#NTF Pathfinding Broken

1 messages · Page 1 of 1 (latest)

charred orchid
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So i have been testing the SCP: Facility Mod And i have noticed that the pathfinding for the NTF isnt the best

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the image is pretty self explanatory

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Also lots of entitys think that the Foundation Doors Are open even though they arn't

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and when they enter the first thing they do is disable SCP-079, (The Old AI) if its activated instead of deactivating the shut down when C.a.s.s.i.e is Closer than 079

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the last image shows the NTF just waling into a corner when the door to enter is RIGHT THERE

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plz do something about it or idk

ruby grove
sleek cloak
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I spawned in a wave and they couldn’t pathfind out of a room 😭

ruby grove
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860 i think

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there's an extra room that only the ntf can open to pass