#rush_duels
1 messages · Page 16 of 1
So they will just keep coming back, until you somehow deal with that issue in the GY's first
It's not insurmountable, but it is pretty hard to deal with
its not just recursion specifically
they're just the single best card advantage in the game right now
Oh they're gonna kill the strategy so hard come the july 1st limitation list
all the low-levels plus you so you can get a silly amount of resources to work with every turn, you can make a full board of monsters while still keeping 5 cards in hand
just mix that with being able to play all the stapley goodstuff of the format
theyve got the praime package which gives them pressure, ryozai means their 8 or so traps cant be answered easily (or their monster boards fur that matter), they have the card advantage to loop lurker to get rid of the opponent's traps, beidai can check any boss monster the opponent plays... light attribute is also the best attribute to be right now, the light support is very strong between praime, animagica witch, monochrome
Turtling isn't a guaranteed either, since they have equip spells that let anything attack directly, with pretty much no cost to them
thanks to jest and pierce giant they dont even really need to play that
Interessante
I dunno anyone who speaks Japanese, but I imagine some are rather salty over this
Why jest is so good
I want an anti-jest card already
😭
Leaves 4 cards on the field
suffers major consequences
💀
Every duel is just shiny shady and jest control
yeah while i think shady is an important part of the format to deal with sacky fusion decks im getting rather bothered by jest
that said, the anti-jest card is ryozai!
(sunset rebirth is a less reliable option)
or would the anti-jest card be "your opponent sets 2 cards from their graveyard to their field, then you discard 2 cards"?
Back from locals I wonder what we go--HOLY IS THAT A NERFED QUAKING MIRROR FORCE AND REWORKED MIRACLE FUSION

Yeah, just when you had me in all kinds of pain with it earlier lol
It's pretty neat, these reveals are!
Though, I dunno if Dark Mirror Force could be a Legend
It could be a normal sorts of trap card, all things considered
My issue is how these 2 cards make the decks kinda Same-y. 2 out of 3 duels I have are just MD and the opponent jest-ing each other while hiding with shiny shady... for like 3+ turns
As the legend says
I jest you, you jest me! I shine you, while you shade me...
At least give us another S/T to mix it so it isn't just those 2.
[Jester]
Your opponent can Set 1 Trap directly from their hand or Deck. Then, if they did, Special Summon 1 "Jinzo" from your Deck. If they did not, add 1 "Jinzo", or 1 monster that specifically lists that card in its text, from your Deck to your hand. You can only activate 1 "Law of the Cosmos" per turn.
....
bot doesnt have rush cards
They do, but you gotta use a lot of weird syntax
Plus, they don't include a card's requirements for effect activation
Ye know... I find it weird they did not import Dragon magic as a rush type
This feels like the type Sevensgias and the Gaia fusions should have been.
Also what's the deal with the Fusion types
With each days, they feel less and less relevant
it really feels like something that got printed due to the anime that didnt really get explored in the design space
the only game original theme we have using those are skysaviors
Just wait until yudias fuses galactica oblivion with with voidvelgr requiem to make the universe type

huh
they'll probably import the hero equips
stuff like [blaster] fits in quite nicely in rush
even when i was a kid i thought this was shit
like this is such an absurdly specific card
early gx had a lot of stuff like this where cards needed you to control specific other cards and they were always terrible
even if spark blaster worked with any hero and not just sparkman it would have been bad back then
spark blaster is a really poor fit fur rush, actually
in terms of what's actually been done on rush duel cards already
- equip spells have never gotten activated effects before, only continuous, and would require inventing new phrasing
- spells have also never destroyed themselves like that, we haven't had any card that destroys itself when a certain condition is or isn't met (the closest thing is sending itself to gy as part of the effect or activation cost)
- does it become once per turn?
- weird to track how many times you've ever used the effect - even in the tcg, doubly so in rush
- also it's just a terrible card that'd see no play and isn't really worth the extensive rules weirdness.
a retrain that's loosely inspired by it, maybe?
RUSH DUEL: FORBIDDEN AND LIMITED LIST
- Effective Date: July 1st, 2024
FORBIDDEN
(No changes)
LIMITED
- Secret Investigator Miscast (New!)
- Secret Investigator Mistake (New!)
- Celeb Rose Warlock (New!)
SEMI-LIMITED
- Grand Extreme (Moves from Limited)
RESTRICTIONS LIFTED
- Magical Spear - Grace Spear (Moves from Semi-Limited)
- Excutie Lilius (Moves from Semi-Limited)
The full list, for reference: https://ygorganization.com/theocglistisnextweek/
Lilius is back!
Yeah this seems about right
yeah these seem like pretty reasonable changes
<@&681691144509194284> banlist is announced! late but this definitely deserves a ping
also WHAT
THEY JUST OBLITERATED REPTILE HUH WHY
imean a banlist weakening the engine is entirely reasonable but they didn't deserve to be vaporized like that
Are we really not getting Dark Matter of Phantoms reveals this month
Rush is really slowing down tbh
We should get them starting next week at the latest
We also have a bunch of other stuff they need to reveal
Battle Pack
Victory Pack
Attraction Pack for Jump Carnival
the last one being 40 cards is probably eating up multiple days
It wouldn’t be this week at all?
AC04 has only the one card left—there’s no way they’re waiting for that to finish up before unloading the Rush stuff on us.
It could
I fully expect the first kp18 .jp to drop by the end of the week
tho I wouldn't be surprised if they keep it for after the anime ep
Idk why but I think I got kicked from this chat
https://ygorganization.com/wroughtweilergotswoll/ <@&681691144509194284> friend <3
It’s like wroughtweiler? But a level 7
Its a retrain, yes
It special summons itself if you have a normal warrior
Yeah it does!
It's whatever tbh
Maybe if it added poly
Or a Warrior
Cuz rn all it does is take field space just to grab fusion
Aka you will have less zones to Fusion in
Could be good if it got its own Fusion
When does the dark matter contact fusion set comes out?
august 10
Thanks
That's a ways away, yow
https://ygorganization.com/thedarkdepthsofspace/ <@&681691144509194284>
Spaaaaaaace
ダークマター・レクイエム Dark Matter Requiem
Level 8 DARK Galaxy Fusion Effect Monster
ATK 3000
DEF 1300
Materials: “Voidvelgr Requiem” + “Contact Dark Matter Voyager”
You can Contact Fusion this card (Fusion Summon by returning the above mentioned monsters to the owner’s Deck as material)
【REQUIREMENT】 During your Main Phase this card is Special Summoned.
【EFFECT】 Choose 1 face-up monster your opponent controls and change it to face-down Defense Position, also, during this turn, this card gains 1300 ATK and its attacks pierce.C(コンタクト)・ダークマター・ヴォイジャー Contact Dark Matter Voyager
Level 1 DARK Galaxy Normal Monster
ATK 0
DEF 1300
first contact fusion to be revealed
What about the dark matter dragon and dark matter wyvern fusion?
[ Galaxy / Fusion / Effect ]
"Dark Matter Dragon" + "Contact Dark Matter Wyvern"
You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material).
[REQUIREMENT] You have a face-down monster on your field.
[EFFECT] Destroy 2 face-down cards on the field. This card gains 2000 ATK this turn.
ATK / 3000 DEF / 2500
Was this anime exclusive?
Could not resolve English data for searches: galaxy / fusion / effect
Didn’t mean to do that
doesnt count, we know its in the set but we dont have the irl effects
Ah
So we got official contact fusion text
Do you think they will import Blue-Eyes Twin Burst Dragon now that contact is a thing ?
Yeh but not much really
Blue-Eyes Twin Burst Dragon
[Level 10/Light/Dragon/Fusion/Effect]
Must be Fusion Summoned. You can Summon this card by Contact Fusion (Fusion Summon it by shuffling the above face-up monsters from your field into the owner's Deck as material).
[Requirement] None.
[Continuous Effect] This card Cannot be destroyed by battle, and it can attack twice each turn. At the end of the battle, if this card attacked an opponent's monster, but that monster was not destroyed by that battle, place that monster on the bottom of its owner's Deck.
Could be like this
Would be pretty good if they imported it ngl
Ye
Especially with vision and bright being a thing.
Kinda funny how rush has more Blue-Eyes White Dragon Names that can hit the field.
Does bright treat itself as bewd on field?
Ye
[EFFECT]
This turn, this card's name becomes "Blue-Eyes White Dragon" and it gains 500 ATK. Then, if you have a face-up Legend Normal Monster on your field, you can destroy 1 face-up Level 8 or lower monster on your opponent's field.
<@&681691144509194284>
Oooh
it has a similarly shaped head
I guess they just draw serpent dragons similar
It looks more like slifer, looking more at it
Second mouth aside
nice, finally we actually see em!
Oooh, cool detail
I think it's gonna be a Contact Fusion
Also everything darkmatter must have 1300 def (99% of the time)
anyway, all text looks same as anime
feels strange to me that these cards are level 8 to weaken them, but thats about the only thing weaker about them, theyre otherwise scaled appropriately for any level 9 fusion boss in stats/effects
I don't even get the idea of nerfing these... when you are already losing the materials for a good while, so no revive/GY Fusion after you contact.
Man, contact fusion still gets me conflicted
But so long as this isn't like, a Gladiator Beast situation, I think it'll turn out fine
wdym by a gladiator beast situation?
Mostly a theme getting recognition cause of the mechanic... and then something completely unrelated to it just pushing the spotlight away from them as much as possible
EG; Neo-Spacian, and Gladiator Beasts
Wait did symph leave

was just about to ask them if we could duel, but I cant DM them cuz we dont share a server (which is weird cuz we shared 2 servers), rip I enjoyed dueling them.
@valid cave you up to rush duel?
i assume @agile badger is their alt?
anyway gimme a few mins and i can!
Yeah I think Don Of Kong may be their alt, and alright
almost ready?
boutta fight a boss rn, i can after
ah k
@lusty venture alr, im up!
alright hosting
It is, they lost access to their old account when they replaced their pc iirc
that might be the most unfortunate way to lose an account i've seen
well played
gg
no contact fusions that game huh
yeah 😅
Yeah, it was very unfortunate
But I'm here
Anytime you want to try out a duel or DDM again I can still do so~
Since the card effects hadn't been posted yet: https://ygorganization.com/clairobscure/
RD/KP18-JP001 C[コンタクト]・ダークマター・ヴォイジャー Contact Dark Matter Voyager
Level 1 DARK Galaxy Normal Monster
ATK 0
DEF 1300
暗黒の果てから現れた探査衛星。因果を超えし間の力を秘めている。
(A satellite probe that appeared from darkness’ end. It hides a dark power that transcends causality.)RD/KP18-JP003 C[コンタクト]・ダークマター・ワイバーン Contact Dark Matter Wyvern
Level 5 DARK Galaxy Effect Monster
ATK 1500
DEF 1300
【REQUIREMENT】 Activate during the turn this card is Normal Summoned by Tributing a face-down monsters.
【EFFECT】 Choose 1 card in your hand and send it to the GY, then, choose 1 “Dark Matter Dragon” in your GY and Special Summon it to your field face-up.RD/KP18-JP006 ダークマター・ドラゴン Dark Matter Dragon
Level 7 DARK Galaxy Effect Monster
ATK 2500
DEF 1300
【REQUIREMENT】 During your Main Phase this card was Normal or Special Summoned, send the top card of your Deck to the GY.
【EFFECT】 Choose face-up Level 8 or lower monsters on the opponent’s field up to [the number of face-down monsters on your field] and destroy them.RD/KP18-JP038 ダークマター・エンペラー・ドラゴン Dark Matter Emperor Dragon
Level 8 DARK Galaxy Fusion Effect Monster
ATK 3000
DEF 2500
Materials: “Dark Matter Dragon” + “Contact Dark Matter Wyvern”
You can Contact Fusion this card (Fusion Summon by returning the above mentioned face-up monsters on your field to the owner’s Deck as material)
【REQUIREMENT】 If you control a face-down monster.
【EFFECT】 Choose 2 face-down cards on the field and destroy them, also, during this turn, this card gains 2000 ATK.
RD/KP18-JP039 ダークマター・レクイエム Dark Matter Requiem
Level 8 DARK Galaxy Fusion Effect Monster
ATK 3000
DEF 1300
Materials: “Voidvelgr Requiem” + “Contact Dark Matter Voyager”
You can Contact Fusion this card (Fusion Summon by returning the above mentioned face-up monsters on your field to the owner’s Deck as material)
【REQUIREMENT】 During your Main Phase this card is Special Summoned.
【EFFECT】 Choose 1 face-up monster your opponent controls and change it to face-down Defense Position, also, during this turn, this card gains 1300 ATK and its attacks pierce.
Battle packs 
I miss those
(i'm aware that rush battle packs are just prizing rewards, talking about the main game's version)
new kuribot 😮
Ayyy
@agile badger you up to rush?
Oh yeah, I can do a rush duel.
...Except I don't got a deck rn, so I gotta make one
Going by a different account name, names Cocoa
ah ok
I have a pic of a decklist somewhere, shouldn't take long
if you want a quick deck to try out
Good dueling!
definitely
<@&681691144509194284>
Yuhi, I am your sister.
Dark Matter Mist, lv7 dark galaxy/effect 2100/1300
if you control a face-up "Dark Matter Dragon", you can special summon this card from your hand to your field face-up
[requirement] pay 500 lp
[effect] the name of 1 face-up dark attribute galaxy type monster on your field becomes "dark matter mist" this turn
Oh thats dirty
dark matter is a 2500, this is 2100. You can fuse them into Enigmata
Oh, hey, we finally got the actual card
ngl i don't like that they made dark matter mist real
it was way more interesting when the archetype cared about a card that didn't exist
But it was never that 
In the anime they showed the dark matter mist artwork (just no text)
so we knew it would be a card eventually (either anime exclusive or irl)
Finished the Kuaidul arc tonight
Dark Matter Enigmakina
[Level 9/Dark/Galaxy/Fusion/Effect]
"Dark Matter Mist" + "Dark Matter Mist"
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains DEF equal to [the total original ATK of the monsters used as material for its Fusion Summon]. If you have a face-down monster on your field, your opponent cannot Special Summon monsters in face-up Attack Position.
ATK 0 / DEF 0
Would something like this for dark matter be too much ?
Probably
If the condition would be to control two face-down monsters, then it would be pretty alright
I guess yeh
【更新情報】「『ラッシュデュエル』ニュース」更新!
『遊戯王ラッシュデュエル』新商品『真・レジェンド覚醒パック(仮)』の発売が決定!
#遊戯王 #ラッシュデュエル
https://t.co/nHlB6PQsBi
<@&681691144509194284> Ancient Gears, Metarion, and Legend Magician Theme Support.
i suppose where heroes go, ancient gear must follow to keep their slackitude in check
Metarion
!?!
legend magician deck......
METARION?
AYYYYY
Figured this would happen, given how popular EARTH-attribute machines are getting
Btw @lusty venture can i see your metarion list?
Kinda curious to know how it differs from mine
I dont have one
You dont?
yep
Huh
Ok this is very off topic BUT I’VE MADE A DISCOVERY
I FOUND DARK ZEXALS PLAN
He has all the powers of normal zexal
He has shining evolution
He can change the cards in his hand
DARKNESS EVOLUTION
He still had two cards in his hand during his seemingly suicide play
HE WAS GONNA WIN
Wherever elemental heroes go, He must follow
makes sense we finally get agg, feels like he shouldve been here a long time ago!
Not Xyz. XYZ
💀
Union/VWXYZ you mean?
But like now I want to see new support for the old cat-eyes deck
Cloaked in shadows and relentless in its objective
I call upon the most dangerous of dragons!
I xyz summon!
Dark rebellion xyz dragon!
Galaxy-Eyes Cat
Gonna do a stupid thing and make a bunch of normal monster ports to Rush Duel via DB
Look forward to a lot of custom cards later
Mostly just as a stupid thing to try, maybe on seeing if someone is actually wanting monsters like, I guess Hercules Beetle or Battle Steer in Rush Duel
If anyone's got requests lemme know
Any atk/def consideration in mind?
Just the usual restrictions: Nothing going over the usual caps (1600 for level 4 and lower, 2200 for level 5 and 6, 2500 for anything above level 7)
May be some exceptions, but I think that'll be fine
Mostly the same. I dunno why they OK'd Clayman, but it wasn't too big an issue
It's just now that Mystical Elf is super unfortunate given it's a legend card with the same statline
this seems like it belongs in #1023281026237222943
I know rush prob.doesnt get much attention in that channel but that doesn't mean this is the right place for it either. sorry if this comes off as rude it's not personal
Nah, it's not custom cards. It's just me throwing in a bunch of normal monsters, as rush duel cards into DB
https://yu-gi-oh.jp/news_detail.php?page=details&id=1984
https://yu-gi-oh.jp/news_detail.php?page=details&id=1985
https://yu-gi-oh.jp/news_detail.php?page=details&id=1986
another wave of results from the galaxy cup! (banlist not in effect yet) people cooked this week wow
featured decks are:
- 4 secret investigator (1 ft melod treasures)
- 3 jinzo (1 ft straynge, 1 ft hybridrive)
- 2 harpie
- 1 magnet warrior
- 1 psychic melod treasures combo? im not sure how to describe this deck
- 1 celeb rose
- 1 abysskite
- 1 royal rebel (ft excutie, garzett)
interesting that investigator is still the best deck somehow
bear in mind that this is pre-banlist
the banlist only takes effect on the first of next month
https://x.com/YuGiOh_RUSHDUEL/status/1805541446243491959 <@&681691144509194284> inside you there are two sea serpents (no this isnt a fusion spell)
Twin Seas Current, spell
[requirement] reveal 1 level 7 or higher fish or sea serpent type monster from your hand, and shuffle it into the deck
[effect] draw 2 cards
fish!
could possibly be big for serpent maximum
It’s draw power that lets you get rid of dead pieces in hand
doesn't the light sea serpent maximum want you to have no monsters in your graveyard too
Kinda but not really, kraken can recycle the gy by itself
Poseidra wants maximum pieces in the gy to get its field nuke off
Okeabyss also wants as many cards in the gy as possible
That's some very misleading card artwork
But it's cool!
at the bare minimum the new spell is deck thinning so it strikes me as an auto include esp with no hopts
Not that rush cards use hopts other than like 2 or 3 cases.
The dark ones, but one of the pieces shuffles monsters from grave anyway for its effect.
It's draw power but it's weird.
Wish it was any tbh, but if you revealed a 7+ you draw 2.
Ok but that would work so well as a fusion spell
While on the topic of fusions they should add “Dark Rebellion Cat” and let it fuse with “Odd-Eyes Cat” to get
“ODD-EYES REBELLION CAT”
kinda want to give modern royal rebel a shot
where do people usually go to steal lists?
can dig through konami's rush duel database https://www.db.yugioh-card.com/rushdb/deck_search.action?request_locale=ja
(use the search filters to find tournament winning decks)
Given that there's so many fusion monsters that tend towards very high levels (Usually level 9), anything lower than that is usually pretty rare, and sometimes they don't have the same "wow" factor those high-leveled monsters have. Fusion Weapon in the OCG was for that kinda thing, and since the act of fusion summoning is much more commonplace here than it ever was way back in the day, I'm a little surprised this wasn't a thing yet.
nah
level 6 or lower fusions are rare and not very strong, its super niche
besides we have mage power as a legend already
Yeah, it's surprising how rare they are
HERO definitely may throw in a good few to the mix, though, so things may change
ooh!
Berry time!?
The artwork for that trap card lol
Berry good!
geez these cards are walls of text
the two vanillas she's being dragged away from her friend by
time to find out how this deck doesnt die to a gust of wind
It does not
But it sends alot of cards
Must of those are at least 1600 once you use their effect
Since they have the gimmick of sending a card to gain 1500 (for 2 turns) then do something.
Some send up to 2 cards
The field spells gives em flat 1000
One of these gets to 3k, and the other debuffs by 1500
These are guud
Berry nice!
Trap is funny, nucs everything on either field, except these berry ppl
ok i'll stop now
Berry Fresh Happiness Harvest, lv1 water aqua/effect 100/500
[requirement] during your main phase that you normal or special summoned this card, send up to 2 other cards from your hand or field to the graveyard
[effect] this card gains atk equal to [the number of cards sent to the graveyard to meet the requirement] x 1500 until the end of your opponent's next turn. if you have 5 or more aqua type monsters in your graveyard, this card cannot be destroyed by your opponent's spell/trap effects until the end of your opponent's next turn
Berry Fresh Pleasure, lv1 water aqua/effect 100/500
[requirement] send 1 other card from your hand or field to the graveyard
[effect] this card gains 1500 atk until the end of your opponent's next turn. if you sent a monster with 100 original atk to meet the requirement, you can change 1 monster on your opponent's field to face-up attack position or face-down defense position
Berry Fresh Smart, lv1 water aqua/effect 100/500
[requirement] send 1 other card from your hand or field to the graveyard
[effect] this card gains 1500 atk until the end of your opponent's next turn. then, you can add 1 "berry fresh garden" or "strawberry farewell" from your graveyard to your hand
Berry Fresh Cure, lv1 water aqua/effect 100/500
[requirement] send 1 other card from your hand or field to the graveyard
[effect] this card gains 1500 atk until the end of your opponent's next turn. then, you can add 1 "berry fresh garden" or "berry fresh swimming" from your graveyard to your hand
Berry Fresh Artless (this translation is def wrong), lv1 water aqua/effect 100/1500
[requirement] during your main phase you normal or special summoned this card
[effect] add 1 "berry fresh happiness" or "berry fresh happiness harvest" from your graveyard to your hand. if you added "berry fresh happiness harvest" to the hand by this effect, send this card from your field to the graveyard
damn they really didnt want us playing creek
The send is optional on the last one
I think
it's not, it's a downside
You cannot unsee it
Berry Fresh Rich, lv1 water aqua/effect 100/500
[requirement] during the turn you normal summoned this card, if you have 10 or more cards in your deck, send 2 other cards from your hand or field to the graveyard
[effect] draw 1 card. if you sent an aqua type monster with an original atk of 100 to the graveyard to meet the requirement, you can draw 1 more card
Berry Fresh Shy, lv1 water aqua/effect 100/500
[requirement] none
[continuous effect] if you have another face-up aqua type monster with 100 original atk on your field, reduce the atk/def of all face-up monsters on your opponent's field by 1500
Berry Fresh Garden, field spell
[requirement] none
[effect] while this card is face-up in the field zone, all face-up aqua type monsters on the turn player's field with 500 original def gain 1000 atk
Strawberry Party, spell
[requirement] none
[effect] destroy 1 face-up monster with 1500 or less atk on either field. then, you can special summon 1 aqua type monster with 100 atk from your graveyard to your field face-up
Strawberry Farewell, trap
[requirement] when a monster on your field is destroyed by your opponent's attack or card effect, if you have 5 or more aqua type monsters with 100 atk in your graveyard
[effect] destroy 1 card on your opponent's field
Berry Fresh Swimming, trap
[requirement] if you have a face-up aqua type monster with an original atk of 100 on your field when your opponent normal or special summons a monster with 1500 or less atk face-up
[effect] destroy all face-up monsters on the field that do not have an original def of 500
okay some of these are surprisingly generic
and geez they have a one-sided torrential tribute?
shy is definitely very very strong and core to the deck working smoothly
smol beatdown
I keep thinking they are plant monsters
could potentially play some of manabu's stuff - nyanko, parakeet
also maizeful charity
aqua doesn't have much other good support that works with this though
[effect] destroy all face-up monsters on the field that do not have an original def of 500
lumiere: *laughs in rich lady*
Just realizing
11 card theme
💀
do I wait for spirawr to upload
Full list of released rush duel cards with original 500 def
Soljersey tho

penguin soljersey is like the ultimate berry fresh mirror match tech
facts
Do we have a release date for the go rush dub?
@agile badger up to rush duel?
Ooh, sure
-Actually, still haven't gotten much decks yet still. I could try some kinda rental if you wish
ah ok, here lemme give one of mine
Righto. I'll see how it goes!
Good duels!
I cannot believe i actually pulled that off lol
Berry stuff looks fresh!
Ahh, oki
Enjoy the show!
I have zero clue if anyone actually will use these, but there's gonna be a lot of OCG stuff here, and nothing that is actually helpful
Mostly just experimenting to see if someone is willing to throw like, Treant, Shapesnatch or Air Eater into their decks
Air Eater honestly has neat art, would be cool to see it reimagined for Rush Duel
I mean, if they can make a theme around Millenium Shield, anything's possible
Welp, time to get started on the Gaia deck!
@lusty venture @agile badger, either of you up fur a duel?
alr!
Oookay deck's done
Time to make a side then I'm good to go!
Good to go @valid cave
Made the room~
With our without support ?
There's no real support, it's just a bunch of normal monsters
There's a few cases in these being helpful
Hercules Beetle could be handy for insect decks made for stealing stuff, since it's a level 5 normal insect monster, which is something you might want
Some of them are in fact fusion material for another monster in the OCG (Great mammoth of Goldfine, Warrior of tradition, etc.)
And some of them, are just monsters some people here expressed interest in before (Sand Stone, The Bewitching Phantom Thief, etc.)
It's just, Air Eater was the first one since it caught my eye the most, given it's a rare WIND Fiend monster, one of the very few in the OCG
The only other one we got after it's release was Desert Twister in Tactical Evolution, compared to this releasing in vol. 6
-Actually that's not entirely true, since Dark Shade released in vol. 5 in the OCG. Still, it's a rarity
I could also make a neat Rush Duel theme custom card theme on it, but I admit it may go over a lot of heads due to how obscure it is
Oh yeah, another fun fact: Dark Shade is in fact, a fan-made card
It's up there with Hard Armor, Doron, Larvas, Genin, Claw Reacher, Turtle Tiger, and Twin Long Rods as cards made specifically for Dark Duel Stories (The first game, not the one released internationally)
I think it would be better if some of these got some support card
Would give more of a reason to test.
If Sengenjin can make it, anyone can!
Cuz rn being a normal monster with specific stats and all isn't much of a reason.
Alright, gonna ask for Elemental HERO Help
Looking for some neat existing cards to throw into a deck
Orca Mega-Fortress of Darkness
[Level 5/Water/Sea Serpent/Effect]
[Requirement] Send any number of "Torpedo Fish" and/or "Cannonball Spear Shellfish" from your face-up field to the GY.
[Effect] Destroy monsters on the field equal to [the number of "Torpedo Fish" sent to the GY to meet the requirement], and destroy Spells and Traps on the field equal to [the number of "Cannonball Spear Shellfish" sent to the GY to meet the requirement].
ATK 2100 / DEF 1200
Torpedo Fish
[Level 3/Water/Fish/Effect]
[Requirement] Send the top card of your Deck to the GY.
[Effect] Until the end of your opponent's next turn, this card cannot be destroyed by Spell effects while "Umi" is on the field.
ATK 1000 / DEF 1000
Cannonball Spear Shellfish
[Level Aqua]
[Requirement] Send the top card of your Deck to the GY.
[Effect] Until the end of your opponent's next turn, this card cannot be destroyed by Spell effects while "Umi" is on the field.
ATK 1000 / DEF 1000
Kinda wonder if these would be too op if ever imported like this
A Legendary Ocean
[Field Spell][Legend]
This card's name becomes "Umi" while in the GY.
[REQUIREMENT] None
[EFFECT] While this card is face-up in the Field Zone, this card's name becomes "Umi", all WATER monsters on the field gain 200 ATK/DEF, and reduce the Level of all WATER monsters in both players' hands and on the field by 1.
Soldier of Atlantis
[Level 4/Water/Warrior/Effect]
[REQUIREMENT] During the turn you Normal Summoned this card, reveal 1 Level 5 or higher WATER Attribute monster in your hand.
[EFFECT] Send the top 3 cards of your Deck to the GY. This turn, this card gains 700 ATK. Then, you can add 1 "Umi" from your Graveyard to your hand.
ATK 1200 / DEF 1200
I had to do these to go with em too
hmmm
i almost want to say legendary ocean doesn't need to be legend? but while in tcg it's pretty well known for making lv5s summonable with no tributes, in rush the more relevant thing might be that all lv7s become 1 tributes
and that might be a little too much
it'd be on the weaker side as a legend but probably better keep it there
Tbf if we get something like my Soldier, it wouldn't be so bad.
Since you can always get it back.
Ya know what succs tho, it's one of those cases where you want go play salvage in here, but also A Legendafy Ocean
💀
Btw kinda odd we don't have him yet.
This is kinda fair now.
So is her
I would love to get these
I guess once they loop back to Yujin
Hemmm speaking of these.
I wonder if we gonna get Neo Deadalus one day.
or red-eyes Darkness dragon for that matter
the awkward thing is, neo daedalus doesn't actually... do anything...?
maybe if you introduced the concept of "sending from field to graveyard" fur opponent's cards as opposed to destroying, it'd dodge ryozai
otherwise discarding doesnt matter in rush so it's just daed with 300 more atk
https://x.com/YuGiOh_RUSHDUEL/status/1807353388327403687 <@&681691144509194284> we're not done with the fish support... what is this hinting at
Fisher Launcher, spell
[requirement] send 1 face-up fish type monster from your field to the graveyard
[effect] destroy 1 spell/trap card on your opponent's field, then draw 1 card
fish support
right after I post my custom cards.
Sus
Well the idea is to make not need to Summoned by daedalus. So you have extra copies of a worst daedalus.
Something like. Cannot be Special Summoned. You can Tribute Summon this card by tributing 1 "original daedalus".
The Neo one is far balanced cuz it's not like you would have set cards or more monsters to push for damage after the effect.
Man, I'm getting destroyed by berry fresh lol
💀
Once they get the Trap nuc + the debuffer, you are dead.
oooooh
Alright, so this basically is just like, Fish Depth Charges, but it's a spell
Wish it was treated as it in grave.
I wonder if we will get this
It has the remoras on it
the remoras are in a theme already though
I'm implying that cranium fish is also related to the remora lore.
ah
Speaking of abysskite, I wonder when we do get the Spell that's treated as protection in grave.
Didnt win sadly
https://yu-gi-oh.jp/news_detail.php?page=details&id=1982 <@&681691144509194284> AAA WYRM SUPPORT WYRM SUPPORT? MY OLD FAVE DECK IS A MAJOR KP18 THEME AAA
Wish the Fusion was good
FIGHT FIGHT FIGHT
duel links is the gift that keeps delivering
Field Spell is funny
If you Fusion Summon with "fusion", you can also shuffle from grave.
We went from construction and deconstruction to... iron chefs?
Also that level 10 looks like another Advance God Summon card
I imagine you also tribute 3 monsters with this one?
wyrms?! 😮
Demolition Soldier Haken Haken, lv3 fire wyrm/effect 800/800
[requirement] your opponent has 1 or less cards in their hand
[effect] send this card from your field to the graveyard, and each player draws 2 cards. for the rest of this turn, you cannot normal or special summon monsters face-up except wyrm type monsters, and you can only attack with 1 monster
Demolition Soldier Shock Do, lv4 fire wyrm/effect 1000/1000
[requirement] return 1 wyrm type monster from your graveyard to the top or bottom of your deck
[effect] 1 face-up monster on your field gains 100 atk until the end of this turn. then, you can add 1 "Demolition Soldier Hell Met" or wyrm type normal monster from your graveyard to your hand
Logistics Desk Tarrasque, lv1 earth wyrm/effect 200/100
[requirement] send 1 card from your hand to the graveyard
[effect] mill 3. then, you can add 1 "fusion" or field spell card from your graveyard to your hand. this turn, you cannot attack with non-wyrm type monsters
Buildragoon the Heavy Cavalry Draco, lv10 earth wyrm/effect 2500/0
you can tribute summon this card in attack position by tributing 1 maximum monster
[requirement] if you have 10 or more cards in your deck and all monsters in your graveyard are wyrm type
[effect] draw 1 card. then, you can fusion summon by sending wyrm type monsters from your hand or field to the graveyard
Demolition Wyrm Blastkaiser, lv9 fire wyrm/effect 2600/0
"demolition soldier hell met" + 1 wyrm type monster
[requirement] send 1 wyrm type monster from your hand to the graveyard
[effect] shuffle up to 3 cards from your opponent's graveyard into the deck. if you sent a level 8 or higher monster to the graveyard to meet the requirement, this card gains atk equal to [the number of cards shuffled into the deck by this effect] x 300 until the end of this turn
Oh hey, Hell Met
I begun to realize how cool this thing is for fusion summons
Was halfway tempted to throw it into an Elemental HERO deck too
Also wow, Wyrm Blastkaiser only needs Hell Met and any Wyrm Monster? Wow.
Demolition Merge Door Scrap Gate, field spell
[requirement] activate this card by sending 1 level 7 or higher wyrm type monster from your field to the graveyard
[effect] while this card is face-up in the field zone, when you fusion summon using the effect of "fusion", you can shuffle only wyrm type monsters from your graveyard into the deck as material (im unsure if this effect is symmetrical but i assume it should be)
The Phantom Triangular Scale, spell
[requirement] send 1 wyrm type monster from your hand to the graveyard
[effect] draw 2 cards. for the rest of this turn, you cannot activate the effects of non-wyrm type monsters
Construction Workshop Wyrmyard, field spell
[requirement] none
[effect] while this card is face-up in the field zone, "constructor wyrm buildragon" and level 10 wyrm type monsters on the field gain 600 atk and inflict piercing battle damage
#translators-corner message 100, not 1000. its the duel links skill all over again! it also can place on top which is a big upgrade
Oh hey, it's off-brand Fusion Gate
its more like the blaze fiend one
although its kinda weird that it looks like a big impressive boss monster but is extension
Also wow I think reveals have made some salty in the general channel
i don't like how much this stuff wants to be mono-wyrm
it's still good because wyrm has so many good cards now, and it might be optimal to play wyrms like this anyway
but i don't like them removing options
villa went with desk trask rather then tarrasque
besides haken haken, which is a crazy effect and obviously needs a requirement like that!
but buildragoon and triangular scale should be more splashable than that
i did have the "desk" but names in what i post will always be poor
btw mind pinging if anyone here adds these as custom cards?
ill be uploading them once org gives us their localized names, yeah
Translator's Corner is to provide translations to all matters YGO related, if possible 
If anything, I'm sad I generally don't get to help here more often 
Nani, what did I miss lol
in #general_yugioh, or? i didnt see anything
interesting wyrms
i'm glad i remembered maximum monsters are still maximum monsters even when they aren't in maximum mode
Yeah, in general
oh yeah, theyre in btw
Ty
@agile badger down to rush?
Oh, sure!
hosting
Nice dueling
Nice dueling!
Yeah, wyrms are really neat
I dunno why I haven't made a deck on them yet, but I could try to like, combine it and Elemental HERO
Both of them can fuse and use field spells often, so I'm imagining some synergy going on
Also, Tarasque? That is not a Tarrasque
I hit a bit of a roadblock on making Wyrm/Elemental HERO: Turns out a lot of Wyrm type monsters I'd love to have really are restrictive with their effects, and absolutely need other wyrm type monsters
It's especially evident with fusion monsters, argh
Well, there goes that idea. It was worth a shot at least.
yeah
It's a helpful ghost!
Ayyyyy Mudballman
LOL THEY BLOCKED OUT THE EFFECT BOX
...Why hide the effect lol, we know it's got no real effect
what if they swerve us and give it an effect
Well, that's not entirely true: It's "effect" is just that it can only be fusion summoned
[Elemental HERO Mudballman]
Worst part is that you can’t even use it in like tenyi shenanigans because if it
P[mudballman (anime)]
Hmm
Inb4 they give it one...
Don't you love Effect Monsters without Effects
I ever wonder if we'll ever get a frame for non-Effect non-Normal Monsters
Why would we.
Those get the frame of whichever mechanic they are
A non-effect Fusion is still Fusion.
And it's not like we can have a main deck non-effect monster that isn't either a ritual or straight up normal.
I mean, a non-Effect Monster is practically a Normal Monster, it doesn't make sense to have them be Effect Monsters when they literally don't have any to begin with
A Fusion Monster without effects is still a Fusion Monster, yes.
But doesn't make sense for it to have an ability it doesn't really have
Idk what you mean honestly.
There is a difference between being a normal monster and non-effect monster.
Mudball man is neither, it's a straight up effect monster since It has a condition. Normal monsters and non-effect monsters can't have those.
And I still don't get why non-effect monsters need their own frame... when I gain they are just effectless Ritual, Fusion, Synchro, Xyz, and Link monsters.
well, why do normal monsters get their own frame?
it's not really necessary but it'd be fun - flavor text on non-effect rituals and extra deck monsters would be fun too
but it's unlikely they'll do it at this point, it'd probably have happened long ago if they were
konami doesn't like making big changes
Yeah
Only way you'll get some story on such monsters are like, older video games and whatever book of lore that releases every so often
Shout-outs to Mystic Tomato for being very stupid
Well that's cuz effect gets it's own frame. Type line. And it it can exist separately from other existing mechanics. Non-effect can't.
And there isn't any case of non-effect not being mixed into something.
And it's not like "Non-Effect" is a type line.
Like do u really want every non-effect extra Deck monster go be pink or some shit regardless of its card type.
It just does not make since.
Like name 1 main Deck non-effect monster that is not a ritual or normal.
no reason it couldn't be! mind, "normal" used to be not a typeline but it is now
i was envisioning a lighter shade of purple/blue/etc depending on card type
theoretically it could also be a different form of frame modification, like how magic has the legend crown for legendary permanents, but that'd be mostly new territory for yugioh frames
Shout outs to cross duel!
Seems pointless when non-effect is just the lack of the "Effect" type line.
Is there a compilation of every card minstranslation in the official english texts
Only cases i remember from the top of my hat are music princess' recital and bascule
Thanks
Hmm, most of these seem to be just omitting the fact that some secondary effects are optional
And then some stuff like cranked to 10 is just wrong
ha i didnt notice cyber falcon
a few of these tags are pedantic, fixing typos that don't really imply things other than the intended effect
Typos?
like roastery getting tagged for "in both player's graveyard" > "in both player's graveyards"
The Mudballman thing's got me wondering
Would there happen to be any trap cards that can shift your own monsters to defense position?
Mudballman under the effects of Skyscraper has 2900 ATK, which is still pretty impressive, but it goes away on your opponent's turn
Personally still would prefer Rampart Blaster, since you can attack directly with it, but I imagine since there's no precedent for halving stats it's not likely an outlook
I've lost games in battle Royale because of cranked to ten being wrong
Oooh, thanks
Boost Rescue looks especially promising
Actually, I also wasn't aware Shiny Shady can also be used on your own monsters. Huh!
sword and shield here for an alternative way to mitigate the stats being skewed towards defensive plays
Ooh
but out of the options, shiny shady and boost rescue are the best
but there is always the chance they will give mudball man the ability to change it's position after attacking
Yeah, they probably would do that
Present us a monster we just know usually doesn't have any real effect
And then they say
"Psyche! We gave it one."
One thing I would love for them to do though, is try out combinations that once didn't make any Elemental HERO Fusion monster
So far I think the two material combinations that didn't come out to anything for the earlier HERO monsters was, Avian + Clayman, Burstinatrix + Sparkman, among others
https://x.com/YuGiOh_RUSHDUEL/status/1809165332768067624 <@&681691144509194284> bnuuy
✶収録カード公開✶
✶ᚐᚑᚒᚔᚔᚔᚔ
幻影のダークマター
ᚐᚑᚒᚔᚔᚔᚔ✶
𝟠.𝟙𝟘 𝕊𝕒𝕥
◤バーストバニー◢
収録❗️
✅HP
https://t.co/EgrOdlNO9K
#ラッシュデュエル
発売まであと36日
Burst Bunny, lv7 fire cyberse/effect 2400/0
[requirement] mill 1
[effect] 1 face-up monster on either field loses 600 atk until the end of this turn. if you chose this card by this effect, this card can attack directly this turn
shes going >:3 i love it
This feels like a card they could have released 2 years ago with 400 less attack and no other changes
This will be imported in duel links as a SR 3 months from now
bun
Alright, so do any of you know Dungeon Duel Monsters?
I figured; if I can figure out how to make a campaign, I could very well try my hand at making a rush duel campaign
Definitely might take some doing; not just for the coding, but game balance as well; it's a lot of drafting stuff, so I would need to pick cards, events and the like very carefully
As it stands, I could try doing some writing and note-taking first, so I know what to put in when I do learn the scripting
First concern could just be starting decks and the like
I decided to look for rush duel structure decks online
...Evidently I can get one. For 300 USD
whyyyyyyyyy
https://x.com/YuGiOh_RUSHDUEL/status/1809890101495013698
<@&681691144509194284>
✶収録カード公開✶
✶ᚐᚑᚒᚔᚔᚔᚔ
幻影のダークマター
ᚐᚑᚒᚔᚔᚔᚔ✶
𝟠.𝟙𝟘 𝕊𝕒𝕥
◤ウミノタウルス◢
収録❗️
✅HP
https://t.co/EgrOdlOlZi
#ラッシュデュエル
発売まであと34日
Uminotaurus
WATER Level 4 Aqua Effect Monster | LEGEND
1700 ATK / 1000 DEF
(REQUIREMENT) None.
(CONTINUOUS EFFECT) Your Fish, Sea Serpent and Aqua monsters' attacks pierce.
ooh thats a fun one
i wonder how high in power rush needs to go befur they print [lost blue breaker] into rush directly
its a simple effect with simple on-rate stats that works perfectly in rush!
its just also really heccn strong and will make backrow largely irrelevant against fish unless backed by ryozai
Ayyyy Uminotaurus
It could be printed at any point imo. It had the same cost as vanishing stream really. It's a 1 for 1.
Fr ... that's a legend ?
Abyss Soldier seems better tbh
ooh Uminotaurus 😮
Sea Slug thinks he is Battle Ox
Ngl idk why i keep bringing up rush in gen
Never seen people so eager to make shit up about a game they have no experience with
Yeah people in gen are really rude on rush duels
What happened this time lol
Is it the "rush has no skill, just Unga bunga beat down" ?
I remember when we got our first rush reveal and it was posted in general... and everyone got mad
Saying rush shouldn't be posted here and it's not real yugioh
💀
its yugioh law that eventually a new thing in yugioh will make someone go "I miss insert last thing that is real yugioh"
I just dont let the boomers ruin my fun 
Yes I know, but it's the newest era so to speak
it's human law that every new thing will make someone go "i miss insert last thing new thing sucks"
7.21(日)
◤ジャンプビクトリーカーニバル2024
#遊戯王JVC2024 ◢
遊戯王ラッシュデュエル スペシャルステージ
開催決定‼️
✅特設サイト
https://t.co/lxDCXhHRFa
▼出演者情報はリプライをチェック▼
guess this explains why there was no Rush segment on the OCG Times stream
oh hey, id cards featuring a bunch of card arts!
notably, one of these is an art we haven't seen yet: "Hero Descent"
is that Neos on Skyscraper!
compare the art to skydive scorcher which shows flame wingman on a pointed building (Skyscraper) with a blue moon
That the game is dead and the locals are empty
We got proof that there was in fact tournaments lol
general users be like "(avgn voice) rush duel? more like flush duel! because it's shiiiiiiit!"
I read that in the Nostalgia Critic voice 😭
Oh, it's beautiful
the reference/call back to flamewingman to
https://x.com/YuGiOh_RUSHDUEL/status/1810493012876853256
There will be a stream tomorrow at 19hrs JST to showcase the Birth of Hero Structure Deck
Oooh
ooh
we know most of the structure except 2 cards, but i imagine this should tell us what "hero descent" does?
Okeyabyss at home
very true
You're not Cyber Twin Dragon
Number C107: Tachyon Twin Dragon
Livestream:
https://youtube.com/live/04Fb2D0QBrE
「ラッシュラッシュバラエティ」とはKONAMI佐々木とゲストがラッシュデュエルの魅力と最新情報を伝えるバラエティ番組です!ゲスト:ラッシュマスターダイスケ、サンダー、ミソ9月10月の最新イベント情報の発表も!「ストラクチャーデッキ バース・オブ・ヒーロー」の公式HPはこちら!https://www.konami....
unknown cards:
29 - ship of seven treasures reprint
30 is new, it's not hero descent
<@&681691144509194284> last card of the hero structure!
Elemental Circulation, normal spell
[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster from your Extra Deck, and send 1 Warrior Type monster from your hand to the Graveyard whose name is mentioned on that monster as material.
[EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. For the rest of this turn, you cannot activate the effects of non-Warrior Type monsters.
basically just graceful charity but you're warrior-locked and you have to discard at least 1 hero
Wish it was just send a warrior, draw 1. If that warrior was a normal, draw 2.
Oh that's very good
RD/KP18-JP064 仕組まれた相打ち Shikumareta Aiuchi (Intentional Draw)
Normal Trap Card
[REQUIREMENT] When your opponent’s monster declares an attack on your Attack Position monster.
[EFFECT] Return the monster being attacked and the attacking monster to the owners’ hands.
RD/SJMP-JP042 Elemental HERO Mudballman
Level 6 EARTH Warrior Fusion Effect Monster
ATK 1900
DEF 3000
Materials: “Elemental HERO Bubbleman” + “Elemental HERO Clayman”
Must be Fusion Summoned.
[REQUIREMENT] None
[EFFECT] None
<@&681691144509194284>
Oh hey, cool effect!
interesting draw spell, also lmao effect none
it's a draw trap isn't it?
oh, you meant elemental circulation from the previous ping. I thought you meant the trap card with "draw" in the name. Which doesn't draw cards.
Elemental Circulation is pretty much well-suited for the series now, given that each fusion monster so far uses each of the 5 originals
And I guess Neos, assuming the contact fusion monsters remain level 7
Elemental HERO Shining Flare Wingman is level 8 in ocg but we have sparkman in thunder giant so that would be fine
on another note
the leaks were true
speed duels are gonna take a break after their next set (that's printing maxx c btw)
the rush import could be an actual possibility now
oh good, when i read "intentional draw" i was worried its effect would be like "each player's life total becomes 0" or something
legend card self destruct button pausechamp
The only ones missing now out of the original lineup are Wildheart, Necroshade and Bladedge.
I'm a little pessimistic at their arrival though, since with the way Skyscraper is worded, they won't get a bonus from it, so all likelihood it may not happen (Plus Necroshade's worded in such a way that such an effect has no precedent in Rush Duel)
Got to thinking: was it ever stated why monsters never have stats that end in a -50?
Like, for example, we don't got stuff like Skull Red Bird, or the like. I dunno why that is, and I imagine it's for simplicity sake
Right shame that is, since a lot of ports do the whole halving and have that weird statline
Eg: Riryoku, Catapult Turtle, Elemental HERO Rampart Blaster
Especially would've loved Catapult Turtle, since Catapult Baby Turtle can summon it, so you can launch Gaia fusions for effect damage in case you don't need to do any card destroying
rush duel ftks let's gooooooooooooooo
昨日の配信用に作ったラッシュデュエルの超個人的tier表です👍
正直どのデッキでもチャンスあるし、上手い人が使うと強さ逆転するからこれがすべてではないけど、新規の人に強さの指標を説明するために作りました https://t.co/r1vRddZhE7
💖 354 🔁 148
Ngl was not expecting jinzo
what's the rightmost deck in s?
Royal rebels
ah i see
Monarchs and Executie having a power struggle on the whole big monster deck
https://ygorganization.com/darkmatteromega/ <@&681691144509194284>
RD/KP18-JP002 C・ダークマター・オメガヴォイジャー Contact Dark Matter Omega Voyager
Level 5 DARK Galaxy Effect Monster
ATK 1300
DEF 1300
If “Contact Dark Matter Voyager” is in your GY, you can Special Summon this card (from your hand) to your field face-up.
[REQUIREMENT] Send this face-up card on your field to the GY.
[EFFECT] Choose up to 2 “Contact Dark Matter Voyager” in your GY and Special Summon it to your field face-up.RD/KP18-JP040 ダークマター・レクイエム・オメガ Dark Matter Requiem Omega
Level 9 DARK Galaxy Fusion Effect Monster
ATK 3300
DEF 1300
Materials: “Voidvelgr Requiem” + “Contact Dark Matter Omega Voyager”
You can Contact Fusion this card (Fusion Summon by shuffling the above mentioned face-up monsters on your field into the Deck)
[REQUIREMENT] During your Main Phase this card was Special Summoned.
[EFFECT] Choose 1 face-up card and 1 face-down on your opponent’s field and destroy them, also, during this turn, this card gains 1300 ATK, but cannot attack directly.
Ooh how wacky
its a 2 trib level 5 that special summons itself, and contact fusion material
A battle of small versus maximum
that 1600? Punching a 4k (maximum atk, 2500 after shy) maximum monster in the face
@agile badger you may find this screenshot humorous
Yep!
They may be resistant to being destroyed by effects, but they sure can have their power reduced
this is... such a weird release?
omega voyager doesn't increase your consistency, requiem omega is more like a strange sidegrade to regular requiem than what its name implies, and it's kinda a weird pack-1 break of the precedent set by requiem and emperor dragon that contacts will stay at level 8 unless they take an unusual amount of investment to make, and makes the others being level 8 look weird
https://yu-gi-oh.jp/news_detail.php?page=details&id=1994 <@&681691144509194284> here's finally the effects of the kp18 heroes! go, contact fusion!
Elemental HERO Shining Flare Wingman, lv8 light warrior/fusion/effect 2500/2100
"elemental hero flame wingman" + "elemental hero spawkman"
must be fusion summoned
[requirement] none
[continuous effect] this card gains atk equal to [the number of warrior type monsters in your graveyard] x 300. when this card destroys a monster by battle and sends it to the graveyard, inflict damage to your opponent equal to [that monster's original atk]
Neo-Spacian Aqua Dolphin, lv3 water warrior/effect 600/800
[requirement] send 1 card from your hand to the graveyard
[effect] look at your opponent's hand. you can choose 1 monster with atk less than or equal to [the atk of the face-up monster on your field with the highest atk] and send it to the graveyard. if you do, inflict 500 damage to your opponent
Neo-Spacian Flare Scarab, lv3 fire insect/effect 500/500
[requirement] none
[continuous effect] this card gains atk equal to [the number of spells/traps on the opponent's field] x 400
Rising HERO Menachiter, lv3 light warrior/effect 900/1000
[requirement] return 1 card from your hand to the bottom of your deck
[effect] add 1 "rising hero argentum" or "rising hero tantalum" from your graveyard to your hand
Rising HERO Tantalum, lv7 light warrior/effect 2500/1000
[requirement] send the top card of your deck to the graveyard
[effect] this card gains 400 atk until the end of this turn. if you have a face-up warrior type fusion monster on your field, you can return 1 face-up level 8 or lower monster from your opponent's field to the hand
Elemental HERO Pulse Neos, lv7 water warrior/fusion/effect 2500/2000
"elemental hero neos" + "neo-spacian aqua dolphin"
you can summon this card by contact fusion
[requirement] none
[effect] destroy 1 face-up level 9 or lower monster on your opponent's field
Elemental HERO Heat Neos, lv7 fire warrior/fusion/effect 2500/2000
"elemental hero neos" + "neo-spacian flare scarab"
you can summon this card by contact fusion
[requirement] send the top 2 cards of your deck to the graveyard
[effect] this card gains atk equal to [the number of cards on the field] x 200 until the end of this turn
Looks like rush duels gift to me this birthday is HERO 
i'm so glad these don't kill themselves during the end phase the way the original neos fusions did
Oh wow, Elemental HERO Shining Flare Wingman just only needs warrior monsters
Yeah, like, it's fine
But really, Rising HERO Argent already does a fine enough job as is
it's nice to have a catual maindeck hero boss now!
Menachiter seems alright, since you can add back Argent
I'm personally still holding out for Bladedge!
(It's probably a pipe dream due to wording shenanigans from Skyscraper and no future proofing, but it's there!)
argent is good, menachiter adding argent or being phoenix dragon is good
tantalum might not be great but being a potential add off menachiter is still nice
Yeah, it's nice that you can fetch it if you really need it
One thing I noticed is that each of them have 1000 DEF
Wasn't there some support for warrior monsters with that exact defense?
yes
iirc only for monsters with 1000 atk too
Ah
but talismanic needs 1k atk yeah
Well so much for that
Actually, Argent does have 1000 ATK, but neither of the other 2 have that
tantalum is an unofficial monarch though, works with most of the monarchs :3
Monarch stats strikes again!
praime tractiger is still my favorite monarch
They should make a monster that is like coral that has an effect related to polymerization
Rough name suggestion, Coral Polypization
And it works out very well because coral is one animal made of individual smaller animals, much like how polymerization fuses monsters into 1 monster.
(you're gonna need a japanese version of that pun though since "polymerization" is a weird tcg-side localization!)
yeah idk what the Japanese pun would be 😅
anything that could work here? @valid cave
this reveal wave has some weird setcodes
the neoses are apparently at the very bottom of the set, after the traps, instead of with all the other fusions
while shining flare wingman is 000, so there'll be no over rush rare alt art reprint this set
damn i can't wait to mill TWO legends off heat neos
No, if anything, I'm gonna mill two legends off of it
Maybe 3 Nevermind, I can only mill 2 max. Still, knowing my luck, it'll somehow be three.
just play pot of avarice, malevolent catastrophe, and a normal monster as your legend lineup so youre happy to mill them!
Good point!
https://fixupx.com/YuGiOh_RUSHDUEL/status/1812800526184284377
Rising HERO Menakiter
LIGHT Level 3 Warrior Effect Monster
900 ATK / 1000 DEF
(REQUIREMENT) Place 1 card from your hand in the bottom of the Deck.
(EFFECT) Add 1 "Rising HERO Argent" or 1 "Rising HERO Tantalum" from your GY to your hand.
Rising HERO Tantalum
LIGHT Level 7 Warrior Effect Monster
2500 ATK / 1000 DEF
(REQUIREMENT) Send the top card from your Deck to the GY.
(EFFECT) This card gains 400 ATK, then if you control a Fusion Warrior Monster, you can return 1 Level 8 or lower monster your opponent controls to its owner's hand.
✶ᚐᚑᚒᚔᚔᚔᚔ
幻影のダークマター
ᚐᚑᚒᚔᚔᚔᚔ✶
𝟠.𝟙𝟘 𝕊𝕒𝕥
◤R・HERO メナカイター◢
◤R・HERO タンタルム◢
収録❗️
✅HP
https://www.konami.com/yugioh/rushduel/products/kp18/
#ラッシュデュエル
発売まであと26日
Yes, they were revealed earlier, along with other cards. https://ygorganization.com/universe/
Ok I noticed something on some contact fusion cards
It says, you "can" Contact Fusion these cards.
Does that imply that if you want to, you can also fusion summon them the usual way?
yeah
@agile badger btw wanna rush duel?
Oh, sure
Might need to do revisions right quick, but I'll be good in like 5 minutes
hosting
Nice one!
It's always an event to have when you get like 3 fusion monsters on field at the same time
Anywhoozle, I really gotta revise this deck for the new support!
It's pretty good all things considered!
Scarab isn't bad, but mostly just doesn't do anything productive other than occasionally get to high ATK values, at the risk of your opponent having a lot of set cards
And if there's that much sets, then you got bigger problems!
yeah, and cant be used for the elemental circulation which backfired multiple times in that duel
(also I really wish konami would make an "Avian spell strategy" alt art for heroes)
Ooh
Instead of Sakakaze the Talismanic Warrior, it would be like, Elemental HERO Avian
Yup
also funny that avian fits the 1000/1000 statline
Oh yeah, good point
I think problem-solving card text-wise it's fine?
Also I don't know if this really would qualify for "legend" status, but I put that on there just in case. It's less about saving a monster and more that you threw out your entire hand and will get a full 5 cards next turn, assuming your monster gets powerful enough that it's unsafe for the opponent to keep attacking.
It may need to be adjusted to 800 attack until the end of your next turn
because rush duel doesnt really do perm atk gain
there is actually one card that gives perma atk gain to another card in rush!
just adjust it to "while it is face-up, it gains 800 atk" instead
the odd thing is, there are actually no traps in rush iirc that check specifically the destroyed monster
most similar cards instead revive any monster from the gy with certain characteristics (that are likely to be the same characteristics as the monster destroyed)
i don't think summoning specifically the same monster that was destroyed would cause any rules or memory issues, but if you want to follow precedent you could buff it to make it more legend-worthy by just making it summon any monster from graveyard
Oh yeah I forgot yamiluna dark supporter
Could be very fun if you manage summoning Prima Guitarina the Shining Superstar prior to activating this
btw, the hero structure & all the missing promo cards (including strong boy and donpen!) are in db now!
STRONG BOY
The April fools sevens road
"inflict 700 million damage" is such an impactful line of text
he really is a strong boy
six hundred ninety-nine million nine hundred ninety-nine thousand three hundred overkill
oh yeah, its been a few days but theres been another wave of galaxy cup results posted (still pre-banlist)
https://yu-gi-oh.jp/news_detail.php?page=details&id=1998
https://yu-gi-oh.jp/news_detail.php?page=details&id=1999
https://yu-gi-oh.jp/news_detail.php?page=details&id=2000
https://yu-gi-oh.jp/news_detail.php?page=details&id=2001
featured decks are:
- 6 jinzo
- 5 secret investigator
- 4 treasures goodstuff (3 skysavior, 1 melod combo)
- 2 harpie
- 1 celeb rose
- 1 fiend excutie
- 1 gaia
- 1 royal rebel
bonus fact: 20 out of 21 of these decks included jest in maindeck
(also, 20 out of 21 included invitation and/or shiny shady in maindeck)
Just say "other"
https://x.com/YuGiOh_RUSHDUEL/status/1813513976908521646 <@&681691144509194284> new spy girl!
✶収録カード公開✶
✶ᚐᚑᚒᚔᚔᚔᚔ
幻影のダークマター
ᚐᚑᚒᚔᚔᚔᚔ✶
𝟠.𝟙𝟘 𝕊𝕒𝕥
◤サイバースパイス・クイーンターメリック◢
収録❗️
✅HP
https://t.co/EgrOdlNO9K
#ラッシュデュエル
発売まであと24日
Cyberspyce Queen Turmeric, lv9 fire cyberse/fusion/effect 2900/2500
"Cyberspyce Turmeric" + "Cyberspyce Hotpot"
[REQUIREMENT] None
[EFFECT] Your opponent excavates the top 3 cards of their Deck. If there are 2 or more monsters among them, this card can attack twice this turn. Your opponent places the excavated cards on the top of their Deck in any order.
ooh new cyberspyce
@agile badger down to rush?
Oh, sure! Give me a few to do adjustments on a deck
alright
Ok, good to go!
ok hosting
surprised I didnt manage to draw into the tumeric+hotpot fusion
maybe next time I will
Knowing my luck I probably would have excavated like, 2 of Blue-Eyes Ultimate Dragon
(Nevermind the fact it's an extra deck monster, but you can certainly count that I'm gonna somehow draw up 2 level 12 monsters)
oh hay, either of you up to duel?
Oh! Sure
Sure!
whats your db name again?
Wait
Were you always called that on db?
Or did that happen because of the pc change
pretty sure its new!
arrrgghhh db
And yeah it's new
DB aaaaarrggh
Did Duelingbook just decide to go in matinence?
Cause wow this is really a long wait time
Yeah DB's really on something tonight
I can't get through
Oh wait
Allllright, sent the deck recipe
I gotta say, I really enjoy dueling but man my bad luck really gets me feeling low
I got to find out how to like, make a better deck
...Yeah it's not very innovative. I just felt like porting over a Sonic Chick.
Also, really blew my mind when I realized that Sonic Chick is one of those rare EARTH Winged Beasts
hi love angel
yep
It really is just Love Angel, it seems!
The exact applications for this thing, I'm a little unsure. It's very potent though, so I'm a little unsure leaving this at 3 would be wise.
Cause you can just throw down any fiend type monster.
Maju Garzett would be a top pick
Special summon either 2 high-power fiends, or fiends with effects, then tribute summon using them
thankfully vanity's fiend can't be special summoned
honestly this is a hard card to evaluate
a double reborn, any level, with effects allowed can do a lot, but it actually is hard to point to any way it's actually broken and it requires setup + is dead if you don't control no other monsters + a 0/0 that pays 2000 can easily be punished + not being able to attack is a big downside that gets rid of most of the easy answers
royal rebel is probably still the solution though (likely grabbing elite amp rather than 2 high levels). you also could revive blaze fiend luciless?
Ahh yeah
Seems like it's a case of "excellent, but you really gotta have a plan going into this, since it's practically defenseless"
Ayy
I do miss all these older normal monsters being thrown in, but I guess Rush Duels are past that age
Shoutouts to Mechaleon surprisingly kickstarting a theme
anyone up for a game?
sure!
would you like me to host in the rush or in the customs tab?
custom
done
well
i think i'll put this one in the shelf for now
anyone wanna play another game?
I suppose I can give it an honest go
hosting in customs
thank you for the games, yall
It was good going!
Alright so I might have a way to make Mudballman useful
And it might involve Samurai Warlords
i wanted to do a bit where i would just link off a royal rebel into the fiendsmith combo, before realizing that it would mess up the zones
Ooh
yamiruler 
https://x.com/YuGiOh_RUSHDUEL/status/1814231202829664749 <@&681691144509194284> a couple shaman bandit support cards!
/
ショート動画公開🎥
#ラッシュデュエルカード紹介
\
初公開❗️
「幻影のダークマター」収録❗️
「プランドリン・アラモード」
「サイクイップ・ダ・カーポ」
を紹介❗️
✅ご視聴はこちら
https://t.co/t3NSGUOCEk
#ラッシュデュエル
Plandolin a la Mode, lv7 wind psychic/fusion/effect 2200/2000
"Plandolin" + "Fiddlebadour"
[REQUIREMENT] None
[CONTINUOUS EFFECT] When you Fusion Summon a Level 8 or higher monster with the effect of "Fusion" or "Psyquip Fusion", you can also use Psychic Type monsters from your Graveyard as material. If you do, the materials from the field and Graveyard are shuffled into the Deck.
Psyquip Da Capo, spell
[REQUIREMENT] None
[EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, you can return 1 "Fusion" or "Psyquip Fusion" from your Graveyard to the top or bottom of your Deck. If you do, you can add 1 WIND Attribute Psychic Type monster, "Fusion", or "Psyquip Fusion" from your Graveyard to your hand.
i don't like the requirement of having a fusion spell in grave but i can't turn down a free add anything...
fusion doesnt look great though - seems like more investment than you'd like, id rather not have to fusion summon before i can fusion summon
A lot of these fusions require Fiddlebadour I realized
It's practically the "do everything" fusion material here
yup
Alright, gonna make a call for some cards that would love the spell card, Gameboard Ablaze and Alight
I imagine it's like, most any deck with level 7 monsters in it, but I'm just on a lookout for anything specific
while i like the card
shining superstar riff is just a big upgrade
(and riff's actually seen some amount of play in lv7 decks without other ways to gain atk - mostly in reptile, though the banlist exploded that one)
A good idea that one is! But I'm actually looking for something that weaken's a monster's ATK rather than raises my own monster's ATK
that's kinda why you prefer riff, because weakening atk is a lot easier! but that doesn't help you push damage or clear set monsters
True enough!
Allllright, anyone up for a very strange sorta rush duel?
whatve you got in mind?
ns royal rebel high amp link into fiendsmith's requiem
Something involving light beast monsters I came up with
I got a room set just in case!
im up!
Hosting!
Unfortunately

Anways to avoid clutter I'll just post em as text
Level 2/ LIGHT
Beast / Effect
[REQUIREMENT]
You control a LIGHT Attribute Beast Type monster, other than this card.
[EFFECT]
Add up to 2 each of "Ojama Yellow", "Ojama Green" or "Ojama Black" from your Graveyard to your hand, then send 1 card from your field to the Graveyard.
0 ATK/1000 DEF
Ojama Lord
Level 5 / LIGHT
Beast / Fusion / Effect
"Ojama Yellow" + "Ojama Green" or "Ojama Black"
[REQUIREMENT]
You Fusion Summoned this card this turn.
[EFFECT]
Until the end of the opponent's next turn, while this card is face-up, your opponent cannot summon monsters face-up.
0 ATK / 2500 DEF
Ojama Sovereign
Level 6 / LIGHT
Beast / Fusion / Effect
"Ojama Yellow" + "Ojama Green" + "Ojama Black"
[REQUIREMENT]
None
[CONTINUOUS EFFECT]
All monsters with 0 Original ATK you control, except this card gain ATK equal to [Their original DEF].
0 ATK / 3000 DEF```
These three are the newer monsters, going off the usual Ojama plan of being annoying as possible, while still being true to the text on how most monsters in rush duels are. Figured with this mix, I'd still capture what they were about
And then I got these
Field Spell
[REQUIREMENT]
Activate this card if you have 3 face-up level 2 LIGHT Attribute Beast Type monsters on your field, or 1 LIGHT Attribute Beast Type Fusion Monster on your field.
[EFFECT]
While there is a face-up LIGHT Attribute Beast Type monster on the field, Switch the original ATK and DEF of all face-up monsters on the field.
Ojamarch
Normal Spell
[REQUIREMENT]
You have 10 or more cards in your Graveyard.
[EFFECT]
Send the top 3 cards of your deck to the Graveyard, then if you control no monsters, you can Special Summon up to 3 of "Ojama Yellow", "Ojama Green", or "Ojama Black" from your Graveyard to your field in face-up defense position.
Ojama Duet
Normal Trap
[REQUIREMENT]
When your opponent Normal or Special Summons a monster.
[EFFECT]
Special Summon 2 Level 2 LIGHT Attribute Beast Type monsters with different names to your opponent's side of the field, then, if you summoned "Ojama Yellow", "Ojama Green", or "Ojama Black", your opponent cannot Tribute those monsters for a Tribute Summon until the end of your opponent's next turn.```
Had a slight hiccup on design where I forgot the whole "Opponent's next turn" bit on Ojama Duet, which would make this card incredibly busted
bit of anti-synergy between sovereign and trails there
Kinda
Trails does mention original ATK, whereas Soverign allows a monster with 0 ATK to gain ATK
It's a weird thing, I'm still unsure I like that
And I was going to include Ojama Delta Hurricane!! as is, but I forgot it somehow argh
cause trails makes them have 0 original def, which means sovereign makes them gain 0 atk
...Oh
Yeah that's uh, wow, I really didn't think that through
Any good ideas what it could have been instead?
honestly, i like the ojama country adaptation too much to change it!
it might actually be totally fine to have the anti-synergy because both are nice designs, but maybe give sovereign a new effect or create a second 3-mat fusion you can go into if needed
Ooh, yeah!
(sovereign could probably do more anyway, seems very hard to make for what it is)
Yeah, for all that effort, it might as well have more. You can destroy entire fields with the three together, so it ought to be impressive!
your opponent cannot Tribute those monsters for a Tribute Summon until the end of your opponent's next turn.
er, since this is usually going to activate on your opponent's turn
that makes it last for 2 turns and not 1
i think duet is too strong regardless though
That kind of thing will bottleneck the opponent into being unable to tribute summon a level 7 or higher monster while giving them two zones filled with these fools
Ehh yeah, it was difficult finding a decent effect to echo off of Ojama Trio. That card already was a very potent one way back then
your deck wasn't really built to be aggressive and couldn't capitalize that well on it
No kidding!
but this could easily be splashed into whatever, put 2 untributable 0 atk things into attack position on the opponent's board, and then their turn ends and you deal like 5000 damage to them
I probably wasn't exactly thinking this through making it even with a few good guesses (Chairs, Pure Love Angel, etc.)
Oh, right, I also forgot the whole defense thing
I special summoned them in defense position cause I thought it was on the card there.
Ehhh, I'm really slipping up today
make it summon them in def and give it a harder activation condition so it's impossible to splash, and it might be alright
Righto!
otherwise, making it summon only one ojama to the opponent's board but leaving it otherwise unchanged from the current text might also be fine
i can get behind an effect that locks off 1 zone!
I suppose it could be something like, if they do it, tribute a monster, or possibly have it only work if you're in some sort of danger
But then again, it wouldn't be much of a duet if it's only 1 monster!
I could have it so it summons 1 to both sides
Just to have the name work
mmm
thinking on it, it's probably not worth splashing for in a competitive sense if it were printed as-is?
caught me off-guard because it's a custom card, but if it were actually printed then it'd be possible to anticipate and play around! just setting your first thing face-down so that the activation condition isn't met will insulate every other summon you make because then you won't have 2 zones to summon ojamas to
Yeah!
Level: 1



