#Simple/Quick Questions (For more complex questions please make your own post)

1 messages · Page 5 of 1

waxen comet
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you will slow down but pass out he other side again. Either go lower or allow yourself a few passes.

inland void
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ty

keen sorrel
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Is there a list somewhere with all the achievements that give rewards in campaign?

tame stump
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how should i adjust the suspension for my rovers to prevent rolling over

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do i need to make it harder or softer

vestal inlet
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is it possible to change altimeter's digit graphics?

inland void
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[ and ]

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shift and ctrl to up and down

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r for rcs

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[ and ]

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@severe tiger

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some other guy had the same problem

analog valve
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the undo keys are not working when I press ctrl + x it's just changing the symmetry

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it ignores the ctrl

analog valve
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oh

analog valve
slender canyon
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What is the general method to rotating mk 2 spaceplane parts sideways? I want to attach them on the sides of my ships but dont know how

waxen comet
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there's nothing stopping you from radially attaching them

slender canyon
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they rotate 90 from point of attachment and get out of alignment with the center of mass/thrust

waxen comet
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show?

slender canyon
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im not in game anymore

waxen comet
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you can use WASDQE to rotate parts

glacial furnace
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anyone know what could be causing this? I did delete a few mods recently

tropic shuttle
analog valve
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is there a way to brake better with rovers on low gravity moons?

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cs my rovers can brake badly, even at 200% brakes

tropic shuttle
bronze grotto
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how can I upgrade the lauch pad?

vestal inlet
raven arrow
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does deployable science work with time warp?

tropic shuttle
brazen mountain
raven arrow
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ok

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ty

tawdry cape
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How do i change my FOV during flight?

vestal trout
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alt scroll

tawdry cape
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thx

primal wigeon
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the kraken killed my lander while Eva on the mun

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is my kerbal still alive?

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can I rescue him?

jade mango
jade mango
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if your difficulty is low/custom, he can respawn in astronaut center

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never had kraken with kerbals btw

midnight bane
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Why aren’t my radiators cooling down my ISRU? They’re the kind that can extend and retract, so it’s not an attachment issue

The radiators are only getting to like 7% while the drills and ISRU module are getting up to 100 degrees hotter then what they should be

primal wigeon
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and then I hear a boom

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then my ship is gone

inland void
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in my 38 hours i never felt a flinch of the kraken

primal wigeon
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my first time in 16 hours

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literally the first time I land on the mun

jade mango
gusty lance
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this question doesn't make sense

gusty lance
midnight bane
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And it’s four of the small retracting radiators

gusty lance
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which ISRU

midnight bane
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The big one

gusty lance
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er 4 small TCS is not enough to run the big ISRU and drills

midnight bane
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Oh

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Well why weren’t they even trying?

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I though they would get up to like 99%

gusty lance
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the ISRU requires 200kW cooling per recipe, each small TCS is 50 kW

midnight bane
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But they’re only cooling at like 7%

gusty lance
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I dunno

midnight bane
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I eventually fixed it by just stealing a medium retracting radiator from a nearby ship

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Thanks EVA construction

ashen summit
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can anyone tell me the rcs controlls pls

vestal inlet
midnight bane
ashen summit
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ty

gusty lance
broken junco
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Are reputation and prestige the same thing? I see the 1, 2 or 3 white stars on the contract page and the gold stars on the rewards but unsure what they actually do.

glacial furnace
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could be wrong tho im not sure

waxen comet
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Sounds about right

broken junco
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How do the gold stars you get as rewards translate to your stat? Is it like 0.1 per?

glacial furnace
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the ammount of reputation you will get is shown is the contract details

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the 1-3 stars are just there to show you if u get small rewards (1 star) for an easy mission or bigger rewards for a harder mission (3 stars)

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the 1-3 stars are called "contract significance" if i remember correctly

broken junco
midnight bane
gusty lance
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right, because those are the dedicated translation keys. docking mode is useless

snow echo
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My game lags as soon as I release the launch clamps, zero lag before. What could be causing this issue?

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I do have a few mods, but it seems to happen regardless of part count, mods, graphics, etc.

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I also have FAR

snow echo
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I deleted FAR and no problems since, I think that was it

analog valve
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is there a way to merge vessels when if they can't find snap points?

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my vessel that I drag after clicking merge has no snap points where they should be

waxen comet
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Reroot it to a part that does first

peak girder
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are these mods in development or are they just incomplete? i have noticed a few bugs and a few missing features and textures

severe tiger
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how do i see my altitude on the mun? (surface level)

vestal inlet
severe tiger
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what about the speed when landing? there was like a negative speed in the tutorial

peak girder
next hinge
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Hi all - I'm sure when I was playing a few years back, connection speed dropped off with range in RemoteTech, but I can't find any information about it now. Does this happen? Is there a formula?

tropic shuttle
# peak girder Yep

You have to whitelist the docking ports and srb. So the textures and models get loaded

analog valve
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how to unlock new launch sites in career mode?

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I thought I just can fly to them but it's not working

peak girder
peak girder
analog valve
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oh ok

analog valve
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or only before

peak girder
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In-game, press esc and go into the settings menu. Then click the top button

tropic shuttle
severe tiger
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Can someone tell me how to use a scanning arm and what rock that can be examined by a scanning arm?

broken junco
tropic shuttle
peak girder
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the ksc screen is blacked out, and when in flight everything is black. what could cause this. i just reinstalled Scatter and spectra

peak girder
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i timewarped and its now like this

rugged root
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Does the Kcalbeloh System just add to other star systems to the game? So you can just leave the Kerbol system and fly to the second or third?

tropic shuttle
rugged root
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So no launching out of the Kerbol SOI and spending thousands of years traveling?

tropic shuttle
rugged root
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Alright thanks, I have a bunch of engine mods and nuclear stuff now, so I was just curious as I wanted new ways to use them, thanks

tropic shuttle
rugged root
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I meant mods like near future technologies and things

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unless those are all like the nerv

tropic shuttle
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Not really

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Thought you where talking about kerbal atomic engines

rugged root
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Lol, that would have to be some huge station

jolly mantle
vestal inlet
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does the relay satellite also need direct antenna to communicate, or is the relay antenna enough?

vestal inlet
waxen comet
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Relay antennas can do everything direct antennas can

dire plume
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i'm attempting to make a craft with the MEM's RCS used as a thruster and KAL overclocking (essentially a 2-part to anywhere craft), but i can't seem to get the KAL controller to change the RCS thrust limiter on the MEM (or any RCS block, for that matter)
is there a way to get it to do this?

azure crescent
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any tips for ore mining in jool system? is solar panel good as power source?
should I bring 4 250-converter? is that too many?

tropic shuttle
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Maybe fuel cells are a option

azure crescent
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sorry whats mass7ec ratio?

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mass to electric?

tropic shuttle
azure crescent
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wow then the environment of Jool system and the inner planets are so different

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beyond duna solar panels are less useful

tropic shuttle
azure crescent
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may be I need a oxidizer tank too

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since I am planning to use a pure nuclear engine powered craft to do a grand tour

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collecting every piece of science haha

tropic shuttle
azure crescent
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smallest tank

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well its not the smallest

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the ball-like tank is the smallest

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wait there are balls
the d__k rocket is feasible

spice rover
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I've just rescued my science and scientist from a high orbit around kerbin following failure to return from my first minmus mission but left the empty ship up there. It's tiny but I don't like it being there ha do i have to go take it down manually or does terminating at the tracking station delete it as opposed to simply not tracking it anymore

vestal inlet
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is it better to have high or low peri for capturing?

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e.g. i'm trying to capture mun with ion engines

tropic shuttle
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Yes. A as possible low periapsis

polar kite
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why cant I use autostrut in my fresh career game? Is it considered a cheat? Or do I have to unlock it?

dire plume
vestal inlet
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what "niche" do nuclear engines fill? are they like somewhere between normal engines and ion ones?

queen fractal
dire plume
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they are also great landing engines for smaller bodies

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if you can find a way to get landing struts past them

tropic shuttle
azure crescent
vestal inlet
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can you prevent magnetometer from constantly retracting?

hushed wave
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what mod adds this

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the "loading model asset"

quasi heart
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is there a way to change exactly how much fuel is in the tank? i can only change it by a set amount with the slider 😦

vestal trout
balmy sapphire
jade mango
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how to change inflight camera offset from origin? scrollwheel button broken so i need some workaround

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tried to rebind keys, but didnt find where to change mouse binds

dire plume
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is there a fast way to delete a lot of debris craft? i might have just put like fifty into orbit in one mission and i'd like to get rid of them to help with loading times and to prevent kessler syndrome

snow echo
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I want to bring a rover with my tall lander to the mun what is the best way to do this?

azure crescent
dire plume
queen fractal
azure crescent
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2500 dv with 1.2 twr

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not bad i think

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yet i am only filling 2080/4800 fuel
if i fill it full it has 5000dv but only 0.9TWR

queen fractal
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Sounds about right

azure crescent
serene cairn
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can you use mechjeb to launch and rendezvous with an orbiting ship around the mun?

azure crescent
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idk
I do it manually

serene cairn
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how do you turn lights on EVA kerbal?

azure crescent
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use fuel cell

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and i forget the heat panel

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this is the revise edition

eager mulch
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Hello, I was wondering, how do I use physical time warp when in space ? I have a 6min burn and i want to speed it up

eager mulch
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I have AZERTY keyboard

tropic shuttle
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or alt :

eager mulch
quasi heart
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is there a way to order the missions in ksb1 career?
i want all the moon missions to be under each other and not on spot 1 and 5 and 10

serene cairn
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How do I make it so it stops automatically changing from symmetry mode to radial mode (in space hangar, not plane)

azure crescent
serene cairn
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thanks

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what is a deployed power unit?

hardy arrow
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How do i control craft with a probe core?

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(assuming i have a power supply. and fuel to move around with)

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as im trying and its just sits on the launch pad

balmy sapphire
balmy sapphire
serene cairn
balmy sapphire
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Normal solar panel and rtg won’t work btw

serene cairn
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hmm okay thanks

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why is my nature lab not generating science?

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also what is the best way to land on a specific target on the mun, minmus, etc?

distant hemlock
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do more reaction wheel parts make you turn faster

balmy sapphire
balmy sapphire
snow echo
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everytime I use EVA construction to build a rover when I attach the wheels it explodes

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why?

serene cairn
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How many rockets are really needed? Like is 4 rockets enough at the first/ascent stage? Or do people do 6? Like for asparagus staging.

tropic shuttle
serene cairn
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It seems like at a certain point more rockets doesn’t equal more delta v. I’m guessing because the added mass cancels out the added thrust

serene cairn
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is mechjeb ascent guidance more efficient than manually getting to LKO?

serene cairn
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Is it better for me to ferry up my poodle engine, or should it be turned on too to help with the ascent? Then that would make my twin boar engines run out of fuel sooner right?

unborn dust
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Ferry it up, poodle engine is specifically a vacuum engine anyways

tall acorn
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what's a patched conic

keen vortex
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Anyone have a good video on how to pilot ships and orbits and stuff? Not to good with Periapsis and Apoapsis stuff like that.

queen fractal
# tall acorn what's a patched conic

https://en.m.wikipedia.org/wiki/Patched_conic_approximation

Essentially simplifies orbital physics so that a smaller body is only affected by one larger body at a time. Each celestial object gets their sphere of influence where they are the dominant force.
For the ksp tracking station upgrade, you now get accurate predictiins beyond current soi

In astrodynamics, the patched conic approximation or patched two-body approximation is a method to simplify trajectory calculations for spacecraft in a multiple-body environment.

dire plume
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anyone know why my station randomly renamed itself to this? ive literally never had any kerbal nor craft with this name

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and the station wasn't originally called this either

severe tiger
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Why's there no MechJeb tab? I've downloaded the MechJeb2 mod

vestal trout
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are you in career?

severe tiger
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Sandbox

severe tiger
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Can someone help me pls?

azure crescent
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reinstall

vestal inlet
brazen mountain
brazen mountain
# serene cairn It seems like at a certain point more rockets doesn’t equal more delta v. I’m gu...

Thrust and dV have nothing to do with each other
if 1 engine + 1 fuel tank = 2000 m/s dv
10 engines + 1 fuel tank will equal less dv, solely because of the mass of the engines. a lot of newer players mix up dV and TWR

best way to think of dV: if your ship is in orbit, and it is going at 3000 m/s, if you fully burn a stage with 2000 m/s delta v you will be going 5000 m/s at the end of the burn - you will have a change in velocity of 2000 m/s. "Delta V" just stands for "Change in Velocity"

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this theoretical situation implies you are in orbit, IE, you aren't constantly having to expend thrust just to hover off the ground. that's why you need more Delta V to get into LKO than your orbital speed, even ignoring the atmosphere (you need vertical speed to get off the ground!)

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Thrust-to-Weight is exactly what it sounds like, ratio of thrust to weight, it should be over 1 in any stages launching you off the ground or else you won't be able to fight gravity and get off the pad

hardy arrow
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Im having an issue where sass is doing the opposite of what i want it to do. Currently the command pod is upside down. Is this the cause?

dire plume
near jewel
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Why does my dV decrease if I stage my fairing early?

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I expected the decreased weight will increase my dV

serene cairn
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I’m guessing increased drag? Does it calculate drag though for delta v? Since drag can depend on angle of attack

eager mulch
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pls is it possible to get back a save after oweriting it ?

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I haven't closed the game

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and haven'tsave the new oine

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pls my brother created a new save and by doing so overwrited my old savce

tropic shuttle
gusty lance
eager mulch
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in th saves file you say

gusty lance
eager mulch
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it isn't there for me

gusty lance
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yeah sorry, I mean in the actual save folder

eager mulch
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only that

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and it's all empty

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I think I'm back at the begining then...

queen fractal
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You might be able to dig it from steam cloud by force closing steam from task manager before closing the game.
Then starting steam and ksp should get a message from cloud about desync

shadow thistle
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how do i get a response from this mystery host

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im using luna multiplayer

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cant make my own server

balmy sapphire
quasi heart
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my parts wont snap even with presing alt:

whenever I load in a lander to my allready existing ship the snapping is totaly broken,
I can only put it in wiredly on the sides.

this only happens when the parts I want to snap are loaded in crafts, i9s this a know thing? are there workarounds?

dire plume
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what would be a good visual pack for lower-level PCs (that is compatible with OPM/MPE)? been looking for one to make Eve and Tekto look a bit nicer, but running a radeon x7 350, I'm not entirely sure i could get most of them to run without extreme frame losses. doesn't need to be crazy, just clouds at all is what im looking for.

azure crescent
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I rmb there is a parallax for opm

neat dagger
azure crescent
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i am using parallax+scatterer+waterfall

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but the game play is quite different with the parallax pv

serene flint
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does anyone know what part has the biggest speed tolerance ?

waxen comet
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the deployable landing gears

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however, past a point crash tolerance becomes irrelevamt since parts will clip into the ground and explode instead of on impact

serene flint
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im making an aircraft carrier and wanted to know for a catching mechanism

hushed wave
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i'm getting an error when loading:

Loading has failed due to an unhandled error

Failure in subsystem : Internal props compilation
Prop: ASET/ASET_Props/Instruments/DigitalIndicator_EmissiveScreen/DigitalIndicator_ALT_WARN_SetupDisplay/DigitalIndicator_ALT_WARN_SetupDisplay

System.NullReferenceException: Object reference not set to an instance of an object
  at PartLoader.ReplaceTextures (UnityEngine.GameObject model, System.Collections.Generic.List`1[T] textureNames, System.Collections.Generic.List`1[T] newTextures) [0x000d9] in <106570632fc343a784fad39e75e877bf>:0 
  at PartLoader.CompileModel (UrlDir+UrlConfig cfg, ConfigNode partCfg, System.Single scaleFactor, AvailablePart partInfo) [0x004d4] in <106570632fc343a784fad39e75e877bf>:0 
  at PartLoader.LoadInternalProp (UrlDir+UrlConfig urlConf) [0x00053] in <106570632fc343a784fad39e75e877bf>:0 
  at PartLoader+<CompileInternalProps>d__75.MoveNext () [0x000c3] in <106570632fc343a784fad39e75e877bf>:0 
  at KSPCommunityFixes.Performance.KSPCFFastLoader+<FrameUnlockedCoroutine>d__61.MoveNext () [0x00146] in <03ccbbeac7bb4c62b39732030b27db2c>:0 
hushed wave
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ok

gusty lance
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k gimme a sec

hushed wave
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alr thx

gusty lance
# hushed wave

you're missing some textures in ASET props...are you using the new consolidated version?

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huh but you do have the flashlight, so you must be..

gusty lance
# hushed wave

can you navigate to GameData/ASET/ASET_Props/Instruments/DigitalIndicator_EmissiveScreen and see if SmallLablePlateDiffuse.png is there?

hushed wave
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ok

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it is not there

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this is the folder

gusty lance
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what version does it say in ASET_Props\ASET_Props.version ?

hushed wave
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2.0.3

gusty lance
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bizaarre

hushed wave
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ill try reinstalling it

gusty lance
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yeah that should work, but those same two files are in multiple places in ASET props and ASET avionics and your'e missing all of them

hushed wave
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i also deleted the ckan cache just in case

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huh it still happens

gusty lance
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you're installing with ckan?

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in ckan, click the "contents" tab for aset props and then "open zip" and see if those textures are there:

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but hold on: please paste the error and logs again; are you sure it's complaining about the exact same asset? it's possible there's some other issue too

hushed wave
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ok so they do exist in the zip

gusty lance
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dude I have no idea what's going on but it seems like something is deleting everything with "Small" in the name

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you're missing the entire ASET_Props\Misc\SmallExtinguisher and SmallLabelPlate directories

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and possibly only from the ASET directories..

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because there are other files named "Small" that got loaded correclty

hushed wave
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thats really weird

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im just gonna reinstall it all

gusty lance
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ok it affected freeiva as well:

 5917 [ERR 11:37:47.241] Texture 'FreeIva/Squad/Spaces/smallAdapters_default' not found!
 5919 [ERR 11:37:47.241] Texture 'FreeIva/Squad/Spaces/smallAdapters_default_n' not found!
 5928 [ERR 11:37:47.244] Texture 'FreeIva/Squad/Spaces/smallAdapters_default' not found!
 5932 [ERR 11:37:47.654] Texture 'FreeIva/Squad/Spaces/smallAdapters_default' not found!
 5934 [ERR 11:37:47.655] Texture 'FreeIva/Squad/Spaces/smallAdapters_default_n' not found!
 5937 [ERR 11:37:47.655] Texture 'FreeIva/Squad/Spaces/smallAdapters_default' not found!
 5939 [ERR 11:37:47.656] Texture 'FreeIva/Squad/Spaces/smallAdapters_default_n' not found!
 5942 [ERR 11:37:47.656] Texture 'FreeIva/Squad/Spaces/smallAdapters_default' not found!
 5944 [ERR 11:37:47.657] Texture 'FreeIva/Squad/Spaces/smallAdapters_default_n' not found!
hushed wave
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huh

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my file system doesnt like small things

gusty lance
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and possibly KK:
6042 [ERR 11:37:50.143] Texture 'KerbalKonstructs/FreeStatics/InterplanetaryColonyStatics/ground_boxsmall_tex' not found!

hushed wave
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very odd

gusty lance
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wait it's not "small"

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it's "all"

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 5531 [ERR 11:37:46.839] Texture 'ASET/ASET_Props/Instruments/FlagIndicator/CallBackIndicatorDiffuse' not found!
 6088 [ERR 11:37:50.255] Texture 'MOARdV/Props/InternalHatch_Handle/Internal_Hatch_Metallic' not found!
 6102 [ERR 11:37:50.270] Texture 'MOARdV/Props/Rudder_Pedals/Pedal_Metallic' not found!
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yeah reinstall those with ckan and then go and check if the files are there before starting the game

serene flint
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is there a way to make something that would function as a spring ?

dire plume
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is there a mod that adds larger docking ports? the parts of my base are too wide for the stock senior ports to look good

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actually apparently i was using a modded 1.875 port instead of the 2.5 one so im fine but i'd still like a port that big if it exists

austere cloak
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Are solar panels worth it at Eeloo

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Seems really annoying with how little juice reaches out there

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Like, if you're looking for raw juice, the nuke tube gives more electricity than the gigantor out there iirc

gusty lance
dire plume
austere cloak
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But if I'm playing on science mode it should be fine

serene cairn
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With this build, my SRBs take me to my 70km apoapsis, and my orca (318isp) engine stays off and is used to circularize. Is this bad/inefficient in career mode to save money?

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Also is there an easy way to select the maneuver node? I try clicking when I set it up for a Mun encounter, then I focus on the Mun, then the manuever mode de-selects. I try to select it again so I can adjust my periapsis, but it keeps giving me the option to make another maneuver mode instead of clicking the one I just made

sonic plume
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Does anyone know what is causing this and how to fix it? Fuel bar and burn time shows as red despite having more than twice as much DV as the maneuver requires. Engine is active, control point is set and in the right direction... Not knowing how much time my burn is going to take is making actually hitting this encounter kinda difficult.

gusty lance
serene cairn
sonic plume
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or mechjeb ascent guidance

serene cairn
sonic plume
hushed wave
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for some reason when i launch the game, it freezes when loading KK sites. Seemingly they are missing textures. (no the file names don't have "small" in them)
last three log messages:

[LOG 21:35:34.058] KK: [LaunchSiteManager] RegisterLaunchSite: Registering LaunchSite: Minmus Launch Site isHidden: False
[ERR 21:35:34.195] KK: GetBuiltinTexture: AdvTexture: Could not find built-in texture ksp_exterior_terrain_asphalt index: 0

[LOG 21:35:34.196] KK: [LaunchSiteManager] RegisterLaunchSite: Registering LaunchSite: Mun Launch Pad isHidden: False

nothing has happened for around five minutes after the last log message.

sonic plume
#

those missing texture messages are generally harmless

hushed wave
#

so what might be causing the game to die after trying to load a site

sonic plume
#

that i don't know, but I recall from the forum thread reading that those texture messages are expected and harmless because I thought they might be the cause of a problem one time and looked it up

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i said generally because it's possible that's the cause and your missing textures are not of the harmless variety

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best place to ask is the forum thread i guess, whoever is maintaining it would know

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make sure you have any other dependencies for whatever KK sites you're trying to load

hushed wave
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yeah its weird i didnt add any other mods between when i last closed the game and now

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i did place down quite a few statics last time i played, so maybe my laptop just can't handle loading it all

valid sorrel
#

is this normal?

vestal inlet
valid sorrel
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yes

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thats about right

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i have about 7GB of mods so, ye

vestal inlet
#

my ksp with mods is ~16GB, and i get up to 7GB of ram usage

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i literally just upgraded the ram so it should run better

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up to 10GB now

valid sorrel
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dayum

hushed wave
gusty lance
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but yeah, you're still missing all the textures with "all" in the name

hushed wave
#

bruh

gusty lance
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and actually entire folders that have "all" in the name

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did you do this? #1063973643979341937 message

hushed wave
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i reinstalled all of them and then deleted and manually reinstalled aset props since that was what was causing the issue earlier

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which other mods are missing things

gusty lance
#

did you check to see if those files were there before launching the game

hushed wave
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i mean it launched fine before i started placing statics everywhere

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and yes the aset assets were there

gusty lance
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ah yes actually I didn't notice, ASET_Props looks fine

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but...

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what was the actual error you got? because last time it was in aset props

hushed wave
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i mean theres no error, it just gets stuck on the loading screen

gusty lance
#

aset_avionics, freeiva, moardv, and kerbalkonstructs also look like they were affected

hushed wave
#

and then the macos spinny wheel of death appears

gusty lance
#

can you post the logs again? see if it included more of the end

#

but yeah, that's the expected behavior when you hit this issue and don't have ksp community fixes installed - except that would tell you exactly which asset has the problem

hushed wave
#

wait so should i relaunch and then put the log here?

gusty lance
#

no, just post the log again

hushed wave
#

ok

#

the same one?

gusty lance
#

yes.
then:
-reinstall aset avionics, freeiva, moardv, kerbal konstructs, and ksp community fixes and try again

hushed wave
#

ok

#

ok so

#

i accidentally deleted all my statics

#

but now it launches

#

so ill place a few down, close, and try to open it again

#

ok it now works

hushed wave
gusty lance
#

not all missing texture lines are fatal, but combined with the previous info it could cause what you're seeing

#

specifically it's completely normal for OSSNTR to have lots of missing texture errors because they get replaced in a different way. And there are a couple harmless ones in freeiva

hushed wave
#

ok

balmy sapphire
#

is the files with "all" in the name still missing if you install manually? Wonder if it is mac ckan bug....

hushed wave
#

no it works when i install manually

#

i can make an issue on the ckan repo but the thing is, i dont really know when it happens, yesterday it was files with "small", today it was "all"

#

unless it was just "all" the entire time

gusty lance
#

yeah I think it was "all" the whole time

primal wigeon
#

can anyone tell me how to import a craft from kerbalX to KSP? (reply ping me)

tropic shuttle
primal wigeon
#

in game data?

tropic shuttle
primal wigeon
#

ok

spice rover
#

do i need to recover my mobile processing unit to get its multiplied science or can i just bring the data to a pod/science storage unit for landing without it?

vestal trout
#

Just transmit it with an antenna

spice rover
#

does that not lose u some

vestal trout
#

Depends on ur connection strength

spice rover
#

gotcha, one HG-55 from LKO should be close enough to 100%?

#

ive got deltaV for days so i can bring back unit to orbit

vestal trout
spice rover
#

perfect thanks

hollow grove
#

Does stupidity affect the kerbal im hiring a lot?

#

same goes for courage

tropic shuttle
hollow grove
tropic shuttle
# hollow grove

that is enough for mun/minmus. i personaly would get the fuel duct now

hollow grove
#

what does it do?

#

nvm i found out

#

Yall reckon this will get me to the Mun?

tropic shuttle
hollow grove
tropic shuttle
hollow grove
#

awesome

#

lmao the skipper engine cant lift it

tropic shuttle
hollow grove
hollow grove
hollow grove
#

perfect

#

bro my lineup is fucking insane

#

fuck nvm

#

when going for an orbit around kerbin, can i just set it to fly prograde at orbit?

#

do you think this orbit (the blue one) is good enough for a mun apporach?

hollow grove
#

in this image, do i then just burn when i reach my maneuver?

#

also when do i burn?

tropic shuttle
hollow grove
#

oh wait

#

nvm

#

i burn towards the blue target right?

gusty lance
#

the dark blue one, yes

hollow grove
#

do i burn towards the blue or pink one?

tropic shuttle
hollow grove
#

how do i make my orbit the same shape as the red one along the Mun?

deft haven
#

no usable in-range comms devices on this vessel

vestal inlet
#

do science experiments get used up in science mode?

hollow grove
#

if im gonna start expanding satellites and landing on other planets, should i then research rcs stuff or smth else?

serene cairn
#

what number do I put into mechjeb for inclination to get to minmus? 4 or 6?

hushed wave
#

Play around with different numbers until you find one that take you close to but not into minmus

#

Then burn retrograde at your minmus periapsis to get into a stable orbit

midnight bane
#

I have a contract for a stranded kerbal rescue, but it doesn’t look the same as the other ones

#

This one says that they are “having a lot of trouble with their EVA jetpack”

#

But it’s not in the white text, that’s in the grey text at the top of the briefing

#

So do they have a working EVA pack anyway, or do I need to actually replace it or precisely meet the rocket to them so they can grab on?

midnight bane
#

Research that line of tech that starts with a picture of a kerbal in their suit

#

And then the next one is a picture of a kerbal and a ladder, and the next one is a tripod telescope

#

That will unlock a lot more ways to get science points, particularly the mobile lab, which can multiply your science points by 5 or more

hollow grove
midnight bane
hollow grove
midnight bane
#

K good

hollow grove
#

i aint got no science 😭

#

and im struggling to dock my shit together

midnight bane
#

OH YEAH I remembered a fun tip

#

For science

#

So

#

You know how different biomes act as new areas, so you can do all your experiments again and get the same amount of data each time

hollow grove
#

yah

#

ive been around ksc if thats ur suggestion

midnight bane
#

Oh ok

#

Have you done it with your newest experiments?

hollow grove
#

eva science kit?

#

no

midnight bane
#

Including Eva reports, crew reports, eva experiment kits, and the flagpole?

#

Yeah do all that

#

Tho the flagpole is really tiny

#

So you might not be able to get your science car on it

#

… you did build a science car right?

#

Anyway, my question

#

Is a heat shield necessary for eve? I know it’s highly recommended, but what if I take a SUPER shallow approach where I circularize my orbit to be just above the atmosphere before I decend?

waxen comet
#

On Kerbin, you can get away with it. On Eve, no heat shield means you will die.

hollow grove
midnight bane
#

I have a convenient spot at the top of my craft where I can remove a large drouge chute and replace it with a 1.25m heat shield, but my craft is about as big as a 14400 fuel tank

#

… wait what diameter is the inflatable heat shield when retracted?

waxen comet
#

I'm not sure how the aero cone of protction with heatshields works

waxen comet
#

2.5

midnight bane
#

Crap

#

Hey wait no it’s fine, it gives me a good opportunity to add a totally new probe

#

I can replace the drouge chute with a docking port, add a probe in the middle, and add a tiny probe with the heat shield attached on the other end

waxen comet
#

the inflatable heatshield will make craft extremely unstable so you will need a lot of control to keep it straight. My favourite is a long detachable boom with fins on it.

midnight bane
#

Because this is my first eve mission, I don’t have a relay satellite yet

#

… and it’s my first eve mission ever

midnight bane
waxen comet
#

pretty much

#

heat shield at the front, fins at the back.

midnight bane
#

Ok you’ve given me a lot to think about

waxen comet
#

note that if you have the heatshield at the bottom and enter retrograde, any fins will need to be set to -100 authority limiter to avoid inverted controls

midnight bane
#

Oh yeah no I’m not using fins

#

The heat shield is already a stretch, I was 100% planning on just using the engine bells

#

And yes this is going to be an eve prison. Even with ISRU, 8K DV on eve is insane

#

But hey they’re paying me $900,000

hollow grove
#

rescue missions require docking right?

waxen comet
#

No, when you get within load range of the other vessel it becomes a normal vessel, and you can EVA them over

#

unless the contract stipulates that you salvage their vessel as well

gusty lance
#

It just occurred to me that you could use eva construction to add a parachute and sepratron to something in low orbit to recover it…might be easier than designing a ship that can grab it and recover both

hollow grove
#

i cant remember what i have to do to match the speed of the person i have to rescue please help me i really want this done

balmy sapphire
hollow grove
#

done, what now?

#

fuck

balmy sapphire
#

did you do with when ** you're very close to the intersect**?

#

anyone just burn a little bit totarget

#

then the Prograde will be above target

#

finally, Prograde will drift away after time pass, try keep it above target

balmy sapphire
#

a bit too fast but yes

#

try keep Prograde above target

hollow grove
balmy sapphire
#

yes

gusty lance
#

Yeah, try to aim a little away from retrograde in the direction opposite anti-target. That will “pushy retrograde towards anti-target. When those are aligned, it means you’re moving straight towards the target

balmy sapphire
#

you can fix it like this (burn at yellow point)

gusty lance
#

That also works, but increases the relative speed

hollow grove
#

targetopposite is this anti target?

balmy sapphire
#

yes

#

your objective is Retrogradeon top of targetopposite

hollow grove
#

so the yellow one has to be on top of the pink one?

#

woops

balmy sapphire
#

yes

hollow grove
#

and do i get that from burning at targetopposite

balmy sapphire
hollow grove
#

bro

#

the one thing that cant happen happened

balmy sapphire
#

rip

hollow grove
#

i can solve it i have rcs

#

does this look good?

balmy sapphire
#

what's the distance between intersect now

#

also save first lol

hollow grove
balmy sapphire
#

now reduce the speed when you're very very close to it (like 30s)

hollow grove
balmy sapphire
#

10s if you want to try hard

hollow grove
balmy sapphire
#

the more closer you start at 0s, the better you result, but reaction time exists that you might overshot

hollow grove
#

ill try my best

balmy sapphire
#

that's why I told you to save first lol

hollow grove
#

no matter where i burn (target, anti target etc) it doesnt work

balmy sapphire
#

once your speed is zero do the target burn again lol

#

you reduce speed by burningRetrograde, not targetopposite

balmy sapphire
#

Prograde indicates where your ship going to, target indicates where the target at, so Prograde on top of target means the ship is going directly to the target. That's why we want Prograde on top of target
Retrograde is opposite of Prograde , aka opposite where your ship is going to, so burning Retrograde reduce speed lol

hollow grove
#

got it

#

im really close to my target now

balmy sapphire
#

hope your docking port isn't facing at the wrong side OneTrueGod

#

you're close enough that you can right click target docking port and set as target if you want more precise target location

hollow grove
#

my target doesnt have a docking port

#

is that bad?

balmy sapphire
#

doesn't matter

#

are you sure ur pod can carry the stranded person

hollow grove
balmy sapphire
#

just let the kerbal hold the pod ladder and wish him luck OneTrueGod

hollow grove
#

i dont have chutes either i realized

balmy sapphire
#

kerbal has chute

hollow grove
#

welp there goes almost 2 hours work

balmy sapphire
#

just orbit the pod as close to 70000m as possible, then deorbit kerbal one by one with their eva pack and land with their chute
yes kerbal can survive reentry

hollow grove
#

this bullshit can fucking wait

balmy sapphire
#

alright bye

hollow grove
#

god dammit

eager mulch
#

hello, I'm in orbit arround eve with 2660 m/s of dv

#

I want to go back to kerbin but the manouver tool doesnt want to work...

#

my orbit is close to equatorial arround eve

#

I just need my orbital line to enter kerbin atmosphere as I have the “pea” re entry module

hollow grove
#

welp my game is fucked

#

never getting fucking mods to this shit again

#

i fixed it

primal wigeon
#

just use ckan lmao

hollow grove
#

what should i research in order to get more science and really start exploring the solar system??

vestal inlet
hollow grove
vestal inlet
#

lab doesn't depend on science you already got

#

it just need data from experiments

#

with lab, on experiment result screen, between store and send buttons, there will be another option "store in lab"

hollow grove
vestal inlet
#

you could also try landing on one of the moons and "biome hop", getting from one biome to another to get science from each

hollow grove
hollow grove
#

what can you use the ant engine for?

serene cairn
#

what's a good TWR for doing vacuum, orbital stuff?

gusty lance
#

I’d suggest 0.5 (Kerbin relative) but you can go even lower

gusty lance
dire plume
# hollow grove what can you use the ant engine for?

as previously said, very small probes
it has the exact same thrust as the Dawn so once you unlock that the ant becomes essentially useless
although i'd suggest the Spark or Terrier since the Ant is honestly too small for all but the absolute smallest probes

#

and the terrier has higher efficiency anyway

gusty lance
dire plume
#

the ISP of the dawn is absolutely insane though
even the smallest tank provides plenty of dv for a lot of missions

gusty lance
#

Yeah but it’s insanely expensive. Which doesn’t matter if you’re not playing career mode

dire plume
#

i always forget cost even exists klueless
you can tell i only play science

azure crescent
dire plume
#

what the Making History Size 1.5 Decoupler meant to reference? the wiki doesnt mention it and i dont recognize it from anything the 1.875m tanks are meant to reference

waxen comet
#

that open truss design is a staple of Soviet rockets includin Soyuz, Proton and N1

dire plume
#

Thanks, didn’t notice that due to the difference in color
I still wonder why the decoupled can be painted bright copper orange though

vestal trout
#

prolly to resemble the vented decoupler on the titan

dire plume
#

apparently the images of the titan I saw didn’t have that or I missed it
thanks, now I know what that completely useless decoupler does klueless

serene cairn
#

Does isp really matter with landers?

dire plume
#

although most bodies are smaller than kerbin so getting 1 TWR on, say, the mun is pretty easy

serene cairn
#

Like hummingbird/chickadee engines have bad isp, but they are small engines with little mass. ISP is more about efficiency, and a lander doesn’t need to be as efficient because it only burns to land and burns to get back into orbit right? Not like a ship that burns all the time

dire plume
#

wait nvm i thought you said TWR for some reason
but if you are doing a apollo-style mission than no, it doesnt matter
otherwise yes

gusty lance
#

efficiency always "matters" but a light engine with lower ISP can yield better dv than a heavier more efficient engine if the ship is small enough

#

and engines with really high isp tend to have bad twr, which makes them worse for landers

serene cairn
#

thanks, that makes sense.

#

I'm gonna send some probes to Eve, one orbital and one lander probe for now. I don't need a full relay system right? Just one relay in orbit, and my lander will just have to wait for it to be overhead to send science back to Kerbin?

#

It seems hard to get a full 3 satellite relay system

#

Also, if I put up a space station into orbit, and later research a better solar panel, can I bring it up on a shuttle and have an engineer remove the old one and add the new one?

azure crescent
azure crescent
#

why are there 30 unknown objects but only 1 can be shown?

gusty lance
brazen mountain
#

As long as you have enough Delta V to land and ascend you're good

#

If you're landing on a more demanding location like Tylo or Duna you might care about efficiency more

#

But if you're landing on a small body like Minmus or Gilly with low dV requirements, you could even get away with using RCS, because the delta V and TWR you need is so low

#

(though there's also really no point in even bothering to do an Apollo style mission with Minmus)

hardy arrow
#

is it possible to attach girders to each other with eva reepair kits or no?

dire plume
severe tiger
#

visual glitch anyone know how to solve? there is no lights causing this

#

nv,m

hardy arrow
#

Also, regarding asteroids: can you mind them for fuel infinitely?

mighty jacinth
#

What's the best or most popular time warp mod? I want something that goes faster than base game max warp speed to cut down waiting time for interplanetary transfer windows.
Also something that will ease those "can't warp faster than X under Y altitude" limitations.

waxen comet
#

asteroids have finite mass and finite ore content

hardy arrow
#

for a pilot craft assembling a spacee station: is it better to use just monopropellant, rcs and puff engines? or to have a mix of monopropellant and fuel and use thud engine? or is it better to just use vernor rcs, thud engines and fuel only

waxen comet
#

why not attach it to the front of the tug and use an actually good engine for the main thruster

#

if it's really small then you can eschew dedicated engines completely and use RCS thrusters for everything. 1 unit of RCS force = 1kN of thrust, and the four-way blocks have an ISP of 240s.

hardy arrow
#

these would be fairly small parts id be building

#

Just a min while i get a screenshot

#

sample part.

#

this is probably the largest and heaviest part of the craft it would ever need to move.

waxen comet
#

in a big way, the answer depends on how patient you are

hardy arrow
#

Im fairly paitent

#

especially since slower is better up to a point because my reaction can be a bit slow

#

the question isnt speed, its how much I actually want to bring up.

#

Might consider using a dawn engine and rcs. good idea or no?

waxen comet
#

the more patient you are and the slower you are willing to accept manoeuvring, the less tug hardware you need to bring with you to move stuff around.

#

This is not the optimal role for the ion engine at all

#

very weak, needs a lot of electrical peripherals and other engines fulfil the main thruster role much better

#

are you planning on attaching anything to the bottom port or just using the top one

hardy arrow
#

nope

#

the bottom part would not be used

waxen comet
#

then you may as well use it to mount a proper engine instead of terribad radial thrusters

hardy arrow
#

will do then.

waxen comet
#

In any case, I think you can make the tug a lot smaller. 1.25m core, flywheel or two, few hundred units of monoprop and some LFO and a Terrier engine or even NERV if the maths supports it

hardy arrow
#

ah

#

Will redesign then

waxen comet
#

I don't have much experience with tugs so this is theoretical, you may want to do some experimentation and testing

#

and don't forget to set up the actuation toggles on the thrusters to not waste monopropellant turning it if you haven't already

#

given the hideously imbalanced centre of mass especially with heavier objects, I'm unsure as to how practical lateral translation will be on a tug beyond simply the ability to reverse

dire plume
hardy arrow
dire plume
#

i always had issues with getting large station parts to rotate for docking and then i remember the vernor exists
now they're almost too controllable

hardy arrow
#

Will use vernor then

quasi heart
#

is there a way to sort the contracts in another order?

hushed wave
#

probably one of the mods i have downloaded makes it so pressing X and shift+X don't change symmetry. Anybody know what it is?

deft oak
#

weird bug, when I save my craft, then take it out. When I go back to the hanger it reverts to the old save, everything else that was changed when I saved it prior stays the same.
Before and After the test flight (Saving prior)
it's small, but you can see, a gap between the fuselage and the Intakes

#

seems to be that it won't save the intake's position, but saves everything else

worn elm
#

I have a question about the Transfer Windows Planner. If I want to reach Duna or another outer planet, everything is clear. But when I want to reach an inner planet like Eve, I have a problem.

I start into a 100km orbit around Kerbin. With the Transfer Window Planner I calculate the start time. Now I visualize the phase angle. There you can see when I have to start retrograde.

Only if I burn retrograde, I crash in Kerbin . If I burn simply prograde, I come into an orbit around the sun, which lies outside of the orbit of Kerbin. Now I have to burn again 1600 m per second retrograde to get an intersection with eve's orbit. In the end I have used much more delta v than the Transfer Window Planner indicated.

The problem is that at the beginning I first have to escape the soi of Kerbin and I can't brake my trajectory immediately to get an intersection with Eve.

What am I doing wrong? What have I misunderstood?

azure crescent
strong sigil
#

how do i make my indicator lights blink? i want them to blink when i yaw/steer my rover and only on the side which i'm steering to (like an indicator light in a regular car). i've been messing around the action groups but i can't seem to get them to blink at all.

strong sigil
gusty lance
strong sigil
gusty lance
#

I bet you could with a KAL, but you said you don't have DLC

#

hmm...maybe there's a way to hook it up to custom axis groups?

lost sail
#

What version is KSRSS compatible with? im using 1.12.1 and t breaks

tropic shuttle
lost sail
lost sail
lost sail
#

scatterer broken on ksrss

tropic shuttle
lost sail
tropic shuttle
#

and do you have the latset scatterer?

lost sail
#

yes

#

i tried older versions too

tropic shuttle
#

Did you used ckan for scatterer?

lost sail
#

yes

#

and i tried manual

gusty lance
#

doh

#

-logs

fickle bloomBOT
lost sail
severe tiger
#

how do i stop rovers drifting while im not using them

severe tiger
#

that doestn work

#

its drifting with the brakes on @tropic shuttle

tropic shuttle
#

what body?

severe tiger
#

mun

severe tiger
tropic shuttle
severe tiger
#

not really

tropic shuttle
severe tiger
#

its still drifting

#

just slower

#

but its still not good

tropic shuttle
severe tiger
#

yes but it will drift while im not there

#

even at 1m/s

#

for a 1 year mission to like duna

tropic shuttle
severe tiger
#

ok

#

or ait

#

i could just winch it to my base

azure crescent
#

can I recover a booster without prob?
I recovered but it does not give me back fund :(

hushed wave
#

I just installed parallax, and it works fine but the error "your system doesn't support compute shaders" doesn't go away

#

like clicking the ignore button does nothing

#

how can i make it disappear

dire plume
#

im having an issue with this particular craft where after landing on the Mun once, it'll start rotating after taking back off
its not an issue with COM or whatever, the reaction wheels and engines are off and i dont have any SAS other than stability assist

#

modded parts are:
antennas (RemoteTech Relay Antennas or CommNet Antennas Expansion, IDK which)
structural tubing (Structural Tubing Restructured)

#

shouldnt be them though since im not sure how some tubes and antennas would cause rotation in a particular direction

primal wigeon
#

hey @tropic shuttle

#

So

#

I did it

#

launched a couple containers

#

and a convert o tron

#

and hooked it up

#

and it didn’t work

#

idfk what to do anymore

#

I’m about to deorbit the entire fuckin station with 20 kerbals on board

serene cairn
#

does Eve the planet have wind? My small probe just flips over so fast when I land

dire plume
serene cairn
#

hmm weird, it looks like it's being buffeted by the wind, with SAS or no SAS on

dire plume
#

mine's having a weird rotation issue as well klueless

#

lithobroke it on the mun and it was able to just keep spinning forever

dire plume
#

figured out what it was in my case, i accidentally sent a trim on the yaw axis
Alt + X gets rid of it

pearl cove
#

Can I have that gravity assist diagram

dire plume
#

-gravityassist

#

uh

#

-gravassist

fickle bloomBOT
dire plume
pearl cove
tropic shuttle
balmy sapphire
# primal wigeon launched a couple containers

^
you're being too vague.
what's the container? (e.g part name?)
what things are inside the container?
hook what to the converter?
how did you hook it?
do you have electricity?
What's the status/error in the converter?

primal wigeon
balmy sapphire
primal wigeon
balmy sapphire
#

what's the container part name?

primal wigeon
#

have radiators nuclear reactor and titan solar panels with sufficient cooling

primal wigeon
#

I can’t get on ksp rn but uh

balmy sapphire
#

what did converter say on its status?

primal wigeon
#

it’s called logistics module

primal wigeon
tropic shuttle
#

do the container support the intaked resoucrses

primal wigeon
#

but it wasn’t harvesting anything

primal wigeon
tropic shuttle
balmy sapphire
#

or in other word, does the container can store the resource

primal wigeon
#

I set them as ore… but I didn’t see an option to store hydrogen

#

Which is what my scanner is detecting

balmy sapphire
#

then you should add one that can store hydrogen

primal wigeon
balmy sapphire
#

yes

primal wigeon
#

ok

balmy sapphire
#

be sure it really can store hydrogen even the part name say it is a hydrogen fuel tank

primal wigeon
#

let me try later

#

ok

balmy sapphire
#

and I don't know if there are different type of hydrogen lol

primal wigeon
#

I have the fuel tank switcher that you can change the contents so I should be fine

balmy sapphire
#

like gas hydrogen and liquid hydrogen

primal wigeon
#

yeah that’s why I put up a convert O tron just to be safe

balmy sapphire
#

check whether the sift harvester output gas or liquid when u able to get on ksp, then add a container that can store that resource (tank that can store liquid hydrogen cannot store gas hydrogen, vice versa)

primal wigeon
#

but nothing after

serene cairn
#

what's the appeal of ion thrusters? It seems like they'd only be good for relay satellites or very small science satellites

unborn gust
#

Help! Every icon on my flight menu has turned small! I use ui scale 120%

unborn gust
serene cairn
unborn gust
#

to allow your TWR to be higher

primal wigeon
#

only solution I’ve found is to restart the game

azure crescent
#

why are my landing legs be broken even with no crash damage on?

tame stump
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I get that bug all the time

primal wigeon
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put up some fuel tanks

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set to liquid hydrogen

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still harvesting nothing

serene cairn
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What’s so good about orbital construction, when I can just make a giant ass asparagus staged rocket to get it up to orbit all at once?

dire plume
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also designing a launch vehicle that large might be very difficult because it may not fit in the VAB

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or fit in a fairing

gusty lance
jaunty apex
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Hi, just popped into the game again after a long break so I forgot quite a few things, is there a component such as an adapter or connector which allows something like a structural fuselage to spin clockwise or counterclockwise?

tropic shuttle
jaunty apex
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Is there a radial adapter that can rotate? I want to build 2 structural fuselage arms on my ship that can rotate radially, is there something like that in the base game?

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i hope that illustration gets my point across better; something that lets this arm rotate in radial directions

unborn gust
tame stump
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sorry then cos thats how my version of the bug gets fixed

tropic shuttle
jaunty apex
tropic shuttle
gusty lance
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Docking ports can also be rotated when docked, but I think the angles are kind of limited. If you’re trying to build a centrifuge then you’d want robotics from breaking ground (or there are several mods that have them)

dire plume
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unless you are fine with like eight docking ports

serene cairn
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why does my smaller probe have limited control?

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it has electricity, and the bigger probe is connected to Kerbin, with relay and antenna

tropic shuttle
serene cairn
tropic shuttle
serene cairn
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no relays on the smaller probe, just the commutron

tropic shuttle
serene cairn
tropic shuttle
obtuse inlet
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How to unlock the maneuveurs nodes in career mode ?
and how to unlock the different directions in career (except prograde and retrograde) ?

tropic shuttle
obtuse inlet
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ok thank you

gusty lance
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Tracking station specifically.

spiral hazel
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How do I keep shuttles from burning up on reentry?

tall acorn
tropic shuttle
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What is your reentry periapsis/apoapsis

queen fractal
# spiral hazel How do I keep shuttles from burning up on reentry?

Ap at or below 100km or so, pe at 25-35km. Bleed off speed at 30km+ until you're under 1.2-1.5km/s.
For bleeding speed:
Hold 20-30 degree aoa. Rolling to the side or in extreme cases upside down let's you control rate of descent. Ideally you'll alternate which sides you're rolling on to not deviate too much from your target landing site

tropic shuttle
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blow 30km is very low for shuttle

queen fractal
tropic shuttle
queen fractal
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25 is what I've been doing for a while. But I do hold agressive pitch up for the entire descent and end up lifting pe up to 34km or so...

primal wigeon
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can someone tell me if I could even move in a vacuum with an fft engine 3.6Kn of thrust with 800 ton craft

tropic shuttle
primal wigeon
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ok

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in the VAB it gives me a TWR of 0.00

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is that a bug

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I have delta v stats set to vacuum

tropic shuttle
primal wigeon
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go to filter by resource

tropic shuttle
primal wigeon
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ok is that bad

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maybe I should add 4 more

gusty lance
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800 tons on 3.6kN thrust is 0.00046 twr (kerbin-relative anyway)

primal wigeon
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well fuck

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anyone got any better engine suggestions

tropic shuttle
gusty lance
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something with more thrust?

primal wigeon
tropic shuttle
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fission or fusion?

primal wigeon
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pretty sure from Far future

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if you can send a screenshot of engines from fft I can tell you

primal wigeon
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Verne

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X-20

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@tropic shuttle

tropic shuttle
primal wigeon
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huh

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that’s weird

tropic shuttle
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nearly 200times more

primal wigeon
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that’s weird

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in ksp was showing 0.00 TWR

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still

tropic shuttle
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dont trust the stock readout. use ker or mechjeb

primal wigeon
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how to get delta v stats on mechjeb?

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I have mechjeb

tropic shuttle
primal wigeon
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ok

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I could cut down on mass tho

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maybe not 2 massive centrifuges

tropic shuttle
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for how much dv do you aim?

primal wigeon
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idk

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30k around

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in orbit fully constructed

tropic shuttle
primal wigeon
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I’m planning it out in VAB so I can copy paste modules onto my heavy lift rocket

tropic shuttle
primal wigeon
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I don’t think so

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it’s kind of

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uh

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massive

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it’s as big as the VAB

tropic shuttle
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but i recoomend the emporium patch for FFT. qol and isp boost (actually more realistic)

primal wigeon
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CKAN?

tropic shuttle
primal wigeon
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huh!?

tropic shuttle
primal wigeon
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mines bigger

primal wigeon
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well not bigger

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wider

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it has things branching out all over

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looks more like a station

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is that a frisbee

tropic shuttle
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no, cascade, very based fusoin engine

primal wigeon
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I like Verne

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everything else too fat

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yeah can you dm it

tropic shuttle
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asimov

primal wigeon
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and some instructions to install

tropic shuttle
primal wigeon
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oh ok lemme check requests

tropic shuttle
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300kn is more as enough

primal wigeon
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Asimov which one again? Lemme look

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says thrust is piddly

tropic shuttle
primal wigeon
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oh

unborn gust
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what caused this?

tropic shuttle
tawdry cape
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what class of asteroid is this?

tame stump
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It should tell you

tawdry cape
hushed wave
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how do i make my shadows look better?

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also scatter objects have really weird flickering shadows when zoomed out

gusty lance
hushed wave
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nope

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im pretty sure i fixed it, just had my graphics settings really low

primal wigeon
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regarding heat loops

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I kinda have 64MW of heat

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on my craft in the SPH

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I have enough cooling installed

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but how would I arrange the loops

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because you can’t have all that on one loop? am I correct?

tropic shuttle
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you can have all at one loop.

primal wigeon
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I can?

tropic shuttle
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loops are if you want to have mulitple heat loops. like a engine + rads and a reactor + rads

primal wigeon
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it’s 4 X-20 engines a Hermes fission reactor

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and some other stuff

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like a whirligig reprocessing machine and convert o tron 250

balmy sapphire
# tropic shuttle you can have all at one loop.

but isn't the radiator only cool down to highest max temp's part
so if you have a loop. It includes a converter that has max temp of 600, a reactor with max temp of 1200, the converter will stay at 1200?
dunno if something gonna happen if that happened

primal wigeon
balmy sapphire
primal wigeon
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ok

valid isle
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can please someone point out the negatives in my rocket i made? it is for delivering another rover on mun

tropic shuttle
valid isle
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terrier

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3 terriers

tropic shuttle
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2 are most likly enough. even one should work

valid isle
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m

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i am using two for twr be bigger than 1

tropic shuttle
valid isle
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...

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well

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usually rockets with twr less than 1 ended up falling down'

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or is it only mine???

tropic shuttle
valid isle
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yeah

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that's the part where everything falls down

tropic shuttle
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but onece in orbit you have 0G

valid isle
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lol i am going to land where i previously landed

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aah yes

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i forgot landing legs again

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i did it

tawdry cape
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what is the altitude for a geostationary orbit around minmus?

gusty lance
tropic shuttle
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Isn't minmus onr of the only moons with a stationary orbit?

mighty jacinth
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Want to make sure I get this completely - the above means that if I land this on ground or water at less than 14m/s speed it will be fine, right?

midnight bane
mighty jacinth
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Thanks guys, I'm so tired of long 20 minute missions ending with important stuff exploding on a 5.2 m/s water touchdown for no reason

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Hopefully having stuff in this service bay with a parachute that can slow it down to 6 m/s descent will get rid of that issue forever

midnight bane
midnight bane
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Unless you open the doors, but that will make the insides vulnerable to water

mighty jacinth
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It is, no worries

midnight bane
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Good good

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Ok

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Super random question