#Shadows?

6 messages · Page 1 of 1 (latest)

thick quail
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I have a problem with shadows on some distance, how can i fix it? It's getting ultra smooth, looks pretty bad

formal cobalt
thick quail
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shadows quality is up to 4

solemn berry
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Is your draw distance in physics range extender set crazy high? This looks like the second shadow cascade is covering a huge draw distance and gets lower quality as a result

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I think scatterer has some controls for where the cascade splits are. You could try adjusting those and make the first three fairly close