#can run parallax without support for OpenGL (macOS) as long as I disable scatters
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Parallax needs Dx11 iirc (or 12). That is from many mac systems nit supported
dx is microsoft
might be able to figure out something with dxvk and moltenvk
you'd need to run it through wine though
Like i said Parallax required dx11 or 12
wine supports dx11
I think gameslinx said disable scatterer shadow for opengl support