cards, galactiara ai, or darkness dwarf

lusty venture
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k9 rematch? I'll switch deck

uncut badger
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Sure

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I'll switch to smth else too

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One sec

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@lusty venture db is lagging

lusty venture
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well played

uncut badger
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ggs

lusty venture
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I realized, I forgot to add the new fusion trap when I dueled k9

lusty venture
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Tamabot tonight copium

fast cairn
valid cave
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<@&681691144509194284>

agile badger
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Oh hey, a Plesiosaur!

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Well we finally got a use for Brachio-Raidus

valid cave
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<@&681691144509194284>

soft nexus
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see, I could do that

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or i could take the material i was gonna use on the Ritual Summon and play Cannon Soldier

desert cosmos
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Or... i could just ritual again

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Simply... and better-ly

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This mofo should have sent ritual spells

stuck summit
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this seems bad

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why would i go through the trouble of ritual summoning something just to burn for 1000

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surely there must be better things to do with a ritual than that

lusty venture
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very mid

agile badger
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...It's a FIRE attribute Spellcaster!

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...About all I can say about it.

lusty venture
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tamabot tonight

uncut badger
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Zera tonight, trust

agile badger
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Oh, this is neat

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Apparently there's claims on this monster being based on Pegasus, as well as one card he used.

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[Jigen Bakudan]

tender orioleBOT
# agile badger [Jigen Bakudan]

fire FIRE • level Level: 2
[ Pyro / Flip / Effect ]

ATK 200 / DEF 1000

Effect

FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.

valid cave
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<@&681691144509194284>

lusty venture
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ah its for that one new spellcaster

agile badger
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Innnnnnteresting

stuck summit
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level 9 earth spellcaster is insanely specific

uncut badger
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It referes to the new black orr they released a while ago

lusty venture
desert cosmos
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Medea the sister of Medius...

stuck summit
lusty venture
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Boost those lightwaves

soft nexus
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<@&681691144509194284>

tardy mica
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Why are they pants

desert cosmos
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We are back to protecting from returning S/Ts to extra...

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When that's not even a thing

lusty venture
tardy mica
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It’s probably not even future proofing and just them going full legalese with it

lusty venture
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or we getting hermos rush style copium

stuck summit
desert cosmos
agile badger
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Y'know, this almost looked like Secret Agent stuff

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Wyrms looked a little too much like Lizard people conspiracy

lusty venture
lusty venture
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no cards today?

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other then the bedazzlement

lusty venture
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new wyrm fusion is solid btw

valid cave
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<@&681691144509194284>

agile badger
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There's so many ways to fusion summon with these now

lusty venture
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oh hey its the thing in the cavalry fusions

valid cave
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<@&681691144509194284>

lusty venture
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New card that has a permanent atk buff 😮 but it requires using a very bad vanilla

tardy mica
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I’m expecting something that turns its name into dragon knight of darkness

agile badger
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I'm having a hard time justifying the second effect, until I realized the ATK bonus stays

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So you can have it keep snowballing, so long as it doesn't leave the field, or gets flipped face-down

lusty venture
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Also makes it ability even more effective on turn 1, cuz you have the option

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As an "until end phase" doesnt exactly do anything if you cant attack that turn

lusty venture
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<@&681691144509194284> Your lightning is here

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triggerdrago support btw

valid cave
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<@&681691144509194284> 🗿

agile badger
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what

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Wasn't expecting this thing

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What is Mormolith even supposed to be, anyways?

agile badger
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I figured if we had another Rock Legend, it would be Giant Soldier of Stone, but this is nice, too.

lusty venture
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Notably magna wings can be targetted with this to sweep anything with 3k or less defense

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and you will still keep magna wings

tardy mica
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It’s just a stat wall

agile badger
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...It's level 3!

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...About all I can say about it.

lusty venture
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<@&681691144509194284> new cards in 5th special pack

agile badger
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Ayyy Sea Slug

lusty venture
agile badger
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Momyu the Sea Shadow Spirit is very rude-looking but does have a steep cost

lusty venture
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gotta love seaslugs in card games

agile badger
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Only way I can see it working without your opponent having anything they can do whatsoever is if you activate something like Quaking Mirror Force. Flipping something face-down and then using it to steal a monster means it'll remain face-down

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It's still nice!

lusty venture
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Im guessing you cant take maximums with it?

agile badger
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...Mythical Chimera Snake, though, is most certainly in that unfortunate territory of side deck cards for specific situations

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Well, they can't be face-down, so you can't snatch up a maximum summoned monster with it

lusty venture
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OH facedown

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totally misread

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ok then that is a lot worst

agile badger
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It's still unique, given it's an actual WATER Sea Serpent

lusty venture
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yeah

agile badger
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...Feels like there's way too many LIGHT and DARK attribute Sea Snakes. Makes me miss stuff like Kairyu-Shin.

valid cave
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it's more than a hatepiece, it advances your engine while also slowing the opponent's

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and hitting 2 of any card type makes it more versatile than much of the grave hate we have

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it's unlikely to show in the current harpie meta but it could definitely be strong in both sides and mains depending on the meta

valid cave
#

<@&681691144509194284>

desert cosmos
soft nexus
#

<@&681691144509194284>

tardy mica
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well tamar bond makes this deck work

lusty venture
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well, there is the tamabots!

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and we got a name change for tamabot proper, good

stuck summit
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gamabot would be ridiculous in any other deck

lusty venture
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that leaves a small handful of cards left for the set

valid cave
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going up to 6 cards instead of the usual 4 for this kind of effect makes it better - at least it has more than a 50% chance to hit now - but still not good

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we could easily make all the very mid variations on it like meteor drake, jupiter dragon, argent, emperor minion, etc all say 6

uncut badger
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Tamabond can turn any 2 high level earth machines into violet scale

lusty venture
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yup

tardy mica
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I’ll prob give them a try

lusty venture
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Notably all tamabot fusions along with jointech rex fusions with blue-burst are legal targets for the jointech fusion

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Joint just cant make violet scale

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I dont know how I feel about the tank, you could run jointech rex in it's place

desert cosmos
valid cave
#

<@&681691144509194284>

desert cosmos
# valid cave

Does this mean harpie lady 1 • 2 will be a thing...

valid cave
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could be possible, but less likely

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because 1) harpie lady 1 always changes her name to harpie lady as a continuous effect, so the material line needs to be different, and 2) harpie lady 1 is the best of the original harpie ladies, so they don't need to encourage you to play her like they do 2 and 3

valid cave
# valid cave

(*3 or more level 7s with 300 def in your graveyard oops)

desert cosmos
#

Kinda fucked up that cyber search dragon got a fusion before stealth

uncut badger
# valid cave

"If you have 3 or more Level 7 monsters with 300 DEF until the end of this turn,"

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Typo or lingering reborn?

desert cosmos
# valid cave

What does surveillance even fusion summon outside of End ?

valid cave
#

nothing

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just end

valid cave
desert cosmos
valid cave
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maybe they've got more support planned down the road

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cyber super duper final dragon, made with 5 cyber dragons

desert cosmos
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The way it's worded makes me think chimeratech level 10

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I assume if it was a non-chimeratech, it would be level 12

agile badger
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Oh, these are neat.

lusty venture
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Rush duel really loves cyber dragon and harpies

tardy mica
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Yup

stuck summit
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one million years harpies and cyber dragons

agile badger
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Level 10 ritual seems pretty difficult to use for the Legend series

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Ok, just remembered, they got level 7 and level 3 monsters, so I guess that's the intent. And the matching ritual spell can go over level 10, so level 4 monsters can be used too

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Makes me wonder where [Legendary Sword] will come into play in all of this.

tender orioleBOT
valid cave
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7+3/4 is the intention and possible but also very difficult and resource-intensive, especially since the ritual discourages you from using lower-investment out-of-theme bosses like the treasures and shooter

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its a very high commitment plan that folds pretty hard to shiny shady and other interaction, in a deck that's already pretty resource-hungry and desperate for ways to optimize

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although running pm lenoir can help a lot, being a level 8 no-tributes normal summon with a generically useful effect (and a light for all the light synergies that legend typically runs)

valid cave
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i think legendary sword's lore role is pretty complete and it probably doesn't need more attention than that, i feel satisfied with that progression

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but we could get a retrain representing grand saber's sword

valid cave
#

<@&681691144509194284>

lusty venture
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OH

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Alt art armor variation for Lenoir 👀

lusty venture
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Same picture

agile badger
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Well, guess level 9 EARTH Spellcasters is a thing now

agile badger
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Also: Oh shoot, Legend Lineage Saber is in fact a Celestial Warrior monster

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Guess this is the first instance of ritual monsters taking up those extra deck types

winter ridge
#

ZERA SUPPORT

  • Zera the Mant
  • Warrior of Zera
  • Vagabond of Zera
  • Devil's Claw
soft nexus
#

Lets go Zera lore!

winter ridge
#

GRACE PRINCESS KANA support

  • Grace Princess Mai
  • Grace Princess Ori
  • Grace Princess Mari
  • Grace Princess Hina
  • Grace Princess' Hakama Fitting
#

DOOMBLAZE SUPPORT

  • Arshel of the Heavenly Twin Doomblaze
  • Lunael of the Heavenly Twin Doomblaze
#

FREE AGENTS

  • Stratohammer Mjollnir
  • Leeche of Hope
lusty venture
#

No ping pouty

winter ridge
#

I'm not privy to ping privileges

lusty venture
#

OH it's aqua support

#

I wonder if the twin doomblazes are modular maximums like dinosaur has

valid cave
#

they're explicitly ritual monsters

lusty venture
#

Rituals in maximum deck 😮

agile badger
#

Oh wow, cards look neat

#

Seems that "Devil's Claw" is the name of Zera the Mant's attack in the JP anime, so this likely is a spell card

#

Also, seems we got even more cards that seem to work on Level 9 EARTH attribute spellcasters

#

Feels like they forgot about Eternity Aether Dragon way too soon

valid cave
agile badger
#

Yeah, it's seemingly tied into Sworn Supporter of the Celestial Saint

#

...But the name seems to imply something with ritual monsters

#

At least going off it's name, Ritty the Hopeful

valid cave
#

eternity and saint seem pretty self-contained to their sets - both their sets have some cards that specifically work with them
i don't expect much from this set to directly synergize with saint

#

but saint deserves more stuff because eternity's support is a lot better

agile badger
#

Wait, is there cards that are used with it?

#

-Oh, right

#

Black Volcano Dragon. Forgot about that one

valid cave
#

black volcano dragon, wicked dragon of darkness, and shadowbringer dragon (the last one indirectly, it's wicked dragon support)

#

wicked dragon + eternity aether is competitively relevant right now, it's a very strong goodstuff package

agile badger
#

Odd how they do indirectly support it, what with being DARK attrribute, and having more in common with some B-Lister dragons that Luke used in the anime

valid cave
#

you can also extend it a bit with shadowbringer if you want, if you don't have other engine to fill that

agile badger
#

Whereas Sworn Supporter of the Celestial Saint's support seems to at the least remain as EARTH attribute spellcasters

#

...Y'know, Spellcasters that are Earth attribute are pretty uncommon I realized. Guessing it has something to do with Spellcasters being supernatural, whereas Earth attribute stuff is usually very mundane

valid cave
#

its pretty likely we'll saint will see some amount of compet use but probably not alongside any of its support cards

#

earth spellcasters are actually the most common non-chaos attribute among spellcasters in rush!

agile badger
#

Oh, really? Guess that's just the OCG thing talking for me.

valid cave
#

and they're roughly equal among the other attributes in tcg

agile badger
#

Cause all I tend to think of is like, Gemini Elf, Injection Fairy Lily, and Doriado

valid cave
#

it's just that light and dark greatly outnumber all other attributes

agile badger
#

Always figured even disregarding Light and Dark, there would be more Fire or Wind-attribute spellcasters.

#

But that's interesting!

valid cave
#

yeah surprisingly fire spellcaster is by far the least common tcg attribute, despite how common pyromancers are in most fantasy media

agile badger
#

Flame Manipulator is definitely a rarity, yup

valid cave
#

in rush there's only 11 (still beating wind's 8, and beaten by earth's 15)

agile badger
#

Unfortunate for Sevens Road stuff, since it's often the attribute you will be missing out on.

#

Plus Road Magic - Explosion is pretty powerful

valid cave
#

imo srm should've been fire attribute himself

agile badger
#

True!

#

...I'm just gonna call it for now

#

Someday down the line, actual Divine-Attribute monsters will make it to Rush Duel

And all they will ever get used for is just as a seventh (ain't that appropriate?) attribute for Sevens Road Magician to use.

#

"I could summon Slifer the Sky Dragon..."

"But I think I'll just throw it out to the Graveyard to make Sevens Road Magician even more powerful!"

valid cave
#

im a little upset divine didn't appear in the finale of sevens
at the time i was feeling it was pretty likely

zenith crane
#

they will never add divines to rush

agile badger
#

Yeah, like, that WOULD have been very cool, and ties into the name!

valid cave
#

by this point attribute counting has become largely irrelevant though

agile badger
#

Ech, yeah, it's still at least a valid way to play the deck, unlike how they just botched up Boltcondor

lusty venture
#

Im surprised we're getting a new aqua deck

agile badger
#

But as is, you just use a whole lot of spellcasters, instead of practically everything of every attribute

#

Will say this though;

valid cave
#

you don't need to optimize for sevens road's atk gain because he's not very important as an attacker, and the brick that slifer represents isn't worth it over the consistency offered by card trooper and such

agile badger
#

If at any point they attempt to do some Egyptian God-tie in, I'd rather they not just 1:1 make them like they (almost) are in the OCG

But do some other cool stuff with them. Like say, make Obelisk the Tormentor into a Maximum monster.

valid cave
#

but the gods will come, guaranteed

agile badger
#

It will arrive, all I ask is that it is very cool instead of disappointing.

#

And who knows, maybe they will try a different direction with them

lusty venture
#

do wonder how they'd change up the gods though if we were to get them, maybe rush original versions?

zenith crane
#

since they can't get takahashi's approval if they did choose to add them it would be a long time in the future

#

if they had takahashi's approval they would've done it already

lusty venture
#

@agile badger you up for a rush duel?

agile badger
#

Ah, sorry, but I was about to turn in for now. Maybe some time later will be fine, though!

lusty venture
#

ah ok

agile badger
#

(Plus I really need to renovate a lot of my decks, they are plenty outdated)

#

But maybe later!

valid cave
#

zera might look a lot shinier in his new art but he still looks equally goofy

#

slack-jawed metal chicken

#

with skull underwear

#

wearing a microphone on his face

#

his armor vaguely calls a skeleton to mind but definitely is not anatomically accurate

lusty venture
#

or not I guess 😅

valid cave
lusty venture
#

oh yeah Im here

valid cave
#

alr, you host?

lusty venture
#

very nice

valid cave
#

i do feel like the lineage saber didnt add much there unfortunately

#

but hes funny all the same

valid cave
#

<@&681691144509194284>

desert cosmos
agile badger
#

Botanical Lion just seems so silly

#

Mostly due to its incredibly high stats even for a level 4 legend monster

uncut badger
uncut badger
#

It's the thing you use as fusion material for 123

desert cosmos
#

123 only uses harpie lady

uncut badger
#

Triangle beauty, my bad

agile badger
#

Oookay, this dino deck seems... alright

#

Debating if I want to use more means of having high ATK values everywhere with Jurassic World and Wasteland, or use more monsters with higher ATK to line up my monster lineup

lusty venture
#

wasteland?

valid cave
#

jurassic world's boost is quite small and unlikely to matter much in battle, especially since the existing dinosaur bosses already have respectable atk-boosting effects. it's never going to be worth the card, the consistency loss is way more than the benefit

valid cave
lusty venture
#

Yeah Im like why would someone use it

#

that card is like really really bad

lusty venture
#

Btw something I noticed @valid cave

#

the top of the pack seems to show the rush art of the old zera ritual spell

valid cave
#

yup

lusty venture
valid cave
#

pretty expected we'd get it too

#

these old ritual spells that use hand or face-up or face-down field are pretty strong

#

could plausibly be reason to use zera ritual generically, since unlike mobc, zera will presumably be a non-effect monster and so be immune to some effects like shiny shady

#

ideally there'd be some other incentive to play it too though, mobc brings with it the really strong beaver+winged dragon advantage engine

lusty venture
#

Likely Jagged Claw will be the incentive

agile badger
#

Mostly cause one card can add both Jurassic World and Wasteland

#

Debating if I can at least have 1 copy of each, cause I'm not in any big hurry to use it, but recycling it is nice in case it is destroyed

lusty venture
#

I have added the 3 cards (used a privated card for Zera Ritual but with wrong art, of which I jokingly am calling False Zera Ritual) even though optimally its unlikely your gonna play them before the proper reveals

agile badger
#

Warrior of Zera's got good ATK, so there's that

#

Now's a good time to break that ceiling previously heightened by Transam Linac

valid cave
#

[beta the magnet warrior]

tender orioleBOT
valid cave
#

zera's already beaten!

lusty venture
#

Magnet Warrior ritual when

valid cave
#

actually i dont expect it to be useful at all, it doesnt give off the vibe of a good card

#

it seems like a spell, probably one that already wants zera to be summoned already

#

which is inherently a way higher opportunity cost than the monsters that offer payoffs to mobc, and more difficult to get set up, if so

#

its definitely not a monster at the least

lusty venture
#

yeah I think its like the zera deck payoff for summoning zera, cuz like attack card

agile badger
#

Few standouts for a wish list:
Drillago
Sacred Crane
Molten Zombie
The Creator Incarnate
Machine King Prototype (And I guess every other Machine King. This really ought to be a theme)
Dark Crusader
Lava Dragon
A loooooot of normal monsters (Mostly stuff like Battle Ox, Great White, Dragon Zombie, Neo the Magic Swordsman, etc.)

#

Does feel like the EARTH Machine theming is a bit overdone now though; we now got Tamabot, Jointech, Ancient Gear, some theme based on the literal newspaper... there's a lot

#

Though, it is definitely an understandable combination of type and attribute

desert cosmos
agile badger
#

...Can you even imagine?

valid cave
#

yeesh is [lava dragon] bad

tender orioleBOT
# valid cave yeesh is [lava dragon] bad

fire FIRE • level Level: 4
[ Dragon / Effect ]

ATK 1600 / DEF 1200

Effect

You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.

agile badger
#

Perfect Machine King + Support Unit Kumamimi?

#

It looks cool until you realize it has to be in defense position

valid cave
#

why does it need to be in defense position to activate...

agile badger
#

Like yeah, those are a lot of monsters

valid cave
#

sacred crane and molten zombie are just the same card and theyre both legend strike targets

agile badger
#

But unless you really like Sportsdragon that much, Lava Dragon's definitely not too wonderful

#

But it works at least!

#

I do think Molten Zombie's a little better, cause, well, it's a Zombie Monster, with all the support this entails

lusty venture
#

why does it need to be in defense, huh?!

#

btw donnel up to rush?

agile badger
#

Oh sure!

valid cave
#

phoenix dragon is the first that comes to mind, but there's other deck specific targets, like dragonic scout, watermirror, rebuildrake - it luckily says "3 or lower"

#

needing to have 1 in hand sucks though

#

among older targets there's treasure dragon i guess, the old dragonic pressure 1-of revive of choice, though that seems a little too inconsistent now since it does nothing unless you're pairing it with specifically lava dragon

#

although all that realistically requires playing legend strike anyway, which is more questionable when dragons tend to dragon-lock you and you cant run legend magician for legend strike

valid cave
#

not as good as fireworks into nana+nana but with nana at 1 itd do i guess

#

sacred crane could plausibly be playable in harpie, since being a level 4 winged beast makes it material for all the harpie contacts (if, again, they play legend strike - which is decent since it can revive any harpie)

#

that'd require harpie to be butchered on the banlist and desperate for options though, the current build is highly optimized and efficient

#

being light attribute is also just generally a relevant attribute, especially since legend strike is already a decently playable piece of lightstuff

#

pairs with dwarf and shooter well

#

definitely sacred crane's typing is more likely to be relevant competitively

agile badger
#

Well that was cool!

lusty venture
#

yup, gonna wait for the support now

agile badger
#

Doesn't seem Dinosaurs are there yet in terms of "big stompy" but it may happen soon!

lusty venture
#

I did put the big butt rose lion into my plant deck also

agile badger
#

It's pretty silly how big Botanical Lion is

valid cave
agile badger
#

Also, ooh, right it does add Phoenix Dragon

#

Oh, lemme fish it up

#

Here's the deck recipe

#

...I am replacing Stegoceratops though

valid cave
#

saw someone running the deck bossless even, a pure low-level mono-dinosaur fusion deck with elasmotar as the only wincon

agile badger
#

I thought Awakened Stegoceratops would help it, but I got it backwards; it works off ATK, not DEF

valid cave
#

though im not sold on that, running dynokaiser is probably best

agile badger
#

Dinosaurs just make everything into "beeg ATK" and that's all good

valid cave
agile badger
#

Yeah I wasn't sold on how well it does

#

I did have the foresight to only have 1 of each field spell, but having 3 of these isn't too great

#

I'd probably be better served with Megazowler instead if I need better ATK for one tribute, even

valid cave
#

not dosodon

agile badger
#

Dosodon? Hahaha, no

lusty venture
#

sorry 3, it says earth

agile badger
#

I make poor decisions but even I know that's not great

Also yeah, FIRE attribute

valid cave
#

he was nice back in the day when mystic dealer was something special

lusty venture
#

yeah its basically meant to add tribute fodder and gy setup

agile badger
#

Ahh yeah

valid cave
#

meant to romanpick for romanpick for romanpick

agile badger
#

Little D might have some Merit considering it is a Normal Monster, but I feel like that'd be pushing it

valid cave
#

dont really need another target, just romanpick for romanpick for romanpick for romanpick

lusty venture
#

kinda like a very bad romanpick

agile badger
#

Oh man

lusty venture
#

as spirawr said ye

agile badger
#

I totally can just do that

#

...It'd be very risky and you'd lose like half your deck trying that, but it seems possible!

valid cave
#

"lose half your deck" isn't a downside, that's the payoff!

agile badger
#

Well, knowing my luck, it'd never work how I want it to, but yeah!

lusty venture
valid cave
#

get your deck in grave for unlimited fusion material, any possible revive or add target you could want set up, and big buffs off psycera

agile badger
#

Here's hoping for more big dinosaurs

#

Already lining up for stuff like [Black Tyranno]

tender orioleBOT
agile badger
#

Which would be pretty cool

valid cave
# lusty venture kinda like a very bad romanpick

not so bad really
romanpick is a busted card
stego is a little slower at giving you a boss monster (it gives you ultra evo miracle at least) but it has no whiff chance and doesn't require lp setup

agile badger
#

Ultra Evolution Miracle is very great, though

valid cave
#

and evo miracle is important if youre leaning into elasmotar

lusty venture
#

yeah true

#

though romanpick can get the entirety of psychics from the GY

agile badger
#

It's wild how we actually have like

#

Rush Duel's version of "adding all of Toon Table of Contents"

#

Only it's the GY instead of the deck

lusty venture
#

Imagine toons in rush

valid cave
#

wish there was a better dino legend than super conductor

#

pank?

agile badger
#

[Ultimate Tyranno]

tender orioleBOT
# agile badger [Ultimate Tyranno]

earth EARTH • level Level: 8
[ Dinosaur / Effect ]

ATK 3000 / DEF 2200

Effect

This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.

agile badger
#

When you want to go all in on the big stompy

valid cave
#

imagine [souleating oviraptor] - that thing could probably lose an effect, itd be extremely impressive even with just the revive, with both effects itd be totally nuts

tender orioleBOT
# valid cave imagine [souleating oviraptor] - that thing could probably lose an effect, itd b...

dark DARK • level Level: 4
[ Dinosaur / Effect ]

ATK 1800 / DEF 500

Effect

If this card is Normal or Special Summoned: You can take 1 Dinosaur monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur monster on the field; destroy it, then Special Summon 1 Dinosaur monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

agile badger
#

There's always Megalosmasher X!

#

2000 ATK but 0 DEF for a Legend might be a good trade-off both for Legend and Dinosaurs

#

There's also this

#

[Mighty Dino King Rex]

tender orioleBOT
# agile badger [Mighty Dino King Rex]

earth EARTH • level Level: 9
[ Dinosaur / Effect ]

ATK 3200 / DEF 1200

Effect

If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them.

lusty venture
#

[black tyranno]

tender orioleBOT
# lusty venture [black tyranno]

earth EARTH • level Level: 7
[ Dinosaur / Effect ]

ATK 2600 / DEF 1800

Effect

If the only cards your opponent controls are Defense Position monsters, this card can attack directly.

lusty venture
#

is what I can see

agile badger
#

Black Tyranno would be fine as a standard card, really

#

It's just 100 ATK above the usual standard of ATK stats, and hitting hard is what Dino's do best anyways

valid cave
# tender oriole

now this'd be genuinely nice
("you control this card that was not summoned this turn" is an effect space that rush just hasn't explored when it'd be so easy to! i'd like to see that on a few cards)

#

[double headed dino king rex] is also a good one

tender orioleBOT
# valid cave [double headed dino king rex] is also a good one

earth EARTH • level Level: 6
[ Dinosaur / Effect ]

ATK 1600 / DEF 1200

Effect

If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn.

agile badger
#

It's neat how Two-Headed King Rex is just the de-facto Dinosaur

#

Even though it certainly does not look like a dinosaur

lusty venture
#

It's cuz of Rex Raptor

agile badger
#

Yep!

#

It's definitely his most iconic card, disregarding Red-Eyes Black Dragon. Most other monsters he had were just Dragon monsters, like Serpent Night Dragon, or Tyrant Dragon

valid cave
#

theres also my favorite dinosaur legend, [transcendosaurus gigantozowler]

tender orioleBOT
# valid cave ~~theres also my favorite dinosaur legend, [transcendosaurus gigantozowler]~~

earth EARTH • level Level: 12
[ Dinosaur / Fusion / Effect ]

ATK 3800 / DEF 2000

Effect

1 Dinosaur monster + 1 Normal Monster
If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.

lone junco
#

Does anyone know when the hell go rush is coming to streaming

#

I want to watch it but Hulu only has it as live tv (which I don’t have)

zenith crane
#

imagine watching the dub

lone junco
zenith crane
#

imagine being a kid who's mad on the internet

soft nexus
#

You can watch it on DisneyNow

agile badger
#

I'm having a hard time finding cards that can change a face-down monster you control to face-up attack position

#

Really, just looking for something that's as close to Book of Taiyou as possible

uncut badger
#

too much shady on ladder?

soft nexus
#

you'll wanna search for cards that mention battle positon

#

Something like this

agile badger
#

Many cards just seem to make mention of your opponent's monsters, is the rub here

#

And yeah, a lot of it is in part due to Shiny Shady being a very popular sort of trap card. Many other effects to flip a monster face-down are factored in, though, but mostly that.

#

I mean, I could just use some cards that remove cards from your opponent's hand, but that's a very specific workaround for one card when just flipping something back face-up works for many other cards

lusty venture
#

known troll?

agile badger
#

...Well, they are using customs themselves

#

Why are they trying this with you?

#

Also ayy, the Creator

soft nexus
#

Oh didn't realize you meant your monsters, my bad

lusty venture
agile badger
#

Yeah, there is shockingly few spell/trap cards that have to do with changing your own battle positions

#

About the one card I know that can be used on both yours and your opponent's monsters is Darkness Approaches, which puts things from face-up attack position to face-down defense position

#

But not the other way around!

lusty venture
#

Only a few days till plasmatic armor releases (and maybe hits DB quickly after)

#

Gotta release the dolls from proxy hell, more room for future proxies

agile badger
#

Alright, I removed like, everything to do with Jurassic World/Wasteland

#

Field Spells don't seem to be too terribly effective for dinodino stuff

#

Though the trade-off is, Dynamajesty Dino Dynakaiser is wayyy cooler than Bladesaurus

#

Only real issue is I'm not using Maximum monsters with this, and instead am using more fusion-stuff, so it's really just a beatstick

lusty venture
#

@agile badger up to rush?

agile badger
#

Yeah sure!

lusty venture
#

alright hosting

agile badger
#

Excellent dueling!

#

There's a loooot of eggs there

lusty venture
#

or eggcelent dueling :3

#

that tail swipe at the end was unexpected

agile badger
#

rimshot

#

Level 10 dinosaur!

#

Was debating if it was helpful, but drawing it made me realized that Tail Swipe is actually really good.

#

...But I might end up replacing it with Graceful Charity later.

#

All those eggs finally reminded me of this, and I think it sums up Tamabot in decks

agile badger
#

It feels weird how Blue-Eyes White Dragon is more common than you'd think in the anime

#

Well, the Rush Duel anime. You see this card in plenty card shops and displays, whereas in the original Duel Monsters anime, there's only 4 in existance.

#

I'm so used to it being like that

agile badger
#

Alright, so what would be on a wishlist for "new Legend card"? Kept thinking about cool stuff that'd be thrown into Rush Duel, and now I'm thinking on it.

stuck summit
#

demise is ony my wishlist for that

agile badger
#

I'm still banking on either Herald of Creation or Command Knight myself.

stuck summit
#

herald of creation would be pretty cool

agile badger
#

I am a little hesitant on Demise being a Legend card, mostly due to the whole lack of precedence on extra deck cards being Legend monsters, but given how paying 2000 LP to blow up the entire field is what Demise does, that is a reasonable limiter. Plus, I love these kinds of cards that just wreck everything.

valid cave
#

demise, relinquished, caius, majesty's fiend, change of heart, metamorphosis, ring of destruction, the remaining mirror forces

agile badger
#

I am surprised that Change of Heart hasn't been made yet

valid cave
#

master gig im still shocked hasn't been printed up to this point

agile badger
#

Also sounds like one of those cards that would have Plot Relevance in the anime

valid cave
agile badger
#

Ring of Destruction sounds pretty cool too, assuming they make it well!

#

It is an ironic card, given how its last notable owner is definitely not a good person, yet Brain Control is owned by someone who would give someone the chance of a, well, change of heart.

valid cave
#

power level progression of take-control spells goes from mind control > brain control > change of heart > snatch steal

agile badger
#

Though, I think the card actually is just Bakura's favorite kind of card, and Yami Bakura just goes along with it just to twist the metaphorical knife when he does get to use it

#

Majesty's Fiend actually would be kinda alright too, considering how, while Monster effects are important, there's still plenty of muscle to go around without them, and you have to be fortunate to draw Majesty's Fiend in the first place since you can't just Special Summon it.

valid cave
#

oh yeah grandtusk dragon

agile badger
#

Oh wow, that's a pretty recent card. Looks cool!

valid cave
#

majesty would just be a neat situational counterpart to vanity's, and vanity's is pretty fine

#

he might be a little more annoying to kill since you'll need either a spell effect or an original atk of 2400+ to clear him, beidai can't kill him

#

but that's arguably not as bad as bricking on beidai in hand

agile badger
#

Trick is that it also prevents its owner from using monster effects too, so it can still service as a side deck card to be used when you really need it for round 2

valid cave
#

most fusion plays are actually fine into majesty's

#

might annoy harpie players who don't get to make 123 because becoming harpie lady is an activated effect, but they can also just make 23 or 31 instead

valid cave
agile badger
#

Ooh jeez

valid cave
#

on that note, given how badly the first statue went
do we think the remaining ones are more likely to be legend cards?

agile badger
#

I'd be alright if they just, never get made

valid cave
#

would make inferno look real silly if so

agile badger
#

Cause you made one of them a regular card, so logic would have to dictate the rest get treated this way too

valid cave
#

i just want them for completion at this point

agile badger
#

fair!

valid cave
#

what would have to happen for inferno to become fair again...?
i feel like it's inherently problematic in a way that doesn't really go away as power level increases

lusty venture
#

Advance ritual art but we change it to be any ritual monster and send vanilla from hand+field, for legend

agile badger
#

Mostly cause FIRE attribute is pretty rare, especially to Special Summon. There's more now, but it's still 1 rarer attribute out of 5 more common ones

valid cave
#

it's still just too free to run, too easy to get rid of and too easy to recur, during the entire time it was legal there was literally no reason not to run it at max copies
tbf, there's more decks nowadays that wouldn't run it and would have a harder time getting rid of it, like harpie and the ritual decks, and the staples that were used to recur it at the time are now rarely seen

#

but that's inferno - being for a rare attribute is what keeps inferno relatively fair

agile badger
#

Really, the issue is more a Rush-Duel exclusive issue; there's no main phase 2

valid cave
#

stormwinds would make harpie tier 0 so much worse

agile badger
#

So you can't just dropkick it then go about your business on Main Phase 2, and that can really take the wind out of your sails

valid cave
#

that's true
it's also the infinite normal summons that mean there's no real deckbuilding cost to including it, unlike in master duel

#

in md they're bound to either highly specific combo lines, or dedicated stun decks

#

imagine every statue read "you can special summon this card from your hand"

valid cave
#

altho any generic ritual spell will need them to populate the ritual cardpool of course

stuck summit
#

[grandtusk dragon]

tender orioleBOT
# stuck summit [grandtusk dragon]

earth EARTH • level Level: 8
[ Dragon / Effect ]

ATK 1400 / DEF 2400

Effect

If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn.

stuck summit
#

oh it's nutbuster dragon

#

yeah this would be cool

agile badger
#

I also would really like Swords of Revealing Light as a Legend card, but the way the card is worded in the OCG makes this a very unlikely prospect. I just like Swords of Revealing Light, really.

valid cave
#

<@&681691144509194284>

agile badger
#

Neat stuff!

tardy mica
#

grace princess is neat

stuck summit
#

mjolnir will probably be good in plasmatic

agile badger
#

Stratohammer Mjolnir's nice, considering how it's able to adjust the levels of monsters

#

Plus, it gives you the choice of what to throw out, though in most cases, it will just be the top 2 cards of your deck

#

Grace Hakama Fitting Ceremony, I noticed requires LIGHT Aqua monsters.

Which is a funny combination considering that you may be using Bubble Era stuff with whatever this is

#

Zera stuff seems very barebones in comparison, but I imagine this isn't all we are seeing of this mysterious warrior whose path with many branches is more akin to a tumbleweed than a tree.

#

Feels like Warrior of Zera gets hit with this just as often as Warrior Dai Grepher does with his future.

#

Maybe those two need to finally meet

valid cave
# stuck summit mjolnir will probably be good in plasmatic

definitely - might prefer something more individually threatening, but clearing your board so that you can run non-thunder staples is definitely an effect designed with pm in mind. could also be nice with ritual in general but idk if its better than lenoir, unless level 9 is relevant but rn the only level 9 ritual is hakama, which cant use it anyway

agile badger
#

It is jarring how little ATK it has

#

You see this, and think it's gonna blow your opponent's field clear off, but it's got 1500 ATK

#

Torna the Windweaver can take this guy!

stuck summit
#

yeah the art made me think it was gonna be a 2500 beater but it's just a regular guy

#

warrior of zera clears this

valid cave
#

its level 9 tho, so it uhhhhh cant be destroyed by phantom roar !!

agile badger
#

But only if it wants to be!

valid cave
#

i was thinking itd be a [thunder king raioh] reference

tender orioleBOT
# valid cave i was thinking itd be a [thunder king raioh] reference

light LIGHT • level Level: 4
[ Thunder / Effect ]

ATK 1900 / DEF 800

Effect

Neither player can add cards from their Deck to their hand except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it.

agile badger
#

Oh yeah

#

Thunder King Thunder King!

valid cave
#

some big guy with a goofy floodgate effect

#

hey maybe raioh could be a legend

#

addable off pm open btw

#

and shuffleable to smart owl

agile badger
#

I figured they would work in The Sanctuary in the Sky or Pandaemonium into Zera somehow.

Well, The Sanctuary in the Sky at least.

valid cave
#

might still be possible, this is a very small and incomplete look at both themes!

#

lots of cards left in each

stuck summit
#

does rush have zaborg yet

agile badger
#

Yep!

#

All the OG Monarchs (save for Caius) are here

tardy mica
#

perfect for pride month

#

this is jusy yuri shinobaron /j

#

not impressed with the zera stuff

#

also i misread mai's text
so nvm

agile badger
#

Zera does seem incomplete

lusty venture
#

Just got back from watching the doctor who finale, I see we got cards

agile badger
#

Zera is a timelord

valid cave
agile badger
#

Anyways, yeah new cards

tardy mica
lusty venture
#

Huh so sparkman goes into Zera

agile badger
#

Imagine using Two-Headed King Rex or Transam Linac with this

lusty venture
#

catching up on everything, zera seems interesting how you want to like summon OG and then the new one can revive the OG neat

agile badger
#

Actually shoot I totally could use Zera the Mant in dinosaurs

lusty venture
#

huh aqua ritual deck that wants a specific vanilla, neat

lusty venture
#

@agile badger you up to rush duel?

agile badger
#

Yeah sure!

lusty venture
#

alright hosting

lusty venture
#

well played

agile badger
#

Good one! That was a pretty tight duel!

#

Wonder if I can work Zera into the Dinosaur deck

lusty venture
agile badger
#

Oho!

lusty venture
#

<@&681691144509194284> Bot deck monarch time

agile badger
#

@uncut badger Ay yo your boy's arriving in Rush Duel

#

[Caius the Shadow Monarch]

tender orioleBOT
lusty venture
#

I should upload the Aqua Rituals

agile badger
#

So, all likelihood, same as ever, except this'll just throw something to the bottom of the deck

lusty venture
#

though DB has another name issue with the previous vanilla being the ocg name still

uncut badger
#

Ayo

agile badger
#

Admittedly Zera being thrown in first is an interesting choice, since I always guessed if there was going to be a ritual theme, it'd be Black Luster Soldier. This one-off fiend used by Keith in the Anime/Manga wasn't what I figured would happen, but I'm alright with it all the same!

lusty venture
#

only 6 cards this time though so not that bad of an archetype upload

agile badger
#

And there's still more on the way!

#

Does make me wonder if this Structure Deck will be a Monarch, or a DARK deck

#

The Dark Emperor Structure Deck was just, a whole bunch of Dark attribute monsters and banish stuff

#

Actually it will just be monarchs, it says so on the blurb!

agile badger
#

It's High Grace Princess Mai

lusty venture
#

alright

#

oh their name is so similar XD meant to say Mai.

agile badger
#

Also: Oh, yeah, we definitely know Caius will be a Legend Card, so these other Monarchs all may be rush originals

#

Finally Wilhel and Estrome will have some peers!

uncut badger
#

I genuinely do wonder how they'll work around the fact that all of the og monarchs are legends

agile badger
#

Maybe the special bonus card will just be Monarchs

#

There's like, 6 of them, so that only leaves 1

lusty venture
#

All grace princess uploaded

lusty venture
#

btw we still have these 2 left, I assume one might count as Kana in the GY

lusty venture
#

Assi-Sea Horse is a must for this deck, gets back the level 7 vanilla or Kana

agile badger
#

Is there really a point to using Zera Ritual, when Zera Advent just does whatever it does but can also summon another ritual monster?

#

Well, aside the whole having 6 of a ritual spell, but even so!

lusty venture
#

advent cant

#

zera ritual can also use facedown monsters where advent can only use faceup

agile badger
#

Oh, right

#

I keep forgetting about that

lusty venture
#

So on top of more copies to summon him, it can be used to get a faceup body after shiny shady

#

or debrick an 8 out of hand

lusty venture
#

And harpies may finally be nerfed via a limited list

desert cosmos
lusty venture
#

the anime version of the promo

agile badger
#

Hah, Tamagotchi

lusty venture
#

@agile badger 14k damage on board cuz my opponent made their thunder giant invincible

agile badger
#

Youch!

lusty venture
#

moments before disaster by princesses

agile badger
#

Pwff

agile badger
#

It really feels like cards that cannot be destroyed by battle are more of a detriment than a benefit.

#

Cause that means you likely are gonna be in optimal "hit me" position if your opponent happens to summon something like Chimeratech Overdragon

#

Makes me wonder if something like The Sanctuary in the Sky would be much better for the Love series instead of Zera

valid cave
# agile badger It really feels like cards that cannot be destroyed by battle are more of a detr...

i wouldn't say so in general
it's mostly just a funny interaction when it goes wrong, but don't let a funny interaction be generalized into a bad thing

here, it went wrong because summer's playing the (otherwise niche and not very good) spell to make something 0, but consider what'd happen if that weren't the case
after giving thunder giant protection, they take 3100 damage and untap with thunder giant still on board
if they didn't give it protection, then they take 5900 and get their board cleared

agile badger
#

Ehh yeah, it really is just a very, very funny coincedence.

#

But this happens to me way too often

#

I do like how there are ways to weaponize this, like with LED Pidgeon.

#

Make something unable to be destroyed by battle... and then Fusion Summon something like Chimeratech Overdragon

valid cave
#

giving a monster battle protection protects you from direct attacks and makes you immune to all monsters with less atk than it - yes, multi-attackers can hit it several times, but they could've instead cleared your board for anything else to hit directly
importantly, battle protection removes one outlet for the opponent to take the thing off your board and forces them to use effect destruction on it, which is particularly useful on something that's really scary to untap with

agile badger
#

It's still easier than trying to increase their DEF high enough that they can't bust on through.

valid cave
#

chimeratech in particular is a weird case though, with 5 attacks on monsters that in particular is very likely to kill you through battle protection when it wouldn't otherwise

agile badger
#

Really feels like there's getting to be fewer and fewer effects that do increase DEF. Feels like there should be more.

lusty venture
#

The missing support pieces should help grace princess hit numbers surely

valid cave
#

and if you know you're facing cyber dragon (and maybe other multi-attack decks like harpie with 123) you should be mindful of whether you use a protection effect, can't fire it equally into all matchups

agile badger
#

Ah yeah, now would be a good time to not go on the defensive

#

You can't show weakness, not against Hell Kaiser!

#

So I guess that leaves series like, Music Princess, Cyber Dragon, Princess and Harpies as "Decks you really don't want to be put on the defensive against"

valid cave
agile badger
#

Well, there's no sense in defense for the sake of defense!

valid cave
#

hence, the preferred way to be defensive is to protect a large thing that'll kill you on the next turn, probably by increasing its atk or giving it effect protection (or with raw interaction that directly contests the opponent's wincon like shiny shady)

#

while def-boosting encourages you to not attack with the thing you're protecting

agile badger
#

Might as well have some just for a Plan B. With how often Shiny Shady is thrown around, making sure monsters are good on DEF is something I keep thinking about.

#

That is, assuming the DEF stat isn't factoring into the series, like what Excutie has with 500 DEF, or Legend and 300 DEF

#

It's one thing I do enjoy about the Fiendish Commander series of cards; their ATK and DEF are all equal, so you don't really have to worry about that stuff, and they can flip-flop around their battle position.

valid cave
#

hence why ancient gear, which has its whole shtick being equal atk/def (and therefore having innately high def and being good at sitting in defense position), has a bunch of continuous effects that boost atk and none that boost def too
powered soldier, baena, gear section, kumamimi

#

the def increasing couldve been relevant, but it could also easily lead to stally boardstates especially in the mirror

#

gear section boosting atk only means that, in a mirror match, your ancient gears can always destroy the opponent's by battle and not just bounce off the equal def

agile badger
#

Ah yeah, that's true

valid cave
#

(and so they actively don't want you to be able to boost your def to match)

agile badger
#

I think a mirror match would be the worst time for there to be two of Gear Section out

#

Pretty sure that just means you can summon something like Ancient Gear Golem. Without Tribute

valid cave
#

it does!

agile badger
#

Anywhoozle; that's just food for thought; figured I'd bring up Defense. Maybe there can be a way to use DEF in a productive manner, but until then I guess we just gotta hope for stuff like, I guess something way better than Beast Battlefield Barrier and wish up stuff like Battle Mania or Final Attack Orders

valid cave
#

that's why you never activate a field spell that isn't immediately beneficial to you unless you know the opponent's deck already, and an important part of mirrors involving field spells (like ag and wyrm) is trying to deny the opponent the ability to benefit off your field spell

agile badger
#

Yeah!

#

Actually wait, Final Attack Orders is a Continuous Trap, forget about that one

valid cave
#

hay @agile badger you up to duel rn?

agile badger
#

Ah, sorry but I am probs gonna sleep for now. If you're up for it later though, I can!

valid cave
#

alr

#

im unlikely to be on tmrw bc deltarune tomorrow :3

agile badger
#

Ah, ok! Have fun!

agile badger
#

On the subject of DEF earlier; kept thinking Chorus of Sanctuary wouldn't be so bad

#

[Chorus of Sanctuary]

tender orioleBOT
agile badger
#

What's helpful is that the defense bonus only applies to defense position monsters, so any effects that work on monsters with a specific statline can still work if they are in attack position. Only real issue is that it just invalidates Beast Battlefield Barrier

tardy mica
#

I think beast battlefield barrier does a good enough job invalidating itself

valid cave
#

<@&681691144509194284>

lusty venture
#

ngl I saw grace and thought this would be graceful charity support card

agile badger
#

KET

valid cave
lusty venture
#

yup, the cat made me think not aqua then realized the princesses just have a cat

uncut badger
#

Man the levels make this thing so awkward

#

You prob still play it because you need kana in rotation as soon as you can but its pretty rough

lusty venture
valid cave
#

yes, kana is important, but this card does literally nothing a majority of the time, too niche

#

while millers advance your gameplan much more consistently

uncut badger
#

Checks out

flint rose
lusty venture
#

Dueling Book has uploaded Accel Road of the Attack! Enjoy 💖

#

additionally, the new promos including your new plant lion

valid cave
#

<@&681691144509194284> https://yu-gi-oh.jp/news_detail.php?page=details&id=2248 banlist for july 1!
Newly Limited:

  • Harpie Lady 1 & 2 & 3 (3 → 1)
  • Harpie Lady Pet Master (3 → 1)
  • Harpie Lady 1 (3 → 1)
  • Harpie Lady 2 (3 → 1)
  • Animagica Gardna (3 → 1)
  • Delirium Embrace (3 → 1)

Newly Semi-Limited:

  • Elegant Egotist (3 → 2)
  • Elemental Circulation (3 → 2)
  • Ghost Cyclone (3 → 2)
  • Ciela the Skysavior Knight (1 → 2)
  • Berry Fresh Shy (1 → 2)

Newly Unlimited:

  • Thunderbold the Blazing Thunder (2 → 3)
tardy mica
#

Good lord

uncut badger
#

Good

valid cave
#

funny list
i can get behind doing some trimming of the other decks besides harpie to sculpt the post-harpie format, but im mostly concerned that theyd do that without touching black magic

#

which was already the clear 2nd best deck of harpie format

uncut badger
#

Wait fr?

#

About MoBC being the 2nd best, i mean

valid cave
#

yeah

#

format is smth around 90% harpie 9% black magic 1% other

#

there could even be some chance this list just creates a 2nd tier 0 format in the brief time between the list being live and ap01 releasing, which would be extremely funny
i expect itll end up as a bit more balanced with a clear tier 1 tho, we'll see, just a little concerning for the competitors to be trimmed

#

its a highly consistent midrange deck with excellent card advantage, 1-card-combos, and the ability to play any generics it wants with space to easily support the high trap count necessary to survive against the 123 otk though

#

and by looping ceremonial gates it can produce some pretty potent otk turns of its own, tho in more of a fair and high-investment/setup way than harpie

tardy mica
#

As someone out of the loop of the rush meta harpie being seemingly tier 0 kinda surprises me

valid cave
#

yeah harpie's a very firm tier 0
1 & 2 & 3 in particular is a super oppressive card

tardy mica
#

That’s the big level 12 fusion right

valid cave
#

they're very consistent, very hard to interact with, and can reliably otk

valid cave
#

isn't it fun to have a rush duel game of
t1 going first: set 5 pass
t2 going second: destroy all backrow then contact fuse 123 equip with fulldress attack for 14100 gg

tardy mica
#

Yeah I can’t imagine that makes for an interesting format

agile badger
#

Is this the first Fusion Monster to be limited?

valid cave
#

<@&681691144509194284>

lusty venture
#

cheems right as I was gonna do the at

tardy mica
#

well those seem like
fine

lusty venture
#

these are ok

#

no known way to keep getting the spell back outside of generic options

agile badger
#

Looks like they haven't given up on this yet, which is cool

lusty venture
#

hand or field helps with unbricking so thats nice, and neat to see the ritual spell still wants you to maximum summon

stuck summit
#

archel seems pretty good

valid cave
#

much as i like a defensively oriented card like lunael
shes tuned so low, theres basically no reason to ever summon her unless you ran out of archels (which, without a way to recur the ritual spell right now, seems unlikely)

lusty venture
#

uploaded both as duelingbook proxies

#

plus ritual spell

lofty socket
#

ngl I was thinking it'd be cool if there was a ritual maximum monster but turns out ritual monsters go in the extra deck in rush duels. That's interesting!

agile badger
#

Yep!

#

Much more able and ready to use than the OCG's ritual monsters, especially with all the neat rush exclusive rituals

dusk inlet
#

Hi someone can tell me anything about ancient gear?

valid cave
#

what about it?

zenith crane
#

ancient gear is both a card and an archetype

valid cave
#

not a card in rush duel

zenith crane
#

¯_(ツ)_/¯

dusk inlet
dusk inlet
valid cave
#

it's not currently competitive, but still fun and very playable in rush

dusk inlet
#

So sad

valid cave
#

<@&681691144509194284>

lusty venture
#

Well this recurs the ritual monsters at least

#

and is level 10 so good ritual fodder and can be discarded for the level 10 trade-in

uncut badger
#

Sets up lunael ig

valid cave
#

<@&681691144509194284>

stuck summit
#

king of yamimakai mentioned!!!!

agile badger
#

Well, guess this ties in King of Yamimakai into Zera lore!

#

[King of Yamimakai]

tender orioleBOT
agile badger
#

1530 DEF froghead

#

A lot of monsters used by PaniK have this really weird stat distribution

#

Pretty weird how this DARK Fiend monster ends up supporting an EARTH Warrior monster, and a very specific one at that.

lusty venture
#

and not like 50 percent, nah they be doing 30% increases or so

#

Btw donnel up to rush duel?

agile badger
#

Ahhh, gotcha.

#

And yeah, I got time!

valid cave
#

@agile badger you cant use the field as material that way

agile badger
#

Oh

valid cave
#

you need an empty monster zone to resolve the fusion summon

lusty venture
#

well played

agile badger
#

Well that was close! Good one!

#

Feels like this might be as far as I can realistically take the dinosaurs

#

Blaze Fiend stuff's finally shaping up to be better!

lusty venture
agile badger
#

Seems so!

uncut badger
#

Lemme guess

#

Void dust?

agile badger
#

Part of me was really hoping to draw something that would recur the effect of Super Conductor Tyranno and just pull a "Cannon Soldier" play or something

#

But it didn't happen

uncut badger
#

Oh dino trap

agile badger
#

Yep, Ultra Evolution Miracle

#

Misread it thinking you can also shuffle monsters from the field into the deck

lusty venture
#

<@&681691144509194284> The master sword of Zera has been revealed

#

2600 piercing level 4 or 3800 piercing level 8

valid cave
#

<@&681691144509194284>

#

("ominous head" doesnt feel correct, but it's the same character as what org named "ominous ogre". the alliteration part doesn't work here, i'm leaning towards "sinister head", idk if there's a different word with the same vibe that fulfills org's obsession with olliteration. entertainingly, "wicked dragon with the wicked head" should be valid too)

agile badger
#

So the extra head isn't fake!

#

...Also, yet another monster that feels like it doesn't even belong in the same theme!

lusty venture
#

In Forbidden Memories, Zera the Mant needed Ersatz Head, King of Yamimakai, and Ryu-Kishin Powered as material.

#

so expect Ryu-Kishin Powered soon

agile badger
#

-Oh, ok yeah

#

That is very clever!

valid cave
#

since there's 1 vanilla slot left and a 1600 fiend vanilla is a synergistic type combo that doesnt exist in rush yet

lusty venture
#

and ryu-kishin powered is level 4 so that's another piece of synergy as a level 4 is the 2nd best level for level 8 ritual summons

#

As levels 4s giving half is better then say using a 3+5

valid cave