#eve volumetric clouds

87 messages · Page 1 of 1 (latest)

ripe linden
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my clouds are working properly, however they have a slightly yellow/tan color to them (appears to be caused by the sunlight but its a bit extreme.) They are also somewhat pixelated at a range, and both problems compound when looking down from space.

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circled areas are good examples

pale jackal
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I think the issue is Kerbol is simply yellow. the light Kerbol gives off is yellow and tints shit yellow. You could try a sunflare replacer (maybe this? https://forum.kerbalspaceprogram.com/index.php?/topic/171820-ksp-142-flare-replacer-v103-01-april-2018/) or anything that changes the game lighting color. You could also try to pump up ambient lighting boost (in settings). That might wash it out a bit,

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now that you point it out I think my clouds are all yellow too

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same eve as you

ripe linden
pale jackal
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neat

swift flume
ripe linden
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eve redux

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its the new early access on blackracks patreon

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@swift flume

swift flume
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ah

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do you use parallax?

ripe linden
swift flume
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it's making my ground flicker

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so i deleted it

rustic cloud
rustic cloud
ripe linden
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yes i did notice that

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i will update you after fixing

ripe linden
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after removing the configs, the old clouds went away 🙂

rustic cloud
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it still looks like you have an old broken scatterer config in the above images

ripe linden
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also, in game the old clouds are removed. the tint i believe is just because kerbol is yellow, however on other parts of kerbin the clouds are pure white

rustic cloud
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it isn't, the atmosphere config is broken

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if you post a screenshot of how it looks ingame

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and a screen of your gamedata folder

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i'll tell you what ti remove

ripe linden
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here it is in game, the tint is slight in this picture, but aliasing/pixelization is pretty obvious

rustic cloud
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still broken atmo

ripe linden
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yes

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also, which prt of my gamedata do you need? the full folder with all mods, or just stuff with scatterer or eve?

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because my gamedata is very cluttered

rustic cloud
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just post the whole thing

ripe linden
rustic cloud
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GameData inside GameData is bad news

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Fix that

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other than there not sure where your other configs are hiding

ripe linden
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i also checked inside the scatterer folder and it was just the basic config, which is supposed to be there since it was part of the eve install

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and that gamedata thing turned out to be an old mod that got pugred by ckan but the folder remained

rustic cloud
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You still have something somewhere so you can just remove half or quater of your mods and see if that fixes it, then repeat till you find the issue, good luck

ripe linden
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@rustic cloud reinstallation fixed the issue

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just realized i forgot a sunflare

swift flume
ripe linden
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not at all

ripe linden
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and i don't have a top of the line computer

swift flume
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gpu?

ripe linden
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gtx 1060

swift flume
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same lol

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ill try

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are there settings for it?

ripe linden
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no

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just get the files, remove the previous ones

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put it in gamedata and enjoy

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i did not fiddle with configs

swift flume
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my game gonna look so good cause i mostly do in atmosphere stuff

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like dogfight

ripe linden
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@swift flume

swift flume
swift flume
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did it come with eve redux?

ripe linden
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yes

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but its the newer version on blackrack's patreon

swift flume
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okay noted

swift flume
ripe linden
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yes

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$4

swift flume
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is it monthly or just the one time

swift flume
ripe linden
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small bug found

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cloud borders act weirdly near fast moving objects

rustic cloud
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that's just how temporal upscaling works, you can disable it if you have a beefy rig

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like if you have a 3080

pale jackal
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TAA pisses my computer off and routinely causes bugs. I have a 1070ti for reference and my game runs exactly the same with/without.

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in fact the first thing I do when I notice graphics bugs is go and check is scatterer decided to magically fuck my settings up again and re-enable TAA

rustic cloud
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not taa

rustic cloud
pale jackal
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im sure it doesnt

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oh sorry my bad, yeah this is totally unrealted

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woops, sorry