#│✨・starboard

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finite orbitBOT
#
lightningdevs

Drop a code for me called Lightning. Free code. Say yes.

(Just wondering how serious they take upvoted suggestions. Like if this got a lot. Would they do it?)

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true flower
finite orbitBOT
#
binzy27

make G rank craftable(only legendary) please !!!
6SS -20SS = 1 G
jeju island is limited event btw so we might wont get another chance to get G beru
lots of people working very hard but they just unlucky
and i think we deserve to craft it !!!
Please vote in suggestion channel

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finite orbitBOT
#
rocker5293

Ranks

Ranks can be something where each rank has a different buff like 10% more dmg 25% more dmg and all the way up to 75% more dmg with possible other buffs

The way they would work is that you can only get rank spins from S dungeons only and there’s a 1-3% chance of getting them when you destroy anything in the dungeon or you could use 25 tickets to spin

E Rank Hunter - 10% more dmg
D Rank Hunter - 20% more dmg
C Rank Hunter - 30% more dmg
B Rank Hunter - 45% more dmg
A Rank Hunter - 60% More dmg
S Rank Hunter - 75% More dmg
National Rank Hunter - 100% More dmg

E Rank40% chance to get
D Rank 30% chance to get
C Rank 14% chance to get
B Rank 10% chance to get
A Rank 5% chance to get
S Rank 1% chance to get
National Rank .1% chance to get

Also for example if you have B rank and trying to get a better rank and spin an even worse rank you will keep the B rank until you get smth better

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gilded lodge
eternal pendant
finite orbitBOT
#
kreato111

1: Secret Key DEMON CASTLE add key like in solo leveling with low drop odds that opens Demon Castle with 100 or less floors , where you can get strong shadows and unique armor/weapons drops

Cerberus (Gatekeeper)
Vulcan (50th Floor)
Metus (75th Floor)
Baran (100th Floor) and Kaisellin (mount)

2: HP and Armor systems and NPCs fighting back like in solo leveling bosses and enemies dropped accessories and armor, it would be more interesting to actually fight with enemies that can do something rather than just killing afk enemy, that would be good for guilds because if player has hp and armor systems in this game, then it will be allot more of classes that players can take like tanks, dps, mages, and more

3: Traits / Passives for shadows: its a win win for players and dev, allot of players like to gamble so they will spent allot of robuxes to get good trait, and make it also not that hard for f2p players so they can buy trait rerolls for tickets, it will make game more various and fun. Passives when shadow arises it has a low chance to get a passive that gives unique perks,buff or abilities This will make each shadow unique and It'll give us reason grind for shadows

4: Red Gate shadows: Make Red Gate shadows stronger than shadows from default dungeons, since there is no point of getting red gate shadow because they are same dps as shadows from default dungeons. and give them like red glowing or smth

5: **SHINY SHADOWS:**I think it would be great to add Shiny Shadows because all of the shadows kinda look the same because they make them black and with blue glowing, make it look not like a shadow but like default enemy and with other colors (or make glowing like purple or any other color), make it like 0.5% or 1% chance to drop and with shiny hunter gamepass it will be like 2 or 3%, and add some slight damage boost to it

finite orbitBOT
finite orbitBOT
#
ft.anders

WEEKEND BONUSES
—————————
• 2X GEMS
Gem gain increased by 100%

• 2X MONEY
Money gain increased by 100%

• 2X Luck
arising chance increased, chance of getting SS/G ranks increased, legendary weapon chance increased

• 2X ALL
all of previous buffs combined, used for special events/update days
—————————

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finite orbitBOT
#
deadxtest

(Jin Woo vs Architect actions happens right after beru vs jin woo fight )

Demon Castle And Temple of Cartenon (Jin Woo vs System Creator) those events must be added together in one update because those actions are related

Demon Castle:
The Demon Castle was a S-Rank instant Dungeon created by the Architect. It has 100 (CAN BE LESS) Floors and inhabited by Demons.
To get in the Demon Castle it can be either a S Key drop from Mob/Dungeon or it can be same as Juju Raid so it appears every 15/30 Minutes.

ENEMIES: (Every enemy drops some amount of Demon Souls. Bosses drop the most amount)

1:Any kind of Demons
2:Cerberus (Gatekeeper) (1st floor)
3:Vulcan (50th Floor) : drops Demon Sovereign’s Earrings (Piece of armor. only if they implement armor/HP systems and npcs that fighting back in the game) and Orb of Avarice (makes magic shadows stronger)
4:Metus (75th Floor) : Drops **Demon Sovereign’s Necklace **
5:Baran (100th Floor) : Drops ** Demon Sovereign’s Ring ** & Baran’s Daggers
Kaisellin (100th floor flying mount)
Also can get Title: Demon Hunter that will give some buffs

Temple of Cartenon:
Jin Woo is invited back to the double dungeon, where he fought the Statue of God and met the architect responsible for making the System

You can buy "Cursed Box for a certain amount of Demon Souls that has chance to drop Secret Key any player that has Secret Key can open Temple of Cartenon Dungeon, other players can join aswell, with limit to 10/15 players.

ENEMIES:
All Big Statues that were in DD
Armored Enemies
Statue of God - 1st Boss
**Kandiaru (The Architect or System Creator) ** - 2nd Boss

Drops:
Black Heart - 1% (Gives +3 Equip Shadows or some crazy buffs idk)
Title Shadow Monarch - 5% (Gives some buffs

*i think devs should not just add random anime character in the same dungeons but focus more on doing unique events with new features (and do more solo leveling stuff

finite orbitBOT
#
toggo\_

Please Add Guilds

And Based on the Guild Lvl You get certain Boni like a percentage based Bonus Dmg.

Then Add Guildwars, whith different possibilities to fight other Guilds and before the fights start you will be asked Vote on what type of fight you want. Dungeon Speedrun, Capture the Flag, a Boat race or things like that.

Moreover Add 2 new currencies you can get from the Guildwars. One is Based on the Guild as a whole and used to upgrade the Guild and the other one is based on the individual performance based on points or so which you can use to buy stuff from a rotating shop. Like upgrades for yourself such as spins to give your Shadows traits or buy pieces of an exclusive Shadow and once you reached like 5 or so you get the Shadow.

And Please Add The Short Name Of The Guild Infront of The Player Namer Like: [ Guildname ] Playername.

And Obviously Add a Guildranking.

The rank of the Guild is categorised by the dps of all the members in the Guild

This Was Edited by: @viscid plover

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finite orbitBOT
#
lordteknos

SHADOW PASSIVES

  • Every Shadow u drop gives a passive
  • Passives can be Extra Luck %, Extra dmg, Better Gem drop, Better item drop chance etc
  • All passives are RANDOM
  • Passive % increases with Rank of shadow

This will make each shadow UNIQUE
It'll give us an incentive to continue grinding for shadows

Currently, once we get a set of shadows, we stop grinding all together

Example: if u have the 7 SJW SS (pre beru) - u wont need to grind anymore since SS SJW was the best BUT if we had random passives on it, u wud want to get the best ones in ur team

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finite orbitBOT
#
ixvqp

**Today’s Topic:
**
The proposal for changing the Double Dungeon encounter system by introducing a mechanic where players must defeat monsters in different dungeons based on their tier to obtain keys. Once a key is obtained, the Double Dungeon will appear upon successfully clearing a normal dungeon.
**
Key Drop Rate & Mechanics:
**
The drop rate of keys will depend on a combination of effort and luck, with the probability of obtaining a key being adjusted according to the dungeon’s rank.
• Rank E-A dungeons will have a relatively higher key drop rate compared to Rank S dungeons to ensure accessibility and prevent excessive difficulty.
• Rank S dungeons will have a lower key drop rate, maintaining their rarity and the challenge of progressing through high-tier content.
**
Example :
**
If you defeat monsters in a Rank E dungeon and obtain a key, you will be able to face Sung jin woo in the Double Dungeon.
Likewise, if you acquire a key from a Rank S dungeon, you will encounter Sung Jin-Woo (Rank S) waiting for you in the boss room.

(Note: The chances of obtaining Rank SS or G rewards will remain unchanged. This proposal simply aims to make encountering Double Dungeons more accessible for everyone.)

**We hope this idea aligns with the community’s expectations. Please cast your vote to share your thoughts on this proposal / If you agree, please vote for me. Your vote is very important in getting this question on to the #│✨・starboard **

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finite orbitBOT
#
spiderbite0101

I know there is already a shadow upgrader but I would like to suggest this system instead. The system I’m suggesting is when shadows reach max level for their rank they can ask the player to go up to the next rank resetting them to level 1 but going up to the next rank. This would make it easier to get the harder ranks since arise rates can be annoying when trying to get a character you need. This system however should not allow them to level up to G rank or even SS rank which would still give purpose to the shadow upgrader. I’m just trying to make this manhwa accurate since there are scenes from the manhwa where igris and other shadows ask to rank up.

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finite orbitBOT
#
mangoooo.

Suggested Changes for Balance and Progression

  • Runes Should Be Bought with Money
    Right now, money feels pretty useless since there’s nothing meaningful to spend it on. Meanwhile, tickets are much harder to get, making rune upgrades feel unnecessarily grindy. Switching rune purchases to money would give the currency real value and make progression feel more balanced.

  • Swords Need a Buff
    Swords currently don’t feel strong enough compared to other options, making them not worth using. A damage increase or some kind of unique mechanic would make them much more viable in combat, giving players a reason to choose them.

  • Remove Ziru G from AFK Farming
    Allowing players to farm Ziru G while AFK completely ruins the purpose of grinding. People can just leave their game open and gain rewards without actually playing, which takes away the satisfaction of real progression. Removing AFK Ziru G would make the grind more meaningful.

  • Require Upgrading for G-Rank Beru
    Instead of getting a G-Rank Beru through AFK farming, players should have to upgrade at least 10 SS-Rank Berus to obtain one. This would make high-rank shadows feel more rewarding and earned rather than something players can get with no effort.

  • Introduce the Monarchs
    Adding the Monarchs as powerful bosses or playable entities would make the game more exciting. Each Monarch could have unique abilities, making fights feel dynamic and rewarding. Players could challenge them for rare drops, summon them under specific conditions, or even unlock them as playable characters through intense progression.

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#
colapani.

AFK G beru destroys the progress for new players and is extremely unfair towards players that have been playing for a longer period of time, what is a new player doing with 1-5 G berus??? Like he literally completed the game without doing anything, make it that S rank hunters can only use G berus to make them farm.

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finite orbitBOT
#
.riff.i

Gate Breach Events (World Events)
Every few hours, a Gate Breaks and monsters invade.

Everyone on the server fights them in a wave defense.

Top contributors get rare drops, exclusive arise chance for event mobs.

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finite orbitBOT
#
lordvegeta0054

Add crystal like in the anime located in the dungeon with therefore different rank of each crystal
The crystals will be used to buy permanent upgrades, for example:
Player speed, shadow speed, shadow damage ,shadow speed attack, player speed attack, more shadow equip ,coins ,gems and cristals boost !

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finite orbitBOT
#
swizgola

Remove Ziru G from AFK Farming

  • Allowing players to farm Ziru G while AFK completely ruins the purpose of grinding. People can just leave their game open and gain rewards without actually playing, which takes away the satisfaction of real progression. Removing AFK Ziru G would make the grind more meaningful.

Require Upgrading for G-Rank Beru

  • Instead of getting a G-Rank Beru through AFK farming, players should have to upgrade at least 10 SS-Rank Berus to obtain one. This would make high-rank shadows feel more rewarding and earned rather than something players can get with no effort.

  • ALSO this DOES NOT have to be 10SS ranks ( some people think its overkill/some people think its too low ) THE DEVS can decide. ( We just want the system to turn ss ranks to g's no matter the Ss's needed).

Jeju spawn point

  • Adding a Jeju Island spawn point will make things aton easier, i would love this

Credits:- !Mango,me , and i compeletelly agree

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finite orbitBOT
finite orbitBOT
#
uyt.t1

GOOD MORNING!! 😄👑

• WHEN YOU REACH 5-8T "DPS," THE GAME BECOMES BORING BECAUSE YOU SPEND HOURS AND HOURS FARMING BERUS, ONLY TO GET NOTHING IN THE END.

• PLAYERS CAN’T PROGRESS BECAUSE THE TEAM IS FULL BERUS SS.

~ SOLUTION TO THE GAME'S REPETITIVENESS:

EPIC RANK CRAFTING: G

5 VERMILION (SS) = 1 VERMILION (G)

5 ANT QUEEN (SS) = 1 QUEEN (G) 🐜

4 PAIN (SS) = 1 DOR (G) 😴

4 MIFALCON (SS) = 1 MIFALCON (G) ⚔️

3 MURCIELOGO (SS) = 1 MURCIELOGO (G) 🦇

3 TIME KING (SS) = 1 TIME KING (G) ⌛️

CONCLUSION: THE GAME WOULD BECOME MORE COMPETITIVE, NEW TEAMS WOULD BE FORMED, AND "DPS" WOULD BE MORE DIVERSE. 😄👍

(Repost)

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#
yagami\_light9

MAKE A UPDATE WHERE WE CAN GET G RANK BY GIVING 10 SS BERU I THINK ITS FAIR 10 SS BERU FOR 1 G RANK BERU ? IT DEPENDS ON YOU GUYS YOU CAN LOWER THE AMONT OF SS BERU LIKE 6-7 ?
@everyone

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finite orbitBOT
#
gamingyouyou

im tired of going back for dungeons, i suggest add a retry button to make grinding easier because going back is such a waste of time since we only have 15 minutes before the dungeon closes

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finite orbitBOT
#
777bolt

Can you add Room count as a indicator for dungeons? It can either be a game pass or for general use. I don't wanna end up doing 14 rooms of RED GATE Lucky kingdom Double dungeon.

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finite orbitBOT
#
enn.zoo

Make AFK rewards scale with player rank to keep things fair.
Right now, newbies can AFK and get G Beru, which is unfair to long-time players who grinded hard to get enough damage to Arise Beru and still aren’t guaranteed an SS or G-rank. 💀

To balance the system, here’s the suggestion:

⚔️ S Rank players → Can get SS or G Beru from AFK rewards since they’ve put in the grind and earned it.

🔹 Lower rank players → Only get S Beru from AFK rewards, making it fair since they haven’t grinded as hard yet.

✅ This makes the rewards scale with effort, motivating players to rank up instead of just AFKing for OP rewards.
✅ It also maintains the value of SS and G Beru for long-time players, keeping it a hard-earned reward instead of a freebie.

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finite orbitBOT
#
alwaysfisch

please make different crafting like
6 E = 1 D
6 D = 1 C
6 C = 1 B
6 B = 1 A
6 A = 1 S
6 S = 1 SS
6 SS = 1 G
This will make it easier for players looking for G rank.

This is better than G rank given for free on afk reward
Trust me this game will only boom for a short time if it is like this
I don't want this game to be like fisch

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finite orbitBOT
finite orbitBOT
#
rov9292

Make G Beru Craftable

I know there are already a lot of posts about this, but it seems like you don’t want to implement it. Imagine adding G Beru to AFK rewards instead of making it craftable.

I have 50+ SS Berus and still haven’t gotten a single G-rank Beru, yet players with fewer than 10 SS Berus are getting theirs so quickly.

Please make SS Berus craftable into G-rank Beru as a sign of respect for those who have spent a lot of time grinding.

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finite orbitBOT
#
z\_yad.

Hi I suggest adding :

ENEMY MONARCHS AS SECRET BOSSES
Monarchs weren’t just enemies—they were absolute monsters. The game should feature:

Beast Monarch – A fast, savage boss that fights like an animal ( dodges some of the atacks due to his speed ).

Plague Monarch – Spreads sickness across the battlefield ( applying a debuff).

Frost Monarch – Can freeze shadows temporarily, forcing players to adapt.

Dragon Monarch (Antares) – The STRONGEST boss, requiring an entire server-wide raid to take down.

Limited-Time Events where Monarchs invade, and only the strongest players can stop them.

It is important that we get this to the #│✨・starboard for it to be taken seriously
if u like it then vote with a star to help ( thank you ).

credits : z_yad. , me .

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finite orbitBOT
#
fireangel0\_0

A whole SYSTEM where you can:
CHARACTER CUSTOMIZATION:
● armor menu:
○ equip armor
○ turn the visibility of armor on or off
-killing dungeon boss gives armor

● level up with EXP and put points in:
○ Strength: more sword damage
○ agility: faster walking and improve dashing
○ dexterity: more crit rate and damage
○ Intelligence: shadow damage higher
○ Perception: higher arisal rate or more chance for G or SS rank
-You gain EXP by killing enemies, and each level gives you points to spend on these stats.

● Skills system:
○ Killing enemies unlocks new skills.
-The more enemies you kill, the more these skills upgrade and evolve, becoming stronger and more effective over time.

BUILD-IN SHOP SYSTEM:
● Every enemy you kill gives you 1 shop-point.
● Use those points in the shop to buy high-rank:
○ Weapons
○ Armor
○ Potions (e.g. 2x damage, increased arisal rate, more money drops, etc.)

(The devs can add this in separate updates, or not, no sleep for you hehehehe)

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finite orbitBOT
finite orbitBOT
#
devilofdespair

My Final Suggestion

The main thing I suggest is the removal of Beru from the AFK chamber.

Let me explain why I believe it should be removed. The main problem is that G-rank Beru is the strongest unit in the game, apart from G-rank Sung Jin-Woo. New players completely ignore the main gameplay, simply AFK, and obtain G-rank Beru, which ruins the entire experience.

Many may think it's fine to keep Beru in the AFK chamber, as I receive more dislikes than stars, but the truth is that it breaks the game. New players obtain G-rank Beru, clear all the areas easily in a day or two, and then have nothing else to do in the game. This completely disrupts the intended progression and balance.

For these reasons, I strongly suggest removing Beru from the AFK chamber, as it does not complement the core idea of the game.

Instead of the AFk u can make him craftable which will be more balanced

GUYS PLS IF U ALL THINK IAM RIGHT STAR AND REPOST THE MESSAGE SO THE DEVS SEE IT

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finite orbitBOT
#
kutsuki1943

IMPROVE THE AFK REWARD SYSTEM

Switch gems out for powder/runes.

**Remove every current and future unit from the AFK rewards **(it becomes to unbalanced and makes newer players to OP). (if there is controversy on it make it so units can only be obtained in AFK when your hunter rank is at the max/S rank).

Add more mounts (ground/water) for a lower chance.

Add weapons that actually do damage (rank/damage of the weapon goes up along with the hunters rank) or make the skins themselves give a buff/enchant/a little more damage to your current weapon.

Remove the premium boost which removes a minute from the 4 minutes you have to wait to get a reward or make it remove only 30 seconds.

Make tickets rarer but more rewarding.

**Make hunter rank effect the rewards. **EX: make the gems be in the millions/billions for S-rank players, or make them stay the way they are for no-rank players.

Add A/S hunter rank exclusive rewards, like an exclusive weapon or mount.

Add a button to mute the music in the AFK rewards it is very loud and very annoying.

Add cosmetics/items you can put on your avatar for boosts or just for accesories to make you character look better.

If a player has already gotten a mount/weapon from the afk rewards remove it and distribute the extra percentage through the other items or auto sell it.

With these additions it should make the AFK system more balanced and won't make newer players overpowered, it will also improve the skill aspect of the game.

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finite orbitBOT
#
rocky343434

make a system and hp for soldiers and attak system for mobs.

make a leveling system that when you level up you get stats. the more you level up the more xp you need .the stats you get can be put into different types of categories such as:

strength: buffs the meele damage of fists and swords.

charisma: reduce the cost of shop items.

MP: when a shadow soldier reaches 0 hp if you don't have any MP left the shadow dissapears until you have more. when you will put stats in MP you get more so your shadows survive longer

luck: increase the chance of getting a soldier of higher rank or simply increase the chance of getting a soldier.

dexteriry : you walk faster

eternal pendant
finite orbitBOT
#
loly\_gagger

HERE ARE MY SUGGESTIONS

Add limitations based on ranks

The limitations I am talking about are no rank hunters only being able to use E rank units, E ranks can use D rank units, D ranks can use C rank units, C ranks can use up to B rank units, and so on. With this addition, it would also be a good idea to add a National rank (for lore purposes, this can also be SS rank. Personally, it doesn't matter to me), and that rank is the only rank that can use G rank units.

This would greatly balance the game as currently fresh players are able to get G rank berus without even touching the main game and this ensures that people who are actually strong can use G rank berus.

THIS is also a GREAT alternative to completely removing it from afk world as well. Not only is this a good alternative tho, this is also a great way to make ranks actually useful! Right now, ranks serve no purpose besides damage buffs, so this is a good way to actual make players feel like they have to get the next rank.

Add a retry button to dungeons

This is a QOL thing and would make life a lot easier as it's a bit tedious to go back to the main game, then go back into the dungeon. This also helps keep the same teams and be able to run dungeons with teams much more efficiently.

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finite orbitBOT
#
h3kki3

Selling weapons Easier

Add the sell button to weapons like we have for shadows.
Sell multiple weapons at the same time ⚔️
This way we can clear our inventory easier and don’t need to spend 2/3 minutes selling weapons after a grinding some dungeons

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finite orbitBOT
#
rin\_stpd
  1. G upgrader for boss type shadows only

  2. Higher weapon damage

  3. Damage rankings (near the HQ an orb like that would receive damage for 10 seconds)

  4. Player Stats and Level
    STRENGTH - boosts the players strength, every 10 points will increase the damage output of shadows. Every 25 points the inventory of shadows will increase.
    AGILITY - increases the player's speed, every 10 points will increase mounts' speed. Every 25 points shadow and player attack speed will increase
    PERCEPTION/FOCUS - increases the player's crit strike. Every 10 will increase the crit chance. Every 25 will increase the arise chance by 0.5%
    INTELLIGENCE - increase the shadow's attack. Every 15 points increase the arise luck by 1%. Every 50 points increase the shadows equipped slot.

  5. Change the inventory making the same shadows not equipped will stack.

  6. Make shadow color customizable

  7. Shadows can be equipped with weapons.

  8. Remove rank G Ziru in AFK rewards.

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finite orbitBOT
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finite orbitBOT
#
a124moco
  1. add shadow upgrader 𝟏𝟎+ 𝐨𝐫 𝟐𝟎+ 𝐒𝐒 𝐑𝐀𝐍𝐊 to get a 𝐇𝐈𝐆𝐇 𝐓𝐈𝐄𝐑 𝐑𝐀𝐍𝐊 ⭐
  2. add a 𝐍𝐎𝐓𝐈𝐅𝐈𝐂𝐀𝐓𝐈𝐎𝐍 𝐏𝐎𝐏𝐔𝐏 for future 𝐄𝐕𝐄𝐍𝐓𝐒/𝐔𝐏𝐃𝐀𝐓𝐄𝐒 because many people don't know that the 𝐉𝐄𝐉𝐔 𝐈𝐒𝐋𝐀𝐍𝐃 𝐁𝐄𝐑𝐔 is a 𝐋𝐈𝐌𝐈𝐓𝐄𝐃 𝐄𝐕𝐄𝐍𝐓 ⭐

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finite orbitBOT
#
imkirafx

ok let me cook....

from @fickle timber
A whole SYSTEM where you can:
CHARACTER CUSTOMIZATION:
● armor menu:
○ equip armor
○ turn the visibility of armor on or off
-killing dungeon boss gives armor

● level up with EXP and put points in:
○ Strength: more sword damage
○ agility: faster walking and improve dashing
○ dexterity: more crit rate and damage
○ Intelligence: shadow damage higher
○ Perception: higher arisal rate or more chance for G or SS rank
-You gain EXP by killing enemies, and each level gives you points to spend on these stats.

● Skills system:
○ Killing enemies unlocks new skills.
-The more enemies you kill, the more these skills upgrade and evolve, becoming stronger and more effective over time.

BUILD-IN SHOP SYSTEM:
● Every enemy you kill gives you 1 shop-point.
● Use those points in the shop to buy high-rank:
○ Weapons
○ Armor
○ Potions (e.g. 2x damage, increased arisal rate, more money drops, etc.)

from @static rover

craftable beru demand FROM ALMOST EVERYONE

Make G Beru Craftable

I know there are already a lot of posts about this, but it seems like you don’t want to implement it. Imagine adding G Beru to AFK rewards instead of making it craftable.

I have 50+ SS Berus and still haven’t gotten a single G-rank Beru, yet players with fewer than 10 SS Berus are getting theirs so quickly.

Please make SS Berus craftable into G-rank Beru as a sign of respect for those who have spent a lot of time grinding.

(WE AINT GONNA LET YOU SLEEP, bcoz its SOLO LEVELING and you are the SYSTEM :> ((just dont cook me now lol))

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finite orbitBOT
#
9\_he

i have some suggestions

1 - Add room counter in dungeons

2 - Add demon slayer island - dungeon

New Units : Zenitsu Agatsuma - Akaza - Nezuko Kamado - Kyōjurō Rengoku
New Sowrds : Rengoku sword - Sanemi sword

3 - Add dragon ball island - dungeon

New Units : Future Trunks - Piccolo - Android 17 - Frieza
New Sowrds : Trunks Sword - Z sword
New Mount : Flying Nimbus

4 - Make Dungeon retry button

5 - Increas Units lvl

6 - Crafting upgrade to Ant king
(8 - 15 SS >> 1 G)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
spiderbite0101

Since igris is the second strongest in the shadow army there should be a craft or a special raid we do in order to get legendary igris wing of the shadow army or aka Vermillion (Grand Marshal)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
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finite orbitBOT
#
yuvraj2861

Let's add special mounts you can ride inside dungeons. You get these mounts by finishing dungeons, but they're super rare (less than a 5% chance). Each dungeon on different islands would have its own unique mount.Tank for leveling island, kurama for grass island, dragon for brum island, any kind of soul for faceheal island.You can only use these mounts inside the dungeons. You should also be able to make these mounts faster by upgrading them, but they should still be slower than the mounts you ride outside of dungeons. This would make the game more fun, competitive, and give us more variety. It would be really helpful in big dungeons, like the faceheal dungeon, where it takes a long time to walk. The speed of the dungeon mounts should change depending on the size of the dungeon – faster for big dungeons, slower for small ones. They’d be faster than your character’s dash, but slower than regular mounts.
Take it to the starboard please it will help a lot and make the game more fun
#│✨・starboard

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
imkirafx

Ok do you want rank? Infinite leveling up? here it is ((inspired by @solid gale if im not wrong))

15+ Ranks of solo leveling

((PERSONAL RANK NATIONAL THAT WE ALREADY GETTING SO LETS GO TO NEXT STAGE))

((MAX LEVELED SHADOWS RANKS))

  1. Grand Marshal Grade Shadow (The Grade Bellion Holds) Achived at level 10,000!
  2. Marshal Grade Shadow (The Grade Igris And Beru Holds) Achived at level 5,000!
  3. General (The Grade Tusk And Greed Holds) Achived at level 2,000!
  4. Elite Knight (The Grade Iron And Kaisel Holds) Achived at level 1,000!
  5. Knight (The Grade Tank Holds) Achived at level 500!

((NOW LETS TALK ABOUT ORDINARY RANKS AND EXTRAORDINARY ONES THAT WE CAN GET FROM MAP))

  1. Z Rank (Strongest Rank)
  2. SS+ Rank (Second Strongest Rank)
  3. SS Rank (Normal Rank Of SS+)
  4. S Rank (Strongest Level Wise Rank Of Solo Leveling)
  5. A Rank
  6. B Rank
  7. C Rank
  8. D Rank
  9. E Rank

((MAKE THE LEVELING UP SLEEP SLOW AND MORE HARDER FOR HIGH RANKS))

Tell me what you want me to do next? ((now get it to starboard)) 👍

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
mani\_brar.\_46652

Dont add trading if u guys add trading it will ruin the game and the new players will get G rank shadows without grinding by asking or begging

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
.knuckles

Hey Owners, Dev, and mods. If youre reading this, please consider adding this system to the game.

The current state of the game is too easy, Just click and wait for the Unit to kill the NPC's. So what can be done to make the game interesting?

Add a system where the NPC's also attacks the Unit and Player also. Just like the show, Hunters fight, they almost die, get injured, or death. But if you live you either rise the dead or get the rewards.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
pmxroo

some suggestion to help you not ruin the game in one month:

  1. NO need of new ranks when the ones already in game are basically impossible and luck based
  2. NO new island atleast not now
  3. add new systems to game
  4. fix bugs and improve the gameplay
  5. wth was that idea to put opiest unit in afk world
  6. add new gamepasses like 2x unit speed or 2x player speed
  7. its good u guys are changing ui
  8. dont keep jeju island event after it does end , just add new events not keep the old ones
  9. getting monarch is alot harder than ziru while ziru is stronger than monarch
  10. gems in afk world dosent even scale with your gems even a new player dont need 100 or 500 gem
  11. what should we do with that many ss ziru we farmed to get g for like 1 week or so and you guys added it to afk world "wow good job" well you got more players good for you , making the game rng
  12. what exactly is usage of weapons they are basically useless, unless you waste your time to get legendry weapons and upgrade them for extra 500b damage
  13. add runes to afk world
  14. make that vote you guys did which was getting DD guaranteed except S guaranteed come true
  15. DONT ever add trading

thats all i can think of rn please listen to suggestions and i didnt saw a big amount of people wanting new rank , and sorry for my english if it was bad

repost if you guys want this to happen, thanks yall
dont dislike if you just dont like one of the suggestions but u like the rest

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
Dyno#0000

Hey Owners, Dev, and mods. If youre reading this, please consider adding this system to the game.

The current state of the game is too easy, Just click and wait for the Unit to kill the NPC's. So what can be done to make the game interesting?

Add a system where the NPC's also attacks the Unit and Player also. Just like the show, Hunters fight, they almost die, get injured, or death. But if you live you either rise the dead or get the rewards.

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
a124moco

𝐁𝐔𝐅𝐅 𝐁𝐄𝐑𝐔 𝐆 𝐃𝐑𝐎𝐏 𝐈𝐍 𝐉𝐄𝐉𝐔 𝐈𝐒𝐋𝐀𝐍𝐃 𝐏𝐋𝐄𝐀𝐒𝐄!
(70 ss beru no G rank!)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
ajchitekiiii

CHANGE THE NEW N+ RANK ON THE SNEEK PEEK STAY ON THE ANIME SHADOW RANKINGS WHICH IS K = KNIGHT, EK = ELITE KNIGHT, G= GENERAL, M=MARSHAL, GM=GRAND MARSHAL, AND ADD SSS RANK AND Z+ SO BASICALLY THE STRONGEST RANK WILL BE

  1. GM = GRAND MARSHAL (BELLION RANK ON MANHWA)
  2. M = MARSHAL (IGRIS AND BERU RANK ON MANHWA)
  3. G = GENERAL (TUSK AND GREED RANK ON MANHWA)
  4. EK = ELITE KNIGHT (IRON AND KAISEL RANK ON MANHWA)
  5. K = KNIGHT (TANK RANK ON MANHWA)
  6. Z+
  7. SSS
  8. SS
  9. S
  10. A
  11. B
  12. C
  13. D
  14. E

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
ghostishan

Instead of turning the game into an afk sim, why not just buff drop rate of beru G or make his lvl affects drops?? Actually grind for good stuff instead of leaving your pc on

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
cgb\_gaming
  • Change rank Test into a dummy fight (a demage test) deal a certain amount of demage to get a specific rank. Would make it quicker easier and less booring

  • add luck runes/luck potions for higher chance of arising and getting items.

  • add a portal on each island (quick travel)

  • Remoove G rank beru from AFK rewards (people prefer going afk instead of playing the game because it takes less effort)

-achievement board. (Complete tasks to get achievements and rewards suitable to the task)

Add NPCs with tasks/quests and maybe a storyline

  • add a progression tower (ex like in solo leveling the dungeon Woo cleared to get the elixir of life, add decent rewards for each tower ex. Clear tower to get 10% dmg boost PERMANENT or something that's useful long term. More towers cleared = the stronger you get)

  • Trading (SKINS ONLY) No shadows

-Add artifacts (artifacts can be equipped and gives some kind of boost ex. Dmg boost, luck boost, attack speed...

-Add equip slots to shadows. Make it so that we can equip weapons or armor to shadows.

-Add a home/apartment where we can showcase rare items/shadows/achievements

-Arena You spawn in the middle of an arena with 5 min timer and units spawn around that you have to defeat within the time. Once all defeated stronger ones spawn and timer resets. Keep going until overpowered. Could make a leaderboard and give rewards for reaching specific milestones

-add armor peaces or something to equip for yourself. Kinda seems off to have the shadows do everything when Woo is the Strongest one in the anime... and in this scenario (playing the game) we are him...

-Guilds with Weekly Guild raids and Guild bosses to defeat. Get weekly reward from the guild depending on the rank of the guild. (Got more ideas)

-Titles (get titles based on achievements in game)
-quick sell with rarity selection. Select quick sell and what rarity you want to sell and the game does it for you. (Doesn't sell locked items)

I have a lot more ideas. More soon!

[Click to jump to message!](#│⭐・suggestions message)

#
lightningdevs

Change the Beru cutscene.

So instead of just spawning, you see him walking in with his dark aura. Possibly saying, "He wasn't the human king" or something.

[Click to jump to message!](#│⭐・suggestions message)

#
odio\_i\_gay.

create that dungeons can become red gate (only in leveling city) where there are ice bears (hp:50b)ice elves (hp:100b)and the ice elf boss (i don't remember the name sorry) (hp:500b) reward:30 tickets and a weapon that does 30b per hit (ice bow) 20% chance to get it

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
xerozt.
  1. Please Improve Auto Attack Gamepass Add Multiple Target Or Solo Target Menu

  2. Please buff the AFK Reward section so that the chance of getting Ziru G is increased and please replace the prize from AFK Reward.

  3. Please Add New Maps Like > Punch Island ( One Punch Man ) & Ball Island ( Dragon Ball )

  4. Please Enlarge Dash Button And Walk Button For Android / IOS Player

  5. Add International S Rank

  6. Please Add Cutscene When Arise Boss Dungeon / Raid Boss

  7. Please Add Top Leaderboard Rank Hunter

  8. Please Add G Rank For Some Shadow Units

  9. Add Music When Doing Raid Or Dungeon

  10. Add Secret Shadow

  11. Increase Maximum Equipment Shadow Limit to 10 Shadows

  12. Add Easter Egg For Some Mounts/Swords

  13. Add Title Features Like : Strongest Man / King The Dungeon / Youtuber / Content Creator

  14. Add Quest To Get A Secret Shadow / Sword

  15. Add Lobby Island

  16. Slightly Enlarge the Portal Size to Make it Easier to Find

  17. Add Guild / Clan Feature

  18. Add Leaderboard For Guild / Clan (If Existing)

  19. Increases Sword Damage (So Players Don't Depend on Shadow)

  20. Add Feature To See How Many Times We Have Raided / Killed Raid Boss

  21. Add Sound Cutscene Beru

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
xerozt.
  1. Add New Mount ( Tambahkan Tunggangan Baru )

  2. Add Some New Islands ( Tambahkan Beberapa Pulau Baru )

  3. Add New Leaderboard Like Power Shadow Unit, Donator Player ( Tambahkan Papan Peringkat Baru Seperti Unit Power Shadow, Pemain Donatur )

  4. Buff on the Sword Section (Because the Sword Damage is Very Small and Does Not Match the NPCs on the Island) / Buff pada Bagian Pedang (Karena Damage Pedang Sangat Kecil dan Tidak Sesuai dengan NPC di Pulau)

  5. Add Shop Machine Feature To Purchase Using Diamonds / ( Tambahkan Fitur Mesin Toko Untuk Pembelian Menggunakan Berlian )

  6. Add Feature To Be Able To Upgrade Multiple Swords In One Upgrade / ( Tambahkan Fitur Untuk Dapat Meng-upgrade Beberapa Pedang Dalam Satu Upgrade )

  7. Add Skills Feature For Some Swords (So It's Not Just Click Click) / ( Tambahkan Fitur Keterampilan Untuk Beberapa Pedang (Jadi Bukan Hanya Klik-Klik) )

  8. Add Some New Ships / ( Tambahkan Beberapa Kapal Baru )

  9. Add a room to do Pvp Arena (Suitable to be made in the Rank Test Building)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
3nt1tyz414

Hey, I hope you read all of this.

  1. Are you trying to make a game for afk and lucky people?

  2. Please make the game have a clear purpose!!
    -for example, in killing beru you should give us a clear purpose so that the unfortunate people still have hope !!!
    ( kill 1000 beru will get 1 beru G ) or craft G rank ( only legend )

  3. make the game fairer between old and new players
    -remove beru G in afk rewards !!!
    -I am an old player but I play forever without hope because I am so unlucky. I feel jealous of new players who get what I want in afk rewards

  4. old players are leaving you know because of the injustice you have done to us
    I know I'm just a grain of sand in the desert but I hope you'll read it all if you want the game to be better, fairer for the unlucky people

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
miru\_san
  • **Add National rank **
  • Gives 50% damage boost
  • Of course, you would need like 4 SS berus to even clear the dungeon, so it’s fair
  • Add titles with the rank into chat
    • A-rank (Username): (comment) / (A) (Username) (Comment)
    • For national S rank it would be National-rank (Username): (comment) / (NS) (Username): (Comment)
  • Add "system"
    • Levels up your character and your melee damage, speed, classes

Classes:

  • Mage
    • Staffs
    • Uses magic. High damage, long cooldown
  • Assassin
    • Variety of double daggers
    • Variety of single daggers
    • Variety of swords, etc.
    • Uses skills. Low damage, very low cooldown
  • Healer
    • Can buff shadows but can’t do M1 damage
  • Tank
    • Middle damage, middle cooldown

This would make it so players dont have to focus just on shadows.

Repost this

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
datboicero

Ant King Awakens: Chance to Arise G Rank Ziru: Incorporate a special event based on the final moments of the anime, where the Ant King awakens to his full potential, creating an epic challenge for players. Upon defeating the Ant King in a special dungeon or raid, there should be a chance to arise a G rank Ziru. This would provide players with an exciting reward that reflects the intensity and significance of the event in the story. and take ziru g out of afk

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
a124moco

𝐂𝐑𝐀𝐅𝐓𝐀𝐁𝐋𝐄 𝐒𝐒 𝐑𝐀𝐍𝐊𝐒 𝐓𝐎 𝐆 𝐑𝐀𝐍𝐊 ⭐

(i have 80 ss beru 0 g rank)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
mixxq

I think that rn Gems dont have any big use in game rn and my suggestion is to let us upgrade our shadow movement speed and like attack speed with gems
caps should be
35% movement speed
50% attack speed
ofc if u think caps are too op/small u can change it but it would be helpfull

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
r1shexility2

|| ||- RAID BOSSES SHOULD DROP SOME TICKETS
|| || - BETTER UI
|| ||- SWORD SKILL
|| ||- OP CODES(example 150MVISITS Required 1k-5k Enemies Defeated This Code is anti Alt Tho)
|| ||- MORE DUNGEONS
|| ||- SPECIAL SHADOWS DESERVES A SPECIAL SKILL
|| ||- 2X BERU DROP BEFORE 10HRS UPDATE
|| ||- WE NEED MORE NEW ISLANDS
|| ||- G RANK BERU 24 HRS CODE NEEDS REQUIREMENTS LIKE 1K-5K ENEMIES DEFEATED ANTI ALT ACCOUNTS
|| ||- EASTER EGG HUNTS
|| ||- MORE REWARDS IN AFK REWARDS
|| ||- CHANCE TO ARISE BERU G
|| ||- TITLES(earning titles in achivements)
|| ||- Codes For Newbies
|| ||- Improve Auto Attack Or One Tap Send
|| ||- 2x Arise Gamepass
|| ||- More Mounts(We Need More Mount To Ride On fr )
|| ||- Add A Upgrading System(Cuz The Gems Is Not Usable If U Have The Best Swords In The Game)

Lets Make This Post Sended in ⬇️
Thanks To All Reactions #│✨・starboard

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
snowwollff

So i sugest adding a derank rune since u must depend a Little to much on rng If u want to make SS shadows like lets say u need an E shadow but the boss is D i think a derank rune would be a perfect thing to add

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
eticus
  1. never EVER add trading to the game

  2. make the beru g code only obtainable by A-S ranked players

  3. add more playable things to the game like towers, campaign, boss rush, tournaments, and etc

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
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#
marquzn1234

A sell button for weapon so you can select which ones to sella d sell them all at once instead of one by one or an auto sell for weapons. 🙂

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
hitbox12

Dungeon Breaks

What is a Dungeon Break?
A Dungeon Break is an event as rare as a Double Dungeon, where instead of entering a dungeon, it takes over an island (just like how Dedu Island works currently). The portal would be as big as a red gate but in blue and would be non-interactable. It happens at the same time a normal dungeon would spawn (XX:30 and XX:00). After 1 minute of the dungeon spawning, it would break, opening and taking over an island for 15 minutes (e.g., Brum Island). The island would be re-skinned to a city that's on fire, and you would find enemies all around the island (just like how Dedu Island works). There would also be a boss as strong or stronger than the Ant King.

Thank you for reading this and I hope this gets on the starboard (It's a pretty rushed idea but I tried my best explaining it well)

[Click to jump to message!](#│⭐・suggestions message)

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#
alwaysunreal

⭐ All units can reach G Rank (chance to Arise G Ranks in SS Dungeons)
⭐ Sword Nerf
⭐ Shadow Damage buff
⭐ Remove G Ziru from AFK rewards and increase his drop rate in the raid

[Click to jump to message!](#│⭐・suggestions message)

#
heidinpogi

RANK G BERU AS C0DE IS FAIR

When Rank G Beru became a reward in AFK place, it's unfair already to the players who hard grinded manually. Making it a c0de would be fair to the people who hard grinded before and never got a G rank. AFK Players might be stronger from the other players with this decision so please add at least 1d+ playtime as requirement.

In addition, this would be fair for hard grinders and safe from alts.
It's a win - win situation for both sides, hard grinders would receive a G Rank and for afk users side, it would stay under rewards in AFK place without objections or hatred from other players.

I saw someone requested for a craftable G Rank beru which is also fair considering Beru is already hard to get as a newbie.

Edit: Someone actually requested that we can base the requirement off with the kills (enemies defeated) in stats and I find it a great idea as the timer counts in AFK place.

[Click to jump to message!](#│⭐・suggestions message)

#
neon\_84

Make powder drop 100% chance from dungeon mobs with the following ranges:

Each mob drops 1-5 powder
Common powder 60%
Rare powder 30%
Legendary powder 10%

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
alex\_049193

We need a shadow buff so badly the enimes getting stronger with more the 50qa while g rank beru does 5.2t if you had full team it would do 100t not even close to do anything I have 5 g beru and only do 50t so I can't do anything with the new dungeons these shadows needs a good buff

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
shooterss

DONT NERF SWORDS JUST BUFF SHADOWS! TO MAKE IT BALANCED

ALSO MAKE IT SO WE CAN STORE MORE OF EACH DUST (ex : 7.5k common 5k rare 2.5k legendary )

AND LET ME MAKE MY LEGENDARY DUST TO RARE I WANNA DEGRADE MY DUST! (ex : 1 legendary -> 10 rare)

REPLY TO THIS SO WE GET ON STARBOARD SO THEY NOTICE

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
dynamicstar

DONT NERF SWORDS JUST BUFF SHADOWS! TO MAKE IT BALANCED

ALSO MAKE IT SO WE CAN STORE MORE OF EACH DUST (ex : 7.5k common 5k rare 2.5k legendary )

AND LET ME MAKE MY LEGENDARY DUST TO RARE I WANNA DEGRADE MY DUST! (ex : 1 legendary -> 10 rare)

REPLY TO THIS SO WE GET ON STARBOARD SO THEY NOTICE

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
sankouk

We Need more DUST (Dungeon/ AFK) And Maybe World mobs !!

Add in the SHOP : All Dust (Robux & Tickets)
Transfert DUST Legendary To Rare (1 for 10) / Rare To Common (1 for 10)
Transfert DUST Common To Rare (10 for 1) / Rare To Legendary (10 for 1)
ALL DUST Drop possible on World MOB (1% drop rate)

INCREASE DUST CAP

TYSM

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
your\_dearest

Create a leveling system where we may have skill points to upgrade stats, speed, damage, critical luck, etc., and add daily awards and a roulette for random rewards. You can also add summoning banners and spend them with gems. Make the portal larger to make it easier to find. also add an drop chance on dungeons on items and maybe on the dungeon boss and add auto gems and remove from afk rewards gems change it to runes

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
zake43

Hunter Ranks should affect Arise chance
I would say something like
+1% Arise Chance per Hunter Rank, making it like if the base Arise chance is something around 15%
E rank would have 16% chance to Arise a shadow
S Rank would have 21% chance to Arise a shadow

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
lordteknos

MORE DUNGEON PORTALS

We have 7 islands now and waiting on a specific dungeon sometimes takes all day.
Why not Have 2 portals

  • 1 portal will be for Islands 1-4
  • 1 portal will be in Islands 5-7
  • Both will be random in thier respective islands

Itll give us an option to choose which of the 2 we want

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
samuccaa07

exchange 1 legendary dust for 10 rare dust, and make the island NPCs drop all dust rarities, at least 25% chance to drop at least 10/5

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
mu\_yu\_ra

**Demon Castle (Endgame Raid Mode) **

A 100-floor dungeon where each floor gets progressively harder.

Core Gameplay Features

Solo or Small Party Mode (1-4 players, difficulty scales with party size).
Non-Stop Combat (Each floor introduces stronger enemies and unique battle mechanics.)
Unique Bosses & Mini-Bosses (Every 10 floors, each with different mechanics.)
Limited Exits (Risk vs. Reward—push forward or retreat?)
Legendary Rewards (Boss arise, ultimate weapons, and exclusive gear.)
One-Time Recall Potion(Allows players to return to the overworld if the dungeon becomes too difficult. Once used, they can re-enter with their party, but only once.)
Floor Completion Choice(After clearing every 10 floors, players can choose to exit and keep their rewards or proceed. If they advance and fail to complete the next floor in time, they lose all items and are sent back empty-handed.)

(Please do star if u like I spent a lot of Time on this concept : D )

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
iluvmab3d

** Suggestions (If you like them react or forward this)

  • ADD WEAPON INDEX TO LOOK AT DMG
  • INCREASE SERVER CAP
  • BUFF THE AMOUNT OF CASH WE GET FROM BRUTES
  • ADD A 2X POWDER GAMEPASS
  • BUFF SHADOWS
  • INCREASE THE AMOUNT OF PEOPLE THAT CAN JOIN THE GUILD THAN JUST 25 (THERE'S OVER 200K PLAYERS)
  • WHEN YOU INPUT GEMS INTO THE GUILD MAKE IT SO YOU CAN DO ABBREVIATIONS LIKE 13T or 13QA THEN TYPING 13 AND ENDLESS 0
  • INCREASE POWDER % IN DUNGEONS
  • ADD A GEMS SHOP TO PURCHASE POWDERS AND MORE
  • ADD BUNDLE THAT INCLUDES ALL RARITY OF POWDER DUST
  • A CONVERTING SYSTEM TO DOWNGRADE POWDER DUSTS (FOR EX: LEGENDARY —> RARE —> COMMON)
  • DESTROYING ENCHANTED ITEMS GIVES YOU POWDER DUST
  • ADD DUNGEON MARKERS SO ITS EASILY VISIBLE TO SEE WHERE IT SPAWNS
  • FIX MOBILE BUTTON THAT’S IN THE WAY OF THE DPS TEXT!! **

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
levisqt

1.remove gems from afk rewards
2. make it that we can buy powders with gems
3. buff shadows
4. make lengendary dust convertable to rare dust

repost if you think its all useful

[Click to jump to message!](#│⭐・suggestions message)

#
football41200

Make legendary powder be able to convert back to rare powder so I can transfer my legendary powder into 1000 rare powder 5_PepeAmem AUB_kittycat

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
kksxz

1-Add more ways to farm rare dust as the game is becoming afk only
Ex: Make so u can get powder from all enemies
55% Common
35% Rare
10% Legendary

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
0.br1

** higher rank = higher chance of arise ** : if The player's rank higher than unit rank the chance to arise it higher. For example, if you do have "no rank' rank , the chance of arise any unit will remain the same. However, if your rank higher, for example, your rank B, the chance of the arise unit rank less like "E" "D" "C" arise chance will increase, another example, if I want to get a rank A unit, and my rank is S, I will have a greater chance of an arise .

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
themonkeytycoonist

Salvaging Powder
EX: 1 Legendary Powder -> 10 Rare Powder
1 Rare Powder -> 10 Common Powder
Basically reverse exchange

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
xzaqk\_

⭐ create an infinite mode to farm dust and other items so that the sword loot can be used for something (no one deserves to farm dust in a portal) CLOWN

⭐make it drop dust from all mobs in the dungeon Rengoku_Fire

⭐Exchange 1 Legendary Powder for 10 rare Powder in Exchange shop!

Repost if you agree ty. Heart

⭐ criar um modo infinito para farmar dust e outros itens para que o loot da espada possa ser usado para algo (ninguém merece farmar dust em um portal) CLOWN

⭐Troque 1 Pó Lendário por 10 Pós raros na Loja de Troca!

⭐faça com que ela solte poeira de todos os mobs na masmorra Rengoku_Fire

Reposte se você concordar, obg. Heart

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#
tach2533

PLEASE disable ur auto rejoin for afk server, i was afking for rare powder to enchant my weapon, but that shi happened, auto click is more reliable than the auto rejoin bro. OR make it so u can CHOOSE to enable or disable auto rejoin. u can help me repost it too if you want.

POR FAVOR, desative o reingresso automático para o servidor afk, eu estava afkando por pólvora rara para encantar minha arma, mas isso não aconteceu, o clique automático é mais confiável do que o reingresso automático, mano. OU faça com que você possa ESCOLHER ativar ou desativar o reingresso automático.

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#
murilosuperobeso

🇺🇸: Allow players to exchange Legendary Power Dust for Rare Power Dust and remove the 1K limit on how much can be held. Also, increase the exchange rate, as trading 10 Common Power Dust for only 1 Rare Power Dust is too low. This is especially important since enchanting swords is expensive.

🇧🇷: Permitir que os jogadores troquem Legendary Power Dust por Rare Power Dust e remover o limite de 1K na quantidade que pode ser armazenada. Além disso, aumentar a taxa de troca, pois trocar 10 Common Power Dust por apenas 1 Rare Power Dust é muito pouco. Isso é especialmente importante, já que encantar espadas é caro.

[Click to jump to message!](#│⭐・suggestions message)

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#
littly\_liht

I use a translator, I don't speak English well!

I suggest adding the possibility of getting "random boxes" for completing dungeons or with a small chance when killing creatures.
The boxes will have a rank from E to S. They can_: "Rank up rune", "Change dungeon rune", "common/rare/legendary poweder dust", "tickets" and "weapons".
The rank of the box will have the same rank as the mob/dungeon it fell from.
I leave the number of items that will fall out of these random boxes to the discretion of the game developers.

[Click to jump to message!](#│⭐・suggestions message)

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#
ronaldogoat67893

Remove the Gems in afk

Why? because easy to farm gems.

Repost if you agree ty.

And enchant changer if you want put it on onther sword

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#
zero\_2500

Please Read - could be a big update

  • Dungeons More dungeons at a time OR reduce dungeon spawn time (too many possibilities for it to just be 1 dungeon every 30 mins then having to wait so long if you are too weak or don't need that dungeon. and it'll only get worse as more islands are added)

  • Limitations increase item acquisition limits, server limit, guild member limits. (or remove item acquisition limits)
    Guild addons

  • Guild raids every hour or so, (That are extremely hard and actually --REQUIRE a guild to complete with amazing rewards)

  • Guild shop with rotating shop items and guild tokens

  • Guild ranking and ranking rewards based on strength (the core principle of the anime, manga, and game)

  • Guild levels/upgrades with perks like increased player limit, boosted luck for guild members, increased dmg output, better shop luck, more guild tokens from raids etc.

  • Potions add potions - can be craftable (like the elixir for Sung Jinwoo's mom was) or buyable with gems/tickets or some form of currency

  • Blacksmith upgradable Blacksmith with hunter rankings (blacksmith rank = chance to craft a higher ranked weapon) and craftable weapons, dungeons drop materials

  • Ranks Make ranks more important like they are in the anime (i.e. adding increased chances to arise based on character rank and mob rank and a greater dmg boost maybe even a drop boost for dust)

  • Ornaments add ornaments, weapons or enchants for shadows (increase dmg output of shadows, or apply status effects like ignite, poison or sleep - takes more dmg when asleep)

  • New Shadow classes More diverse shadows like support shadows that buff the player or other units and add ranged/mage shadows

  • Powder/Dust alternate way of getting powder/dust i.e. smelting weapons or decomposing shadows for dust OR decomposing higher tier dust into lower tier dust.

  • Buff the units (they're becoming obsolete. or give the game more balance to where both are needed)

  • New Auto attack function where shadows attack separate entities instead of them all attacking the same one (customized setting where u choose how many shadows per entity, so u actually have your own shadow army - helps with speedruns too)

  • Global player rankings by strength (just a title by the name i.e. RANK 1-50 TOP 100 etc. And maybe seasonal ranking rewards)

  • Retry dungeon option - at the end of each dungeon with the cost shown on the option

  • Dungeon Keys add consumable keys with extremely low drop rates to open up specially ranked solo dungeons of immense difficulty

  • Increased shadow level caps and balancing with the increased level cap per rank of the shadow (instead of only an increase of 25 levels maybe an increase of 50)

  • Weapon locking, auto sell, and an auto upgrade function(so u don't have to keep manually clicking all your weapons to get them to S rank)

  • More weapon skins and add auras (auras could either be cosmetic, go with rank, come from specially acquired titles, or be separate entities themselves that give stat boosts like a low possibility dungeon drop that boosts overall dmg or shadow dmg - I would make a poll to see what people want before adding it)

  • **discord ** Have a mod monitor this channel and either have a separate discord channel that only mods can post in to show popular suggestions OR just pin the popular suggestions, so this channel isn't spammed, and suggestions don't go unseen - or add a role like spokesperson to do what the name suggests

  • also, a feedback channel for whoever the spokesperson is to ask questions and get responses under the post as like a separate thread (I've seen it done before but I'm not sure how it was done)

  • Mounts ground mounts rideable in dungeons

  • **like the original post ** if u agree
    we need combined numbers not separated and repeated suggestions

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#
sukadengarmusik

Please add rare powder amount from afk rewards
Add rare powder in diamond shop
Add maximum rare powder amount in bag storage, more than 1K
Add buff to looting enchant III
Add aura effect for characters who have SS+ rank
Add feature to be able to sell swords in large quantities

Anime2 Please give a star emoji reaction and repost if you agreethis

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#
tkyoghouls.

- Exchange/Convertable Powder Dust ---> 1 Legendary Powder Dust = 10 Rare Powder Dust Same as common

- Add a way for us to farm RARE DUST easily not just on portal like inf mode or smth

- Make the Common, Rare, Leg Powder Dust Buyable using gems 

- Make the SHADOWS be able to equip sword ( SO BOTH SHADOW AND SWORD WILL BE USEFUL )

- Add MULTI Sell Sword and be able to lock each sword

- Remove little delay when dashing/using mount

- Increase DROP RATE of THE POWDER DUST

- Dont Add Any Luck Potion or sum shi

- Make All Runes Buyable with GEMS

- Remove Gems from AFK Rewards

- More Legendary Sword Skin

- Add GUILD BUFFS

- Add Enchant For EACH SHADOWS ( BECAUSE PPL ARE FOCUSING TO GET SWORD THAN ARISING SHADOW SO ITL BE BOTH USEFUL SHADOW AND SWORD )

- Add Aura to get more DMG Percent 

- G rank Beru Code ( FOR RANK S ABOVE ONLY )

( Repost/VOTE Everyone )```

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finite orbitBOT
#
ngtrhieu\_

📢YOU CAN EARN DUST BY SELLING UNIT/WEAPON THAT YOU DONT NEED
1.
EX:
E = 10 common dusts
D = 20 common dusts
C = 10 rare dusts
B = 20 rare dusts
A = 10 leg dusts
S = 15 leg dusts
SS = 20 leg dusts
G = 25 leg dusts and 30 rare dusts
N = 50 leg dusts, 150 rare dusts and 300 common dusts
🚨ADMIN OR DEV CAN CHANGE THE AMOUNT🚨

👉AND ALOT MORE, READ THE MAIN POST. 👈

👉THIS IS NOT THE MAIN POST Y'ALL 😭

[Click to jump to message!](#│⭐・suggestions message)

#
ngtrhieu\_

📢YOU CAN EARN DUST BY SELLING UNIT/WEAPON THAT YOU DONT NEED
1.
EX:
E = 10 common dusts
D = 20 common dusts
C = 10 rare dusts
B = 20 rare dusts
A = 10 leg dusts
S = 15 leg dusts
SS = 20 leg dusts
G = 25 leg dusts and 30 rare dusts
N = 50 leg dusts, 150 rare dusts and 300 common dusts
🚨ADMIN OR DEV CAN CHANGE THE AMOUNT🚨
2.
Increased the chance to drop dusts and the amount of it in dungeon, also exchange ticket to dust.
Ex:
Dungeon tier D: 5% drop 15-20 rare dusts
Dungeon tier C: 10% drop 20-25 rare dusts
Dungeon tier B: 20% drop 25-35 rare dusts
Dungeon tier A: 30% drop 50-60 rare dusts
Dungeon tier S: 40% drop 60 rare dusts
🚨Admin or the Dev can nerf the chances or the amount.🚨
3.
👉 INCREASE DUST CAP
👉 YOU CAN INCREASE DUST CAP BY BUYING GAMEPASS FOR 49 OR XX TICKETS/ROBUX
4.
REMOVE GEMS FROM AFK PLACE
OR THE GEMS AMOUNT WILL DEPENDS ON YOUR STATS.
🚨 admin and dev can change the amount 🚨

VOTE THIS 📢

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#
theooofsofayear

if you make a G-Rank Beru code only for S players, also make a code for newbies (probably not as OP though) because as of now, the lower ranks have NOTHING

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#
seido10000

So much things to do to make your game better :

  • Make mini boss and bosses in every map, but the bosses are harder to do and gives more cash
  • Make drops maybe more frequent in dungeons, and make mobs dropping powder
  • Make N characters obtainable in SS dungeon
  • Add Potions (cash, damage, xp, arise chances)
  • Make SS dungeons more frequent but more importantly make DD way more frequent, cause its the only way to get op op characters
  • Try to buff S SS G N characters to match difference of damage between these and swords
  • Add some rewards to replace gems in AFK as it is a little bit useless since we are getting a lot of gems but we don't need them
  • Make gems more usefull
  • Make shadows enchant or upgradable
  • Make legendary powder convert to rare powder too and rare to common
    **With these changes i can tell that there will be way more interest in grinding this game 🙂👍 **
    TYSM FOR READING
    REPOST GUYS

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#
levisqt
  1. remove gems from afk rewards
  2. make it that we can buy powders with gems
  3. buff shadows
  4. make legendary dust convertible to rare dust
  5. increase powder cap
  6. lock our swords

[Click to jump to message!](#│⭐・suggestions message)

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#
randomchickenreal

we should be able to exchange our legendary powder dusts to rare powder dusts

buff shadows

remove gems from afk rewards because they are too easy to obtain

remove beru and add a new event boss that happens each hour ( stronger than beru )

we need better enchants like sharpness 10 loot 10 etc

powder dusts must be easier to get because its too hard to gain powder dusts if ur not afk farming

add more legendary swords so we can use our legendary powder dusts

add more op runes like 10% damage buff

N rank needs to be easier to get because 99.9% of the A.C community doesnt have N rank units

we should be able to craft G rank units at shadow crafting because shadow crafting is pretty useless

we need new Op rewards in Afk world because people afking for 4 days straight but still cant even get a G rank beru

we need pro servers because waiting for 30 min and getting a E rank solo leveling dungeon feels disgusting make pro servers so S+ people can get dungeons in lucky kingdom or stronger islands everytime dungeon spawns

buff other bosses because they are so bunz rn

we need new gamepasses like 8 more equips, 5x money, etc etc

we need a Monarch rank but it will be hard to obtain, even harder than National level

red gates must be harder because i see people no diffing red gates without any problem

making a guild must be cheaper bc like 2.5k tickets is so expensive for f2p players

bad runes are so expensive for no reason, instead of with tickets
we can buy them with gems so gems can be useful again

add a teleport system so we can teleport to every island we want, if this thing not getting added then buff the mounts because they are too slow

we need a better animation after we arise a boss because the current animation is too simple

we need better codes, current codes are so bad except the '' update '' code

normal npcs should drop powders too because nobody aint gonna wait 1 hour for 20 powder dusts 😭

instead of getting 5% stronger each rank we get, it can be like this
E rank = 5%, D rank = 10% C rank = 20% B rank = 40% A rank = 60% S rank = 80% SS rank = 100%, G rank = 120% and N rank = 150%

double dungeons can be more often

We need G rank Dungeons.

Level system, we can gain levels by killing big bosses like Beru or other dungeon bosses just like in the anime, this thing will make 2x exp gamepass 5 times more useful

Big events, we can get a big event boss like bellion every 6 hours

unit levels must get changed like E rank units must be level 100 at max because level 75 units,bosses are so weak

add a unique unit that can boost other shadows like Byung yu from the anime

Make the Mobs attack(I know it's still on beta but to make it hardcore and worth for grind add this)

Add Potions and here are the potions variant: (damage buff,attack speed buff,luck(shadow,weapons,potions) and add dust luck potion(activates in afk rewards or in dungeon)

add hunter types like fighters,healers,tanks etc etc to normal players, and each type will get a passive like tanks has more hp then others etc etc etc

add a new boss that can attack us

credits to @sudden cove @solid hazel

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#
sukadengarmusik

:alert:Add rare powder amount from afk rewards
:alert:Add shop where common - rare powder can be purchased using diamonds
:alert:Add aura effect on players with S level and above
:alert:Add feature to sell weapons with many

If you agree with this please help by giving a STAR emoji reaction and reposting it.this exclamination

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#
aahilol

after defeating a dungeon, put a portal at the end so we can rerun and put runes, this wastes way less time

(if its dd, portal wont spawn after dungeon boss but after monarch)

repost for upvotes

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#
rdg4543

Merchant:

Dust Merchant - every 2 hours (global spawn): At a random island, a merchant will spawn selling you a capped amount of dust for gems.
Weapon Discount Merchant - random (non global spawn): At a random island, a merchant will spawn discounting 3 random weapons for you to purchase with money.

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#
friskahoe
  • Dismantle Legendary weapons for legendary dust

  • Dismantle Rare weapons for rare dust

  • Dismantle Common weapons for common Dust

**This should already be a thing. Instead we are timelocked! Reply/repost to reach starboard! **

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#
dexodus
  • Guild-Specific Portals & Raid Events

    • Introduce exclusive portals or dungeons that only guild members can access.
    • Guild members can team up to complete challenges, level up their guild, and unlock higher-tier raids.
    • Higher-tier raids offer better rewards and require stronger teamwork and strategy.
  • Guild Shop & Guild Points System

    • Members earn Guild Points (GP) by participating in guild activities such as raids, events, and contributions.
    • GP can be spent in a Guild Shop that offers exclusive items, buffs, cosmetics, or special equipment.
    • Some items could be temporary buffs that enhance guild-wide performance in battles or events.
  • Progression & Incentives

    • The more active and engaged a guild is, the more powerful and rewarding their activities become.
    • Higher guild levels unlock better shop items, stronger buffs, and access to elite raids.
    • Encourages teamwork and long-term participation within the guild system.

[Click to jump to message!](#│⭐・suggestions message)

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#
7x.c

1- Add a reverse exchange for dust.

  • 1 legendary dust For 10 rare dust.
  • 1 rare dust For 10 common dust.

2- Add a dungeon Rank down rune.

  • it's so helpful in getting SS rank units because we need specific units rank for doing so.

3- remove gems from afk.

  • it's useless even for beginners.
  • instead put potions since it's more wanted.

4- show drop chances.

  • we need this to have some hope and don't go crazy.

5- increase dust cap.

  • this will give us a chance to get amazing enchants by more hard work and won't unbalance the game.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
siegly

MAKE SKILLS FOR PLAYER SO THEY CAN FIGHT JUST LIKE SHADOW
GETTING SKILL IN DUNGEON THE RARITY OF THE SKILL YOU GET IN DUNGEON BASE ON ITS DUNGEON RANK NOT GUARANTEE
GETTING SKILL YOU CAN GET NORMAL SKILL WHILE YOUR RANK GROWING
RANK E :Basic Shadow Strike
RANK D:Double Strike
RANK C: Light Beam
RANK B:Sacred Sword of Light
RANK A:Divine Blade of Light
RANK S: Sword of Light
RANK SS:Shadow Slash
RANK G : Demon King's Domain
AND ADD SECRET SKILL DROPS ON ON BOSSES IN DUNGEON WHERE YOU CAN GET IT IN RED PORTAL SS+
AND THE SECRET SKILL IS:Throne of Shadows (Shadow Monarch's Full Power)
ADD 3 SLOTS OF SKILLS
SO PLAYER WILL KEEP OPEN THE GAME WAITING FOR SS PORTAL

AND ADD NEW GAMEPASS AUTO SKILL

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#
ej.072

Increase Shadow Levels

E-Rank Max Level 75->125
D-Rank Max Level 100->175
C-Rank Max Level 125->200
B-Rank Max Level 150->250
A-Rank Max Level 175->300
S-Rank Max Level 200->350
SS-Rank Max Level 225-> 400
G-Rank Max Level 250->450
N-Rank Max Level 275->500
Make it harder to level the shadows up

If you keep shadows how they are now then they would have zero use because sword out class them by a 1000x

[Click to jump to message!](#│⭐・suggestions message)

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#
white\_zenn

‎1.Make Npc that can upgrade 6-10 SS rank shadow to a high rank shadow like G

‎Explanation: So the shadow is not like Useless after all because we all know that since the update came out the shadow becomes useless while swords become so op that it Makes shadow super useless. To make this not easy make An material needed to upgrade the unit.

‎2:Make dust like mana crystal in solo leveling like you Need Pick Axe to get dust inside of Dungeon and then you can command your shadow to pick axe dust for you while you are fighting the mobs.

‎Explanation: So player can get guarantee dust each dungeon they clear

‎3: Make teleportation like shadow exchange you can put shadow in each island or you can command then to go to that island so you can exchange location with your shadow

‎Explanation: Even though we have mount that we can ride someone is lack of time to go to the other island when dungeon or dedu raid this will help those player that forgot to save spawn in the island that has dungeon.

4.Make a radar that can detect dungeons

Explanation: Some player knows where dungeon spawn but they don't know where is the exact location of the dungeon this will help those player who don't know where dungeon spawns.

[Click to jump to message!](#│⭐・suggestions message)

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#
.1bob.\_.

Demon Castle

You need a key dropped in any dungeon from destroying the boss
100 rooms (boss in room 25, 50, 75 and the final boss in the 100 room)
Leaving demon castle will not reset ur rooms progress
Gain up to 3 items to combine them and create the ELIXIR OF STRONG
You can only get once the elixir but you can still do the castle if u got keys
The bosses ranks are from Rank C to SS and u can get Rank G of the final boss
Other bosses (C Rank:45%, B Rank:30%, A Rank:15%, S Rank:7%, SS Rank:3%)
Final boss (C Rank:45%, B Rank:30%, A Rank:15%, S Rank:7%, SS Rank:2.5% and G Rank 0.5%)

Elixir of Strong
It permamently upgrade ur shadow base damage and shadow color will change to purple

If u sell the shadow with the elixir, you will get back the elixir of strong to put it in the better shadow

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#
dopamine\_dreams420

We should implemented a system such as enchantment powder being purchasable with gems, cash, or tickets. We also need to implemented a system to disassemble exclusive skins/weapons for enchantment powder. And/or a disassemble system for enchantment powder, example: legendary into rare, then rare into common.

1st Side Note: 2x on afk rewards shouldn't double the chance of getting said items, it should double the amount u get from said items.

2nd Side Note: Items in the afk rewards like mounts and weapons skin should be a one time pull, not only is it's taking from getting other recourses out of the afk area, it's junk that piles up, if this is a hard change, implement skin/mount trading

3rd Side Note: Please implemented enchantment lock, example: I have sharpness 5, I lock it if I want to keep it, then roll for more enchants in exchange for higher gems and /or enchantment powder.

PLEASE UPVOTE THIS👆👆, THESE ARE NEEDED CHANGES.

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#
vampxsins

Add DAILY QUESTS to earn tickets, potions, etc

Example: kill a certain amount of mobs/bosses | Clear dungeons and etc.

But add more ways of earning tickets!! ty

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#
dnxlxacc\_65611

Make a "Join Clan" In the clan section where people can look for clans they wanna join, And then they goin review or decide if they wanna let that person join or not.

[Click to jump to message!](#│⭐・suggestions message)

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#
ayoothatsus

SUGGESTIONS:
Repost This So Admins Can See

• Make All Dust Buyable With Gems

• Make A Daily Quest That Reward Potions And Tickets/Dusts

• Buff Shadows

•Add More Sword Skins

•Add More Events Like Dungeon Break/Demon Castle That Has 100 Rooms But Gives A Good Rewards Like Mythic Sword/Dust Etc.

[Click to jump to message!](#│⭐・suggestions message)

#
dimplays

🔥 Arise Crossover

Auto Lock / Auto Delete for swords

Let us downgrade Dust:
 ↳ 1 Legendary → 10 Rare
 ↳ 1 Rare → 10 Common

Make actual tutorials for things we don’t know (like how the Guild leveling system works)

Make SS-rank dungeons guaranteed at certain times

Auto-sell toggle for unwanted drops (like Common or Uncommon)

Show stats before fusing/upgrading swords

Organize inventory with tabs (Swords / Dust / Items / Cosmetics)

Add trading with Guild Members

Add guild perks that level up (EXP, drop rate, etc.)

Rare drop notifications or logs

Preview sword skills before unlocking

Event calendar for boosts & updates

Loadout presets for fast switching

Replace 100 Gems with 10 Common Dust and 500 Gems with 10 Rare Dust in AFK

Chat filters to find others running the same stuff

[Click to jump to message!](#│⭐・suggestions message)

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#
lytch1984

QUESTS SYSTEM: Daily / Weekly / Monthly

  • This system encourages consistent Dungeons Exploration, Monster Hunting, and Mass Summoning.
  1. Quests Type
    DAILY QUEST
    -Clear 10 Dungeons
    -Kill 500 Monsters
    -Summon 1,000 Monsters into Shadow
    WEEKLY QUEST
    -Clear 100 Dungeons
    -Kill 2500 Monsters
    -Summon 10,000 Monsters into Shadows
    MONTHLY QUEST
    -Clear 1,000 Dungeons
    -Kill 20,000 Monsters
    -Summon 100,000 Monsters into Shadows

  2. Reward Structure
    -Each quest offers reward in tier rarity

: COMMON DUST
: RARE DUST
: LEGENDARY DUST
: MYTHICAL MOUNT
: WEAPON SKINS

SUMMON / ARISE SHADOW MILESTONE: Tracks the total number of Shadows Summoned/Arised

  1. Milestone Tracker
    -1,000 Shadows Arised
    -5,000 Shadows Arised
    -10,000 Shadows Arised
    -And so on.....

  2. Reward System
    -1st reward: Common Dust Pack
    -2nd reward: Rare Dust Pack
    -3rd reward: Legendary Dust Pack
    -And so on.....

ADDED NEW ENCHANTMENT ABILITIES: Shadows grants the player boost with new added enchantments that can be triggered when attacking Monsters.

Example Enchants:
BERSERK ECHO

  • 5% chance of a shadow activates the ability granting the player stats like:
  • 3 second attack speed boost
  • guaranteed Cirtical Hits on a 3 second Duration.

NOTE: ALL ARE JUST EXAMPLES, SO DEVS CAN HAVE A IDEA

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#
eyadkhaled999

1- make infinite gamemode that gives gems and cash and POWDERS and units and tickets

2- make character skins with aura that buffs us

3- buff shadows bec they are useless right now we only rely on weapons

4- remove gems from afk

5- add teleport to cities

6- MAKE SPECIAL DUNGEON KEYS LIKE THE DEMON CASTLE IN SOLO LEVELING ANIME

7- add special quests

8- player abilities

[Click to jump to message!](#│⭐・suggestions message)

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#
punklr.

*QUALITY OF LIFE SUGGESTION

Rework on mobs, it isnt logical on making go gonhee, Choi or baek as your shadow, i suggest on doing like-

  • on leveling city Instead of go gunhee, baek and choi make it as an orc, elf or lycan as an replacement making it logicable
    -on grass village, make the mobs the summons like (zabuza, mizuki an orochimaru)
    and so on

Rework on red gates, instead of the normal mobs, make it have different unit, for example-

  • on leveling city dungeon, make the mobs the knights, and mage as to themed with igris. (there stats will be similar with the mobs outside the dungeon)
  • on grass village dungeon, make the mobs the akatsuki (like hidan, kakuza, and obito) as to theme with pain.
    and so on.

Revamp on ui (but i know it is gonna get revamped)

Make s rank sometimes have different unit, for example-
Instead of igris, it could be baruka or the titans
instead of pain, it could be madara or the nine tails
instead of mihawk, it could be kaido or doflamingo

or even monarchs like
Legia for brum island exclusive
Antares for leveling city exclusive
Rakan for lucky kingdom exclusive
and so on.

rework on maps ( i also know it is gonna get revamp but please tho, 200+ ccu and the maps are for 2k ccu cash grab game)

Revamp Afk rewards, 100 gems is irrelevant lol
as to fix this issue-

  • remove the gems and changes it with the tickets
    changes for afk rewards
  • replace the current tickets with unit skins (optional)
  • rotate g rank beru with other units

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finite orbitBOT
#
luca.023limited

Make it so that weapons can be recycled, from common to legendary ones. Recycling grants a certain amount of Powder Dust.

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finite orbitBOT
#
staymewing

Give us abilities instead of just swords 🗡️
Remove gems from afk 💎 as pro’s dont need 2000 gems
Make it easier to get money like adding 3x 💰 as we not want to always afk
Add a dungeon break if the dungeon is not completed in the server dropping rare dusts 🔵
Make rare dusts easier to get or make it so you can convert your legendary dusts into 1x to 10x rare 🔥
Buff shadows or make it so shadows can get stronger 💪
Make it so you can multi sell al your swords ⚔️ as it takes way to long.
Make it so you can lock your swords as you could delete them accidentally 🙂‍↕️

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finite orbitBOT
#
teousthegreat

CASTLE UPDATES;

  • Need to fix scaling and damage or else no one will ever finish the castle

  • Need to just let us walk in to the next level not hold E its annoying

  • Fix time limit for us to understand how adding time or each stage works with time limit

  • KEEP IT SOLO do NOT make it a team thing that would go against the show. Let us keep our shadows and solo (maybe add a NPC at level 50 to help us kind of like the anime)

  • For each 10th lvl floor add a final boss or something at the end

  • Since we can get SS+ shadows in castle you might as well either make the shadow upgrader relevant or get rid of it completely.

  • Doesnt make sense that Ziru raid is easier than the castle 5th floor. (make the raid better or more challenging)

GUILD UPDATES;

  • Actually make a guild raid or something that requires a team effort.

DUST UPDATES;

  • Fix the dust ratio, that is really bad. it should MIN be 1 legendary = 5 or 10 rare.

LIKE AND REPOST IF YOU AGREE THANKS FOR YOUR TIME!!!!

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finite orbitBOT
finite orbitBOT
#
mrdayquill.

**Gem Merchant Shop 🧙🏿‍♂️:

50% Chance to Spawn Every 30 Minutes

Despawns when out of stock

  • Potions 🧪 (30/30)
  • Dust 💨 (100/100)
  • Runes 🎖️ (5/5)
  • Rare Sword ⚔️ ( Very expensive & Very low chance)

Max Buy Per Player
(2) Potions 🧪 : 15 Players get
(10) Dust 💨 : 10 Players get
(1) Runes 🎖️: 5 Players get
(1) Sword ⚔️: 1 player gets it
Lmk if i Should adjust 👍🏾

Portuguese 🇵🇹🇧🇷

Loja de Mercadores de Gemas 🧙🏿‍♂️:

50% de chance de aparecer a cada 30 minutos
Desaparece quando está fora de estoque

  • Poções 🧪 (30/30)
  • Pó 💨 (100/100)
  • Runas 🎖️ (5/5)
  • Espada rara ⚔️ (muito cara e chance muito baixa)

Compra máxima por jogador (2) Poções 🧪: 15 jogadores recebem
(10) Pó 💨: 10 jogadores recebem
(1) Runas 🎖️: 5 jogadores recebem
(1) Espada ⚔️: 1 jogador recebe
Me avise se devo ajustar 👍🏾**

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finite orbitBOT
finite orbitBOT
#
dgizhere

Hey Devs, just a small request from a fellow gamer — could you please add a dark theme to the game? The current bright colors make it really hard on the eyes, especially during those long grind sessions. A dark mode would make the experience way more comfortable. Appreciate all the hard work you're putting into the game! 🙏🎮

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finite orbitBOT
#
untoss\_

add an end button to the inferno castle so you can end the raid early which would give you rewards based on the amount of floors you defeated

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finite orbitBOT
#
ayoub270z

I think that to make things a little easier, you should make sure that we don't lose our progress in the castle. That is to say that if I stop at floor 30 during the next raid I start again from that same floor. This would remain complicated since the HP of the mobs increases on each floor but it would become feasible

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finite orbitBOT
#
o11fahd

Gameplay Improvements:
• Extend auto attack range for GP – makes grinding more efficient
• Increase shadow speed – helps them keep up better ( by enchants or even a gp)
• Shadow enchantment system – using special tokens from daily/weekly missions and events
• Player enchantments via gems – offering:
  - Increased speed
  - More currency drops
  - Slight damage boost

Additional Suggestions:
• Replace AFK Premium with a VIP GP system – for better long-term value
• Add play again option after finishing a dungeon so we can do it faster

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finite orbitBOT
#
user\_aress
  • (Quest System)
    Make a daily/weekly/monthly quests system. Quests like Killing specific amounts of mob / clearing dungeons / arising shadows. And dusts/potions as reward

  • (Dust)
    Increase the dust drop rate in dungeons

  • (Exchange shop)
    change the legendary/rare dust -> rare/common dust (1:1) To legendary/rare dust -> rare/common (1:5).

  • (Shadows)
    buff more to the shadows and Increase the shadow levels. Shadows seems useless because of the swords so buff and increase their levels

  • (Player Level)
    Add a leveling system to ranks like we need to complete 10 levels per rank to give the rank test each level will give buffs strength, luck, speed in numbers similar to original SL system not in percentages

  • (Sword Skill)
    Dungeon bosses will drop sword skills according to their ranks (E rank boss will drop E rank skills and E rank skill can be apply on E rank swords in a npc) sword skill can be like lighting slashes with a cool down time it could be 2x damage or more

(Guild)
Add more buffs like luck (will increase drop rate and shadow arise chances), speed (will increase players speed and mounts speed), money and gem upgrades (will increase money drops like 1.1x>1.2x per upgrade)

(Demon Castle)
Add a limited sword as reward in demon castle Nerf mobs health, increase money drop and make mounts usable in demon castle so players can do rooms faster Add monarchs of white flames baran main boss in 100th floor Esil (the knight one) in 90th floor metus in 75th floor vulcan in 50th floor

(Afk)
Remove gems from afk world it has no other use then time waste instead of gems add tickets, dusts or potions.

(Red Gates)
Add another red gate ice elves one where baruka is the main boss, make it open not in rooms/castles the main reword will be baruka's dagger and other mobs will be ice elves

REACT ON MAIN MESSAGE

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finite orbitBOT
#
\_itarim

REPOST!!

  1. fix the dust ratio 1 leg for 5-10 rare and 10-20 common

  2. add a shadow speed gamepass or shadow speed as a guild upgrade

  3. remove the portal on castle and just make it instant teleport after all enemies are cleared

  4. keep or replace system for enchantments, this allows us to keep or replace the current enchant

  5. skill system for rank ss+ players that will cost us 10Qa gems or something to roll a random skill that we can use to deal extra damage

  6. combine auto arise and auto destroy, but make it selectable, only selected units will get arised and unselected will get deleted

  7. remove gems from afk chamber it barely has any use

  8. add enchants to the shadows like a power up or something that will make them stronger

  9. Items merchant/wandering trader that sells runes,limited sword, cosmetics, mounts, potions that can be bought using gems

  10. Kamish raid/dragon raid, like dedu raid but you have a chance to arise kamish, if you chose to destroy u have a chance to obtain dragon scale which can be used to craft the dragon sword

  11. every 10 floors the player will have an option to choose 1 out of 3 buffs that will help the player conquer the castle

(extra: Allow mounts on demon castle)

(REPOST AND REACT ON THE MAIN MESSAGE IF YOU AGREE)

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finite orbitBOT
#
eyadkhaled999

1- DO NOT EVER ADD TRADING SYSTEM EVER

2- add special quests/daily quests/weekly quest/monthly quests/world quests

☆ make the rewards shadows/mounts/tickets/dusts

3- add ×2 arise gamepass

4- give us sword abilities and player auras

5- make shadows enchantable we can put sharpness or anything in them

6- add another raids

7- dragon balls characters/ iland

8- dust ratio:

☆ 1 legendary dust for 5 rare

☆ 5 rare for 10 common

9- sword index

10- remove gems from afk ALL OF THEM

11- BUFFS SHADOWS BRO MAKE THEM ATLEAST RELIABLE AND DONT MAKE IT SWORD CROSSOVER

THANKS

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finite orbitBOT
#
dangggreaper

• increase level gap(ex. beru G rank, 250 to 300 to increase dps)

• add some world bosses

• add monarch

• add national hunters

• add infinity raid(possible rewards is, tickets or dust

• add high orc's or add this as a raid

• fix auto attack

• allowed mount in dungeon

• decrease stages every dungeon and make the other big dungeon to small dungeon (ex. faceheal-big dungeon, make it smaller) some big dungeon are time consuming, if the dev don't like this then increase time in dungeon, 10mins to 15mins

• decrease time in afk area, 5mins to 2-1mins(i hope it helps)

• kindly increase tixkets reward every dungeon (only for S/SS rank)

• balance shadow and sword dmg(make sword a little bit higher)

• put 2-5 stages every dungeon

• trade your gems to dust or something useful

• buff 2x money?

• add "shadow swap" so we can travel faster or add npc that can travel some players to area/places/island that they want

• make dungeon portal brighter or make it shiny, its hard to find because its so small

• add or allowed enchantments for shadows to increase dmg(next update, probably)

• add "Kamish Dagger" in future update

• add wearable items for player to increase dps

• make other portal bigger(ex. E - B rank portal( standard size) S-SS rank portal (bigger size) make it brighter every portal)

• demon castle for dust and tickets reward this is like infinity raid, this is just a map for infinity raid or idk

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#
2paxv

•REMOVE GEMS IN AFK REWARDS

•1 LEGENDARY DUST = 10 RARE DUST (1 for 1 is absolutely scam)

•BRING BACK SHADOW AS THE META NOT SWORDS WERE HERE FOR THE SHADOWS NOT THOSE GOOFY SWORDS

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finite orbitBOT
#
tiranul

Add player level. For each level you receive one skill point which can be put in :

• Shadow strength •

• Agility (speed increase) •

• Perception (can attack mobs from further away) •

• Intelligence (higher chance of drops) •

• Melee strength •

⭐Player level increases as the player kills mobs and it gets exponentially harder to level up⭐

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finite orbitBOT
#
o11fahd

Play Again Option After Finishing the Dungeon
• After defeating the boss, a portal appears. Players can choose to replay the dungeon by spending gems or tickets to reset it—without needing to teleport out.

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finite orbitBOT
#
apgansscuyy

advice I just think that will make gameplay become better if you like my advice just gimme ⭐ or repost please

•DO NOT ADD TO THE GAME‼️
𝗧𝗥𝗔𝗗𝗜𝗡𝗚 why? it will be make disrespectfully for the afk player and the solo grind this because some ppl can easily use alt acc to increase their chances to get a good shadow

• SUGGESTIONS
-add more code that will make we as a beta player be known when this game realise
-add 2x event every weekend so our time to grind will be more easy in weekend
-obtained G shadow, like we need to do a quest to make a G shadow, or we need to combine shadow, or we can get it on event with 1-5% chance
-remove gems on afk reward change to more usefull item like runes or variable of dust for example 20 rare dust 50 rare dust
-bring a update that we can use accessories for example monarch glove give you buff +10% change to arise shadow
-friend buff when we play on same server

PLEASE REPOST IF YOU AGREE OR GIVE ME ⭐

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finite orbitBOT
#
user\_aress
  • Add a button for instant destroy like arise button.
  • Add a sword index
  • Bulk buying options for every shop
  • Warning before deleting anything above S rank
  • Make mounts usable in rank test
  • Players can hit while riding mounts
  • Reduce dash cd to 0.5 sec
  • Buff SJW health to Qa
  • In dungeon the player who did highest damage to boss should get extra tickets
  • Add a receptionist in guild building which will provide all details about guild
    -Increase dusts capacity more
  • Increase tickets capacity
  • Add potion dropping chance in dungeons
  • Add 30 minutes potions costs 80robux/tickets
  • Add 3 codes per update, 2 normals and 1 for specific ranks like S, SS, G, N (optional)
  • Increase Shadow's level so they don't seem useless
  • Increase legendary sword dropping chance from boss
    Show drop rates in dungeon joining ui
  • Show enchantment rarity in percentages
  • Change all ui similar to original solo leveling system
  • Remove gems from afk
  • Increase money drops
  • A miny map on the left corner
  • Points next island after getting enough strong.

REACT ON MAIN MESSAGES SO IT CAN REACH #│✨・starboard NO NEED TO REACT ON FORWARDED MESSAGES

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#
jcbbxyz

𝐑𝐄𝐏𝐎𝐒𝐓!!!(edited)

𝟏.𝐓𝐨 𝐝𝐨
*𝐍𝐞𝐰 𝐑𝐚𝐧𝐤 𝐄𝐱.𝐒𝐒𝐒/𝐒𝐒𝐒+/𝐌 𝐞𝐭𝐜...
*𝐍𝐞𝐰 𝐨𝐛𝐭𝐚𝐢𝐧𝐚𝐛𝐥𝐞 𝐆/𝐍 𝐬𝐡𝐚𝐝𝐨𝐰 𝐨𝐧 𝐚𝐟𝐤
*𝐄𝐯𝐞𝐫𝐲 𝐮𝐩𝐝𝐚𝐭𝐞 𝐡𝐚𝐯𝐞 𝟏 𝐨𝐫 𝟐 𝐧𝐞𝐰 𝐢𝐬𝐥𝐚𝐧𝐝/ 𝐧𝐨𝐭 𝐭𝐡𝐞 𝐦𝐢𝐧𝐢 𝐮𝐩𝐝𝐚𝐭𝐞
*𝐈𝐭𝐞𝐦𝐬 𝐦𝐞𝐫𝐜𝐡𝐚𝐧𝐭 𝐬𝐩𝐚𝐰𝐧 𝐞𝐯𝐞𝐫𝐲 𝟑𝟎𝐦𝐢𝐧 𝐚𝐧𝐝 𝐝𝐞𝐬𝐩𝐚𝐰𝐧 𝐰𝐡𝐞𝐧 𝐨𝐮𝐭 𝐨𝐟 𝐬𝐭𝐚𝐜𝐤
*𝐬𝐰𝐨𝐫𝐝 𝐦𝐞𝐫𝐜𝐡𝐚𝐧𝐭 𝐒𝐩𝐚𝐰𝐧 𝐞𝐯𝐞𝐫𝐲 𝟒𝟎𝐦𝐢𝐧 𝐚𝐧𝐝 𝐝𝐞𝐬𝐩𝐚𝐰𝐧 𝐰𝐡𝐞𝐧 𝐨𝐮𝐭 𝐨𝐟 𝐬𝐭𝐚𝐜𝐤
*𝐑𝐞𝐝𝐮𝐜𝐞 𝐭𝐡𝐞 𝐜𝐨𝐬𝐭 𝐨𝐟 𝐦𝐚𝐤𝐢𝐧𝐠 𝐭𝐡𝐞 𝐠𝐮𝐢𝐥𝐝 𝐭𝐨𝐤𝐞𝐧
*𝐇𝐚𝐯𝐞 𝐝𝐚𝐢𝐥𝐲/𝐰𝐞𝐞𝐤𝐥𝐲 𝐪𝐮𝐞𝐬𝐭(reward is like ticket/dusts/potion)
*𝐇𝐚𝐯𝐞 𝐚 𝐰𝐞𝐚𝐩𝐨𝐧 𝐢𝐧𝐝𝐞𝐱
*𝐌𝐨𝐫𝐞 𝐭𝐢𝐜𝐤𝐞𝐭 𝐢𝐧 𝐚𝐟𝐤
*𝐂𝐫𝐚𝐟𝐭𝐚𝐛𝐥𝐞 𝐆 𝐫𝐚𝐧𝐤 𝐬𝐡𝐚𝐝𝐨𝐰
*𝐀𝐝𝐝 𝐚𝐜𝐜𝐞𝐬𝐨𝐫𝐢𝐞𝐬(ex.Braclet that will buff your shadow or plus dps in your sword)
𝐀𝐝𝐝 𝐬𝐩𝐫𝐢𝐧𝐭𝐢𝐧𝐠(cuz bruh we're so fc slow, if anyone say "dont cuz we have mounts" how the people have dont mounts)
*𝐀𝐝𝐝 𝐝𝐮𝐬𝐭𝐬 𝐜𝐨𝐧𝐯𝐞𝐫𝐭𝐞𝐫
*𝐀𝐝𝐝 𝐦𝐨𝐫𝐞 𝐝𝐮𝐬𝐭𝐬/𝐩𝐨𝐭𝐢𝐨𝐧 𝐜𝐨𝐝𝐞𝐬
*𝐀𝐝𝐝 𝐆𝐞𝐦𝐬 𝐬𝐡𝐨𝐩(so our gems is more useable
*𝐀𝐝𝐝 𝐦𝐨𝐫𝐞 𝐝𝐮𝐬𝐭𝐬 𝐬𝐭𝐨𝐫𝐚𝐠𝐞
*𝐂𝐨𝐧𝐭𝐢𝐧𝐮𝐚𝐛𝐥𝐞 𝐟𝐥𝐨𝐨𝐫 𝐥𝐞𝐯𝐞𝐥 𝐢𝐧 𝐭𝐡𝐞 𝐜𝐚𝐬𝐭𝐥𝐞 𝐝𝐮𝐧𝐠𝐞𝐨𝐧(example if we leave at 69 floor if we go back again we are gonna and spawn at the exact floor as we leave the 69 floor not the floor 1 so people can continue in castle dungeon)
*𝐀𝐝𝐝 𝐚𝐮𝐭𝐨 𝐜𝐫𝐚𝐟𝐭(cuz why not its so freaking long to upg
*𝐀𝐝𝐝 𝐭𝐫𝐚𝐢𝐭 𝐫𝐞𝐫𝐨𝐥𝐥 𝐨𝐧 𝐬𝐡𝐚𝐝𝐨𝐰(so we can buff shadows req also dusts)

𝐁𝐮𝐟𝐟/𝐍𝐞𝐫𝐟
*𝐍𝐞𝐫𝐟 𝐭𝐡𝐞 𝐞𝐧𝐞𝐦𝐲 𝐡𝐞𝐚𝐥𝐭𝐡 𝐚𝐭 𝐭𝐡𝐞 𝐜𝐚𝐬𝐭𝐥𝐞 𝐝𝐮𝐧𝐠𝐞𝐨𝐧

𝐍𝐨𝐭 𝐭𝐨 𝐝𝐨
*𝐃𝐨𝐧𝐭 𝐚𝐝𝐝 𝐭𝐫𝐚𝐝𝐢𝐧𝐠 𝐬𝐲𝐬𝐭𝐞𝐦(it will ruin the game people afk in alt and trade to there acc, it is not gonna be solo leveling at all)

(𝐅𝐞𝐞𝐥 𝐟𝐫𝐞𝐞 𝐭𝐨 𝐫𝐞𝐚𝐝 𝐢𝐭 𝐚𝐥𝐥 𝐭𝐡𝐚𝐧𝐤𝐲𝐨𝐮)
(𝐂𝐚𝐧 𝐲𝐨𝐮 𝐫𝐞𝐚𝐜𝐭 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐚𝐢𝐧 𝐦𝐞𝐬𝐬𝐚𝐠𝐞 𝐭𝐡𝐚𝐧𝐤𝐬 𝐚𝐥𝐨𝐭)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
user\_aress
  • Dungeon of Monarchs

Overview: The Dungeon of Monarch will spawn once per day at a random time and feature the following monarchs (excluding the Monarch of Shadows, Monarch of Destruction, Monarch of White Flames, and Monarch of Transfiguration). Each featured monarch will have a spawning rate of 20% within the dungeon.


    1. Frost Monarch (Hochwan)
  • Health: 20Qi
  • Extract Chance: 2%
  • Rewards:
    • 55 Tickets
    • All Dusts (40 each)
    • Main Reward: [Ice Spear of Eternal Winter]
      • Damage: 350T base
      • Drop Chance: 10%

    1. Monarch of Fangs (Rakan)
  • Health: 18Qi
  • Extract Chance: 4%
  • Rewards:
    • 30 Tickets
    • All Dusts (10 each)
    • Main Reward: Fang's Claw (Gauntlet)
      • Damage: 250T base
      • Drop Chance: 12%

    1. Monarch of Iron Body (Tarank)
  • Health: 12Qi
  • Extract Chance: 5%
  • Rewards:
    • 25 Tickets
    • All Dusts (15 each)
    • Main Reward: [Ironfang Twins] (Dual Daggers)
      • Damage: 180T base
      • Drop Chance: 15%

    1. Monarch of Plague (Querehsha)
  • Health: 20Qi
  • Extract Chance: 5%
  • Rewards:
    • 40 Tickets
    • All Dusts (20 each)
    • Main Reward: Venom Rune (adds poison effect) & Twin Venom Blades (Sword Skin With many buffs)
      • Damage: [Dev's Choice]
      • Drop Chance: 8%

    1. Monarch of Giants (Legia)
  • Health: 11Qi
  • Extract Chance: 2.5%
  • Rewards:
    • 35 Tickets
    • All Dusts (25 each)
    • Main Reward: [Twin Colossal Blades]
      • Damage: 120T base
      • Drop Chance: 5%

REACT ON MAIN MESSAGE

TRY TO GIVE OPINIONS ON THIS5_PepeAmem

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finite orbitBOT
#
eyadkhaled999

EXPLANATION OF WHY TRADING IS BAD

1- people will start the scamming thing they will make a fake links and stuff when they hack you they will trade your stuff to their old acc

2- beggers will start to come out and if they get an op stuff they finish a game in 1 hour while we finished it in +30 hours or smth

3- the game will be bad and it will be trading crossover and the trading channel and this bad stuff will come out

4- giving an Op G rank or smth to a player that is no rank or 1 min playtime is CRAZY tbh

5- IF YOU WANT YOUR GAME TO BE BAD AND DIES ADD TRADING 🤷‍♂️

MAKE THEM SEE THIS GUYS

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finite orbitBOT
#
kingcreationverse
  • Remove gems from afk.

  • Increase the guild's name cap from 12 to 16, or even more.

  • Increase the tickets cap from 1.35k to 3.75k.

  • Increase the common dust cap from 1k to 5.25k.

  • Increase the rare dust cap from 1k to 5k.

  • Increase the legendary dust cap from 1k to 4.75k.

  • Add a new island, Dragon Ball.

  • Make a Global boss, something like Beru, but it spawns every 2 hours. I have in my opinion the best one, Black Frieza.

  • If Black Frieza isn't good, instead it could be Wonder Of U (WOU) / Tooru (WOU stand user)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
your\_dearest

please remove GEMS from AFK REWARDS change it to random RUNES maybe and also in CASTLE remove loading GATE just let us in right away to the next room

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finite orbitBOT
finite orbitBOT
#
l6\_

"Add a locking system for enchantments. You can lock one or more enchantments — for example, if you have Sharpness 8, you can lock it. However, locking an enchantment will cost more dust. When you reroll, the locked enchantments won't be lost."

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#
mxx\_m

Monarch Domain Machine.
Add a machine that can evolve Shadows from Blue Flames -> Purple Flames.
To evolve a Shadow u need him Max Level and "Monarch Domain Token" and more Tokens u put more chance of evolving, example 1 token = 5%, if failed the Shadow heads back to level 1 or Deleted i dont know which option is better, if 5 tokens = 25% .
"Monarch Domain Token" will have ranks:
"Monarch Domain Token E" to evolve E rank shadows.
and the rarest tokens could be the "Monarch Domain Token N" to evolve shadows rank N
The Purple flames shadows could deal betwen 1.5x damage or 2x damage.

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#
lightsygmii

My suggestion:

  • Highest demon castle Floor on stats
  • **Weapon **index
  • add cosmetics
  • revamp **run **and **dash **animation
  • add Titles
  • when you reach SS to N rank you will get an aura effect
  • rework** faceheal dungeon** (reduce room)
  • replay dungeon system (when the dungeon time is over, you can't replay.)
  • And most of all, please remove the gems in the AFK chamber.

[Click to jump to message!](#│⭐・suggestions message)

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#
user\_aress
  • New Dungeon : (Berserk Dungeon)

Dungeon Details:

Entry Mechanism:

  • Dungeon Gate Appearance: The dungeon gate appears every 12 hours, resembling the S-rank dungeon gates in the SL manhwa.
  • Team Requirements: Only teams of five players, all of whom must be S-rank or above, can enter.

Dungeon Location:

  • Environment: Upon entry, players are teleported to a new island surrounded by mountains, featuring a dark, volcanic theme complete with magma flows and treacherous terrain.

Dungeon Timer:

  • Duration: Players have 30 minutes to complete the dungeon, promoting urgency and teamwork.

Enemies:

(Devs chooses)

  1. Health: Each dragon enemy possesses health in the range of 500 QA+, making them formidable opponents.

Main Boss: Kamish:

  • Health: 16 Qi.
  • Chance to Extract : Upon defeating Kamish, players have a 1-10% chance of Arising Kamish

Rewards:

  1. Normal and guaranteed Rewards for Defeating kamish:

    • Tickets: 50 tickets
    • Dusts: 50 of each type of dust.
    • Potions: 1 of each available potion.
  2. Main Rewards for Defeating Kamish:

    • Kamish's Wrath Daggers: A powerful set of daggers with unique damage scaling.
    • Kamish Rune: A special rune that grants:
      • Shadow Slots: Adds 2 shadow slots.
      • Strength Boost: Provides a 35% strength damage boost, exclusively for melee and sword attacks.
      • New Aura: Grants players a new aesthetic aura similar to Kamish's wrath aura seen in the manhwa, enhancing their presence.

REACT ON MAIN MESSAGE AND REPOST THIS, ALSO TRY TO GIVE OPINIONS ABOUT THIS

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#
.haappy

** Make it possible to LOCK 1 Enchantment on Weapons, so if we start enchanting again, we keep that LOCKED Enchantment, please for the sake of all of us **

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killcamdu59500

💡 Guild Suggestion: Add a “Transfer Lead” Option

Hello devs,

I’d like to suggest an improvement to the guild system in Arise - Crossover, especially regarding the guild leader role.

🔧 The Problem:
Right now, if a guild leader wants to leave the guild, there’s no option to transfer leadership to someone else. This creates major issues for organized guilds like mine:

  • I have three divisions in my guild.
  • One of my members who leads a division wants to leave the game.
  • Because there’s no way to transfer leadership, that entire division will be lost.
  • This means I lose both a full division and 1,500 Robux spent to create it.

Suggested Solution:
Please consider adding a feature that allows a guild leader to transfer their role to another member before leaving. This would:

  • Prevent the loss of guild divisions.
  • Allow guilds to stay structured even if a leader leaves.
  • Avoid forcing players to spend Robux again to rebuild what was already created.

⸻⸻⸻⸻⸻⸻⸻⸻

Thank you for taking the time to read this. I believe this feature would make guild management more flexible and prevent frustration for dedicated players.

🛠️ A simple "Transfer Lead" button could make a big difference!

Best regards,
A committed guild manager

[Click to jump to message!](#│⭐・suggestions message)

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nightly5349

hi dev team,

could you add many more rewards to infernal castle please for example:
-potion drops

-weapons drops, legendaries only or depends on what enemies spawn and are killed every floor and the chance of them dropping being 2x better than their normal dungeon counterparts and of a higher rank since it's inspired of demon castle from the solo leveling anime the weapons need to be of higher quality so example would be A rank+ since thats the weapons and items that dropped for jinwoo sung in demon castle

-higher dust quantity drops since its enemies are suppose to be A rank or higher the drops need to feel like it too, at the moment they don't

-boss that can drop as G rank depends on the boss you find every 5 floors i don't think floor 30+ is fair since we cannot reach that floor easily yet so change the dungeon system so every 5 floors is a chance for a G rank starting at vermillion and moving onto the next dungeon boss every 10 floors example floors 5 - 10 is vermillion, floors 15 - 20 is dor etc all the way up to floors 95 - 100 is G Gucci unless the bosses from infernal castle are buffed to be stronger than their normal ranked counterparts which i doubt will happen, i suppose they could be since jinwoo sung had elite ranks which made them far stronger than normal counterparts

for game overall improvements:
add enchant locks, when enchanting you can keep what you want but it costs 100 tickets and 3Qa gems each enchant

-add more guild upgrades like shadow move speed and shadow intervals between enemies called shadow targeting something like that

-improve the chances of ss rank dungeon red gates and almost guaranteed being a DD

-add more dungeons spawning at once like 2 or 3 of them at once rather than just the 1 or each dungeon is always open at every island but random rank at every :15 and :30, i been waiting a week for mori dungeons and there hasn't been many D or E ranks since that's all i can do easily atm, higher ranks can't fight fast enough

[Click to jump to message!](#│⭐・suggestions message)

#
cane3

PR 🇧🇷

Sugestão para uma nova ilha

Nome da ilha:

Attack on Titan (SNK)

Foto de referência da ilha:

Asas da liberdade

Cenário da ilha:

Parede Shinganshina

Personagem:

5 personagens comuns:
1- Jean
2- Armin
3-Hange
4-Mikasa
5- Eren

Personagem épico:

-Levi

Arma lendária derrubada pelo chefe:

Thunderspears

ENGLISH VERSION 🇺🇸

Suggestion for a new island

Island name:

-Attack on Titan (SNK)

Island reference photo:

Wings of freedom

Island setting:

Shinganshina wall

Character:

5 common char:
1- Jean
2- Armin
3-Hange
4-Mikasa
5- Eren

Epic char:

-Levi

Legendary weapon dropped by the boss:

Thunderspears

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#
eman837400

Please increase guild limit 25 players is not enough my guild put up one post and went from 4 people in our guild server to 110+ and still climbing 😭

[Click to jump to message!](#│⭐・suggestions message)

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#
blob0035

ADD PLAYER AND SWORDS LEVELLING SYSTEM IN WHICH PLAYER AND SWORDS CAN LEVEL UP BY KILLING NPC's , COMPLETING DUNGEONS and WILL LEAD TO MORE DAMAGE, GAIN MORE CASH ( 1.5x max) etcc. **PLEASE MAKE THE GAME MORE PROGESSIVE . RIGHT NOW WE CAN ONLY PROGRESS THROUGH SWORD RANK ONLY ** . ALSO PLEASE GIVE YOUR OPINIONS ABOUT IT. GOAL- 100 ⭐

[Click to jump to message!](#│⭐・suggestions message)

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xoligan

Add achievements, for example:
arised 10 shadows : + 0.05 arise luck or something
waste 1qa money : +0.05 money multiplier

repost this if u want that to be added..

[Click to jump to message!](#│⭐・suggestions message)

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.haappy

Dungeons
I think we are slowly getting to the point where we need 2 dungeons at the same time or staggered xx:30 xx:45 or 2x xx:30.
The map pool has gotten so big that it's very hard for new players to get started, so 2 dungeons wouldn't be wrong. It would be perfect for healthy progress

[Click to jump to message!](#│⭐・suggestions message)

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zenitsu\_069

Increase the dust drop from Infernal Castle to the same amount as before.

Since its been reduced its really annoying to grind for dust using so much time and getting nothing making us lose interest in this game.

[Click to jump to message!](#│⭐・suggestions message)

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smartschoolboy900

QOL SUGGESTIONS

  • Auto Craft
    Auto craft would be one of the most helpful mechanic in the game since everyone is trying to save up money for the SS reaper scythe and once they have enough money they would have to manually craft up to SS which takes abt 15min and your hands would get sore after a while.

  • locking enchants
    Locking enchants would be very helpful as ppl are grinding as much as they can for the best enchants but that is almost impossible and is based on pure luck. If they were a way to lock enchants it would be almost like a soft pity system. Everyone is spending 20k dusts for just sharp 8 and other ppl get some god roll in 4 tries. This would be a very good add to this game.

  • Bulk Buy
    Having a feature like Bulk Buying for weapons and dust would save us so much time instead of clicking 1000 times.

  • Replay Dungeons
    Having an option to replay dungeons would be a nice add to the game as we can quickly click a replay button where everyone can load right into a dungeon after completion.

  • Increase dust capacity and conversion rate
    Having a capacity of only 1.25k for dust is very low as having the SS sword costs 77 dust which is only about 16 rolls. It would be much better if the capacity was around 5k-10k. Dust conversion should also be buffed because 1:1 for legendary to rare is not worth it since u need 10 rare for 1 legendary. It should be like atleast 1:2. it jst doesn’t seem fair.

[Click to jump to message!](#│⭐・suggestions message)

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lnvnl

We should have two guaranteed double dungeons daily. Since people are in different time zones, some may miss the guaranteed double dungeon because it is 6 AM for some, and they are asleep.

[Click to jump to message!](#│⭐・suggestions message)

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#
minhz

Increase 30% good enchant rate for using tickets.
Add the amount for exchanging dust.
Auto-arise has a selection for arising like the Auto-destroy.
Weapon Merging. ( like 729 Scythe rank E-> 1 rank SS, and same on rank D,C,B,A,S)

[Click to jump to message!](#│⭐・suggestions message)

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1h3ckna1

Hello Devs,
Suggestions:

Make a gamepass for 2x damage for 749 Robux or 749 Tickets

PLEASE and i'm speaking for everyone REMOVE Gems from AFK area, Gems are one of if not the easiest things to get in the game so I don’t understand giving such a low amount in the AFK area.

Make 2 New islands such as AOT (Attack On Titan) & DS (Demon Slayer) and for the characters on the island 4 per.
AOT CHARACTERS: Eren, Mikasa, Armin, Zeke
DS CHARACTERS: Tanjiro, Nezuko, Zenitsu, Inosuke

Add more boats to the game for beginners so they can travel around from island to island faster.

The Infinity Castle, make the rewards slightly easier to get, for example the amount of dusts: 10 for common, 7 for rare, and 5 for legendary.

Dungeons, instead since there are more islands and assuming there will be more, make it so 2 dungeons will spawn around the map so everyone (Beginners and Pros) can do them.

Change the DPS of shadows so “Weapons” are not the strongest in the game.
Defeats the whole shadow purpose to the game

Make a personal upgrade system like the anime such as:
Strength
Speed/Boost
Shadows equipped (Max 3)
Attack Speed (1.25x, 1.5x, 1.75x)

[Click to jump to message!](#│⭐・suggestions message)

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the\_sniper\_master

🇺🇸 Suggestion for a new island.

  • Island name:
    Deadly Sins (Nanatsu no Taizai).

  • Island reference photo:
    Boart Hart (Meliodas's Tavern).

  • Island setting:
    The Kingdom of Liones (or half a map of the Underworld and the other half of the Realm of the Gods).

  • Characters:

• 3 common characters:
Merlin
Escanor
Ban

• 1 Epic character:
Meliodas

  • Legendary weapon dropped by the boss:
    Demon Sword Lostvayne

🇪🇸 Sugerencia para una nueva isla.

  • Nombre de la isla:
    Pecados capitales ( Nanatsu no taizai ).

  • Foto de referencia de la isla:
    Boart Hart ( la taberna de meliodas ).

  • Hambientacion de la isla:
    El reino de Liones ( o medio mapa del reino del infiero y el otro medio del reino de los dioses).

  • Personajes:

• 3 comunes:
Merlin
Escanor
Ban

• 1 Epico:
Meliodas

  • Arma legendaria que suelta el jefe:
    Espada demoníaca Lostvayne

[Click to jump to message!](#│⭐・suggestions message)

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vl9236

Title Reroll System🎮
Players can reroll titles/names using gems, cash, or tickets. Titles appear above the player name (like ranks) and provide crazy stat boosts depending on the rank you roll (RNG): These title stats can be further adjusted by devs as needed or to there choosing as well as the rng chance rates, Could also add a secret/mythical pity so its also fair for players with terrible luck

[Click to jump to message!](#│⭐・suggestions message)

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thebloxsguy

Make dust inventory infinite, we want to save up and roll everyone at once for a chance to get good enchants. 1.25k dust just isn’t enough to roll any good enchants in average.

[Click to jump to message!](#│⭐・suggestions message)

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#
lettuceandspinach

Give a massive buff to shadows. At this point the game is becoming Sword Crossver. The amount of people begging for dusts is insane when this game is Based on shadows, its like an undercover sword sim 😭.

for example, i bet that in the next map goku will just end up doing 50t or 100t while a funny sword does 500 qa. thats how the game goes, the title is losing its purpose.

Also give a function where shadow units can use Swords just nerf it abit like 10-15% so there are no unbalanced stuff.

[Click to jump to message!](#│⭐・suggestions message)

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someone\_8659

New raid event similar to dedu raid but for upper level players

Note: when players that are rank S below try to approach the event island, the event island would push them away with a breeze of powerful stench of power

War of Monarchs

  • The battle that declares the throne of The shadow monarch. Fight with the current Shadow monarch to gain the title of The Shadow monarch. You can obtain the shadow enemies by making them submit into you as their liege

Enemies:

  • shadow army (scattered around the ruins of the map)

  • commanders and elite knights (scattered around the map but with lesser numbers)

  • Bellion (mini boss right before ashborn) the moment he gets defeated he gets on his knees in defeat (Shadow monarch required to obtain)

  • Base damage: 3.48Qa

  • Ashborn (Boss) has a 0.5% chance of dropping the fragment of brilliant light

Note: *In order to obtain the title "Shadow Monarch" you would need to consume the fragment of brilliant light (N player rank required to consume) you would obtain shadow armor and of course you can hide vanity if you want to

Shadow monarch Buffs

  • shadow overall damage +75%, shadow ability speed +25%, sword damage +50%, +50% arise chance

IF Y'ALL LIKE IT SUPPORT ME WITH GIVING IT A ⭐ FOR A CHANCE FOR IT TO BE ADDED IN THE GAME

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infin1xx

show dungeon drop chance pls.
add pity system for enchantments.
Maybe a portal to teleport to another island for faster travelling?
5k - 10k dust limit? or if not add a traveling merchant that sells dusts, potions or tickets for gems?
and maybe make it so that shadows are stronger than swords?
And PLSS let us use mounts on dungeon so we can clear it faster..it's tiring to click dash and jump again and again.

[Click to jump to message!](#│⭐・suggestions message)

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#
iljustplay

Add anti cheat system or if it exist improve it since i see atleast 1 hacker every server once they are proven to be cheating it will reset their progress from the start and if they do it again it will result them not being able to play again(lets see how many agree and disagree)

[Click to jump to message!](#│⭐・suggestions message)

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#
ismellfish

Suggestions:

  1. Shadow Evolutions (shadows evolve to gain way more damage and look cooler and bigger)

  2. Unique shadows in the INFERNAL Castel. (everytime I see the random ahh shadows from the entire anime matric I feel my braincells depleting)

  3. Cosmetics for shadows

4.Skills usable by players

5.Allowing players to buy boots that enhance their running speed using diamonds

6.Allow mounts to damage the npcs aswell

[Click to jump to message!](#│⭐・suggestions message)

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im\_jilddddd.

QOL Changes

ADD 2X DAMAGE GAMEPASS(599 ROBUX/TICKET)
INCREASE THE MAXIMUM AMOUNT OF DUST
• 5k Common Dust
• 3.5k Rare Dust
• 2k Legendary Dust
ADD POTIONS DROP AT THE INFERNAL CASTLE
• Epic Drop
• 1.5% Drop chance (Not guarantee drop from bosses)
ADD POWER UPS ON SHADOWS
• Using new token currency (VERY RARE)
• Legendary drop from Infernal castle only
• 1% Drop chance (Not drop guarantee from bosses)
DUNGEON CHANGES
• Add a whole UI that shows the following including: reward, time finished/failed, and retry/leave option
INCREASE TICKETS DROP FROM INFERNAL CASTLE
• Tickets will gradually increase per bosses (5 rooms/floors)
• Ticket can also be drop from normal shadow (1-3 tickets only, it won't increase per room)

[Click to jump to message!](#│⭐・suggestions message)

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#
aleix2954

⚙️ Arise Crossover – Quality of Life & Gameplay Improvements

🔁 Dual Dungeon Spawns
Allow two dungeons to spawn at once, each from different islands but sharing the same rank.
Right now, it can take 3–4 hours to find the specific dungeon players want — this would drastically reduce waiting times and improve overall pacing.

🏷️ Dungeon Rank Notification
Add an in-game display showing dungeon rank as soon as it spawns.
It’s a small feature that would save time for both players and staff, eliminating the need to manually check.

💠 Bulk Sword Merging
Introduce the ability to merge all swords at once, rather than one by one.
This would streamline inventory management and reduce unnecessary clicking — a simple change with a huge impact on gameplay flow.

Sincerely,
The Arise Crossover Suggestions Community

[Click to jump to message!](#│⭐・suggestions message)

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akizyx

(Please react to the original message.)
(Por favor reaja na mensagem original.)

_LANGUAGE: ENGLISH 🇺🇸 _

An upgrade system similar to what we saw in Solo Leveling

By completing certain dungeons, we earn points that can be used to improve basic skills, such as:

Speed: increases the user's speed

Shadow speed: increases the speed of your shadows

Shadow damage: increases the damage of your shadows

Sword damage: increases the damage of your sword

Attack speed: increases the attack speed of your sword and shadows

Shadow range: increases the distance at which your shadows can attack

***LANGUAGE: PORTUGUESE 🇧🇷 ***

Um sistema de aprimoramentos semelhante ao que nós vimos em Solo Leveling

Ao completar determinadas dungeons, nós ganharíamos pontos que poderiam ser usados para aprimorar habilidades básicas, como por exemplo:

Velocidade: aumenta a velocidade do usuário

Velocidade de sombra: aumenta a velocidade das suas sombras

Dano de sombra: aumenta o dano das suas sombras

Dano de espada: aumenta o dano da sua espada

Velocidade de ataque: aumenta a velocidade de ataque da sua espada e de suas sombras

Alcance de sombra: aumenta a distancia em que suas sombras atacam o alvo

(Reposte se você gostar da ideia)
(Repost if you like the idea)

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#
mochisf

Teleportation rune: Game pass so that we don’t need to fly or drive boats around everywhere especially when new islands are being added

[Click to jump to message!](#│⭐・suggestions message)

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fumeunpikachu

Make a new system for the dungeon spawn something like :

2 Dungeons every 30mins
And scale the world in 2 parts :

Part 1 :

  • Leveling City
  • Grass Village
  • Brum Island
  • Fcaeheal

Part 2 :

  • Lucky Kingdom
  • Nipon City
  • Mori Twon
  • Dragon City

So now for the spawns u can makes 2 spawn every 30mins.

One in the first part of world for the beginner.
One in the second part of the world for the poeple in end game.

This system was good for alls because when it's a Dungeon in the isle
for beginner the poeple in end game don't make it because it's not interessted.
And when it's a dungeon spawn on a high level island the beginner can't farm.

So 2 dungeon for 2 types of poeple level can make all poeple farming with no problems.

[Click to jump to message!](#│⭐・suggestions message)

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an\_npc0987

Add more solo leveling stuff. Cmon man it's supposed to be a solo leveling game and u add goku I mean dosent mean u shouldn't add him hes cool and u should add him actually but cmon just add more solo leveling related stuff such as the monarchs

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ceddyboy

add what rank or grade in announcement in game
Example: "Dungeon S rank spawned in mori town!"
if double dungeon : Double Dungeon S rank has spawned in mori town!
(so there's no delay in announcing in dungeon channel)

add the new leg sword in afk even if its e rank it will helps a lot And it will helps the ios users cuz we cant use auto clicker in farming money.

add a announcement/reminder that will notif ingame that a dungeon will spawn before 5mins or 10 so we can prepare early and dont waste our time in traveling in another city.
example: in 15 minutes the dungeon will spawn in dragon city!

add a gamepass that adds/boost players speed or we can use our gems to upgrade it

add titles in game by completing an achievment ingame
(by gaining the title it will give us boost like money,speed,shadow damage.,gems etc.)

make the inferno castle drops more dust again theres a new weapon again but we dont have enough dusts so our interest in game is losing.

[Click to jump to message!](#│⭐・suggestions message)

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#
m7ls

🇺🇸 Us
Increase the powder storage capacity, 1250 is too little, we can't even spin it more than 10 times practically.

🇧🇷 Br
Aumentar a capacidade de armazenamento de pó, 1250 é muito pouco, não conseguimos nem girar mais de 10 vezes praticamente.

[Click to jump to message!](#│⭐・suggestions message)

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#
dedxd.

**SINCE THERE'S MORE ISLAND NOW AND THE DUNGEONS SEEMS TO BE HARDER AND HARDER TO GET MY SUGGESTION WOULD BE

STAGE 1:
SOLO LEVELLING
GRASS ISLAND
BRUM ISLAND
FACEHEAL

STAGE 2:
LUCKY KINGDOM
NIPON CITY
MORI TOWN
DRAGON CITY

SO THAT WE HAVE 2 DIFFERENT STAGES SO PER 30 MINS THERE'S 2 DUNGEON SPAWN 1 IN EACH STAGE TO GIVE INCREASE THE CHANCES OF GETTING THE DUNGEON FOR EVERY PLAYERS BY 25% SO THERE'S A 25% CHANCE TO GET THE DUNGEON THAT YOU WANT IN EACH STAGE

THE MORE ISLAND IT GETS THE MORE STAGES THERE WILL BE SO THERE WILL BE STAGE 3 DUNGEONS FOR FURTHER ISLANDS.**

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antalii.

**Combine All Button for the Weapon Upgrader!

Having 100 weapons rank E and trying to combine them is painstaking

Let us press one button to combine all weapons that are possible to the next higher rank instead of manually having to click each and every weapon

This can be added as a Gamepass or Free feature!**

1 SS = 3 S
= 3 × (3 A) = 3² A = 9 A
= 9 × (3 B) = 3³ B = 27 B
= 27 × (3 C) = 3⁴ C = 81 C
= 81 × (3 D) = 3⁵ D = 243 D
= 243 × (3 E) = 3⁶ E = 729 E
Thus, 1 SS weapon = 729 E weapon

Which we have to manually click through E to SS

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#
cleverdelta

Tired of farming swords? Lets get shadows back in their prime!

Make Ziru G stronger or make it easier to get N rank shadows, the hole idea of the game is to arise shadows but everyone is just farming swords at this point. Balance things more out!

[Click to jump to message!](#│⭐・suggestions message)

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#
rvckxy

Quality of life & Experience Enhancing Game Suggestions😇

[{Make Blue Gates More Visible/ easier to spot.}]
Slightly Bigger blue gate, & more visual effects. Similar to Red gates but only slightly smaller in size {Examples: Darker blue color, Wider Circumference, more blue sparkles around the gate , {Or always spawning in same location.(fewer random spawn points)}
As just looking for the dungeon alone, especially on the back of a huge dragon. sometimes causes us to lose precious farming time.

[{Mythical tier weapons + Increased weapons rank.}]
Implement the mythical tier to weapons (not just skins) more towards end game areas that are More Rare to get but does 2.5-3x more damage than the legendary weapon of that respective island.
Increase the rank a weapon can be crafted up; To match the current maximum obtainable player rank of that update {Ex: max rank for players Rn is N so weapons can be crafted up to rank N.

[{Auto craft/weapon merging game-pass.}]
Making merging autonomous once u have the right amount to rank it up.

[{Quick smith game-pass.}]
A gamepass that decreases the cost of merging 3 weapons or weapon skins down to 2
{Ex: instead of 3 E rank = 1 D rank
it drops to 2 E rank = 1 D rank
2 D rank = 1 B rank & continues so forth and so on each rank, Ect. }

[{weapons Dismantle system.}]
A system that allows us to dismantle a weapon and receive the power/dust adjacent to the quality of the weapon.
{Ex: Dismantling common gives 20 common dust. Dismantling Rare Gives 15 rare Dust, Dismantling Legendary gives 10 Legendary Dust, Ect.} (with increased holdable dust capacity as well)

[{Player armor Drops.}]
Like the armor drops JinWoo gets in the anime. We get Different rarity Armor Drops based on the dungeons and their difficulty. With perks on them like ( {increased arise chance, Attack speed, player movement speed, higher drop chance, higher drop luck, enchantment luck, Ect.} )

[{Tower mode/ Inferno castle upgrade.}]
Upgrade the tower to have it also featuring EVENT EXCLUSIVE weapon drops, the new Potions & possibly even armor for the armor drops system. (if implemented in game.)
as-well as a Chance for EVENT EXCLUSIVE shadows, weapons, weapon skins, mounts and other rewards. That aren’t in the outside/ main island areas or afk servers.
TOWER MAIN BOSSES.
Every 25th floor a mega boss like ceberus, Esil and her henchmen, or the demon lord of the tower spawns and you have to defeat them instead of fighting mobs ( only spawns in tower drops more exclusive.) the higher the floor the higher the difficulty but also the higher the quality & quantity increases of the drops and drop chance of the exclusive items.

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#
alex\_aloe

**Gamepass for x2 or x5 dust
Rune item for dungeon make +20% for dropping dust for any npc

Add weapons or artifacts for shadows (For example, how Song Jin Woo gave a red fire artifact to the boss from the A dungeon)
Can drop in Infernal Castle, A+ Dungeons

Chest to inventory in the end of dungeon, like mana crystals (Can buff shadows, swords)

Super rank up rune cost 799 tickets
Upgrade portal to SS (Even if E dungeon)

If u upgrade swords you don't lose your enchantments**

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#
.meiasdolidl

• Being able to select the amount of thing we want to buy
• Make dust better:
- 1 legendary dust = 10 rare dust **
** - 1 rare dust = 10 common dust

**• Traits for shadows u can get the traits like enchanting weapons using dusts: **
- rank G and above use legendary dust
- rank S and SS use rare dust
-all ranks under use common dust

• A button to automatically merge swords instead of manually clicking every sword
• Increase or remove dust cap
• Replay on dungeons
• Auto destroy for swords
• Let us walk faster
• More DD bosses(Tired of seeing the same guy)
• 2x chance to arise gamepass
• Show drop rates **
(if there's some things u don't like about my ideia pls lmk)
~~
---------~~ Repost this *~~---------**~~*

[Click to jump to message!](#│⭐・suggestions message)

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#
advogadodogordox

🇹 🅾️ 🇵 We would love **INFERNAL CASTLE ** to have a ✅ save✅ option on Boss floors, floors 5, 10, 15, 20, 25, 30, 35, and so on, so players can choose whether they want to start from 0, on the 1st floor, or resume from their last save point, It would be amazing for those who don't want to get tired of so many repetitions, and just want a chance at the bosses. Dont forget to repost and react with a ⭐

[Click to jump to message!](#│⭐・suggestions message)

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#
lettuceandspinach

if this are all added in the game This Will be arise crossover and not sword crossovers anymore! and the game wont die in a week or so, please LISTEN TO ME im An ENDGAME player ive maxed everything.

Shadows are quite inferior to swords and the game has become boring due to relying too much on swords
to add compensation for this or to make shadows almost equal to swords I'll be suggesting this few mechanics to be added:

ADD SHADOW TRAIT ROLLS TO ADD USE TO GEMS For example Strength lll buffs unit by 20% something etc, Speed makes it faster for them to deal dmg or do Ultimate.., this is just similar to how you did it with swords

MAKE SHADOWS ABLE TO USE SWORD BUT NERF IT AT AN APPROPRIATE RATE TO AVOID UNBALANCED STUFF
As shown in the show or series this will be a cool feature to add! And helpful for swords that we dont use anymore its coolio guys!

ADD ARTIFACTS AND ARMOR that buff the player and also make the shadows able to use it too! Like How tusk was able to use the orb !!

MAKE TITLES! FOR SHADOWS The more Takedown or kills, The more that they rank up in(titles)
For example, soldier (0 takedowns)
lieutenant (100takedowns)
General(1000)

Each Rank Buffs them In Dps,Speed in attacking, And Ultimate

MAKE MULTIPLE DUNGEONS SPAWN
make multiple dungeon spawn So Newbies Wont Find It Hard to progress.

MAKE SPAWN POINTS FOR INFERNAL CASTLE
This is common sense for watchers. also make us able to choose if we want to reset or put a checkpoint.

ADD A STORYLINE
For entertainment so the game is UNIQUE And Not Soley pure Simulator Vibes.
MY SUGGESTION FOR THE STORYLINE IS HOW AN ENTITY RUINED THE TIMELINES CAUSING EVERY UNIVERSE TO MERGE AND NOW YA GOTTA DEFEAT for example: TIM CHEESE🧀 its up to yall how to cook with the story.

ADD WORLD BOSSES

make them fight back by giving small debuffs stunning units! And to players too

LASTLY CHILLAX DEVELOPERS AND DONT GET TOO MUCH PRESSURED!!

[Click to jump to message!](#│⭐・suggestions message)

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#
skyfall9n

I have a suggestion in double dungeon

What if the different island have their own Double Dungeon boss

  1. Leveling city-keep the monarch boss in the DD

  2. Grass Village - THE DD boss in the grass is Madara or Obito

  3. Brum Island- The DD boss is shanks or katakuri

  4. Facehell- The boss in DD is Aizen or Yhwach

  5. Lucky kingdom- The DD boss is witch queen or something

  6. Nipon City- The DD boss is gun man or katana man etc

  7. Mori Town- The DD boss is like Giorno Giovanna or Funny valentine

  8. Dragon City- The DD boss is Broly or beerus or Vegeta

This is only my suggestion XD

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#
hans212\_

Few things :

  1. Auto craft weapons
  2. More than 1 dungeon in 1x spawn (random). Or just follow the Manhwa (9 Dungeons at once) to prevent HAPPY FACEHEAL DAY
  3. Demon tower skip. Skip to 10 previous highest floor reached (example, your highest record was floor 35,you can start from 26 , skip from 1-25 but still got the average reward).
  4. Riding Mount inside dungeons (still able to attack just like Ashborn)
  5. Shadow craft from SS - G - N - N+
  6. Enchantment lock (example you got Sharpness 8,you can lock that then reroll to get Sharpness 8 and whatever)
  7. NEVER ADD TRADING SYSTEM

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#
notonline4476

make the powders equal for example right now 10 rare powder gives 1 legendary but 1 legendary gives only 1 rare which isnt fair for anyone

[Click to jump to message!](#│⭐・suggestions message)

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#
cleverdelta

Tired of being out of rare dust?

Make daily quests to earn rare dust and tickets, for example 3 daily’s that earn you 30 dust or tickets each. Examples are: completing a dungeon or defeating a certain amount of enemies on an island.

[Click to jump to message!](#│⭐・suggestions message)

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#
tomer34

ADD A REPLAY BUTTON. SO YOU CAN DO THE DUNGEONS AGAIN AND NOT FLY TO THE ISLAND EVERY TIME, OR SET THE SPAWN IN THE ISLAND EVERY TIME.

[Click to jump to message!](#│⭐・suggestions message)

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#
iinvincible06

**Update ideas 💡

DUNGEONS :
•Add G rank Dungeons 30/35 Tickets
•Add into Dungeons again?/replay?
•Make dungeons Spawn every 15mins or Make 2/3 Dungeons Spawn (Different dungeons not 2 ones at the same island!)
•Instead guaranteed S rank DD,make a
Guaranteed DD SS

•Add different bosses into DD
• solo leveling : Sung Jin woo
• Naruto : Obito
• One piece : Shanks
• Bleach : Aizen
• Black Clover : Dante
• Chainsaw man : Makima
• Jojo : Dio
• Dragonball : Goku Black

•Make Infernal Castle Multiplayer,Maxium 10 Players 1 Party

•Increase the chances to arise,the higher rank you are

•Add gamepass such as 2x Damage (Your Units)

•Add more Solo leveling Stuff,Since It’s a Solo leveling Game

•New island ideas : One punch man,Demon slayer,re zero,Jujutsu kaisen

Please Put this on starboard ⭐️
if there’s something you don’t like,respond to me and let me fix it or make it better 🔥 GOAL : 1000⭐️**

[Click to jump to message!](#│⭐・suggestions message)

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#
narken.\_

You're a high rank player needing to drop the new legendary weapon from the last Island ?
But you're working / not able to be there especially when it spawns or bad luck is on the way and you get 3 brums in a row ?

Then here's my suggestion : We all have tons of runes in our inventory that are completly useless. You don't need SS anymore because you grind the castle and get Gs from it right ?
What about they make the weapons droppable from the runes. That way even on dungeon from low tier island you could go and try to drop your legendary weapon. This way everyone would be happy from any dungeon and you bring back utility of runes in end game !

For me it would be really a game breaker and people like me that has only 5/6 playing hours won't spend their whole evening waiting for that special dungeon we need to keep grinding.
If you agree with that go click the star !

[Click to jump to message!](#│⭐・suggestions message)

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#
seiqza

Suggestion: Improved Dungeon Spawn System

Many players get annoyed when low-tier dungeons spawn, especially when they’re not needed. To fix this, I suggest a new dungeon spawn system based on the quality of the dungeon:

  • Low-tier dungeons (e.g. Solo Leveling City, Grass Village, Brum Island, Faceheal, Lucky Kingdom) will spawn every 20 minutes.
  • High-tier dungeons (e.g. Nipon, Jojo Town, Dragon City) will spawn every 30 minutes.

This way, players will know the dungeon quality based on the spawn time:

20 mins = low-tier,
30 mins = high-tier

It makes it easier for players to decide if it's worth waiting or not, and avoids the frustration of getting unwanted dungeons.

REPOST IF YOU AGREE 🔥
Let’s make dungeon spawns better for everyone!

[Click to jump to message!](#│⭐・suggestions message)

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#
iljustplay

Idk if someone already recommended this suggestion but here:
Add equipable items that can only buff shadows(not sword its already too op) idk where u can get the items imma suggest still that you make a different dungeon soloely for the equipable items(soloely for equipable items that can buff shadow not sword) seperate from the dungeon we get
(i got nothing to do again feel free to agree or disagree im fine with it)
This can help shadow ALOT and make it ARISE crossover NOT SWORD crossover
Make ARISE CROSSOVER GREAT AGAIN WE WILL BUILD A WALL

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#
jskills.

New Event!

Dungeon Break

Spawning multiple dungeons (3-5 dungeons) ALL MUST BE S/SS- RANK REDGATE low chance to be a DD
Random Islands
Two/four times a day

This is a must-have event!!!

[Click to jump to message!](#│⭐・suggestions message)

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#
enes8713

We don’t want new islands, we want improvements: increasing our movement speed by a certain level as our rank increases, a shadow enhancement system, improvements to the AI of shadows, and enhancements to effects

[Click to jump to message!](#│⭐・suggestions message)

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#
akizyx

LANGUAGE: ENGLISH 🇺🇸

My suggestion is a system of improvements and progressions similar to what we saw in Solo Leveling

By completing certain dungeons, we would earn points that could be used to improve the user's basic skills.

Or, to make this progression more lasting and fun, we could use the points system. After completing certain dungeons, we would earn EXP according to the dungeon's rank. Here's an example:

Rank E: 5 EXP
Rank D: 10 EXP
Rank C: 15 EXP
Rank B: 20 EXP
Rank A: 30 EXP
Rank S: 40 EXP
Rank SS: 50 EXP

(The 2x EXP gamepass would influence the amount of EXP gained.)

And when leveling up, we would earn a point. As such, it could be used to improve basic skills, such as:

Speed: increases the user's speed

Shadow speed: increases the speed of your shadows

Shadow damage: increases the damage of your shadows

Sword damage: increases the damage of your sword

Attack speed: increases the attack speed of your sword and your shadows

Shadow range: increases the distance at which your shadows attack the target

And when we reach a certain level (Ex: Level 100), we could choose a class for our user. Each class would have an exclusive advantage compared to the other.

For example:

Monarch: the Monarch class would make all of your shadows extremely stronger, increasing their damage by a multiplier. In addition, it would increase the player's chances of raising a shadow. Furthermore, the shadows will turn into purple-colored shadows, which would resemble how they look after Jin Woo uses "Monarch's Domain".

Fighter: the Fighter class would greatly increase the damage of all of your swords by a multiplier. In addition, it would lower the prices of swords and increase the chances of better enchantments.

This addition to the game would make it more fun and less boring, and would further increase the importance of Dungeons (regardless of your rank.)

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#
okkk\_123

Change the gems add method in the guild
Example:
If were going to donate 5Qa to the guild we need to type 5 with 15 zeros like this ( 5000000000000000), so instead of typing 15 zeros change it to a word Like 5QA, 5T, 500QA, 1Qi, 1M, 1B, etc.. so it makes it easier, more efficient, and more faster

[Click to jump to message!](#│⭐・suggestions message)

#
smorepanda

Daily Rewards 🤑

A daily rewards system that must be claimed every 24 hours or will restart to day 1. Rewards would progressively get better the higher the streak making an incentive to login daily.

There would also be better rewards on a milestone day. As an example, day 100 could give a high amount of cash but the amount can vary based on how good the player is.

There could also be items that are only obtainable via daily rewards. An example could be a mount on day 10 that goes a decent speed or a piece of armour that can be equipped on your avatar and give a speed buff.

The daily rewards streak could also be shown above the player head as a mini flex.

PLEASE UPVOTE THIS 🙏

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#
jskills.

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

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#
itsnothing144

•first of allbring back the old drop rate of dusts on infernal castle specially when you are in higher floor

•add daily quests and battle past for dusts and tickets or even exclusive shadow/sword for cool skin

•and also buff shadows and add game pass 2x arise chance or just add more arise chance

•the game the anime is all about leveling your characters and get a shadow but in this case the game only focuses on the sword which are getting out of the main concept so I mainly recommend to buff the shadows

•additionally please add where two dungeons spawns every 30min instead of only 1 this will really help alot of players because some are new to the game but they can't solo a dungeon because it's just too hard for them same with higher rank players lower dungeons are kinda useless for them so probably add two stage of dungeon one for new player and one for endgame player

•add equipment or make shadows can equip weapons

•Remove gems in the afk rewards or just change it base on your rank

•also last thing for my suggestion is to add 2 codes every update since 1 code will never be enough for the wait

PLEASE REPOST THIS SO WE CAN REACH TO THE STARBOARD AND MAKE THE GAME MORE BALANCE AND EFFICIENT(PLEASE REACT IN THE MAIN MESSAGE)

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#
imadion

ISSUE:
The current gameplay loop mainly encourages AFK farming, not actual playing.

Every week players grind for a sword.

Without a PC, most can’t get the sword until just before the next update.

Time spent grinding ends up feeling wasted.

The game lacks meaningful rewards for active players.

SUGGESTED CHANGES:

  1. Add Real Progression & Content to Islands:

Include progression quests on each island.

Add NPC trainers that teach 3 unique abilities from their anime (e.g., DBZ island teaches DBZ moves).

Introduce titles, auras, and sword cosmetics that reward effort and time.

  1. Make Gameplay Rewarding for Active Players:

Add more rewards for dungeon runs:

Dungeon-specific mounts
Sword cosmetics

Auras and progression titles (e.g., “Dungeon Lord” for 100 completions)

Auras and titles can give buffs to shadows and the player.

Duplicate auras can be recycled into currency for an Aura Box, which has a chance to drop a rare, unobtainable aura.

  1. Introduce New Mechanics:

New enchant: “Soul Bond” (SS-rank)

Lets players attach a shadow to their sword.

Grants access to the shadow’s ultimate skill.

FINAL THOUGHTS:

The game has a strong foundation, but lacks depth and meaningful content.
Just adding a new island each update doesn’t equal fresh content.
The loop is repetitive; AFK is more efficient than playing actively.
Without major changes, players will eventually get bored and leave.

[Click to jump to message!](#│⭐・suggestions message)

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#
siegly.\_99068

MY BEST SUGGESTION I CAN GIVE IS DEV SHOULD ADD ACCESORRIES
IT GIVES BUFFS TO SHADOW AND SWORD ALSO THE PLAYER
EXAMPLE

HELMETS: MAKE SHADOWS RANGE BIGGER BASE ON IT RARITY IT GIVES
CHESTPLATE:GIVES SHADOWS ULTIMATE CD REDUCTION
GLOVES:ADDS DAMAGE ON SWORD OR GIVES ATTACK SPEED
BOOTS: GIVES SPEED TO PLAYER AND SHADOW TO MAKE THEM FASTER SHADOW ARE SO SLOW SO THEY NEED SPEED
CAPE: GIVES LUCK OR DROP CHANCE

AND ALL OF THIS GIVES % PERCENT BASE ON THERE RARITY

YOU CAN ADD SOMETHING THAT I FORGOT OR DIDNT MENTION
THIS MAKE THE GAME MORE SOLO LEVELING HUNTERS NEED ACCESSORIES

𝔂𝓸𝓾 𝓰𝓾𝔂𝓼 𝓬𝓪𝓷 𝓪𝓭𝓭 𝓵𝓲𝓴𝓮 𝓻𝓲𝓷𝓰 𝓷𝓮𝓬𝓴𝓵𝓪𝓬𝓮 𝓮𝓽𝓬

BECAUSE YOU CAN ONLY GET SHADOW RANGE IN GUILD SOLO PLAYERS CANT KEEP UP IF THEY DONT HAVE GUILD

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#
Dyno#0000

Change the gems add method in the guild
Example:
If were going to donate 5Qa to the guild we need to type 5 with 15 zeros like this ( 5000000000000000), so instead of typing 15 zeros change it to a word Like 5QA, 5T, 500QA, 1Qi, 1M, 1B, etc.. so it makes it easier, more efficient, and more faster

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

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#
olafcake

Here's a couple suggestions, all something people have asked for in one, I'm just adding something from my thoughts on them:

  1. Add enchant locking. We get sharpness 8, but we also might want something like vorpal or loot to go with it. It could cost 1.5x the dust and gems, or even 2x.

  2. Increase the limit of how many runes and dust we can have, since if you grind the tower alot, you will very quickly get the max amount of 1.25k.

  3. Improve the exchange of dust, 10 dust for 1 dust of rarer quality is fine, but at least give a little more than 1 for exchanging 1 rarer dust for the common ones, since the cost for enchanting the weapons keeps increasing, which also leads to people asking for a higher dust hold limit. For example 1 legendary dust -> 5 rare dust.

  4. Rather than selling weapons for cash only, make it also give us dust that is the same rarity as the sword. Common swords could give 1-5 common dust per sword, rare swords 1-5 rare dust and so on.

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

Add anti cheat system or if it exist improve it since i see atleast 1 hacker every server once they are proven to be cheating it will reset their progress from the start and if they do it again it will result them not being able to play again(lets see how many agree and disagree)

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#
Dyno#0000

Add anti cheat system or if it exist improve it since i see atleast 1 hacker every server once they are proven to be cheating it will reset their progress from the start and if they do it again it will result them not being able to play again(lets see how many agree and disagree)

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#
Dyno#0000

Here's a couple suggestions, all something people have asked for in one, I'm just adding something from my thoughts on them:

  1. Add enchant locking. We get sharpness 8, but we also might want something like vorpal or loot to go with it. It could cost 1.5x the dust and gems, or even 2x.

  2. Increase the limit of how many runes and dust we can have, since if you grind the tower alot, you will very quickly get the max amount of 1.25k.

  3. Improve the exchange of dust, 10 dust for 1 dust of rarer quality is fine, but at least give a little more than 1 for exchanging 1 rarer dust for the common ones, since the cost for enchanting the weapons keeps increasing, which also leads to people asking for a higher dust hold limit. For example 1 legendary dust -> 5 rare dust.

  4. Rather than selling weapons for cash only, make it also give us dust that is the same rarity as the sword. Common swords could give 1-5 common dust per sword, rare swords 1-5 rare dust and so on.

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

Add anti cheat system or if it exist improve it since i see atleast 1 hacker every server once they are proven to be cheating it will reset their progress from the start and if they do it again it will result them not being able to play again(lets see how many agree and disagree)

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

Change the gems add method in the guild
Example:
If were going to donate 5Qa to the guild we need to type 5 with 15 zeros like this ( 5000000000000000), so instead of typing 15 zeros change it to a word Like 5QA, 5T, 500QA, 1Qi, 1M, 1B, etc.. so it makes it easier, more efficient, and more faster

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

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#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

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#
Dyno#0000

• Being able to select the amount of thing we want to buy
• Make dust better:
- 1 legendary dust = 10 rare dust **
** - 1 rare dust = 10 common dust

**• Traits for shadows u can get the traits like enchanting weapons using dusts: **
- rank G and above use legendary dust
- rank S and SS use rare dust
-all ranks under use common dust

• A button to automatically merge swords instead of manually clicking every sword
• Increase or remove dust cap
• Replay on dungeons
• Auto destroy for swords
• Let us walk faster
• More DD bosses(Tired of seeing the same guy)
• 2x chance to arise gamepass
• Show drop rates **
(if there's some things u don't like about my ideia pls lmk)
~~
---------~~ Repost this *~~---------**~~*

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#
yasho\_11

Give a guaranteed arise token for 150 tickets which can be used only one time . Then U have to buy it again for another use.

AND ADD EXCHANGE SHOP IN INVENTORY.

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#
skraa3583

New Game Mechanic : Accessory and Relic.

Accessory slot for Ring, earring, Necklace.

RING Stats example : +5% Weapon Damage (Common) +100% Weapon damage(Mythical)
Earring Stats example :+10% Shadow Damage.(Common) +100% Shadow damage(Mythical)
Necklace Stats example : +10% Movement speed + 5% Attack speed(Common) +50%Movement Speed + 50% Attack speed(Mythical)

Relics Stats example
RELIC OF DESTRUCTION.
+20% Critical Damage, +10% critical Chance (Rare)
+100% Critical Damage, +25% Critical Chance +25% Attack Speed (Mythical)
+250% Critical Damage + 50% Critical Chance +40% Attack Speed (SECRET)
RELIC OF GREED.
+20% CASH + 20% GEMS (Rare)
+100% CASH + 100% GEMS +20% DUSTS +1 Arise Count Chance(Mythical)
+200% CASH + 200% GEMS +50% DUSTS + 50% Tickets +2 Arise Count Chance (Secret)

             RELIC OF MONARCH (ONLY SECRET RARITY AVAILABLE)
      +2 Shadow Equip +50% SHADOW MOVEMENT SPEED +50% SHADOW ATTACK SPEED + 300% SHADOW DAMAGE (SECRET)

Mechanics on how to get accessories

Crafting it will require a unique drops on every dungeon islands.
RNG will depend on what the crafting result will be from common to mythical. (The higher the rarity the higher the multiplier on the stats)

Mechanics on how to get RELICS

Getting Relics will be much harder to get.
Only Obtainable in Infernal castle floor 30 bosses and above. Rarity will also be applied on relics from rare to secret.

ADDITIONAL GAME PASS
+LUCK ON CRAFTING RARITY CHANCES GAME PASS PRICE 1000 TICKETS/ROBUX.

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#
Dyno#0000

Daily Rewards 🤑

A daily rewards system that must be claimed every 24 hours or will restart to day 1. Rewards would progressively get better the higher the streak making an incentive to login daily.

There would also be better rewards on a milestone day. As an example, day 100 could give a high amount of cash but the amount can vary based on how good the player is.

There could also be items that are only obtainable via daily rewards. An example could be a mount on day 10 that goes a decent speed or a piece of armour that can be equipped on your avatar and give a speed buff.

The daily rewards streak could also be shown above the player head as a mini flex.

PLEASE UPVOTE THIS 🙏

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

#
your\_dearest

• add daily login rewards
• 1 legendary dust for 10 rare dust
• 10 rare dust for 5 legendary dust
• auto upgrade weapon
• add sword drop on castle
• replay buttons on dungeon
• add max cap for dust&tickets

[Click to jump to message!](#│⭐・suggestions message)

#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
kaichisaki96

**LADIES AND GENTLEMENS HERE'S MY NEWEST LIST OF COOL SUGGESTIONS PLEASE VOTE ✅ ⭐ **

**1- Please REST Leaderboards every month "tons of cheaters" also will give hope to new players to compete **
2- Potions only last 10 min ? Make it 30 min and add it to Gem shop
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 30/30 Tickets 5000/5000
4- Increase the Arise % Based on your Rank so N+ can Arise N Monarch and add new Rank N++ and M
5- Game Pass For extra 2 Relic Slots , we need to Equip 3 Relic at same time
6- Make Shadows Teleport instead of walking they are so slow when we dash and kill mobs they are far far behind
7- Add daily and weekly Quests that reward tickets and Runes
6- Add Skins in the Shop not only in AFK rewards and add Visual Aura effects Like Haki etc
7- Combine 3x SS wep to make G Wep , Combine x3 SS to make G Shadow (or more)
8- Add more characters to each island because why not , each update add a Strong character in each island for example Luffy , Goku Ichigo etc where they are Monarch bosses
9- Add events in weekends for example x2 Drop and x2 Arise chance etc
10- Add an item to "Lock Enchantment" for weapon so if you get a bad Enchantment, you can keep the old one
**11- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg or a skill that pull all enemies in 10 M Radius Together or a skill that buffs your attack speed ) skills has cooldown **
13- Make TP system from island to island , because why not ?
14- Make Multipe Dungons spawn at the same time so we dont need to wait hours for a specific dungeon
15- Add Arise Game pass that increase your Arise chance by 50%
16- Allow us to use Auto Destroy and Auto Arise at same time , we can already select who to auto destroy so should auto arise the rest automatically, especially if you have both passes
**17- LAST BUT NOT LEAST ( Add titles that we can farm. Titles add power **

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
Dyno#0000

**Update ideas 💡

DUNGEONS :
•Add G rank Dungeons 30/35 Tickets
•Add into Dungeons again?/replay?
•Make dungeons Spawn every 15mins or Make 2/3 Dungeons Spawn (Different dungeons not 2 ones at the same island!)
•Instead guaranteed S rank DD,make a
Guaranteed DD SS

•Add different bosses into DD
• solo leveling : Sung Jin woo
• Naruto : Obito
• One piece : Shanks
• Bleach : Aizen
• Black Clover : Dante
• Chainsaw man : Makima
• Jojo : Dio
• Dragonball : Goku Black

•Make Infernal Castle Multiplayer,Maxium 10 Players 1 Party

•Increase the chances to arise,the higher rank you are

•Add gamepass such as 2x Damage (Your Units)

•Add more Solo leveling Stuff,Since It’s a Solo leveling Game

•New island ideas : One punch man,Demon slayer,re zero,Jujutsu kaisen

Please Put this on starboard ⭐️
if there’s something you don’t like,respond to me and let me fix it or make it better 🔥 GOAL : 1000⭐️**

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
Dyno#0000

**LADIES AND GENTLEMENS HERE'S MY NEWEST LIST OF COOL SUGGESTIONS PLEASE VOTE ✅ ⭐ **

**1- Please REST Leaderboards every month "tons of cheaters" also will give hope to new players to compete **
2- Potions only last 10 min ? Make it 30 min and add it to Gem shop
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 30/30 Tickets 5000/5000
4- Increase the Arise % Based on your Rank so N+ can Arise N Monarch and add new Rank N++ and M
5- Game Pass For extra 2 Relic Slots , we need to Equip 3 Relic at same time
6- Make Shadows Teleport instead of walking they are so slow when we dash and kill mobs they are far far behind
7- Add daily and weekly Quests that reward tickets and Runes
6- Add Skins in the Shop not only in AFK rewards and add Visual Aura effects Like Haki etc
7- Combine 3x SS wep to make G Wep , Combine x3 SS to make G Shadow (or more)
8- Add more characters to each island because why not , each update add a Strong character in each island for example Luffy , Goku Ichigo etc where they are Monarch bosses
9- Add events in weekends for example x2 Drop and x2 Arise chance etc
10- Add an item to "Lock Enchantment" for weapon so if you get a bad Enchantment, you can keep the old one
**11- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg or a skill that pull all enemies in 10 M Radius Together or a skill that buffs your attack speed ) skills has cooldown **
13- Make TP system from island to island , because why not ?
14- Make Multipe Dungons spawn at the same time so we dont need to wait hours for a specific dungeon
15- Add Arise Game pass that increase your Arise chance by 50%
16- Allow us to use Auto Destroy and Auto Arise at same time , we can already select who to auto destroy so should auto arise the rest automatically, especially if you have both passes
**17- LAST BUT NOT LEAST ( Add titles that we can farm. Titles add power **

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
renxshi

THIS IS GOOD SUGGESTION:

RANDOM:
🔹New Code (Every Updates)
🔹Giveaway Channel
🔹Quest to kill NPC
🔹Combine SS Rank into G Rank
🔹Enchant for Shadows
🔹NPC Fight Back
🔹Daily Login
🔹Daily Reward (Reward: Dusts)
🔹Weekly Quest (Reward: Tickets, Dusts)
🔹Wheel

GAMEPASS:
🔹 VIP's Perks
🔹2x Luck Arise
🔹2x Drop Relics
🔹2x Dust Chance
🔹Auto Sell Swords
🔹Extra Equip Relics (Maximum 3)
🔹Island Teleportation (Exchange)

RELICS:
🔹Money Relics
🔹Gems Relics

RANKS:
🔹M - Monarch Rank
🔹P - Apostle Rank
🔹R - Rulers Rank
🔹I - Itarim Rank
🔹U - Universal Rank

DUNGEON:
🔹Infernal Castle (30 Minutes Spawn)

POTIONS:
🔹Make it 20/30 Minutes and add it to Gem Shop

TITLE:
Notes: Add titles that we can farm. Titles add Powers
🔹Monarch of Shadows
🔹King of the Dead
🔹Weakest Hunter
🔹Monarch of Destruction
🔹Monarch of White Flames
🔹Monarch of Fangs
🔹Monarch of Frost
🔹Monarch of the Iron Body
🔹Monarch of the Beginning
🔹Monarch of Plagues
🔹Rulers

Another Suggestion:
🔹Add skins in the shop not only in AFK Reward
🔹Add events in weekends for example x2 Drops, 2x Arise Chance
🔹Allow us to use Auto Destroy and Auto Arise at the same time, we can already select who to Auto Destroy so should Auto Arise the rest Automatically, especially if you have both passes
🔹Make Dust Drop without destroying the NPC, it should Drop just by killing

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
kaichisaki96

**LADIES AND GENTLEMENS I HAVE GATAHERD THE BEST SUGGESTIONS PLEASE VOTE ✅ ⭐ **

**1- Please REST Leaderboards every month "tons of cheaters" also will give hope to new players to compete **
2- Potions only last 10 min ? Make it 30 min and add it to Gem shop
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 30/30 Tickets 5000/5000
4- Increase the Arise % Based on your Rank so N+ can Arise N Monarch and add new Rank N++ and M
5- Game Pass For extra 2 Relic Slots , we need to Equip 3 Relic at same time
6- Make Shadows Teleport instead of walking they are so slow when we dash and kill mobs they are far far behind
7- Add daily and weekly Quests that reward tickets and Runes
6- Add Skins in the Shop not only in AFK rewards and add Visual Aura effects Like Haki etc
**7- Combine 3x SS wep to make G Wep , Combine x6 SS to make G Shadow **
8- Add more characters to each island because why not , each update add a Strong character in each island for example Luffy , Goku Ichigo etc where they are Monarch bosses
9- Add events in weekends for example x2 Drop and x2 Arise chance etc
10- Add an item to "Lock Enchantment" for weapon so if you get a bad Enchantment, you can keep the old one
**11- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg or a skill that pull all enemies in 10 M Radius Together or a skill that buffs your attack speed ) skills has cooldown **
13- Make TP system from island to island , because why not ?
14- Make Multipe Dungons spawn at the same time so we dont need to wait hours for a specific dungeon
15- Add Arise Game pass that increase your Arise chance by 50%
16- Allow us to use Auto Destroy and Auto Arise at same time , we can already select who to auto destroy so should auto arise the rest automatically, especially if you have both passes
**17- LAST BUT NOT LEAST Add titles that we can farm. Titles add power **

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
quez4880

An easter event for Special Characters. Whether it's an event island or Special Relics we can only attain during these events. Also, relics for our shadows so we can increase th damage of them to match sword damage.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
renxshi

Add different Bosses into DD:
🔹Solo Leveling : Sung JinWoo
🔹Naruto: Obito
🔹One piece: Shanks
🔹Bleach: Aizen
🔹Black Clover: Dante
🔹Chainsaw Man: Makima
🔹Jojo: Dio
🔹Dragon ball: Goku Black
🔹One Punch Man: Garou

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
exmpleqqe

I suggest adding the ability to see online and the date the user last logged into the game. The picture shows a screenshot with an example of implementation.

[Click to jump to message!](#│⭐・suggestions message)

#
Dyno#0000

Dust Capacity based on Hunter's Rank

Rank: Common | Rare | Legendary
E: 500 | 500 | 500
D: 500 | 750 | 750
C: 750 | 1000 | 1000
B: 750 | 1000 | 1000
A: 1000 | 1250 | 1250
S: 1250 | 1250 | 1250
SS: 2000 | 1500 | 1500
G: 2500 | 2000 | 2000
N: 3500 | 2500 | 2500
N+: 5000 | 3000 | 3000

WE NEED MORE DUST!!!

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
finite orbitBOT
finite orbitBOT
#
cyd0716

THIS IS GOOD SUGGESTION:

RANDOM:
🔹New Code (Every Updates)
🔹Giveaway Channel
🔹Quest to kill NPC
🔹Combine SS Rank into G Rank
🔹Enchant for Shadows
🔹NPC Fight Back
🔹Daily Login
🔹Daily Reward (Reward: Dusts)
🔹Weekly Quest (Reward: Tickets, Dusts)
🔹Wheel

GAMEPASS:
🔹 VIP's Perks
🔹2x Luck Arise
🔹2x Drop Relics
🔹2x Dust Chance
🔹Auto Sell Swords
🔹Extra Equip Relics (Maximum 3)
🔹Island Teleportation (Exchange)

RELICS:
🔹Money Relics
🔹Gems Relics

RANKS:
🔹M - Monarch Rank
🔹P - Apostle Rank
🔹R - Rulers Rank
🔹I - Itarim Rank
🔹U - Universal Rank

DUNGEON:
🔹Infernal Castle (30 Minutes Spawn)

POTIONS:
🔹Make it 20/30 Minutes and add it to Gem Shop

TITLE:
Notes: Add titles that we can farm. Titles add Powers
🔹Monarch of Shadows
🔹King of the Dead
🔹Weakest Hunter
🔹Monarch of Destruction
🔹Monarch of White Flames
🔹Monarch of Fangs
🔹Monarch of Frost
🔹Monarch of the Iron Body
🔹Monarch of the Beginning
🔹Monarch of Plagues
🔹Rulers

Another Suggestion:
🔹Add skins in the shop not only in AFK Reward
🔹Add events in weekends for example x2 Drops, 2x Arise Chance
🔹Allow us to use Auto Destroy and Auto Arise at the same time, we can already select who to Auto Destroy so should Auto Arise the rest Automatically, especially if you have both passes
🔹Make Dust Drop without destroying the NPC, it should Drop just by killing

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
Dyno#0000

• add daily login rewards
• 1 legendary dust for 10 rare dust
• 10 rare dust for 5 legendary dust
• auto upgrade weapon
• add sword drop on castle
• replay buttons on dungeon
• add max cap for dust&tickets

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

#
Dyno#0000

Add different Bosses into DD:
🔹Solo Leveling : Sung JinWoo
🔹Naruto: Obito
🔹One piece: Shanks
🔹Bleach: Aizen
🔹Black Clover: Dante
🔹Chainsaw Man: Makima
🔹Jojo: Dio
🔹Dragon ball: Goku Black
🔹One Punch Man: Garou

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
finite orbitBOT
finite orbitBOT
#
abudethesigma

__Add these following important Gamepasses! __ Money 🎟️

  • 2X Dust , gives 2x amount of dust from dungeons/castle , very useful to many -players. 🔵 🔴
  • **2X Arise Luck **, higher chance of arising the shadow from dungeons/castle.🍀

**Add these extra important things if possible ** Rengoku_Fire

  • Higher Level Cap , if people reach level 100 it would be boring , and we need higher level cap so we can be Stronger and upgrade more! 💪 ⭐
  • Add Sword Damage Upgrade to Guild Upgrades , very important and would be very usefull to everyone in a Guild! ⚔️ 🛡️

__Make sure to react with "⭐" so we have a high chance to get these amazing features! star_pink heart_a_a_redbear_stretch_hug __
Lets get as many ⭐ as possible! Heart

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
.wisppp

A 2x Dust game-pass would make enchanting alot more easy with how hard dust is to get and would help a lot! (trying to make starboard)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
kaichisaki96

**My suggestions #│✨・starboard message dissapread after it reatched 350+ Votes so made new one ✅ ⭐

1- Please REST Leaderboards every month "tons of cheaters" also will give hope to new players to compete
2- Potions only last 10 min ? Make it 30 min and add it to Gem shop
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 30/30 Tickets 5000/5000
4- Increase the Arise % Based on your Rank so N+ can Arise N Monarch
5- Game Pass For extra 2 Relic Slots , we need to Equip 3 Relic at same time (one of each kind)
6- Make Shadows Teleport instead of walking they are so slow when we dash and kill mobs they are far far behind
7- Add daily and weekly Quests that reward tickets and Runes
6- Add Skins in the Shop not only in AFK rewards and add Visual Aura effects Like Haki & DragonBall Aura etc
7- Combine 3x SS wep to make G Wep , Combine x6 SS to make G Shadow
8- Add more characters to each island because why not , each update add a Strong character in each island for example Luffy , Goku Ichigo
9- Add events in weekends for example x2 Drop and x2 Arise chance etc
10- Add an item to "Lock Enchantment" for weapon so if you get a bad Enchantment, you can keep the old one
11- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg or a skill that pull all enemies in 10 M Radius Together or a skill that buffs your attack speed ) skills has cooldown
13- Make it that you can join private server back automatically after beating a dungeon
14- Make Multipe Dungons spawn at the same time so we dont need to wait hours for a specific dungeon
15- Add Arise Game pass that increase your Arise chance by 50%
16- Use Auto Destroy and Auto Arise at same time we can choose from list which to arise and which to destory Auto (if you have both pass)
17- LAST BUT NOT LEAST Add titles that we can farm. Titles add power
18- Make Castle last 30 min
**

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
Dyno#0000

**LADIES AND GENTLEMENS I HAVE GATAHERD THE BEST SUGGESTIONS PLEASE VOTE ✅ ⭐ **

**1- Please REST Leaderboards every month "tons of cheaters" also will give hope to new players to compete **
2- Potions only last 10 min ? Make it 30 min and add it to Gem shop
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 30/30 Tickets 5000/5000
4- Increase the Arise % Based on your Rank so N+ can Arise N Monarch and add new Rank N++ and M
5- Game Pass For extra 2 Relic Slots , we need to Equip 3 Relic at same time
6- Make Shadows Teleport instead of walking they are so slow when we dash and kill mobs they are far far behind
7- Add daily and weekly Quests that reward tickets and Runes
6- Add Skins in the Shop not only in AFK rewards and add Visual Aura effects Like Haki etc
**7- Combine 3x SS wep to make G Wep , Combine x6 SS to make G Shadow **
8- Add more characters to each island because why not , each update add a Strong character in each island for example Luffy , Goku Ichigo etc where they are Monarch bosses
9- Add events in weekends for example x2 Drop and x2 Arise chance etc
10- Add an item to "Lock Enchantment" for weapon so if you get a bad Enchantment, you can keep the old one
**11- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg or a skill that pull all enemies in 10 M Radius Together or a skill that buffs your attack speed ) skills has cooldown **
13- Make TP system from island to island , because why not ?
14- Make Multipe Dungons spawn at the same time so we dont need to wait hours for a specific dungeon
15- Add Arise Game pass that increase your Arise chance by 50%
16- Allow us to use Auto Destroy and Auto Arise at same time , we can already select who to auto destroy so should auto arise the rest automatically, especially if you have both passes
**17- LAST BUT NOT LEAST Add titles that we can farm. Titles add power **

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

finite orbitBOT
#
.truth.1018

1. show auto attack range
2. show the chances of getting any type of drop and arising chance of a combatant

3. auto-sell weapons
4. add system quests

**5. add a system storyline hmmmmm **

6. make potions droppable from (quests, infernal castle, and dungeons)
7. show rewards and amounts of dusts after dungeons or infernal castle when you click the leave button and a screen will pop up

  1. balance tf (the frick) out of the shadow to sword damage because holy moly ts (this stuff) is annoying and repetitive

  2. be able to get better weapons from dungeons such as dungeon exclusives or getting weapons one rank below the dungeons rank ( ex: S rank dungeon = A rank weapon)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
lightsygmii

"QOL"

  • add enchantment lock (so we can reroll other enchantment like for example i got: sharpness VIII, so im gonna lock it and reroll to get another ench.)
  • add** weapon upgrader smith to each island** (so we don't need to go leveling city to upgrade or enchant weapon).
  • pls add dungeon replay system (of course you can't repeat when the dungeon is gone)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
.\_inferno\_.

after new update old legendary weapons are useless make it so instead of selling we have option to covert it to legendary dust that way they will be relevant Dorime

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
pabloelshui

My new suggestion is a balance:
10 rare dust = 1 legendary
1 legendary = 8 rare
10 common dust = 1 rare
1 rare dust = 8 common dust

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
whos\_gabo

**•make a feature where we can auto destroy swords when we get it from dungeons, add dusts as its replacement when destroyed, make sense cause dusts is used to enchant weapons
dusts drops can be:
1-5
5-10
10-20
depends on the swords rarity.

•add a new rank like Monarch(M).

•add titles that have benefits (like Strongest Hunter-10% damage boost),
(Gem Collector-Increases Gem drops by 5%), etc.

•add new dungeons like castle and add a key (you can get key in dungeons) to be used to enter the dungeon.

•Add gears that the player can wear(cosmetics) but with benefits like boosts of speed&dash, damage boost, etc.

•add a feature where we can lock enchants.

•add brutes skills like stuns, player damage decreases, etc.

•put rune as a drop in castle, where each mobs from different island has a chance to drop their rune example: Golyne(Mori Rune)
Largalgan(Solo Rune), etc.

•make the shadows damage equal to swords, so shadows is worth getting.

•ban cheaters, lots of cheaters in leaderboard.

•add more boats like sunny from one piece.

•put an area(like the GYM in solo leveling anime) for people to pvp, in that way, more people will enjoy the game.

•add a feature where you can combine enchants of swords, but swords with same rarity can only combine enchants with also the sword will get destroyed when combined.

•add different roles like:
Mage
Assassin
Healer
etc.
with different benefits.

•add a gamepass where we can get 2x chance of relics(2x relics).

• add passive for shadows like increase damage or attack speed by 3 to 5 seconds.

• buff mount speed, cause island right now are too far example: if we're at XZ city and theres an SS dungeon on dragon we're going to be late like atleast 1-2minutes.

•add a gamepass that gives 2x dusts(2x Dusts Drop), that way it can help the looting sword.

•add a quest bar, if you completed a quest you will get the following rewards:
-dusts
-potions
-runes(rank up, rank down, and ultimate rank up)
-player exp.

•add an option to convert dusts instantly, just like y'all did with the upgrade of swords.

•put a pop-up screen whenever you finish a dungeon, it shows the exp you get and the rewards you got from that dungeon, it should also come with "rejoin" and "leave" button.

•buff monarch, he's supposed to be the strongest.

•add an event where an island spawns and there's a boss(the architect) which we can get random rewards
before we fight him theres random mobs trying to protect him, we must kill all of them first to be able to get to him and kill him. the rewards should be
-dusts
-potions
-runes from every island
-weapons
-title
etc.

•make a combine system for relics, example 3 A sight node is guranteed for S sight node, note:relics should be the same.

•add a feature where we can combine 10 SS to make a g rank unit.

•add a "sit" button for boats, cause its hard to sit like in ace's boat

•make a daily log in rewards, each day has rewards, 7 day should have the strongest or rarest reward, each week the rewards changes the rewards could be:
-sword skins
-shadows from E-SS only
-dusts
-potions
-runes
p.s: every log in reward the player gets an player exp ranging from 10-50 50-100 depends on the day they logged in when in 7 day player exp you can get is atleast at 350.
this will help weaker/new players to grind fast and keep up with meta.

•add a server-wide message when a double dungeon appeared, in that way, players who don't have discords can know what dungeon they're going to.

•add an index for swords.

•add rewards in index ps. rewards can only be obtained once the shadow/sword is owned by the player.

NOTE: SOME OF THESE SUGGESTIONS ARE SUMMARIZED FROM OTHER PLAYERS SUGGESTIONS, SOME ARE OPINIONS OF MINE.

UPVOTE THIS GUYS, PUTTING A STAR⭐ IS VERY MUCH APPRECIATED, THANK YOU!Heart**

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
erickmedal
  1. Add passives for shadows
  • Loot ( you can get more items )
  • Strength ( more power for shadows )
  • Luck ( more luck when you are arising a shadow )
    ( and others ).
  1. Add a game pass to use more relics.

[Click to jump to message!](#│⭐・suggestions message)

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#
.johnwong

Implement a pity system for dungeons

Award points based on:

Number of rooms cleared
Difficulty level of the dungeon
Base difficulty of the Island

Why should we vote this?

Addresses the shortcoming of completing long dungeons (9-11 rooms) without boss drops, which can be a waste of time and disappointing.

Allow players to use accumulated points to trade for boss drops, dusts, and even potions. If allowed, there is also a limited shadow for players to obtain.
Possible shadows (Legendary) list:
System (Leveling City)
Sasuke/Madara (Grass Village)
Kaido/Shanks (Brum Island)
Aizen (Faceheal Town)
Zagred/Licht/Asta (Lucky Kingdom)
Gundevil/Makima (Nipon City)
Dio/GioGio (Mori Town)
Broly/Berus (Dragon City)
Boros/Garou (XZ City)

Encourage players to attempt higher difficulty levels rather than waiting for the easiest

Promote engagement and satisfaction by rewarding effort and persistence

[Click to jump to message!](#│⭐・suggestions message)

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#
edugamerhd

1️⃣ 🎮 Gameplay
• Quests: Add missions like "Defeat X NPCs".
• Special Abilities: Unlockable/upgradeable skills through leveling + island-specific anime-style abilities via Quests/NPCs.
• Shadow Buffs: Some shadows could boost player speed, damage, etc.
2️⃣ ⚙️ QoL
• G-Rank Crafting: Use 5–10 SS-Ranks to craft 1 G-Rank (pity system).
• New Gamepasses: 2x Dust 💎, 2x Arise Luck 🍀.
• XP Scaling: Higher islands = more XP per mob (solo city mobs=1xp, Grass Village mobs=2xp and so on)
• Daily Logins: Rewards like Dust, Potions, and rare shadows (e.g. G/N-Rank on Day 50/100).
3️⃣ 🧩 Content
• New DD Bosses: themed by island (can drop N Rank) e.g. Garou, Makima, Goku
• Add Player Titles wich Buffs shadow dmg, speed, etc.
• More Player Ranks to unlock.
• Add Armor: Buffs atk speed/movement.
• Unlockable Shadow Titles: Knight, General, etc. = Makes Shadows Stronger
• Buff Items for shadows: Rune Stones (like Ruler’s Authority for Kargalgan), drop in Infernal Castle.

[Click to jump to message!](#│⭐・suggestions message)

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#
demurelol.

We need more content less islands‼️

I believe theres no purpose in constantly adding new islands with basically no other content in the game.. A new island is added rendering our old weapons useless then we grind new weapons just for that to repeat in a few days at that point grinding the weapons at all is just pointless to make it worse even after we’ve grinded the weapons theres no where to use them besides castle which gets repetitive so then we’re just stuck afking for the next island BECAUSE THERES NO ACTUAL CONTENT IN THE GAME this is how good games die and I don’t want this game to die so i’d suggest slowing down on the islands and focus more on actual content.

[Click to jump to message!](#│⭐・suggestions message)

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#
abudethesigma

Add Titles 🔰 green_checkmark

What will Titles do? 📛

  • Titles will give you : Sword Damage, Shadow damage , Player Speed , basically buffs. 💪 Rengoku_Fire

How do you get Titles? :QuestionSticker: Purple_Arrow_Down
**Titles will be obtainable by reaching certain things , for example : **

  • Reach Level 100 gives you an special Title for being Level 100. joobi_thumbs_up
  • Reach 200 Dungeons ( complete 200 Dungeons ). joobi_thumbs_up
  • Be in a Top 100 Guild 🛡️
    Or many more tasks that the DEVS will choose! nice

Lets get this to as many ⭐ as possible , so we have a high chance of getting it possible! Heart
My last suggestion made it to starboard , thank you guys!! black_fire_flames

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

New Game Mechanic : Accessory and Relic.

Accessory slot for Ring, earring, Necklace.

RING Stats example : +5% Weapon Damage (Common) +100% Weapon damage(Mythical)
Earring Stats example :+10% Shadow Damage.(Common) +100% Shadow damage(Mythical)
Necklace Stats example : +10% Movement speed + 5% Attack speed(Common) +50%Movement Speed + 50% Attack speed(Mythical)

Relics Stats example
RELIC OF DESTRUCTION.
+20% Critical Damage, +10% critical Chance (Rare)
+100% Critical Damage, +25% Critical Chance +25% Attack Speed (Mythical)
+250% Critical Damage + 50% Critical Chance +40% Attack Speed (SECRET)
RELIC OF GREED.
+20% CASH + 20% GEMS (Rare)
+100% CASH + 100% GEMS +20% DUSTS +1 Arise Count Chance(Mythical)
+200% CASH + 200% GEMS +50% DUSTS + 50% Tickets +2 Arise Count Chance (Secret)

             RELIC OF MONARCH (ONLY SECRET RARITY AVAILABLE)
      +2 Shadow Equip +50% SHADOW MOVEMENT SPEED +50% SHADOW ATTACK SPEED + 300% SHADOW DAMAGE (SECRET)

Mechanics on how to get accessories

Crafting it will require a unique drops on every dungeon islands.
RNG will depend on what the crafting result will be from common to mythical. (The higher the rarity the higher the multiplier on the stats)

Mechanics on how to get RELICS

Getting Relics will be much harder to get.
Only Obtainable in Infernal castle floor 30 bosses and above. Rarity will also be applied on relics from rare to secret.

ADDITIONAL GAME PASS
+LUCK ON CRAFTING RARITY CHANCES GAME PASS PRICE 1000 TICKETS/ROBUX.

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

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#
omelanduh.
  1. Feature Suggestion:
    Introduce an option that allows players to lock specific enchantments on a weapon once a desirable one is rolled.

  2. Purpose:
    This feature would let players continue enchanting without the risk of losing high-quality enchantments they've already obtained.

  3. Benefits:
    Encourages strategic planning and customization.

Rewards time and effort spent on crafting the perfect weapon.

Adds more depth and control to the enchantment system.

Allows for the creation of uniquely powerful builds that reflect each player's playstyle.

  1. Overall Impact:
    This system would enhance the gameplay experience by making enchantment progression more rewarding, less frustrating, and more tailored to the player’s goals.

[Click to jump to message!](#│⭐・suggestions message)

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#
legendunknown

1.Add an option to buy multiple weapons at once.
2.an option for multiple dust exchange at once.
3.balance shadow damage with weapon damage as weapon damage is too op our shadow are just useless then.
4.The legendary powder to rare powder is a scam make it atleast 5 Rare powder in exchange of 1 legendary.
5.Add a teleport gamepass and after buying it we can unlock islands to teleport on for gems.
6.When we rank up a weapon while combining 3 weapons together if one of them has enchants on it we should have a option to apply it on the upgraded one for some extra dust or for free.
7.Add a restart dungeon button after completing it so we dont have to leave and join again.

[Click to jump to message!](#│⭐・suggestions message)

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#
neutron\_gaming

THIS IS GOOD SUGGESTION:

RANDOM:
🔹New Code (Every Updates)
🔹Giveaway Channel
🔹Quest to kill NPC
🔹Combine SS Rank into G Rank
🔹Enchant for Shadows
🔹NPC Fight Back
🔹Daily Login
🔹Daily Reward (Reward: Dusts)
🔹Weekly Quest (Reward: Tickets, Dusts)
🔹Wheel

GAMEPASS:
🔹 VIP's Perks
🔹2x Luck Arise
🔹2x Drop Relics
🔹2x Dust Chance
🔹Auto Sell Swords
🔹Extra Equip Relics (Maximum 3)
🔹Island Teleportation (Exchange)

RELICS:
🔹Money Relics
🔹Gems Relics

RANKS:
🔹M - Monarch Rank
🔹P - Apostle Rank
🔹R - Rulers Rank
🔹I - Itarim Rank
🔹U - Universal Rank

DUNGEON:
🔹Infernal Castle (30 Minutes Spawn)

POTIONS:
🔹Make it 20/30 Minutes and add it to Gem Shop

TITLE:
Notes: Add titles that we can farm. Titles add Powers
🔹Monarch of Shadows
🔹King of the Dead
🔹Weakest Hunter
🔹Monarch of Destruction
🔹Monarch of White Flames
🔹Monarch of Fangs
🔹Monarch of Frost
🔹Monarch of the Iron Body
🔹Monarch of the Beginning
🔹Monarch of Plagues
🔹Rulers

Another Suggestion:
🔹Add skins in the shop not only in AFK Reward
🔹Add events in weekends for example x2 Drops, 2x Arise Chance
🔹Allow us to use Auto Destroy and Auto Arise at the same time, we can already select who to Auto Destroy so should Auto Arise the rest Automatically, especially if you have both passes
🔹Make Dust Drop without destroying the NPC, it should Drop just by kill

[Click to jump to message!](#│⭐・suggestions message)

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#
zangetsu30303

Add a new RAID
like DUNGEON BREAK

That enemy will attack the leveling city and they need to destroy the CITY'S CORE

and we just need to defend the city's core until we kill all npc

Of course there should be a timer

If timer ends without clearing all the npc the we lose the mission

But if we clear the dungeon break we will get some rewards

And lastly dungeon break should also have ranks

From weakest to strongest
E to SS

[Click to jump to message!](#│⭐・suggestions message)

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#
terraclawzeez

Guild Events/Timed Events (Such as Easter event/Summer Event that gives a limited only stuffs/shadow)
Titles (that gives a certain buff eg: Arise chance/Bonus Money)
Daily/Weekly Quest System (that gives a certain amount of Tickets/Potions/Dusts) [Daily Reset can be only done once using ticket]
Relic merging (the same mechanic on how u merge shadows into SS rank)

Quality of Life changes

  1. Auto Weapon Selling - Choose a rarity of weapons u want to sell (especially for those Dungeon grinders who had to manually choose those Common/Rare weapons to sell)
  2. Island teleporters - add atleast a Teleport array that cost a certain amount of gems (this will help alot of players to go quickly on each island)
    Note : Teleport cost based on Player rank

Game Content

  1. Add a new kind of Raid (same thing as Beru but it should be a Dragon Raid Aka : Kamish Raid)
  2. New Ranks - Additional ranks to be added in game because most of the players are Stucked at N+.

[Click to jump to message!](#│⭐・suggestions message)

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#
kingcreationverse
  • Remove gems from afk.

  • Make that in AFK you could switch between Wesil and Ziru, Beru is one of the most popular SL Characters, and there are people wanting a full Ziru/Beru team for feeling like completing a mission, and Wesil, is stronger than him, so for normal people putting Ziru instead of her is just stupid, so make that we can switch between them, so fans have Ziru, and other Wesil.

  • Increase the guild's name cap from 12 to 16, or even more.

  • Increase the tickets cap from 1.35k to 3.75k.

  • Increase the common dust cap from 1.35k to 5.25k.

  • Increase the rare dust cap from 1.35k to 5k.

  • Increase the legendary dust cap from 1.35k to 4.75k.

  • Make a Global boss, something like Beru, but it spawns every 2 hours. I have in my opinion the best one, Black Frieza.

  • If Black Frieza isn't good, instead it could be Wonder Of U (WOU) / Tooru (WOU stand user)

[Click to jump to message!](#│⭐・suggestions message)

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#
blockfruit03778

Suggestion: Banned Player Server with Ban Period

Allow banned players to continue playing together on a separate server, since the game is very difficult to solo, especially during events like the Winter Raid.
Instead of a permanent gameplay ban, introduce a ban period (e.g., 1 month) where banned players are restricted to a special server.
This would also help players who were falsely banned but have no proof to appeal — they can still enjoy the game instead of being completely locked out.
It gives players a chance to reflect, continue playing, and possibly return to the main servers after serving their ban, keeping the player base healthy without rewarding bad behavior.
If a player cheats again after serving their ban period, they would receive a permanent ban with no second chances.

[Click to jump to message!](#│⭐・suggestions message)

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#
synxzzxz

Lift the ban who got banned without any hacks. Banning players who grind purely was unfair. While some players keep exploiting in public server. USING AUTO CLICKER FOR NOT BEING IDLE IS NOT HACKS, ITS WAY FOR NOT BEING KICKED ON THE GAME.

[Click to jump to message!](#│⭐・suggestions message)

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woven hornet
#

If you got banned and can blame it on an "autoclicker", then you're missing the point. We have evidence of people who are justified in getting game bans, stop complaining.

#

^ And stop cheating 🙏

finite orbitBOT
#
raphael\_5801

SUGGESTIONS FOR GAME IMPROVEMENT -SOLO GUILD
( VOTE ⭐ )

  • BURNING FLAME ENCHANT ON SWORD DOES 2X DAMAGE TO FROST NPC

  • INCREASE THE DROP RATE FOR THE LARUDA DAGGER, FOR NOW IT'S TOO LOW

  • MAKE IT SO THAT THE FROST RAID BOSS AND MINI BOSS DROP TICKETS

  • THE STORAGE LIMIT FOR DUSTS IS TOO LOW

  • FOR THE CASTLE, INCREASE THE AMOUNT OF DROPS FOR DUSTS EVERY 10 LEVELS

  • ALLOW USERS TO USE AUTO-DESTROY AND AUTO-ARISE AT THE SAME TIME

REPOST THIS AND VOTE THIS!

[Click to jump to message!](#│⭐・suggestions message)

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#
haider2.0

Fix the anti-cheat system. No way that autoclicking constantly for days bans us?we are supposed to stay in game too you know? exploiting guilds can live free in private servers while actual guilds have to be banned for stupid reasons? This isnt fair! We grind so much just for our spots on the leaderboard to be taken by cheaters? AUTOCLICK IS TO STAY INGAME WITHOUT BEING KICKED! IF YOU CARE ABOUT YOUR PLAYERS, THEN LISTEN TO THEM!! OUR DEMAND IS THAT YOU FIX ANTI CHEAT!! LET YOUR VOICES BE HEARD!! HEAR THIS AND TAKE IT TO STARBOARD!! WORK TOGETHER AS A COMMUNITY!!

[Click to jump to message!](#│⭐・suggestions message)

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#
coffeeswirls

Increase drop rate of new weapon, i havent gotten a single one since the update (and you guys are legit ending the update on the weekend, so we get 2 days of progression and then we cant play the game again)

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

ISSUE:
The current gameplay loop mainly encourages AFK farming, not actual playing.

Every week players grind for a sword.

Without a PC, most can’t get the sword until just before the next update.

Time spent grinding ends up feeling wasted.

The game lacks meaningful rewards for active players.

SUGGESTED CHANGES:

  1. Add Real Progression & Content to Islands:

Include progression quests on each island.

Add NPC trainers that teach 3 unique abilities from their anime (e.g., DBZ island teaches DBZ moves).

Introduce titles, auras, and sword cosmetics that reward effort and time.

  1. Make Gameplay Rewarding for Active Players:

Add more rewards for dungeon runs:

Dungeon-specific mounts
Sword cosmetics

Auras and progression titles (e.g., “Dungeon Lord” for 100 completions)

Auras and titles can give buffs to shadows and the player.

Duplicate auras can be recycled into currency for an Aura Box, which has a chance to drop a rare, unobtainable aura.

  1. Introduce New Mechanics:

New enchant: “Soul Bond” (SS-rank)

Lets players attach a shadow to their sword.

Grants access to the shadow’s ultimate skill.

FINAL THOUGHTS:

The game has a strong foundation, but lacks depth and meaningful content.
Just adding a new island each update doesn’t equal fresh content.
The loop is repetitive; AFK is more efficient than playing actively.
Without major changes, players will eventually get bored and leave.

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

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#
juniorbuenviaje\_16.

•make winter raid npc, bosses dropping tickets and giving exp for killing and completing the raid.
•make all npc or brutes giving exp and dust drop chance on all islands.

[Click to jump to message!](#│⭐・suggestions message)

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#
jimuel

Balancing Suggestions 🔧⚖️

Gameplay Improvements: • Increase Shadow Monarch's Damage:
SS Double Dungeon almost only spawns once per day, and the drop rate for N-rank Shadow Monarch is extremely low.

• Increase Drop Rate of Laruda's Sword:
Grinding for 2 days straight for barely any Laruda swords (and only E-rank ones) is insane.

• Increase Drop Rate of Relics:
Relic grinding is way too hard, and usually just rewards low-ranking relics.

General Suggestions ⭐

• Add a Relic Index ⚒️ — A collection log for relics would make grinding more rewarding.

• Multiple Dungeon Spawns Across Worlds 🌎 — So players don’t have to wait forever for one dungeon.

• Add More Enchants ⭐ — New enchants = new builds and more variety.

• Increase Dust Storage 💫 — Dust fills up way too fast.

• Enchant Locking ✨ — Let us keep a good enchant while re-rolling for others.

• Auto-Sell Swords 🗡️ — Less inventory management, more gameplay.

• New Uses for Money 💰 — After a while, cash becomes almost pointless.

• Increase Dust Drop Rate 🛠️ — Grinding dust could be made a little more rewarding.

• Event Bosses or Raid Bosses that Fight Back 💪 — Make them stun players or weaken attacks for more challenge.

• Add Daily Tasks 📄 — Give players consistent goals.

• Dungeon Redo Inside Dungeons 🏰 — Being able to redo without resetting would be a huge QOL improvement.

Please make this reach Starboard!
We love this game and just want to see it become even better!
Thank you! 🙏

[Click to jump to message!](#│⭐・suggestions message)

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#
xplanned2
  • Gameplay improvements *

** Shadows should be able to upgraded from SS -> G > N, currently max is SS

** Guild levels are currently useless add buffs or rewards for guild levels

** Make higher rank dungeons spawn rate better

** Add relic rank ups, if u have three C ranks, let us upgrade it to B, thanks!

** new winter raid sword drop chance is too low, it should be increased

** Please add a teleport system

** Thank you devs! Love the game ❤️

  • Please get this on starboard if we can 🔥

[Click to jump to message!](#│⭐・suggestions message)

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#
jshbln

Increase the drop chance of mythic weapon drop, it's almost impossible to get. And yet you increased the health of the boss, bruuuh. 5_PepeAmem

[Click to jump to message!](#│⭐・suggestions message)

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#
syotipots

Add player ability just like Sung Jin Woo in solo leveling like:

🩸** bloodlust** - increase the damage of the weapon by 50% or decrease the enemies defense by 50% (15 seconds duration, with 40-45 seconds cooldown)
💨 Sprint skill - increased running speed by 15% [can be evolve to:] quicksilver - increase running speed and dash' distance by 30% (5 seconds duration, with 20 seconds cooldown)
🗡️ Critical - A single slash with guaranteed critical damage. [can be evolve to:] mutilation - A multiple of slash with a guaranteed critical damage. (depends)
Dagger Toss - Tossing your weapon with slightly more damage than your weapon has. [can be evolve to:] Dagger Rush - Tossing a multiple weapon with more damage than your weapon has. (25 seconds of cooldown)
Dragon's fear (maybe)
‼️ (Adding ruler's authority would be completely useless since the enemies can't move)

Now an ability for shadow, since we already have shadow extraction and shadow preservation I think adding more ability is good, for example:
Shadow Exchange (can be gamepass) - teleporting anywhere you want. (5 seconds of cooldown)
Monarch's Domain - increasing the overall stat of your shadow by 50% (15 seconds duration, with 1 min of cooldown)

note: all those cooldown(cd) can be exchange, it's just that I think it would best or suit for them. (Same goes for skills description)

[Click to jump to message!](#│⭐・suggestions message)

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#
.johnwong

Snow monarch deserves death a.k.a laruda lives matter

Please make snow monarch drop laruda dagger as guaranteed(D-E). Because we dgaf to snow monarch for real. Laruda is greatest. No one cares snow monarch. Always left snow monarch alive, this is a waste, a serious problem.

Solution:

  1. Guaranteed drop on Snow Monarch
  2. Buff Snow Monarch rewards

Like those jobless players ruined our game experience, because they play/grind like have no tomorrow.
Every time you change the server, you'll see snow monarch. As a result, players who can't get the dagger are in a dead loop.

Theres one more thing, players with dps more than 700Qi can melt laruda faster than those who don't have daggers. When they're done with laruda, will it be your turn to take your time find them out? Probably Not

[Click to jump to message!](#│⭐・suggestions message)

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#
kazem88

Make it so players can turn SS ranked shadows to G ranked shadows cuz SS are completely useless for endgame players for example you could make it 30 SS = 1 G.

Also add a feature where players can use Auto destroy and Auto arise at the same time make it so that we can choose which shadows we want to destroy and which we want to arise.

ALSO PLEASE FIX THE CHANCES ON THE DAGGER 🙏

[Click to jump to message!](#│⭐・suggestions message)

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#
iloveanime09634

The Rush Game Mode:

every xx:35 a pop up
will say the “rush has started”

The Rush will spawned in a random place on the map (it will be it’s own mini island)

Mechanics:

The mechanics of the rush is that you’ll have 20min timer and the whole point is to survive for 20m while enemies bosses and mobs will be running at you. Depending on how long you’ve survived for more enemies will spawn and be more powerful and it will be harder for you to survive (you’ll have 50k hp and enemies will take away from your hp, bosses have special moves and spawn every 5m)

Rewards:

Depending on how long you’ve survived have for your rewards will differ,

5mins random potion and an C rank relic,

10m 2 random potions and a A rank relic,

15m, 50 of each dusts, 50 tickets, 10 random potions, a 60% chance for a SS relic, a SS shadow, and a good but not very good sword

20m, 16 random potions, 200 of each dusts, 100 tickets, a 40% chance for a G rank relic a, 20% chance for a very good sword and a 10% chance for a powerful shadow (not the final boss’s shadow)

Final Wave of Enemies at the 20m mark:

At the 20m mark and you’ve killed a the enemies the ultimate boss will spawn (devs can make their own ultimate boss) it will have it’s own set of moves and using ur dash ability you will escape your near death, once you have killed the boss (it will have like 10sx) it will play a little cutscene then will die. But this boss is a little different instead of 3 chances to arise you’ll have 5 giving the players a higher likelihood to arise the boss and you’ll also get all the boss drops I stated earlier.

Add ons:

You can have up to 5 players, but the more players the harder the difficulty but increases the chances of drops but 5% for each added player. Enemies will start with 30qi health and end with 500qi health

Hopes this makes it to the #│✨・starboard and thx devs for an amazing game

Finally last repost btw for ppl who are getting annoyed

[Click to jump to message!](#│⭐・suggestions message)

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#
slimelord0473

Suggestion: Slow Down Weekly Content — Focus on Long-Term Quality
Let the game cook — not explode.

This game is still in beta, not even released yet — but we’re already hitting sextillion damage, 100+ shadows, and nearly 500 weapons.

It’s getting out of control. Weekly updates with new weapons, shadows, and game-breaking numbers don’t give players time to breathe. The grind starts to feel pointless when everything gets replaced the next week.

Let’s make it better:

Here’s the idea:
1️⃣ Weekly Updates:
• Focus on QoL (quality of life) improvements
• Community-requested fixes & features
• Bug patches, smoother UI, better performance

2️⃣ Bi-Weekly / Monthly Content Drops:
• New islands
• New shadows
• New weapons & modes

This keeps the game fresh without burning out the players.
It’s not about slowing down progress — it’s about making it worth it.

The grind should feel rewarding, not like a race you can’t win.

If you agree:
⬆️ Upvote this so devs see we care about the long run, not just the next number.

[Click to jump to message!](#│⭐・suggestions message)

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#
lord\_rodney

for feature update's

potion update

sword damage potion
speed potion
shadow speed potion.
arise chance potion.

** for afk rewards**

N rank snow with the drop chance be like 0.1% for it to drop.
buff the amout of gems depending on ur rank.

general inprovements

option to combine relics to get an higher tier
Quest board! (cuz it kinda feels like afk crossover rn.)
increase the drop chance of relics and arise chance for shadows.
Give high possibility to get better enchantment on our sword.
higher dust capacity, because 3k is not enough storage.
make it so snow monarch also dropping laruda dagger
in the clan member list- we can see how long ago the member's have bin online- and when they are online
auto sell on weapons
able to convert more then 5 dust at an time for 1

interesting things to add

armour so we can get more stats
make an new sword rank, G rank
make an option to make an N shadow with 10 G ranks of the same shadow.
an mythical item that we can respawn the boss on an event island with. price? around 100 tickets
equipment for the shadows! special items that can be dropped from dungeons or maybe, the dungeon break event?
2x chance of smth in the weekend, like 2x gems/arise/money/drops

**for events**

dungeon breaks there is an chance for the dungeon to break and become someting special, with special weapon drops

[Click to jump to message!](#│⭐・suggestions message)

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#
fuzionbacon\_

They Should Add Relic Upgrading Just Like Swords
3 B Ranks -----> 1 A Rank
This Can Have A Cool Down To Create Or
Takes 1 Hour To Create And Use
This Is Really Needed I Have A Lot Of Under Ranked Relic Wasted And They Need Use
Please Guys Vote For This We Need It

[Click to jump to message!](#│⭐・suggestions message)

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#
rayable

I think we should add Jobs into Arise Crossover just like the anime has it
We can call Awakening paths

You can Awaken when you reach S rank

You can choose between between 4 Paths

Path of the Shadow:

Rank E: 10% Buff to all Shadows 1% Arise Luck

Rank D: 20% Buff to all Shadows
5% Arise Luck

Rank C: 30% Buff to all Shadow
10% Arise Luck

It goes by 10% buff and 5% luck each rank but only rank N+ is it goes by 20% and 10%

Path of the Blade:

Rank E: 10% Buff to Sword Damage and 5% Critical Chance

Same thing for this one but at Rank S it gets 10% Extra Attack Speed and Becomes 50% at N+

Path of The Luck:

Rank E: 5% Drop chance and 5% More dust drop

Goes up by only 5% N+ gets Extra 10% instead of 5%

Path of the Neutral:

Rank E: 2% shadow damage and 2% sword damage

It goes up only by 2% each rank and at N+ it gets An extra 10% and 5% attack speed and 10% crit chance

How to Rank up your path

Its By quests and it gets harder by each rank for example

U start at E rank and to get to D rank u need to finish 5 quests to rank up

Quest 1: Kill 10 Npcs

Quest 2: Arise 5 Shadows

Quest 3: Clear one D rank Dungeon (Higher rank each time)

Quest 4: Combine 3 swords to D rank (higher rank each time)

Quest 5: Level up once

I know its not the best quests but the devs just gotta use their imagination with the quests and more special stuff to each path

Thank you and i hope you add this idea to the game.

(STAR THIS PLEASE EVERYONE)

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#
fwlucius

my suggestion >

1.add new island witch is "That Time I Got Reincarnated as a Slime" as the last island for now.
2.this is highly suggested add enchant locks we really need them
3.buff laruda dagger drop chance
4.add island teleporter gamepass?
6.Add Actual Monarch Rank
7.Anti AFK Button

this is all for my suggestion.

[Click to jump to message!](#│⭐・suggestions message)

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#
kehsiba\_

🎮 Game Suggestions for Improved Gameplay and Quality of Life
1. 🔖 Weapon Pinning or 🎮 Keybind Swapping
• Allow us to pin weapons in the weapon menu so our favorite ones are easy to access—especially helpful when loot-focused weapons are lower rarity and get pushed to the bottom.
• Alternatively, a keybind system to quickly swap between two preset weapons (like one for looting and one for damage) would be a great quality-of-life improvement.
2. 🚨 In-Game Hacker/Exploiter Reporting
• A simple in-game reporting system for suspicious behavior would help keep the community clean. If a player receives a certain number of reports, their stats could be flagged for admin review. This could go a long way in discouraging cheating.
3. 🏰 Dungeon Auto-Redo Setting
• Add an option to automatically redo dungeons using gems, just like manual redoing. This would make grinding faster without needing to constantly click to start the next run.
4. 📊 Weapon Index with Scaling Info
• Introduce a weapon index system that shows damage ratings like E, D, C, B, A, S, SS, including sharpness. The index would scale the weapon’s base damage based on player rank and upgrade stats—similar to how the Shadow Index works. This would make comparing and selecting weapons much more strategic and transparent.

⭐ Please leave a star if you liked the post! Let’s get this on the Starboard — aiming for 50 stars!

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#
crystalyg5

here's some things i'd like to suggest;

Add shadow traits that can be rolled using gems (or perhaps dust or a new item)
Shadow Traits:
• Strength I→V (+ 9-45% more damage)
• Luck I→V (+ 5-25% chance of dropping more dusts/tickets/items)
• Speed I→V (+ 10-60% more shadow speed)
• Range I→V (+ 10-45% more range)

Special Traits;
• Brawler (+ 60% more damage, + 25% speed buff)
• Merchant (+ 60% more luck chance)
• Sonic (+ 80% speed buff, + 35% shadow range buff)
• Scout (+ 100% shadow range, + 35% speed buff)
• Slasher (+ 30% faster attacks)
• Support (+ 10% damage buff on every shadow equipped)

Add new ranks such as;
• I for Itarims
• AP/P for Apostles
• M for Monarchs

Also increase the dust inventory as its way too little.
• 7500 Common Dust
• 6000 Rare Dust
• 5000 Legendary Dust

Add armory that significantly boosts your stats:

  • Igris's helmet (+7% increase sword damage)
  • Iron's boots (+10% walkspeed)
    And more from the show.

React with a star if u like it

[Click to jump to message!](#│⭐・suggestions message)

#
crystalyg5

here's some things i'd like to suggest;

Add shadow traits that can be rolled using gems (or perhaps dust or a new item)
Shadow Traits:
• Strength I→V (+ 9-45% more damage)
• Luck I→V (+ 5-25% chance of dropping more dusts/tickets/items)
• Speed I→V (+ 10-60% more shadow speed)
• Range I→V (+ 10-45% more range)

Special Traits;
• Brawler (+ 60% more damage, + 25% speed buff)
• Merchant (+ 60% more luck chance)
• Sonic (+ 80% speed buff, + 35% shadow range buff)
• Scout (+ 100% shadow range, + 35% speed buff)
• Slasher (+ 30% faster attacks)
• Support (+ 10% damage buff on every shadow equipped)

Add new ranks such as;
• I for Itarims
• AP/P for Apostles
• M for Monarchs

Also increase the dust inventory as its way too little.
• 7500 Common Dust
• 6000 Rare Dust
• 5000 Legendary Dust

Add armory that significantly boosts your stats:

  • Igris's helmet (+7% increase sword damage)
  • Iron's boots (+10% walkspeed)
    And more from the show.

React with a star if u like it

[Click to jump to message!](#│⭐・suggestions message)

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#
Dyno#0000

here's some things i'd like to suggest;

Add shadow traits that can be rolled using gems (or perhaps dust or a new item)
Shadow Traits:
• Strength I→V (+ 9-45% more damage)
• Luck I→V (+ 5-25% chance of dropping more dusts/tickets/items)
• Speed I→V (+ 10-60% more shadow speed)
• Range I→V (+ 10-45% more range)

Special Traits;
• Brawler (+ 60% more damage, + 25% speed buff)
• Merchant (+ 60% more luck chance)
• Sonic (+ 80% speed buff, + 35% shadow range buff)
• Scout (+ 100% shadow range, + 35% speed buff)
• Slasher (+ 30% faster attacks)
• Support (+ 10% damage buff on every shadow equipped)

Add new ranks such as;
• I for Itarims
• AP/P for Apostles
• M for Monarchs

Also increase the dust inventory as its way too little.
• 7500 Common Dust
• 6000 Rare Dust
• 5000 Legendary Dust

Add armory that significantly boosts your stats:

  • Igris's helmet (+7% increase sword damage)
  • Iron's boots (+10% walkspeed)
    And more from the show.

React with a star if u like it

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

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#
mafz7\_

Guild Improvisation:
-Guild Bank
-Guild Wars
-Lower price for creating Guild like please 🙏 🙏

Guild Bank:
In the Guild, there will be a UI with an image of a safe, and it will be called the "Bank".
You can store items, such as:
Runes, Relics, Dusts, Potions, and Mounts. You can make it public, or private. Public will make it so that other people in the Guild can take it, but you can put a set amount of how much each person can take. On private, only people you allow can take the item.

Guild Wars:
Idea: Kind of like Clan Wars from Clash of Clans
Instead of winning the most stars, it's which Guild can reach the highest floor in the Infernal Castle, the Event lasts 1~2 weeks, and it should count how high the floor is on a scoreboard, where each individual of the Guild will be ranked of how much floors they got through.

Rewards:
-45% Chance - 15 Tickets
-40% Chance - 5 Random Potions
-20% Chance - 500 Common, 350 Rare, and 200 Legendary Powder Dust (If full capacity, 35 Tickets)
-10% Chance - 120 Tickets
-2% Chance - Random Gamepass (If duplicate, 500 Tickets)
1% Chance - Gun Sword Skin

Guaranteed Rewards:
3 Player Levels
20 of each Dust
2 Random Potions

Thank you everyone for upvoting this if you did
Also thanks to @modern tundra and @spare island for helping a lot on this post.

[Click to jump to message!](#│⭐・suggestions message)

#
chen\_yiheng

here's some things i'd like to suggest;

Add shadow traits that can be rolled using gems (or perhaps dust or a new item)
Shadow Traits:
• Strength I-V (+ 9-45% more damage)
• Luck I-V (+ 5-25% chance of dropping more dusts/tickets/items)
• Speed I-V (+ 10-60% more shadow speed)
• Range I-V (+ 10-45% more range)

Special Traits;
• Brawler (+ 60% more damage, + 25% speed buff)
• Merchant (+ 60% more luck chance)
• Sonic (+ 80% speed buff, + 35% shadow range buff)
• Scout (+ 100% shadow range, + 35% speed buff)
• Slasher (+ 30% faster attacks)
• Support (+ 10% damage buff on every shadow equipped)

Add new ranks such as;
• I for Itarims
• AP/P for Apostles
• M for Monarchs

Also increase the dust inventory as its way too little.
• 7500 Common Dust
• 6000 Rare Dust
• 5000 Legendary Dust

One more thing, increase the laruda dagger's chance. I've been farming him for the last 2 days and got absolutely just one D rank dagger, its horrendous. Or make snow monarch drop the dagger aswell.

React with a star if u like it

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#
fumeunpikachu

Stop making content about other anime and make more content about solo leveling , the game as a big hype about solo leveling not the other anime, u make a survey about it and all answers was “more content about solo leveling” and now u make a island about another anime It's not in the theme or what was to ask.

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#
cxuvm

If the developer was ill why did not they just postponed the update? we want quality not this shit. Learn from this mistake and postpone stuff if it is not ready!

[Click to jump to message!](#│⭐・suggestions message)

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#
lightsygmii

"Quality of Life"

  • enchantment lock (so we can reroll other enchantment like for example i got: sharpness VIII, so im gonna lock it and reroll to get another ench.)
  • weapon upgrader smith to each island (so we don't need to go leveling city to upgrade or enchant weapon).
  • dungeon replay system (of course you can't repeat when the dungeon is gone)

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#
unbotheredfr\_

The Laruda Dagger should be buffed
With the raid being every xx:10 now the laruda daggers grind is cut in half LITERALLY and it was already extremely difficult and its the ONLY MYTHIC in the game these new weapons should NOT be better. Based off caclulations the new legendary should be better or close enough to go for that over the laruda and that shouldn't be a thing.

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#
telldemon

**Make weekly quests harder and better rewards, because it can completed in 10 minutes and it’s garbage rewards. :/

Add Forger / Enchanter in all islands. Some people don’t want to run, fly, sail to Solo Leveling island to enchant or forge swords.

Add something that can help mobile afk grinds, like 15 minutes rejoin if you turn on “afk button” Teleport to exact spot where you were standing.

When dungeon spawns, System offer “Do you want to tackle the dungeon?” (Button) If yes it teleport you to dungeon portal.**

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#
iloveanime09634

Dungeon Break Mayhem

At the beginning of the hour an island will spawn (like the winter raid) and this will be where this limited time event will be held.

Mechanics 🛠️

At the spawn of the island there will be a legendary sword merchant (that character will be Zoro from one piece because he loves swords) that will sell a legendary C rank sword for 40sx dollars or a 20% mythic sword for 100sx dollars . Deeper into the island will be a large portal, once you interact with the portal the event will start. At the top of your screen it will say 1/15 waves and enemies will have spawned around the map, to start the next wave you’ll have to kill all the enemies that spawn in each wave. These enemies won’t just stand there while u kill them, but instead will fight back (they will stand there but once you enter there range they’ll start fighting). Bosses will spawn every 5 waves and drop each will drop 2 guaranteed levels, 150 of each dusts, 50 tickets, 5 of each potion and a chance for new a relic.

What you can get from this event:
2 new legendary swords
3 new mythic swords
1 new flying mount
3 new powerful shadows
3 new relic
4 new codes, LimitedTimeEvent, Update, NewSwords, NewSwordRank

Extras:

The map should be a destroyed or burnt down version of leveling city.

The event ends after 20m.

You’ll obtain the second legendary sword C rank from the first boss (30% chance to drop) and the other D rank mythic sword with a 20% for the second boss and 15% chance for the third boss

Once you obtain all the mythic swords (any rank) you’ll have the find the Npc ‘the merger’ and have to fight a boss with 50sx hp in 10m (by yourself) he’ll die then u can use the merger to merge the swords together to make a new rarity the monarch rank. (80% chance to be a SS rank sword)

Final extra: The event should last for 3 weeks and in between small little QoL’s to prepare for another big upd

Trying to get this on #│✨・starboard and even, maybe into the game 👀

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#
rin.simp

A guarenteed dungeon dan da dan per day, like one or two time per day, because sometimes
(and we know it's always happening) we don't have a single dungeon of the new island.

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#
truimanity

**seeing as we have so many islands now make multiple dungeons on different islands spawn every 15 Minutes

We havent seen the new dungeon in 7h this is really stupid**

[Click to jump to message!](#│⭐・suggestions message)

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#
fabioenchilada

Stop basing this game around swords. The best part of this game is the shadows and it makes no sense that you can kill a boss shadow with 100sx health and its shadow version doesn't even do 1qi. the game is almost entirely built around swords and they are basically necessary to progress at this point. I think we should do a global shadow rework for more damage because at this point shadows are basically cosmetic. Maybe make different shadows do different affects so it incentivizes you to use different shadows for different abilities.

[Click to jump to message!](#│⭐・suggestions message)

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#
zykene

MISSION

  • Cold Suffering

  • Arise 100 Snow Monarchs

Rewards:
1 - N rank Snow Monarch
2 - Some XP

Basically a pity for those unfortunate enough. Only Players with no N rank Snow Monarch can get this mission

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#
drxial20

WORLD BOSS.

NAGAS🔱 & KAMISH🪽

Guilds is supposed to have group activities, like boss battles or tournaments other than buffs. Well technically you can in dungeon but it only has 4 slots. Members on the same server should have an additional buffs and rewards to compensate and it depends on the number of members inside the server.

INFO
• Bosses drops keys that can be used in a Exclusive Dungeon.
• Drops related items from the boss.
• Rewards
• Can be put as a requirement to a specific content in the Future update.

1.) **NAGAS🔱 ** (SOLO LEVELING)

  • Spawns anywhere
  • When entering its zone, the sky darkens and the atmosphere changes. The sound gets silent scarier. The music turns off.
  • A cutscene will play for the introduction.
  • A boss battle bg music will play when spawned to keep it engaging.

HEALTH: depends on the future.

MECH: each players only deals 5% dmg of max hp. But it can stack with a maximum of 60%.

||- EXAMPLE: Boss has 500sx hp and you deal 9999sx dmg. You’ll only deal 25sx damage due to 5% cap.

  • This will gain attraction to guilds or randoms to prepare and communicate together to launch an attack.

You can solo but it'll take 10+ minutes.||

ATTACK: bosses can attack you with a red area indicator that you can see to avoid. It stuns your shadows and can hurt you if you can't evade.

- EXP
- Tickets
- Rewards/Related items boss.
– Keys

OPTIONAL
– Requirement to new rank.```

**2.)** **KAMISH🪽** ```(SOLO LEVELING)```
- Spawns above.
- Size almost covers the island.
- Atmosphere changes to chaotic fire color palette.
- Can only reach with a Flying mount **(If only you be able to attack while on mount in the future)**

**HEALTH:** depends on the future.

**MECH:** recovers 5% of max hp one time.

**ATTACK:** same mechanic on 1st.

```DROPS:
- EXP
- Tickets
- Rewards/Related items boss.
– Keys 

OPTIONAL
- Requirement to new rank.```

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#
coke\_vd

🇧🇷** Português (PT-BR)**
🎙️ Sugestão do Coke: Dublagem no Jogo 🎮
O que vocês acham da ideia de ter dublagem nos momentos importantes do jogo, como por exemplo:
✨ Na hora do Arise
⚔️ Durante batalhas épicas ou invocações
📜 Em falas importantes da história

A dublagem deixaria o jogo ainda mais imersivo e emocionante, trazendo mais vida aos personagens e às cenas marcantes!

📢 Comentem aí o que acham!
👍 Se curtirem a ideia, deixem o apoio de vocês pra gente tentar levar isso adiante!

🇺🇸 English (ENG)
🎙️ Coke’s Suggestion: Voice Acting in the Game 🎮
What do you all think about adding voice acting to key moments in the game, like:
✨ During the Arise
⚔️ In epic battles or summonings
📜 In important story dialogues

Voice acting would make the game even more immersive and emotional, bringing characters and key scenes to life!

📢 Let us know what you think!
👍 If you like the idea, show your support so we can try to make it happen!

[Click to jump to message!](#│⭐・suggestions message)

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#
\_babe

Just a Few Quality of Life Improvement Suggestions to Make the Guild Leader/Officers Life Easier

1) Guild Log to Display members who've Left/Joined Recently so it's easier to track members so we're not having to go through our Member List on Excel/Word or w/e everytime

2) Donation Filter to Display Donations done Today / Week so It's not such a pain to track daily donations in excel

3) Guild Name Change Item; Purchasable for Robux/Tickets

4) Total Gem Count Ability to View Total gems (incl. Gems Spent on Upgrades) in the Guild menu.

Thank you for your time :Pl_Angel_Pray:

[Click to jump to message!](#│⭐・suggestions message)

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#
maawitess

FOR QUALITY OF LIFE UPDATES - DUNGEON RAIDING, SHADOW FARMING ETC

EQUIPMENT PRESET BUTTON

  • For easy access weapon and relic switch

  • Create an equipment preset button, where we can easily switch sets of relics and weapons during raids and dungeons

"This can be really useful after the relic slot update its hard to switch relics now"

[Click to jump to message!](#│⭐・suggestions message)

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#
funny\_1023

`More weekly quest and harder for more rewards
the weekly quest rn is easy to complete and its boring to wait for 7 days for it to refresh

`Add worlds, the island now is getting far and its boring to fly or sail towards it or maybe add more faster boat

`Put a teleporter on every island except leveling city. This teleporter will let you teleport to leveling city ONLY
because the enchantment npc,sword upgrader,infernal castle is there

`Put a new raid called "the sealed kingdom"
-The purpose of this raid is to unlock a new world
-the npc there is fighting back to replicate the real hunter experience
-A boss called Moshie this boss can drop a legendary key with a low drop chance this key can unlock a portal to go to a 2nd world

2nd world
-this is a new world
-this is where you put the new island
`Put a NPC that can transfer or save a enchantment from a sword (imagine getting a sharpness 8 in a rank e sword.
This is also annoying because what if that rank e sword is the one you need to create a D rank sword)

`Put Checkpoint on every 25 floor more on infernal castle

`New world jujutsu kaisen themed
(npc:julin,itadoro,nobari)
(dungeon boss:Goji)
(legendary sword drop:inverted blade)

`New infernal castle boss:Sukuni
-Remove mifalcon,vermillion on floor 30+

`New rank
M-Monarch
R-Royalty

`Lower the ticket you need to make a guild atleast make it 5

[Click to jump to message!](#│⭐・suggestions message)

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#
kaichisaki96

** @fading current G snow drop rate is 10% & N Snow drop rate is 0.1% which mean you need to kill 1000 Snow to get 1 N Snow which also 1 N Snow every 100 G you Arise , so you need to do 1000 Raids to get N snow and need to do 10,000 Raids to get all 10 N Snow (he is not even End game shadow and next update will overpower him easy) , i know so many players quit the game because of Low Rate N snow . i myself have 85 G Snow and 1 N Snow which is crazy redilcious, 1000 Raids to get N snow and 1 Raid every hour mean 1000 Hours playing to get 1 N snow and 10,000 Hours playing Raids (1 year and 2 months! ) to get all 10 , i just wanted to break it down for you , now here's my suggestion before everyone Quit the game :**

  • **ALLOW US TO COMBINE 9-10 G INTO N SO PEOPLE WHO FARMED DAYS AND DAYS FOR NOTHING CAN AT LEAST COMBINE SOME (its basically the same rate as drop rate so its fair for everyone, since G snow is 10% so 10 G snow require farming 100 snow , 100 snow for 1 N via combination sound more reasonable i also suggest making N snow drop rate 1% instead of 0.1% Another good touch make the combine chance 50% so it doesn't always sucess to combine 9 G into N could fail and could sucess plus the power creep every week give stronger shadows and stronger weps before anyone even farm the previous .... **
#
kaichisaki96

** @fading current G snow drop rate is 10% & N Snow drop rate is 0.1% which mean you need to kill 1000 Snow to get 1 N Snow which also 1 N Snow every 100 G you Arise , so you need to do 1000 Raids to get N snow and need to do 10,000 Raids to get all 10 N Snow (he is not even End game shadow and next update will overpower him easy) , i know so many players quit the game because of Low Rate N snow . i myself have 85 G Snow and 1 N Snow which is crazy redilcious, 1000 Raids to get N snow and 1 Raid every hour mean 1000 Hours playing to get 1 N snow and 10,000 Hours playing Raids (1 year and 2 months! ) to get all 10 , i just wanted to break it down for you , now here's my suggestion before everyone Quit the game :**

  • **ALLOW US TO COMBINE 9-10 G INTO N SO PEOPLE WHO FARMED DAYS AND DAYS FOR NOTHING CAN AT LEAST COMBINE SOME (its basically the same rate as drop rate so its fair for everyone, since G snow is 10% so 10 G snow require farming 100 snow , 100 snow for 1 N via combination sound more reasonable i also suggest making N snow drop rate 1% instead of 0.1% Another good touch make the combine chance 50% so it doesn't always sucess to combine 9 G into N could fail and could sucess plus the power creep every week give stronger shadows and stronger weps before anyone even farm the previous .... **
finite orbitBOT
#
Dyno#0000

** @fading current G snow drop rate is 10% & N Snow drop rate is 0.1% which mean you need to kill 1000 Snow to get 1 N Snow which also 1 N Snow every 100 G you Arise , so you need to do 1000 Raids to get N snow and need to do 10,000 Raids to get all 10 N Snow (he is not even End game shadow and next update will overpower him easy) , i know so many players quit the game because of Low Rate N snow . i myself have 85 G Snow and 1 N Snow which is crazy redilcious, 1000 Raids to get N snow and 1 Raid every hour mean 1000 Hours playing to get 1 N snow and 10,000 Hours playing Raids (1 year and 2 months! ) to get all 10 , i just wanted to break it down for you , now here's my suggestion before everyone Quit the game :**

  • **ALLOW US TO COMBINE 9-10 G INTO N SO PEOPLE WHO FARMED DAYS AND DAYS FOR NOTHING CAN AT LEAST COMBINE SOME (its basically the same rate as drop rate so its fair for everyone, since G snow is 10% so 10 G snow require farming 100 snow , 100 snow for 1 N via combination sound more reasonable i also suggest making N snow drop rate 1% instead of 0.1% Another good touch make the combine chance 50% so it doesn't always sucess to combine 9 G into N could fail and could sucess plus the power creep every week give stronger shadows and stronger weps before anyone even farm the previous .... **

[Click to jump to message!](#│✨・starboard message)

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#
iloveanime09634

Mission

What a mess

Defeat and destroy 2.5k enemies and 225 dungeon enemies

Rewards💰
3 levels
400 rare dusts
400 legendary dusts
400 common dusts
1 awakened N rank Beru shadow
(will be new strongest shadow)

can be repeated twice

[Click to jump to message!](#│⭐・suggestions message)

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#
znnq\_0

DAY EVENT:
Every day has a special event like.

-Sunday: 2x ARISE LUCK

-Monday: 2x DROP CHANCE AND RELICS ONLY DROP RANK B - A - S - SS

-Tuesday: 2x XP FOR PLAYER AND GUILD AND MORE RED DUNGEON AND DOUBLE DUNGEON

-Wednesday: 2x CASH AND GEMS

-Thursday: 2x TICKETS DROP AND DUST

-Friday: 2x AFK REWARDS

-Saturday: EVERY DUNGEON IN SOLO ISLAND IS DOUBLE DUNGEON

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#
imkell.

Remove banned players from leaderboards

  • What's the point of a leaderboard filled with cheaters/exploiters?
    It defeats the purpose of climbing ranks, what are we trying to get at? Are we seeing who can cheat better?

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#
klash\_kid

**ADD A BUTTON WHERE YOU CAN AUTO EQUIP THE BEST RELICS FOR A CERTAIN CATEGORY.
FOR EXEMPLE:
Drop chance
Arise luck
Shadows levels **

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#
xkir1to

** Player Level**

Stats Suggestions

  • Attack Speed
  • Critical Chance
  • Greed (Cash/XP/Gems Bonus)
  • Luck (Drop chance and Arise chance)
  • Scavenger (Chance to get 2x loot)
  • Dealmaker (Weapon shops discount)
  • Bounty Hunter (Grant extra rewards on quests)

[Click to jump to message!](#│⭐・suggestions message)

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#
rimuruuuu\_tempest

Add an auto-rejoin feature as an accessibility option so players can AFK more wisely. This way, we won't need to touch the screen every 20 minutes. It will also help players automatically rejoin the game after getting disconnected. Please include this option in the game's settings.

[Click to jump to message!](#│⭐・suggestions message)

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#
luzer\_gamer02

⚫ SHADOWS QUIRKS SYSTEM

Shadow Quirks are special passive upgrades tied to Shadows, boosting their performance in various areas like range, damage, speed, loot, and ultimate charge. Each Shadow can have 3 unique quirks, randomly rolled.


🧩 QUIRK SHARD GRINDING (RARE DROP)

Quirk Shards are extremely rare materials used to unlock and level up Shadow Quirks. They can only be obtained through hardcore gameplay activities:

Infernal Castle (BOSS FLOOR 30+) – 0.5% base drop rate

Dungeons Boss Loot – 1% drop rate

Weekly World Boss Events – increased shard drop rate during active phases


🔁 QUIRK LEVELING SYSTEM

Each quirk starts at Level 1 and can be leveled up by using duplicate shards of the same type.
The higher the level, the more shards are needed:

Level 2 = +1 shard

Level 3 = +2 shards

Level 4 = +3 shards

Max Level 7 = total 21 shards required


🌀 SHADOW QUIRKS LIST

  1. Voidreach – 📏 Increases Shadow Range by +3% per level (Max +21%)

  2. Nightpiercer – 💥 Increases Shadow Damage by +7% per level (Max +42%)

  3. Tenebris Surge – ⚡ Increases Shadow Attack Speed by +5% per level (Max +30%)

  4. Phantom Glide – 🏃 Increases Shadow Movement Speed by +4% per level (Max +24%)

  5. Umbra Overdrive – 🌀 Increases Ultimate Charge Speed by +6% per level (Max +36%)

  6. Shadebreaker – 💎 Boosts Drop Rate from Shadows by +5% per level (Max +30%)

  7. Black Fortune – 📦 Increases Loot Quality from Shadows by +10% per level (Max +60%)

  8. Eclipse Charm – 🍀 Boosts Arise Luck by +4% per level (Max +24%)


📝 Note: The game should prioritize the Shadow as the primary source of power, drawing inspiration from Solo Leveling. Players should focus on enhancing and maximizing the strength of their Shadows rather than their weapons or swords. This would provide a unique gameplay experience where the Shadow is central to combat, strategy, and overall progression.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
siegly.\_99068

**READ PLEASE WHAT I WANT TO SUGGES IS SHOULD ADD GEARS AND NEW CURRENCY LIKE CRYSTAL THAT WE CAN GET IN DUNGEON JUST LIKE SOLO LEVELING **

*ESSENCE STONE IS FOR CRAFTING GEARS WHILE THE MANA STONE IS FOR BUY GEARS


NEW CURRENCY WILL BE USED TO BUY GEARS OR UPGRADE IT AND ENHANCE IT

GEARS:

****HELMET: GIVES SHADOWS RANGE **
****BREASTPLATE: GIVES SHADOW ULTIMATE CD REDUCTION **
GLOVES: GIVES ATTACK SPEED LIKE LIKE VORPAL ASSPECT BUT 1.2x or more depends of it rarity
BOOTS:GIVES PLAYER SPEED AND SHADOW SPEED. I MEAN NO ONE WANT TO SPEND THEY"RE STATS ON PLAYER SPEED SO WHY NOT?

**AND SOME ACCESSORIES LIKE **

**NECKLACE **
**RING **
ETC

THE PERCENTAGE OF THE BOOST THEY GIVE IS SHOULD BASE ON THERE RARITY LIKE COMMON 5% RARE 10% AND SO ON AND ADD A SECRET DROP THAT NO ONE KNOW SO ITS MORE FUN*

MY SUGGESTION BASE ON SOLO LEVELING

**AND BTW DEVS SHOULD FIX THE SHADOW WHEN THEY KILL MOBS THEY BACK TO THE PLAYER AND ITS MAKE THEM MORE SLOWER THEY SHOULD **ATTACK ALL THE MOBS WITHOUT RECALLING TO THE PLAYER THEY SHOULD BACK WHEN THERE IS NO MOB IN THE RANGE

**WHAT I THINKING IS THAT WITH NEW CURRENCY WE CAN GET IN DUNGEON NEW PLAYER CAN KEEP UP AND ALSO CAN BUY GEARS OR CRAFT IT THE **DISADVANTAGE OF NEW PLAYER IS THAT IS THEY NEED TO BREAK CRYSTALS TO GET IT THERE IS A BIG CRYSTAL MEDIUM AND SMALL

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finite orbitBOT
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#
l6\_

1- Allow Guild Leader Transfer – Enable the ability to transfer guild leadership.

2- Introduce an AFK Ticket Farming System – Add a way to farm tickets while idle.

3- Create a Dungeon Break Event – A special event where rare drops like a random Boxs Can Drop Shadows / Swords Runes.

4- Add Cosmetics, Accessories, and Auras – Let players purchase these with tickets for customization.

5- Lock Enchantments – Implement a system to lock enchantments, so better results don’t depend purely on luck.

6- Add a New Rune for 100% Double Dungeon Rewards – Guarantee double rewards in dungeons using this rune.

7- Add a Rune That Turns a Dungeon into a Red Gate – A new rune that transforms dungeons into Red Gates for unique challenges or rewards.

8- Add Movement for NPCs – It's boring when they just stand still with no animations.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
0uchihamadara

Add new player ranks M (Monarch) and M+ (Monarch+)
M:
5x Dmg
+100 Shadow Levels
+1 shadow slot
Enemies should have around 1sx Hp
M+
6x Dmg
+150 Shadow Levels
+50% items cap
+50 Shadow storage
Enemies should have around 1sp hp

[Click to jump to message!](#│⭐・suggestions message)

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#
cjs4739

Make it so auto destroy and auto arise can be active at the same time. This would mean you would destroy any mobs you have selected in the auto destroy settings and then arise the rest who haven’t been selected

[Click to jump to message!](#│⭐・suggestions message)

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#
itzbaku\_2006

Add Relic Upgrades Like sword upgrades

3 E Rank Relics = 1 D Rank Relic

3 D Rank Relic = 1 C Rank Relic

3 C Rank Relic = 1 B Rank Relic

3 B Rank Relic = 1 A Rank Relic

3 A Rank Relic = 1 S Rank Relic

3 S Rank Relic = 1 SS RANK RELIC

WHO ELSE WANT THIS? AND WHO DONT THIS?

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
\_babe

New Guild Activity Suggestion – Guild Gates / Dungeons

With the recent increase in Guild Member Limits, it feels like the perfect time to introduce a new reason to be active in your Guild—beyond just buffs.

Inspired by the anime, where guilds pay for gate permits to claim ownership, here’s a concept to turn that into a rewarding in-game feature:

** Guild-Exclusive Gates**
:Fire: Weekly (or bi-weekly) dungeon-style content just for Guilds!

How it could work:
These are Just some Ideas
:Fire:Guild Leader/Officer purchases a Gate Permit (Gem, Gold, or Ticket-based) (Maybe implement a bidding system even)
:Fire:The Gate could be a mix of completing a couple puzzles and killing enemies.
:Fire:Requires 3-5 Guild Members to join the battle—teamwork is key!
:Fire:Enemy difficulty scales based on party size and total damage output
:Fire:HIGH Rewards: Gems, Gold, Player/Guild EXP and more.
:Fire:Chance to obtain a unique, rotating N-Rank Shadow / Smaller Chance for N+ (1 per account, rotates every 2 weeks) (Higher Arising % Chance compared to OpenWorld/Infernal/Normal Dungeons)
:Fire:New Guild Leaderboard for this exclusive event
:Fire: Maybe You could need to Collect an item for your Guild to complete an Artifact the That Fortnightly Rotation to receive an extra Guild Buff (Resets every 2 weeks) - Need 4-5 Pieces (?)

Why This Matters
Guilds currently feel a bit like solo buff hubs especially with Shadows becomming Meta and most players just solo farming multiple brutes/enemies at once
This would encourage teamwork and just getting people to play with each other again

If you like this idea, please leave a ⭐ to show support! :Pl_Angel_Pray:

[Click to jump to message!](#│⭐・suggestions message)

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#
mugiwara.mrxdul

Here is my suggestion for the game
The boosts that can be bought can now also be dropped from dungeon but has a very low chance to make it not broken method.

Some drops are specified for specific dungeon ranks like SS or S rank.

Add new titles so people can get them by completing specific title based missions.

Upgrade visual effects of shadow's aura and also make some powerful shadows purple as seen in anime and some shadows red so that it matches the anime vibe.

Add a skill based boss so that people have to use their skills to kill it and get rewards cuz ppl often get bored of being afk 24/7.

Fix the drop rate of tickets from S rank dungeons as S rank only drops 8-10 tickets and if lucky enough u can get more. (it's basically like A rank dungeon)

We have an awakening for us right now but add an awakening for specific shadows like N rank monarch and N+ monarch as they are hard to get and should be more powerful because of how much effort it takes to get one of these.

The game should add some skill based features and more animations.

Add shadow ability cutscenes for shadows like N+ monarch.

Add more enchantments as the current enchants are slowly becoming common to get and are not hard enough.

Add some wearables for shadows or weapons for shadows so they can weild them and get buffs from them.

Add Player upgrades but this time u can use some new item to upgrade stats like arise luck, drop chance, etc.

Add new ranks for players. For example : Monarch of fangs, Monarch of plague, Monarch of beasts, etc. Adding more grind to the game engaging old players who have grinded and making game more fun.

New islands are great but how about instead of adding a whole island you just add a dungeon which has random chance to spawn anywhere on map and players gotta find it and beat it.

Don't add trading as it will break the grinding cycle of the players engaging more alts in grinding.

Add a retry button to dungeons to restart them without changing servers.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
juniorbuenviaje\_16.

weekend double dungeon leveling city event?

for some players didn't get to awaken to last time event

other suggestions (not mine)
•add bot that say what is bosses every floor in infernal castle
•adding accessories or titles that gain stats of players

[Click to jump to message!](#│⭐・suggestions message)

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#
2025\_emon

ADD [GACHA SYSTEM]
or [LUCKY DRAW]
where u cna get cool limited
[SWORDS SKINS] or [PlAYER AURAS]

Currency to use for draw
[TICKETS] or [RUBOX]

more people will grind dungeons more players will be online

more online players will attract more players to join the game

SWORD SKINS SHOULD COOL HAVE SLASH EFFECTS

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
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#
walker3278

Stop updating the new island, i think u need to update some new features first or events, because when the game updates every week, the newbie players will not keep up to be stronger and they can be bored and leave the game, im sure because when i invite my friends to join, they get bored quickly and leave the game after

Hope the devs understand anything i said Heart
Thanks!AUB_kittycat

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
gtr7399

Add shadow Upgrading
3 E → 1 D
3 D → 1 C = 3 × 3 = 9
3 C → 1 B = 3 × 9 = 27
3 B → 1 A = 3 × 27 = 81
3 A → 1 S = 3 × 81 = 243
3 S → 1 SS = 3 × 243 = 729
3 SS → 1 G = 3 × 729 = 2187
3 G → 1 N = 3 × 2187 = 6561
3 N → 1 N+ = 3 × 6561 = 19683

I know there is no N+ shadow yet but you can add that too

[Click to jump to message!](#│⭐・suggestions message)

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#
6yhhahaha1968

INCREASE SNOW RAID/INFERNAL CASTLE ARISE LUCK!!!! DO ITTTTT DEVELOPER ALL IT'S WANTED IT!

WE CAN'T ARISE MANY SNOW LIKE BEFORE

AND FIX THE DRAGON CITY D.D WHATTT THEEEEE!!!!!!!!!!!!!

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
finite orbitBOT
#
flying\_headshot

🔖 **Guild Quests (daily/weekly):**🔖
Add some guild quests for guilds.

🏅**Examples of daily quests):**🏅
:22914rainbowstarx:Complete 100 dungeons.
:22914rainbowstarx:Participate in 50 strongholds.
:22914rainbowstarx:Participate in 25 strongholds and reach at least Wave 25.

🥇**Examples of weekly quests):**🥇
:22914rainbowstarx:Complete 500 dungeons.
:22914rainbowstarx:Participate in 250 strongholds.
:22914rainbowstarx:Participate in 200 strongholds and reach at least Wave 25.
:22914rainbowstarx:Defeat 100 Snows.

PresentPossible rewards would be, for example: Present
:22914rainbowstarx:Common, rare, or legendary dust.
:22914rainbowstarx:Experience for guild and players.
:22914rainbowstarx:Gems for the guild vault.
:22914rainbowstarx:Special Shadows or Weapons for completing multiple quests ?

Check out my older suggestions if you liked this one :hyperdancingcat:
:22914rainbowstarx:Some other Ideas for Guilds: #│⭐・suggestions message
:22914rainbowstarx:Guild Island, Crafting: #│⭐・suggestions message

[Click to jump to message!](#│⭐・suggestions message)

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#
dec6886

🛠️ QoL Update

🚪 Less Rooms in Rank-Up Tests

🌫️ Reduce Dust Cost for Converting SS/G/N Ranks

🧿 Relic Loadouts for Custom Setups

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
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finite orbitBOT
#
kaixrra

I feel like money is irrelevant right now, yall should add more uses for money

Add a black market npc that has 6-8 random trades that refresh every hour, these trades can be only bought once, it can be weapons, dusts, skins, relics, etc. The higher your rank the better chance of better trades, two trades will always be good but it will cost tickets

Add the ability to refine weapons using money to level them up for small bonus damage, each level could increase 1% damage (or something like that), the max level cap for weapons will be equal to your player level

Add a new shop where you can buy common relics with cash just like you would buy weapons from weapon shops, these relics could increase cash drop, gem drop, etc.

Add a casino (idk ran out of ideas but you get the gist of what I'm talking about)

[Click to jump to message!](#│⭐・suggestions message)

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#
aliencuber

2nd Awakened rewards 🌟:

  • ✨ Awaken SJW's final form skin(add option on/off)

  • ✨Final form weapon skin 🗡️

  • ⚔️ Weapon: every 3 hits can trigger an enhanced attack 💥 (double hit the target)

  • 👻Your Mythic Shadows' ultimate can deal AOE damage 🌪️

  • Deal damage while dashing 💨

[Click to jump to message!](#│⭐・suggestions message)

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#
areshy\_

**Relic Loadout **

I am tired of manually switching out between Damage / Drop chance / Arise Luck relics.
Adding a feature where you can save loadouts will not only help with time-efficiency BUT also make inferior relics actually usable for others that are also grinding for new relics.

Disposable weapons & relics

Make a feature where weapons can be recycled into dusts.
The higher the rarity, the more dust that is exchanged.

Dungeon retry button

Self-explanatory, everyone's asking for this.
Time-efficiency matters especially for players with a busy life.

New Realm for newer dungeons

Keep it tidy by limiting the amount of islands in a realm, 8 sounds like a good number per say.
Make it fair for the newer players, they're being powercrept by A LOT

Fix Dedu Island raid

Royal Ant Guards respawning instantly seems to be bugging out, making players unable to attack them for a few seconds.

[Click to jump to message!](#│⭐・suggestions message)

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#
mafyl

🇺🇸 Create a webhook that shows and notify if there is a Monarch (JinWoo) spawned after the first checkpoint (25) in the spawned Infernal Castle and on which floor it is. This will make people more eager to go after him.

🇧🇷 Criar um webhook que mostre e notifique se há um Monarca (JinWoo) spawnado depois do primeiro checkpoint (25) no Castelo Infernal e em qual andar ele está. Isso fará com que as pessoas fiquem mais motivadas a ir atrás dele.

[Click to jump to message!](#│⭐・suggestions message)

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#
k4rim54

🌪️ Chaotic Raid
Island: Wasteland of Ruin
Difficulty: Extreme

🌀 Wave Progression:
First Wave – Dragons of Chaos
A swarm of corrupted draconic beasts storms the island skies (animation)

Second Wave – Apocalyptic Fire Dragons
Massive flame-breathing dragons descend, scorching the land in hellfire. Each one is a mini-boss.

Third Wave – 🐉 Kamish, The Calamity-class Magic Beast
The legendary crimson dragon awakens.
🔸 Special Mechanic: If defeated under special conditions, Kamish can be resurrected as a temporary mount or can be the first dragon unit in the game (limited-time use or cooldown-based).

Final Wave – 👑 Antares, King of Dragons (Monarch of Destruction)
The true catastrophe. Unleashes destruction, dark fire, and sky-shaking roars.
🔹 Drop: Rank N or N+ Secret class / Artefact of Destruction
🔹 Chance to unlock a Dragon Monarch Title

🐾 Optional Boss (Hidden) – Rakan, Monarch of Beasts
Lurking deep in the jungle ruins. A savage colossus with brutal melee and berserker phases.
🔸 Drops: Beast Monarch Relic / Fang of Rakan (Sword) / Arise him as a rank G or N

[Click to jump to message!](#│⭐・suggestions message)

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#
charity011310

⭐ ⭐
●ADD RELIC CRAFT OR UPGRADER
●BACK THE ORIGINAL EVENT TIME LIKE WINTER RAID XX:10 AND XX:45 AND SPAWN TIME IN DEDU RAID EVERY 30 MINUTES
● GIVE MORE HP THE WINTER RAID AND DEDU BECAUSE OTHER PLAYER 1HIT ALL EVENT THAT WHY OTHER PLAYER DON'T GET ANY BOSS DROP BECAUSE THEY ARE HAVE LOW SWORD AND SHADOW DAMAGE
● ADD PASSIVE SHADOW
● ADD DEMON SLAYER ISLAND
● ADD JJK ISLAND
● ADD SS CRAFT TO G RANK SWORD
● ADD NWESIL CODE FOR M RANK FOR 3 WEEK
● ADD RELICS SWICTH BUTTON FOR ARISE , DROP ,AND DAMAGE RELICS
● ADD ARISE LUCK POTION OR 2X ARISE LUCK GAME PASS
● ADD MORE MONARCH EVENT
●ADD MORE MAIN, DAILY, WEEKLY QUEST
● ADD PLAYER TITLE

■REPOST!!!
■ START UP⭐

[Click to jump to message!](#│⭐・suggestions message)

#
abdolotte

**
⭐ We have 2 empty slots for suggestions dm me if you have good suggestions hope Paidos like them 🔥

1- Allow us to combine 6 N Shadows into N+ (Also we need Transparency of what's each Shadow Arise % in game FAQ/update)
2- Potions only last 10 min ? Make it 30 min OR add it to Gem shop and add a Potion for +50% Arise Luck (just like the drop potion)
3- Increase the Cap of all items by x3 , Potions to 100/100 , Runes to 50/50 Tickets 5k/5k , Dust 5k/5k
4- Increase the Arise % based on your Rank so N+ can Arise N Monarch more easily
5- Add G and N Relics and add new Rarity of Relics Like Epic , Legendary and Mystic Relics
6- Make Shadows Teleport instead of walking they are so slow even with Aglility
7- Add Loot Filter in game settings , what if i don't want all these weak Common and rare weps that fill my inv
8- Make Shadows doesn't come back to you Everytime they kill something they should go to the next target in Range
9- Combine 3x SS wep to make G Wep and 3 G Wep to make N Wep
10- Add Relic Quick Swap button where you have preset and you can switch directly from main screen (one for Arise one for drop and one for dmg)
11- Add events in weekends for example x2 Drop and x2 Arise chance etc
12- Add Auto replay button in the dungeon so you don't have to keep going out (since many people requested this)
13- ADD Actual skills for shadows (for example a skill that Weakens the enemy making them take more dmg /pull all enemies together / buffs attack speed )
14-
15- Make Multiple Dungeons spawn at the same time
16- Add Arise Game pass that increase your Arise chance byx2 also Dust Gamepass x2 dust
17- Use Auto Destroy and Auto Arise at same time we can choose from list which to arise and which to destroy Auto (if you have both pass)
18- Add titles that we can farm . Titles add power
19- Add G and N Rank Dungeons
20-

IN SPIDERMAN WE TRUST ⏫ **

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#
fuzionbacon\_

Add G Rank And N Rank Dungeons
G Rank - 85 Exp And 40 - 47 Tickets
N Rank -100 Exp And 48 - 55 Tickets
If Wanted Add A New Rune Which Makes SS Rank To G Rank , Etc
At The Same Time Remove E , D , C Rank Dungeons I Doubt Anyone Is Doing It
And If Players Want Lower Tier Dungeons Add Use Of Multiple Rank Down Rune
Star If You Want This

[Click to jump to message!](#│⭐・suggestions message)

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#
yourgirlsonlyex

As we know that the BEAST MONARCH first comes on DEDU ISLAND after its completely done
So here is an Idea BEAST MONARCH SPAWNS after every single enemy is defeated
This enemy will have 10-20Sp health and will have 2-5 Beasts protecting it (so its simialr to snow monarch )
This shadow can be arised as N OR N+ RANK ONLY
OTHER DROPS:

  1. ACCESSORIES - BEAST ARMOUR , BEAST HELMET
  2. DUSTS
  3. 10-20 TICKETS
  4. CHANCE OF GETTING A RELIC ( RELIC OF THE BEAST )
    Hope you guys like this idea….

[Click to jump to message!](#│⭐・suggestions message)

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#
devi.66666666

Sjw N rank should be buffed, yes i get it N+ SJW is the strongest what the point of N rank SJW to be this weak? N rank Metal is stronger than N rank SJW.

reason to be buffed

  • Its hard to get (only in DD, SS rank, infernal castle)
  • DD with SS rank doesnt spawn always
  • he can spawn in infernal castle but only rare
  • it should be as strong or more stronger than snow and magma cause the N+ of it is the strongest shadow
  • It doesnt spawn like the other events it spawns very rarely

[Click to jump to message!](#│⭐・suggestions message)

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#
maawitess

CODEX SYSTEM

Your sword not meta anymore?
Those rare shadows you grinded for hours… now gathering dust?
Let’s fix that.


Introducing the Codex System

A feature that brings lasting value to every weapon, shadow, and item you've earned — even those that have fallen out of the meta.


What is the Codex System?

The Codex is a permanent collection system that tracks your gear and shadow history.
Complete specific item sets to unlock account-wide stat bonuses, no matter what you’re currently using.
Basically you will complete a set of items to get bonus (eg. Shadow level / damage boost, Weapon damage boost etc )

Key Benefits:

  • No grind goes to waste
  • Encourages item variety and experimentation
  • Makes every drop meaningful

Collection Examples

Elemental Blade Pair

  • 1x SS Flame Blade
  • 1x SS Frost Blade
    Bonus: +5% Weapon Damage

Twin Elemental Shadows

  • 1x N Magma
  • 1x N Snow
    Bonus: +5% Shadow Damage

Frozen Arsenal

  • 1x S Ice Dagger
  • 1x SS Frost Blade
  • 1x N Snow
    Bonus: +1 Level Boost

Legacy Weapon Collection

  • Any 3x deprecated SS-tier weapons
    Bonus: +5% Weapon Damage

Forgotten Shadows Set

  • Any 2x old-era N-tier shadows
    Bonus: +3% Shadow Damage

Why Codex Rocks

  • Adds long-term value to your inventory
  • Gives purpose to older or unused items
  • Rewards dedicated collectors and grinders

The grind doesn’t have to be a waste — let your legacy power you forward.

Codex System: Make Every Item Count.

[Click to jump to message!](#│⭐・suggestions message)

#
maawitess

CODEX SYSTEM

Your sword not meta anymore?
Those rare shadows you grinded for hours… now gathering dust?
Let’s fix that.


Introducing the Codex System

A feature that brings lasting value to every weapon, shadow, and item you've earned — even those that have fallen out of the meta.


What is the Codex System?

The Codex is a permanent collection system that tracks your gear and shadow history.
Complete specific item sets to unlock account-wide stat bonuses, no matter what you’re currently using.
Basically you will complete a set of items to get bonus (eg. Shadow level / damage boost, Weapon damage boost etc )

Key Benefits:

  • No grind goes to waste
  • Encourages item variety and experimentation
  • Makes every drop meaningful

Collection Examples

Elemental Blade Pair

  • 1x SS Flame Blade
  • 1x SS Frost Blade
    Bonus: +5% Weapon Damage

Twin Elemental Shadows

  • 1x N Magma
  • 1x N Snow
    Bonus: +5% Shadow Damage

Frozen Arsenal

  • 1x S Ice Dagger
  • 1x SS Frost Blade
  • 1x N Snow
    Bonus: +1 Level Boost

Legacy Weapon Collection

  • Any 3x deprecated SS-tier weapons
    Bonus: +5% Weapon Damage

Forgotten Shadows Set

  • Any 2x old-era N-tier shadows
    Bonus: +3% Shadow Damage

Why Codex Rocks

  • Adds long-term value to your inventory
  • Gives purpose to older or unused items
  • Rewards dedicated collectors and grinders

The grind doesn’t have to be a waste — let your legacy power you forward.

Codex System: Make Every Item Count.

[Click to jump to message!](#│⭐・suggestions message)

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#
r3d1af

Global Boss (Anti-Spiral)
Lifetime formula: The inventory of 100k players (average active players) x 1M (each player would have to attack for approximately 140+ hours to deal the damage in their inventory, assuming their DPS never increased). Therefore, the boss could easily last more than 3 days with 24 hours of attacking by all players. The formula could be adjusted, as it doesn't account for the increased DPS of players.

For the boss to be able to give you rewards, you would have to deal 0.000001% of its total health, or alternatively, it could be adjusted to 10% of the character's inventory X 1M (which would be 10 times less than the 140+ hours of continuous attacking).

Rewards could include a special relic (a mix of all relics), 1k+ tickets, 5k dusts, 500k+ XP, a sword&shadow skin, 10 potions of all and a mount.

Finally, the global boss could appear monthly or just once, and most importantly: a Super Tengen Toppa Giga Drill Breaker cinematic!

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
Dyno#0000

CODEX SYSTEM

Your sword not meta anymore?
Those rare shadows you grinded for hours… now gathering dust?
Let’s fix that.


Introducing the Codex System

A feature that brings lasting value to every weapon, shadow, and item you've earned — even those that have fallen out of the meta.


What is the Codex System?

The Codex is a permanent collection system that tracks your gear and shadow history.
Complete specific item sets to unlock account-wide stat bonuses, no matter what you’re currently using.
Basically you will complete a set of items to get bonus (eg. Shadow level / damage boost, Weapon damage boost etc )

Key Benefits:

  • No grind goes to waste
  • Encourages item variety and experimentation
  • Makes every drop meaningful

Collection Examples

Elemental Blade Pair

  • 1x SS Flame Blade
  • 1x SS Frost Blade
    Bonus: +5% Weapon Damage

Twin Elemental Shadows

  • 1x N Magma
  • 1x N Snow
    Bonus: +5% Shadow Damage

Frozen Arsenal

  • 1x S Ice Dagger
  • 1x SS Frost Blade
  • 1x N Snow
    Bonus: +1 Level Boost

Legacy Weapon Collection

  • Any 3x deprecated SS-tier weapons
    Bonus: +5% Weapon Damage

Forgotten Shadows Set

  • Any 2x old-era N-tier shadows
    Bonus: +3% Shadow Damage

Why Codex Rocks

  • Adds long-term value to your inventory
  • Gives purpose to older or unused items
  • Rewards dedicated collectors and grinders

The grind doesn’t have to be a waste — let your legacy power you forward.

Codex System: Make Every Item Count.

[Click to jump to message!](#│⭐・suggestions message)

[Click to jump to message!](#│✨・starboard message)

#
arvkezy

Drop Rates/Progression

  • Slightly increase dagger drop rates
  • Slightly increase N Rank Snow arise chance

World Events/Dungeons [F2P]

  • Make Infernal slightly more challenging but more rewarding (for example better Bosses/Arise chances)
  • Buff Infernal Castle bosses on higher floors to make progression of Infernal useful

Currency

  • New things to buy with COINS
  • New things to buy with GEMS

QOL

  • Add relic system to automatically equip best relics for every category
  • Add cooler animations to swords
  • Make aura from levelling city Double Dungeon customizable (colour)
  • Add useful/more codes every update

Suggestions

  • Craftable N rank units (from around 6-10 G ranks)
  • Add special features to leveling system (every 25 levels you can get a stat boost : weapon damage, shadow damage etc)
  • Add Shadow menu to customize specfic shadows (i.e reawaken shadows add other buffs to specified shadows and whatever else

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#
plant7686

Leveling up is very hard, a whole day of grinding might just get you 5 levels or even less.
XP could scale differently
Example: Solo leveling city enemies give 1XP each, at D 2XP or 1.5XP, at C 3XP, B, 4XP and it goes on.
Infernal castle enemies would give XP based on their floor.
Floor 1-5 giving 1 Xp, 6-10 2XP, 11-15 3Xp, and it goes on.
Normal island brutes gives XP, to keep things balanced, only 1XP or a maximum of 2.

There's lot of things you could do with relics, so adding new features can be a good idea.
New relics: Money/XP/Ticket increase.
Relic merging:
Example: 1 E, D, C, B, A and S to make an SS.
Purchaseable relics: You can purchase relics for tickets on the shop, for those who are very unlucky with relics, with price scaling with relic rarity and relic rank.
Relic presets: Alot of players are asking this, instead of wasting 20 seconds searching for the relics you wanna change into, you can just use another preset, which will quickly allow you to change between Dmg/Drop chance/Arise luck relics easly.

Lots of players, new or old, struggle with public events. You either need to pay for a private server or join a guild private server and hope they're not in there for the same reason.
You can make raids like dungeons. Instead of just joining and going straight to the island to kill the boss, a pop-up would appear when you approach a certain area, giving you the option to create a room or join, so people can do it solo without getting their kills stolen, while still having the option to ask for help. After completion, the cost to start another one would have to be either tickets, or gems scaling with your total gems (10% or lower, with a cap of 500qi, increasing with every new island) with a maximum repetition of 3 to keep balance.

Runes are very useful, but I feel like nobody uses the other runes that are purchaseable.
New runes: DD rune, Drop increase/chance rune.
Permanent runes: expensive but permanent (only certain runes Ex:More/less room,cash,etc).

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#
im\_grass1

Quest

Defeat 200 infernal castle enemies
Reach Floor 50 in infernal castle
Defeat Wesil 15 times
Defeat Magma 30 times

Rewards:
N rank Magma
60k exp
100 tickets
200 rare dust
150 legendary dust

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#
imlevi1

Make Grades For Shadows

"Normal" Normal Damage : No Buffs ( No Requirements To Get )

"Elite Grade" : 5% Damage Buff ( Requirements : Kill 100 Of Any Enemy)

"Knight" : 10% Damage Buff ( Requirements : ( Kill 200 Of Any Enemy )

"Elite Knight Grade" : 15% Damage Buff : Requirements : ( Kill 300 Of Any Enemy )

"Commander/General Grade" : 20% Damage Buff : ( Requirements : Kill 400 Of Any Enemy )

"Marshal" 25% Damage Buff , 5% Reduce Cooldown ( Requirements : Kill 500 Of Any Enemy , Pay 50 Ticket , Pay 250 Rare Dust )

"Grand Marshal" 50% Damage Buff , 15% Less Cooldown , 20% Extra Range (Requirements : Kill 1000 Of Any Enemy , Pay 100 Tickets , Pay 250 Legendary Dust )

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#
bigmentouch101

make it so individual players can respawn ice raid/dedu raid with some sort of item attained by quests/dungeons/infernal castle,
and when the players do this, they are the only ones who can kill the bosses. basically making the game less about who attacks the boss first to one shot it and more about the grinding aspect.

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#
naruto7709

Update Suggestions for Arise Crossover

  1. Guild Member Status Panel
    Add a panel showing each member's last active time, top donator, and role for better guild management.

  2. New Island Expansion
    Introduce new islands to balance progression.

  3. More Guild & Weekly Quests
    Add new guild-specific quests and expand weekly quests, encouraging teamwork and giving players more goals.

  4. Add a Gacha System
    Introduce a gacha system where players can use gems or tickets to roll for items like potions, dust, skins, mounts, runes, and relics.

  5. Add an In-Game Shop (Anime-Inspired)
    Implement a shop similar to the anime, offering items like potions, runes, and in-game currency for a more immersive experience.

  6. Rework or Expand Floors Above F50
    Rework or add new rooms for floors above F50 to keep high-level content challenging and rewarding.

  7. Buff Infernal Castle Boss Rewards
    Increase ticket and XP drops from Infernal Castle bosses to make their difficulty feel more rewarding.

  8. Relic Merging for Rank Up
    Allow players to merge relics to rank them up, adding more depth to relic progression.

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#
.sisten.

Free VIP servers would be great.
They no longer allow those who don't have much range or extremely high damage to farm in public. You can no longer farm money or red winter.
Many players I know can't farm without being killed in one hit or 50 people killing all the NPCs, in conclusion it would be better if the VIP servers were free

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#
dec6886

🗾 New Island/Event: “Cursed Domain - Shibuya Incident”

Boss rotation includes Geto (possessed), Sukuna (4-arms), Mahito, and Toji

Special “Domain Rift” events spawn, giving stuff like relics and possibly a sword

🧿 New JJK-Themed Relics

🌀 Relic Set: “Limitless Void” (Gojo)

+12% Shadow Level

+10% Arise Luck

+8% Ultimate Duration (just longer ult)

🍀 Balanced Arise Luck Gamepass

+10% Arise Luck bonus ( – relics, and summons)

Slightly increased odds for higher-tier shadow summons and relics (not game-breaking but noticeable over time)

Balance Note: This gamepass should not drastically shift RNG to where you NEED this gamepass to arise a shadow

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#
klizxa

in-game grimoire system

They will be obtained in a selection event on the black clover map, where you can get buffs for shadows, relics, player and swords. By leveling up the grimoires you will gain more buffs example:

Lightning grimoire lvl 1
Increases the player's speed by 2%

Lightning grimoire lvl max
Increases the player's speed by %60

The grimoires could be:

Grimoire of light (lvl1): shadows are covered
with a cloak of light and his speed and damage are buffed by 3%

Wind Grimoire (lvl1): Increases flight speed by 15%

Fire Grimoire (lvl1): Shadows burn enemies

Grimoire of Anti-Magic (lvl 1): Your strongest shadow divides the damage to your other shadows, relics are buffed 5% more

Grimoire of shadows (lvl 1): The dps using shadows will be the same dps you will do with a sword

Grimoire of Time (lvl 1): Player and shadow speed increased to 30%, dungeons increased to 17m, brute respawn time decreased by 10%, arise luck relics increased %

W

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#
lowdiffngl

Add a retry button when you finish a dungeon but without teleporting you into a another server and just reset the dungeon itself by the use of gems and also the retry button disappears when a new dungeon appears that would make grinding tickets much easier cause most of the time taken is teleporting and using a mount again and again just to enter another dungeon and + you dont have to ruin your spawnpoint.

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#
e9.i

New island: Slime island (that time I got reincarnated as slime)
Npcs: Goblin , Demon , Angel
Dungeon Boss: Slime King (Rimuru)
Swords:
Common: magical Sword
Blood Scythe
Epic:
Dark Sword
Legendary:
Holy blade
Skins:
World Sword
New Ground Mount
lighting Wolf (Ranga)
Speed: 100

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#
trynuss

⚔ Guild System Upgrade Idea
by Nussi

  1. 🧠 Leader Transfer System
    Before leaving, the Guild Leader can promote someone as the new leader — no more dead guilds!

  2. 🎟 Guild Tickets + Shop
    Earn Guild Tickets through quests or events, then spend them on:

🍹 Boost Potions (e.g. +10% EXP for ALL guild members for 30 mins)
✨ Guild-exclusive cosmetics or items
3. ⚔ Guild Battle & Point System
Weekly Guild Point Rankings or a Guild Boss!
The more your guild contributes, the more rewards you earn!

Why?
Brings the guild together, rewards teamwork, and makes it feel way more alive!

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#
niff\_mikd

Monarch of Destruction Raid

A cool suggestion would be to have a new raid in the normal world, where players would have to have completed the Dedu and Red Winter missions, to be able to do the new event, which would be the Monarch of Destruction Raid. He would appear and we would have to defeat him and his dragons, and we could also have a new flying mount like the bear.

Possible drops

  • a flying mount (a red dragon with 4 wings)
  • a new mythical sword (double daggers of the dragon kamish)
  • monarch of destruction
  • dragon npc
  • dragon relic (would give more sword damage and would place the burning effect // if the player has the fire enchantment the relic will increase the burning damage by 5%)
    (Dragon relic:
    Ranks increased sword damage / increased damage in burning effect:
  • E 15%
  • D 16%
  • C 17.25%
  • B 19%
  • A 20.5%
  • S 22%
  • SS 25.5%)
    Fire damage:
  • E 2%
  • D 2.75%
  • C 3.5%
  • B 5%
  • A 5.75%
  • S 6.5%
  • SS 8%
    It is relic would be the first Epic relic!

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#
karanpannu

Create a gamepass called shadow exchange, in which we can place our 2-3 shadows anywhere and can switch places with them just like anime, and add aa cooldown of 15 seconds or more before using again to make it balanced so we still enjoy mounts

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#
hunterstaff\_60178

🔺️Create a very hard weekly mission where players get a key to enter a 20–35 floor dungeon. They must finish it in 10–15 minutes.

🔑 The key sends them to a dungeon ranked SS to N.

🆙️ Each floor, enemy HP increases by 25%.

🐉Every 10 floors, there’s a boss.

It must be completed solo.

🟢 Rewards: 400–1500 dust it all types, 150–550 tickets, and all shadows of that dungeon’s rank.

💪Rare chance to drop an NPC one rank above the dungeon.

💥 This dungeon is maked for became a most diff dungeon and gives a good reward for the players than complete that 💥

💪 Please review my idea carefully and help make it real, think how good a new type of dungeon would be

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#
klizxa

Re-zero update New island + raid

event In the new map, every random or predetermined period of time, the witch cult will appear. When you defeat it, a boss will appear, which would be the 5 absovisps, gluttony, anger, greed, laziness, and lust. 1 will appear at random and by defeating it you can turn it into your shadow and have benefits for having them. The benefits can be linked to its authority such as:

Laziness: increases the income of money and gems by 20% when leaving the character still

Gluttony: the more shadows you get you can make your shadows stronger

Greed: shadows that are difficult to lift will be easier to lift

Rage: Increases 40% more damage if the enemy is x10 stronger than your dps

Lust: Rank B relics will have the same % as a rank S.

Please make more content that is not just leveling pls

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#
vigi\_0808

Make a way to upgrade relics like Shadow.7 or 8 relics of a same particular rank to up grade it to the next rank.

7 to 8 E ranks for 1 D rank relic

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#
yaanz\_the.loser

make a event for 1.1M likes anniversary 🎉

code reward 🎁:
ticket 220x
1.1k dusts
220 speed mount

special anniversary quest 🎉
theres npc on every island that gives the quests

first quest reward 🎁: 50x tickets , 110 dusts (every dusts)

second quest reward 🎁: 100x tickets, 200 dusts (every dusts)special anniversary sword skin🔥

third quest reward (last)🎁 110x tickets,anddd...
Special anniversary shadow!! 🎉

if this is a good idea , click ⭐ button below!!

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#
uziwurm

Guild are practically useless if we dont count the upgrades so lets make them more interactive 😄

Guild House "server"

  • A Guild building where guild members can meet without having to friend each other
  • Personal rooms that we can customisation with different items bought in a guild shop with gems/Guildcoins
  • Just a personal thing but maybe New Quests that would give exp and boss statues (Kill 100 Vermilion reward Exp,cash,tickets, bronze statue) that gets higher (bronze statue->silver->gold->etc.)
  • Guild House changes depending on the Guild Upgrades bought. Like a better smithy for higher weapon damage, shadows "training" with training dummys that get different looks ever 10 shadow damage upgrades, Display cabinets with what the relics would look like, etc...
  • A "virtual" area/training room where a Guild Boss is. The higher the damage you do in 10 minutes the better the reward.
  • Boss would drop cash, gems, different runes, Guildcoins (for the guildshop) and maybe a chance for g rank relics after a certain amount of damage
  • Typical exchange shop, Rune shop, Enchanter and Shadow Upgrader are inside.
  • Guild member leader board (same as normal leader board but only for the guild members)
  • Maybe some tickets and exp as a "Login Reward" that you have to get at the Guild House reception table and behind it on the wall is a "leaderboard" that says who picked up the reward/how many they picked up in total to give us some sort of idea how active our members are.
  • We could have shadow upgrades cost gems and player upgrades cost Guildcoins at this point you could also add the shadow and player speed to the upgrades
  • Maybe let us craft different ranked dungeons runes that we can use for the guild to open a specific dungeons for 1 hour with a 1 hours cooldown after its finished (lets us farm a specific dungeon for 1 hours do some normal grinding like money and cash during the 1 hour cooldown)
  • Cheste where we can store Items/weapons/shadows/etc.
  • Buyable TP Gates

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#
shrek7431

🌌 Sky Rift Boss Event
Event Trigger:

A giant portal rips open in the sky at random locations across the map every 10–20 minutes.

You’ll see a dark vortex with lightning and hear rumbling sound effects.

All players get a message:
“⚠ A Rift has opened! powerfull enmies are coming…”

👹 Boss Spawn Mechanics:
A massive boss descends slowly from the skye.

The boss has unique attacks and a massive health bar above its head.

🛡 Player Mechanics:
Every player has 100 HP.

Players must cooperate to defeat the boss.

The boss can:

Slam the ground (AoE attack)

Shoot energy beams (line attack)

Summon minions from the portal

Roar and knock back players

💀 Damage and Death:
Players take realistic damage (10–30 HP per hit depending on the move).

If a player dies, they respawn in a safe zone, but the event continues.

Damage dealt by each player is tracked for rewards.

🎁 Reward System:
When the boss is defeated:

Everyone who helped gets XP and currency.

Top 5 damage dealers get rare loot drops, like:

Special weapons

Unique skins

Limited-time abilities (for example ability where all shadows do more damage)

Cosmetic "rift aura"

Kaisels teeths (to craft gear)
Kamish scales, fangs

special tags

Arising Bellion

Relics

🔄 Variation & Replay Value:
Rotate boss types randomly:

“kaisel”

“kamish”

“bellion”

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#
chupapi3951

if we join a dungeon inside a private server, after the dungeon we will teleport back into the private server instead of a public server

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#
agus\_pdm15

🔧 Feature Suggestion: Shadow Missions System

Shadow Missions system — a strategic mechanic where players can assign their Shadows to embark on timed missions and earn rewards based on mission difficulty and team strength.

📜 Concept:
Players can create custom squads of Shadows and send them on quests to gather dusts, tickets, relics, or even exclusive items for shadows.

Each mission will have:

📊 Recommended DPS Threshold

⏱️ Fixed Duration

🎁 Base Reward Pool

The chance of success would scale depending on your team's total DPS:

✅ 50% of the recommended DPS → ~25% success chance

✅ 100% of the recommended DPS → ~75% success chance

✅ 150% or more → Guaranteed success

This creates a system that gives players something meaningful to do with surplus Shadows.

🧠 Why Add This?

🧱 Gives unused Shadows a valuable purpose, encouraging players to grind and build a stronger collection

🎯 Adds a new passive progression path and resource generation system

📖 Lore-friendly — In Solo Leveling, Jin-Woo frequently sends Shadows on missions

🔄 Enhances engagement even when players aren’t actively grinding

(Image generated by chatGPT)

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#
robertgrigoryan.

Having multiple of same relic is useless becusae you can use only 1 of each relic and getting high rank relics is very luck based.So i suggest to add feature that allows you to merge relics.It will work very easy for example you have 1 S rank relic and 1B and 1A you can merge S rank and A rank and your S rank will become 0.5% bettter after you can merge it with B rank and your S rank relic will become 0.25% better again so by doing this you can get SS rank relic and it will be not useless to get some copies of the same relic.

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#
dgblion

combine auto arise and auto destroy into only one button , after combine it, auto destroy will active for any enemy in index players set auto destroy and auto arise any enemy not being set auto destroyed

For example:

  • Ant soldier are set to be auto destroyed so it will be destroyed if active the button
  • Snow monarch are not set to be auto destroyed, so it will be arised if active the button

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#
.ayana.queen

Dungeon Clear Titles
Unlock special titles at dungeon clear milestones:
• 500 Clears: "Dungeon Explorer"
• 1,000 Clears: "Dungeon Veteran"
• 2,000 Clears: "Dungeon Master"
• 3,000 Clears: "Dungeon Legend" Give a star thanks

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#
acerola77mior

Hi, I'm Acerola, I decided to create something different a different dungeon for the game since I'm already a bit sick of the classics because they're a bit repetitive , so I did this little project a crystal dungeon where you can collect crystal and exchange them for a ticket in any npc , this dungeon could have a boss too but that's up to you To sum it all up, my idea is a different dungeon, different from the current one of defeating NPCs and facing the boss at the end5_PepeAmem

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#
devi.66666666

Quest: Monarch Quest
Kill 30 statue
Kill 15 Monarch
Finish 10 DD

( Players need to be Level 150 before they get this quest, they need to finish ant king and snow monarch quest too)

rewards
70k XP 400 All dust 150tickets Monarch N rank 5x All Potions

Title: Monarch

  • 20 Level cap on shadow
  • 30% Shadow Damage
  • 20% Weapon Damage

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#
musanna23

Player speed is slow and putting stats on player speed is just wasting stat points so maybe make shadows auto attack while using ground mount

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#
someone.145

Currently, clearing dungeons is a time-consuming and mundane task, higher-rank relics are difficult to get, and XP yields, even in red or double dungeons, are quite low for end-game, higher-level players. I propose the following dungeon and relic reworks to hopefully make grinding dungeons, XP, and relics easier, more fun, and more fruitful.

Reduce the number of rooms in every dungeon (5-6). This allows players to complete dungeons more times in the 14-minute window. Accordingly, reduce the amount of time given for players to clear a dungeon.

Allow players to use their shadow(s) to auto-clear a dungeon a set amount of times. This reduces the need for repetitive gameplay.

Change the spawn of dungeons: Every 14 minutes, dungeons of B-rank or below will spawn in a few islands, while dungeons of A-rank and above will spawn at one island. As such, highlight the icons of islands with active dungeons with colours indicating their ranks. This provides more opportunities for all players to get their desired dungeons.

Introduce parkour courses, puzzles, and other kinds of mini-games that challenge the player’s skills and abilities. Developers should implement these challenges to a moderate degree and keep them at a moderate difficulty, ensuring that players are not put off by tasks that seem impossible to complete. Consider creating more dungeon themes (Dedu, Winter) that run alongside Dark.

Relics should be guaranteed upon clearing a dungeon, and allow for the merging of relics of equal ranks. This allows players to much more easily obtain higher-rank relics.

Introduce relics that increase XP gain. Higher ranks should also provide players with greater XP gain. This allows higher-level players to obtain XP more easily.

I hope both players and developers will consider my suggestions. I have more ideas to improve other aspects of the game, so if you would like to see them, please, players, indicate your support of this proposal. Thank you for your attention, and have a great day.

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#
drxial20

[GUILDS]
⚔️ GUILDS ARE SUPPOSED TO HAVE GROUP ACTIVITIES LIKE BOSS BATTLES OR TOURNAMENTS OTHER THAN BUFFS. WELL, TECHNICALLY YOU CAN IN DUNGEONS BUT IT ONLY HAS 4 SLOTS. SO I INTRODUCE TO YOU, WORLD BOSSES.

⚒️ALSO ENCOURAGE GUILD MEMBERS TO BE IN THE SAME SERVER, BY HAVING AN ADDITIONAL BUFFS AND REWARDS AND IT DEPENDS ON THE NUMBER OF MEMBERS INSIDE THE SERVER.

[WORLD BOSSES]
👾 NAGAS & KAMISH (SOLO LEVELING)

  • Spawns near the Island.
  • Each players only deals 5% dmg of max hp stacks up to a maximum of 100%.

|| Example: Boss has 500sx hp and you deal 9999sx dmg. You’ll only deal 25sx damage due to 5% cap.

This will gain attraction to guilds to prepare and communicate together.

You can solo but it'll take 10+ minutes.||

ATTACK: bosses can attack you with a red area indicator that you can see to avoid. It stuns your shadows and damages you.

- Money + Gems
- EXP
- Tickets
- Rewards/Related items boss.
– Keys

OPTIONAL
– Requirement to new rank.```

 **[DUNGEON]**
🌌 **EXCLUSIVE DUNGEON**
 - This is the part where you need keys from the world boss to use exclusive dungeons.

- Exclusive dungeons is where you will get meta weapons/shadows and very high rewards. The rewards ensures that exclusive dungeon is very important.

- They don't spawn like the game's current dungeon system. Exclusive dungeons can be found to all the island, they are blocked with gate that requires keys just like the anime.

- The enemies should be based on Solo leveling and please exclusive dungeons should not be the same map of the island, it should be new and different like you're in a different reality or universes.


🏦 **[NEW CURRENCY?]**
- Make us something new to grind. Money and gems are pretty useless in the late game, why not add a new currency? Or atleast make more use of money and gems by adding fun gacha system.

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#
thered\_devil07

SHADOW MONARCH TRIAL

(Raid for M and M+ Players Only)

Up to 4 Players | Total Duration: 20 Minutes


STAGE 1 – Trial of Strength (7 minutes and 59 seconds)
• 5 Waves of Enemies:

  • Shadow Minion: 2.09Sp – 3.76Sp
  • Elite Shadow Minion: 4.05Sp – 6.78Sp

• Final Wave:

  • Vermillion, Bloodshade Knight (Mini-Boss)
  • Health: 23.87Sp

If defeated in less than 5 minutes, he won't appear again. If not, he ambushes the party in Stage 3 with +50% HP.


STAGE 2 – Trial of Mind (4 minutes)
• Puzzle Room – Choose between 3 doors:

  • Door 1: Buff
  • Door 2: Neutral
  • Door 3: Debuff (removes any Stage 1 bonuses)

Players can only choose one door. No combat in this room.
Players need to get past a wave of enemies to pick a door.


STAGE 3 – Final Battle (8 minutes and 2 seconds)
• Final Boss: Ashvarn, Monarch of Shadows

  • Health: 367Sp
    (maybe adapt to dps)

• If Vermillion wasn't defeated quickly in Stage 1, he returns here with +50% HP to assist Ashvarn.


REWARDS

Monarch Boost (Guaranteed)

  • +17 Shadow Levels
  • +20% Shadow Damage
  • +35.42% Sword Damage

Shadowmourne (Mythical Sword)

  • Drop Chance: 1% (up to 4% with boosts)
  • Inspired by the original Shadow Monarch’s sword

Crown of the Eternal Knight (Relic)

  • +12 Shadow Levels
  • +18.90% Shadow Damage
  • Drop Chance: 2.5% from Ashvarn

Title: Successor of Umbra (Guaranteed upon completion)

  • Bonus: +36.57% Shadow Damage

Extra Loot:

  • Powder Dust
  • Tickets

Guild Bonus:

  • +10% Damage if raiding with guild members

GOAL: MAKE THE DEVS SEE THIS AND PUT IT INTO THE GAME!

(200 STARS⭐️ 🙏)

2 Options for the devs to use to enter the raid :
• by dropping it from infernal castle (1% chance and only from f30+ bosses)
• every 4 hours it spawns globally

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#
solopowerleveling

• Dungeon Spawn Rate:

Make atleast 3 dungeons spawn at same time but in 3 different island every 1 hour.
This will help new and end game players.

• Relic Upgrader:

Make relic upgrader which helps us upgrade our relic.
Like for example: 3 E Rank Relic of the same type to 1 D Rank Relic and 3 D Rank Relic of the same type to 1 C Rank Relic.
This Relic Upgrader can upgrade upto S and not upto SS, making SS still being hard and grindy to get.

• Xp Boost:

Make guild level count as our Xp Boost.
Like for example: Each time a guilds level up, it will give 0.25%+ Xp Boost, if a guild is 100 level, it will give 25% Xp Boost to all players.
This will help end game players to level up faster and making guilds focus on level grinding too.

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#
flying\_headshot

please delay the following ingame anouncements a bit (like 1 times per hour):

:22914rainbowstarx: Warning this is a beta, there will be no reset!!
:22914rainbowstarx: Join the game community! There you will have all the information, thank you!
:22914rainbowstarx: Thank you very much for playing, leave a like and it will help us to continue, thank you!

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#
squidyward.

Add a *** SHADOW MONARCH BOSS***

this boss is like a real boss fight this shadow monarch boss fights back and you have to dodge his attacks, you will have 3 hearts every shadow monarch’s attack that hit you will destroy 1 heart.

BOSS INFO

  • M+ Rank
    DUNGEON MECHANICS

  • 1ST STAGE: 150SP HEALTH
    (After beating 1st stage theres cutscene)

  • 2ND STAGE: 50OC HEALTH
    (After beating 2ND STAGE many Shadows will appear and you need to kill all JUST LIKE ROYAL ANTS FOR ANT QUEEN)

  • FINAL STAGE: Same HP w WHITE FLAME OR 2x MORE
    (This stage the shadow monarch will now FIGHT BACK! Dodge his attacks!)

DROPS

  • Stage 1 drop:
    Shadow Dagger,dusts,tickets

  • Stage 2 drop:
    Shadow Dagger,Relic,dusts,tickets

  • Final stage drop:
    Shadow Dagger,Relic,Monarch’s Armor,dusts,tickets,DD rune

  • Title drop: The Shadow Monarch

HOW TO WEAR MONARCH’S ARMOR?
You know weapons right? They will Add a new button but its Accesories thats where you can equip Monarchs Armor so now theres 4 button in items Weapons,Armor,Items,Relic

Monarch Armor BUFFS

    • 20% Player speed
    • 23% Shadow Damage
    • 15% Shadow Level
    • 80% Arise luck
    • 30% RankUp Luck
    • 10% Shadow Range

Title BUFFS

    • 2 SHADOW EQUIP
    • 15 SHADOW LEVEL
    • 30% SHADOW DAMAGE
    • 50% WEAPON DAMAGE

HOW TO SPAWN?
A rift or a portal will open on a random island (mount island)
Its ranked as a unknown or error dungeon, Use all island runes on the unknown dungeon to spawn him

REQUIREMENTS

  • Must be M+ rank to enter
  • Must have Awakening

PS: you can arise him as M+ rank shadow

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baggy7867

Double awakening/monarchs domain, after beating a DD in the newest island you can awaken a 2nd time by beating another statue or a different boss, it makes your and your shadows aura purple and increases shadow damage and speed (thank you so much for 50)

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tonyster150

infernal bosses should give good amount of xp instead of 1 xp per mob the bosses should at least give 500 xp after floor 40 and every 5 floors the bosses should give more xp so depending on ur strength u get xp

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fwlucius

my suggestion >

1.add a setting bettwen witch mob u want to auto arise and auto destroy

2.add island "That Time I Got Reincarnated as a Slime"

3.on each enchant lock make it less dust costable

4.make potions last 30 min instead of 10 min

5.add more enchants

6.island teleport gamepass 79 robux/tickets 60 seconds cooldown.

7.buff sjw hes only the strongest as n+ rank but putting other shadows as n+ rank they beat him in dps

8.make it that other players can join infernal castle with you

if you like this suggestion drop a ⭐

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t4ph.

Relics System Suggestion

Obtaining Relics
Acquiring high-rank relics in Arise Crossover is both challenging and heavily RNG-based. Even when a relic drops, it is most likely to be of a lower rank, such as E or D. This makes it difficult for players to build strong loadouts unless they are extremely lucky or grind extensively.

Upgrading Relics
To improve progression and reduce reliance on RNG, the game could include a Relic Upgrade System. This system would allow players to upgrade the rank of their relics using materials like Common Dust, Rare Dust, Legendary Dust, Gems, and Tickets. The higher the rank you're upgrading to, the more resources are required.

Example Upgrade Path (Silent Veil – E Rank to C Rank):

E to D Rank: 50 Common Dust, 50 Rare Dust, X Gems, X Tickets

D to C Rank: 130 Common Dust, 150 Rare Dust, X Gems, X Tickets

(Continue scaling costs for higher ranks like B, A, and S)

To keep it balanced, this system should only unlock once players reach N Rank or above. This keeps early game challenging and makes sure only players who’ve made solid progress get access to upgrading.

Since Arise Crossover is a solo game with no trading, this would be a fair and balanced way to let players improve their gear. It gives us more control over builds instead of relying only on luck. Plus, it makes pushing to endgame ranks like M+ more achievable, keeping players motivated to grind and upgrade.

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iloveanime09634

Guild Quest, Guild shop and Guild leaderboard changes

Right now guilds feel plain just trying to get to the leaderboard and that’s pretty much it but I have an I idea that can change that.

Guild Quests: Guild quests will be like main quests won’t be very easy e.g do 20 dungeons for 20-35 Guild coins exp tickets and other stuff. There will also be daily guild quests e.g kill 40 brutes for 20 guild coins. This will just make the game more interactive and give guilds more purpose. (The main Guild quests will most likely be buffed to be harder become all guild members contribution counts towards the quest)

Guild Shop: Guild shops would have stuff like 20 Guild coins get you 10 legendary dusts and 5 tickets. With more guild coins like 500 you could get 2 of any potions, 100 of any dust 150 tickets. It will kind of be the other currency to buy essentials. (This is not an accurate amount the devs will most likely balance it better than I have)

Guild Leaderboard Changes: Guild leaderboards should have a purpose because right now it just for show. They should have some type of reward to it to make it feel purposeful. e.g Top 1-3 should get 1000 tickets, 1.5K of all dusts, a special sword skin, special mount, exclusive rune, exclusive sword and N or N+ shadow. (Depends on what the devs want to do) 4-10, 11-30 31-49 50-100 will all have their rewards but less and less as the it goes higher. Leaderboard resets monthly.

Extra:
regarding the harder Guild quests they should give around 20-35 Guild coins, 15-20 tickets 400 of rare or legendary dusts and 3-4K exp.
With the quests they can do ones like the winter Champion one a series of quests that lead up to a big reward.
The quests should be harder than the current main ones because everyone’s contribution counts towards the quests. And maybe with the guild currency you could buy for a hefty price, swords skins, maybe swords, mounts, runes, and maybe an N rank shadow hmmmmm

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sankouk

**⭐ Fusion Relics

Do the possibility to Fuse 3 Relics (same rank) to have a better relics

ex : 3 ECHO SHARDS (S-Rank) = 1 ECHO SHARDS (SS-Rank)

TYSM 🔥**

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darksuger

Soft Pity

  • One of the most frustrating things is to be extremly unlucky, for example arising 100 G rank monarch in a row but 0 N and 0 N+.

  • To fix this a Soft Pity feature would be nice. Everytime you get a G rank monarch the chance of getting N or N+ rank slightly increases.

  • If N+ rank is 0.1%, everytime you get a G rank it should increase by 0.01%.

  • 10G rank in a row and N+ chance is now 0.2% instead of 0.1%
    (My current streak: 86-G Rank jin woo, 0-N and 0-N+, gonna keep this updated)

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zwarzgamer\_ot

Add a hunter x hunter island
Put meruem as dungeon boss
Hunter pass relic
+15 shadow levels
+10% range
Put pitou as a npc
Put knuckles as a npc
Put kite as a npc
Put a world tree in the middle of the island
Make a new rank where u have to do a series of test if u pass u get the hunter pass relic and a new rank add a king relic drop from meruem on the dungeon
+10 levels + 30% damage or add a demon slayer island or Pokémon because why not

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edrheyd

many are quitting because they're getting bored. the game is good but when you reached the max level and best shadows you'll just wait for the next update and then grind again, that's so boring right?
it's a boring cycle. so i suggest that you make an arena island where the player can pvp (add shadow hp and sword skills not just attacks).

i also suggest that increase the shadow capacity because jinwoo literally have a battalions of shadows.

also add a world boss like antares that requires many players to gather to kill, and i suggest that you make Antares world boss uses skills and damages us like, it can kill us.(so make an player hp and shadow hp stats)
ANTARES WOLRD BOSS DROPS (spawns every 3 hours)
antares dragon form mount (200 speed)
draconic mythical dagger
200 tickets
antares shadow (dragon or human form)
common dusts, legendary dusts, rare dusts
rank up rune

AND HAVING A DRAGON SHADOW IS COOL BRO (not mount!)

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lukas16468

Make a option where you can select what you want to be auto arised like auto destroy because sometimes like in the winter raid if you afk that overnight you dont want the Elf Soldiers and the High Frosts to be arised and only Laruda and snow.

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noemotion666

As we all know we have weapons in game but don't have armor and etc.

So we get:

Head armor
Body armor
Hands equipment
Legs equipment
Rings
Accessories

I think these things will update the game and
give more opportunities to customize the character and become stronger.
It would be great if each item gave its own special buff.
That's all, rate my idea with a star ⭐ pls!

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kingoffreedom33

New Monthly Quests
Introduce monthly quests that grant between 100,000 and 120,000 experience points when you complete all monthly quests.
A great reward for consistent players and a fresh way to support long-term progression!

New Level Range: 250 – 300
Implement a new level bracket, extending from level 250 to 300, to give high-level players more room to grow.
This system allows players to progress further while maintaining a balanced pace.

Scalable Stat Cap
Set a statistical ceiling between 150 and 200, which allows for:

More customization in builds,

A healthy level of competitiveness,

And a clear and structured progression path for all players.

Smart and Motivating Progression
These monthly quests are designed to help players level up more easily,
But with high enough level thresholds to prevent rapid or unbalanced progression.
A perfect balance between accessibility and challenge.

A Natural Continuation
Monthly quests are a logical extension of the current system, following the existing daily and weekly quests.
They add a long-term objective, enhancing the overall rhythm and diversity of gameplay.

A Stronger Future for the Game
This update brings clear benefits:

For hardcore players seeking ambitious goals,

And for casual or lower-level players aiming to improve gradually.
It strengthens the game’s longevity, keeps players motivated, and ensures a more active, engaged community.

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.deathgun\_.

The repetitive grind slowly kills the game (my opinion)

So i suggest making a new dungeon system called:
DUNGEON BREAKS

This Dungeon Break only lasts for 8 Minutes⏳.

Its like a Raid (winter raid, dedu raid) in a random islands.

but mobs fights back therefore players will be given 8❤️, if they failed to dodge the attack of the mob, one heart will be deducted💔. If the player loses all his heart points, he will not be able to participate in that dungeon break until it ends.

Boss monster fights back, and if hit by its attack, the player will receive a debuff and 1 minus life points,
This boss monster only appears after defeating all the mobs scattered around the map.

Failing To clear will make the island disappear for 20 minutes.

Its the Devs to decide about the Reward and Life points of mobs and boss monsters.
would be great if the one who does the most damage gets more reward.

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pm0919

Increase exp gained from dungeons done.

Increase exp gained from eliminated units in castle (5exp per kiill)

Increase exp gained from dungeons based on how hard the Island/City is for example RANK S XZ CITY should give more exp than RANK S BRUM ISLAND.

Excessive dust turn into exp for example (common dust to 3 exp, rare dust to 6 exp, and legendary dust to 9 exp).

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iloveanime09634

Special/Exclusive Quests

These quests will be different from main quests. You’ll have certain requirements to obtain one of these quests. They should be hard to unlock and complete because the rewards are very good.

Variety:
There will be around 4 of these quests. (Maybe a new ones every 3 updates)
1: Freezing ambush 🥶
2: Volcanic Assassin 🌋
3: The System 👾
4: Universal destroyer 🌌

Extras:

Freezing Ambush: will revolve around the winter raid/snow. And the lead up will be like kill snow 15 times, metal 20, 500 elf’s 200 high elf’s, and 10 laruda’s
Volcanic Assassin: will revolve around Vulcan and the infernal castle. Lead up will be arise 20 Vulcans, get to floor 60 and defeat 40 Vulcan’s
The System: will revolve around leveling city, sun Jin-woo, double dungeons and the statue. And the lead up will be clear 10 levelling city dungeons, kill 15 Sun Jin-woo’s and defeat 15 statue’s
Universal Destroyer: will revolve around completing all island dungeons and killing all enemies in the game 5 time (like statue, sun jinwoo dungeon bosses e.t.c but not including floor 75 and 100 bosses in infernal) the lead up will be clear all island dungeons once, kill all island enemies 4 times and kill Sun Jin-woo 5 times, snow 5 times, ant queen 5 times and ant king 5 times.

All Quests will give 10 lvls worth of exp, a shadow, tickets and dusts the devs will decide what other things they should give as rewards. And maybe with the quests the players themselves have to find out how to unlock in and what I stated before is the quest you have to do. (Just an idea to give more mystery to it.)

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crocs\_mcdo

Improved guild functionality

  1. Add the ability to view the total of gems accumulated in the last 7 days.
  2. Set a sort option based on the number of gems deposited.

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modydimo2012

Are u all feeling dungeons began to be useless because they give nothing
Here is the solution add a G And N rank dungeons which can give a bunch of op things like special and new relics , shadows you arise have a chance to become N rank and high rank swords. And ofc tickets from 50 to 70 and dust become easier to get . And finally like a 1000 exp when you finish it .

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kylox91
  1. Add Bellion

  2. Shadow exchange

  3. Shangri la frontier island

  4. Floating island to make flying mount more useful

  5. Add skills for player

  6. Cosmetic/armor like true form sjw

  7. When sending msg in ingame chat they can see your title

  8. When Killing baran at floor 100 have a chance to arise kaisel and a chance for his sword

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sombrio0844

suggestion create chat to know the castle bosses because there is a lot of pollution in media chat needing to have a chat like THIS DUNGEONS

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jprosser2k

Add double xp weekends. So all forms of gaining xp is doubled on weekend except for main quest as they give quite decent amount of xp

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realdeadlyjr

Should add multiple dungeons at once will be more friendly to new players and late game players instead of waiting hours just to get one u want

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will93i

ADD NEW GAMEPASS X2 ITEMS 449 ROBUX/TICKETS FOR EXAMPLE :
Master of dungeon quest
WITHOUT GAMEPASS : 150 Legendary Dust 8 tickets

WITH GAMEPASS : 300 legendary dust 16 tickets

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kace2q

Suggestion: Add a class system (like Mage, Assassin, Tank) inspired by Solo Leveling. Each class could have unique passives or skills and allow class upgrades through quests or milestones. This would add more depth, identity, and strategy to gameplay and shadow team building.

Possible Features:

Starter Class Selection: Upon reaching a level milestone, players choose a class.

Class Skills or Buffs: Each class gives unique passives or active abilities.

Class Advancement: Later-game option to “upgrade” your class (e.g., from Mage to Archmage).

Class Quests or Trials: Unique missions or dungeons tied to your class.
credit: @sharp glade

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snikibiki1337

💡 Shadow Management Overhaul – New System Proposal

I’d like to propose a new gameplay system focused on deeper shadow management, progression, and strategic combat. This could provide long-term goals and more engaging mechanics for experienced players.

🔷 New Tab: Shadow Management
Introduce a dedicated tab where players can assign roles, track shadow classes, manage brigades, and set combat strategies.

🧱 Shadow Class Tiers & Bonuses

  • Normal Grade – Default
  • Elite Grade – Requires Rank A, 50 Dungeon XP → +2 levels (self only)
  • Knight Grade – Requires Rank S, 100 Dungeon XP → +5 levels (self only)
  • Elite Knight Grade – Requires Rank SS, 250 Dungeon XP → +10 levels (self only)
  • General – Requires Rank G, 500 Dungeon XP → +15 levels (self), +5% shadow boost (all), Can Command
  • Commander – Requires Rank N, 800 Dungeon XP → +25 levels (self), +10% shadow boost (all), Can Command
  • Grand Marshal Grade – Requires Rank N+, 1200 Dungeon XP → +50 levels (self), +20% shadow boost (all), Can Command

📝 Dungeon XP = number of cleared dungeons using that shadow.

🎖️ New Commanding System

Only General, Commander, and Grand Marshal can command lower-rank shadows.

🧩 Base assigned units:

  • General: 1 shadow
  • Commander: 2 shadows
  • Grand Marshal: 3 shadows

🧿 With the Commander Relic (see below):

  • SS tier: allows 8/9/10 shadows respectively.

** 🛡️ Brigade Combat Modes:**

  • ⚔️ Split Attack – Each shadow targets a different enemy (great for clearing).
  • 🗡️ Focused Attack – All shadows focus one or multiple enemies together (ideal for bosses).

Switch modes per brigade to adapt strategy dynamically.

⚔️ New Relic: Commander Relic

Increases number of shadows a commander can control:

| Relic Tier | Bonus Shadows |
| E | +1 |
| D | +2 |
| C | +3 |
| B | +4 |
| A | +5 |
| S | +6 |
| SS | +7 |

🛒 New Gamepasses

  • Big Equip – +3 shadow slots
  • Extra Equip – +6 shadow slots
  • Ultra Equip – +9 shadow slots

🎯 With gamepasses + guild upgrades, the total shadow slots cap at 30 (4 base + 18 from passes + 8 from guild).

⚙️ Optional Improvements:

  • Add UI presets for attack modes:
    • “Full Spread”
    • “Balanced Split”
    • “All-In”
    • “Smart AI Targeting”
  • Enhance shadow sorting (by class, XP, command status, etc.).
  • Add a visual formation editor and assignment shortcuts in the Shadow Management tab.

** ✏️ Final Thoughts**

This system gives shadows more meaning and identity beyond raw stats. It introduces leadership dynamics, strategic formations, and long-term grinding goals without overcomplicating the core loop.

Would love to see this (or parts of it) considered!

Thanks for reading! 💙

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kaichisaki96

@fading current we all enjoyed this game but as the engagement parameters shows you and it's obvious to everyone that the game is losing so much activity maybe down by 70%+ easy recently due to many factors for example being extremely Grindy especially with the 0.1% N+ rate and the castle system which didn't didn't update since game Alpha and the lack of the game events/activity even though you do your best with introducing new features like the quest system and events and the new keys dungeons (which is bad by the way) I would say that the main reason the game losing activity is due to poor Testers feedback and avoiding all the good suggestions in here for example my 20 suggestions that had 1100+ stars . Anyways I would recommend some real updates that would bring people back to the game and make them engage more with better rewarding system for the good gameplay not making it luck based on 0.1% . And to be honest so many people quit the game due to the poor community management here . I have so many good ideas if you willing to listen let me know before it goes to the same Destiny like your previous games you developed (one punch man etc)

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nimyajum

Add N+ craft in NEXT UPDATE.
Our Inventory almost full with Rank G/N and our resources dust and tickets already full, why? because the only good way to use it is in craft.

ps : if no N+ craft next, then it means we will do thesame thing AGAIN? grinding N+ shadow and hoping for LUCK? AGAIN? AGAIN and AGAIN. haha. I feel bored right now fr. even new map is coming if we still need LUCK just to have good shadow then I feel bored honestly.

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wilmer30135

– Suggestion: AWK Title Needs a Rework
🛠️ Suggestion: The AWK title needs a rework or improvement
Hey everyone, I’d like to bring attention to the AWK title in the game. Right now, it feels unbalanced and underwhelming, and I believe it could really benefit from a rework. Here's why:

⚖️ 1. Poor balance compared to other titles
AWK falls short when compared to other available titles that provide better bonuses or effects. In its current state, it’s rarely a competitive choice.

❌ 2. Lack of impact on gameplay
It doesn’t offer a clear or useful mechanic that makes it stand out. In a game where titles are meant to influence playstyle, AWK feels weak and forgettable.

👥 3. Low pick rate among players
Most players simply skip it, which shows that there’s no real reason to choose it. That alone suggests it needs a rework to be more appealing.

💡 4. Wasted potential
The name “AWK” has potential for something unique. With some creative rework, it could become a go-to title with a defined identity and synergy for specific builds or roles.

✅ Suggestion summary:
Rebalance its stats or bonuses.

Add a passive, active, or synergistic effect.

Improve the title’s description to reflect a stronger purpose.

🗣️ I encourage both players and developers to consider this improvement, as it could bring new life to an overlooked title and add more diversity to the game’s meta.

Thanks for reading and supporting a better experience for everyone!

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kaichisaki96

** Well since 9/20 Suggestions from my Old List was implemented had 1200+ ⭐ its time to add 20 new suggestions for @fading current

  • Title world champion buff from +10 to +20 shadow lvl
  • Allow us to equip 3 shadow at the same time and add 4th Relic Slot
  • Buff the Arise % for N+ from 0.1% to 1%
  • Make random Mobs appear in the castle that drop currency that you can use in special shop to buy potions and Dust
  • Buff the drop amount of dust right now each dungeon give like 2-4 Dust when we use 600+ dust just for 1 enhance lock keys ??
  • Buff weapons DPS by 500% max mystical weapons doesn't even do 1/4 DPS of 1 shadow which is very unbalanced
  • Make all bosses (especially in new dungeon) drop 2 Token that you can use to buy that shadow 100 Tokens = N+
  • Make the Arise potion last 30 min and give +2 arise chance
  • Add arena system
  • Destroy Weapons for Dust C Leg wep gives 100 B 300 A 600 S 1200 SS 2400
  • Add Home system where each player can Build his own home and maybe grow 🪴 lmao (caught)
  • Make it that you can join private server back after beating a dungeon when pressing leave dungeon (i know Paidos said its not possible )
  • Put the Loadout buttons on the main screen so we don't have to open invtory to switch the Relics
  • Allow us to Equip 3 titles , Maybe Gamepass for 399 Tickets
  • Balance the shadows to be same as Solo leveling Lore , Magma should be way weaker than Monarch of Snow for example
  • When combining shadows reduce the amount of dust needed , its already so hard to farm dust as drop rate is low
  • Make island shadows have chance to drop Dust not only Gems and Cash , and make cash usefull for something we have tons of cash and Gems
  • add game shops where we can use Gems to buy Potions and add Super postions that give double the normal Potions
  • Add TOWER DEFENCE MODE infinity waves can solo or team of 4 with rank + drops
    **
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nigel122.

Hi guys, please ⭐ the original post, please. TY!

  • Potions in Toggle Bar for easy access without the need to go to Inventory all the Time
  • Relic Crafting
  • Pity System for arising higher ranked Shadows
  • In-Game Rewards = How many accumulated Hours you have played this game
  • 2 Dungeons spawning at the same time instead of the current 1
  • **Increase WORLD BOSS Spawn Rates **(OR let us summon them ourselves using Tickets/Decrease Despawn Time)
  • Increase ALL RAIDS (Winter, Dedu) Spawn Rates (OR let us summon them ourselves using Tickets/Decrease Despawn Time)

Hi guys, please ⭐ the original post, please. TY!

48/50 ⭐ TY!

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opnoob1

ADD "are you sure?" BEFORE CLICKING THE SELL BUTTON! :attention:

people accidentally sell their shadow's or swords, which is pretty bad, i just got my monarch G shadow and it was my first Monarch shadow and then i sold it by accident, or atleast dont put it down the equip button, its really sad and we dont even get alot of money from it, its pretty much useless joe_sad

pls approves :Stare:

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#
kingoffreedom33

Monarchs and Ranks System in Arise Crossover
N+ Monarchs
Available Monarchs: Dad Monarch, Snow, and Sun Jin Woo can all be Arised to N+.

Snow(N+): 23Sx - 280Sx (with no relics)
Monarch(N+): 25Sx - 300Sx (with no relics)
Dad monarch(N+): 30Sx - 380Sx(with no relics)

Quests: Defeat 100 of each Monarch to unlock their N+ version.

Quest Rewards:

50,000 XP

Dusts (used for upgrading Monarchs)

Exclusive mounts and rare items

Pity System
100 Kills of a Monarch = guaranteed 1 Monarch N

1000 Kills of a Monarch = guaranteed 1 Monarch N+

Monarch Fusion
The existing fusion system now allows players to fuse 6 Monarchs N to create 1 Monarch N+.

New Ranks
Player Ranks:

L (Lord): Increases player stats, Shadow damage, and sword damage.

L+ (Lord+): Provides even greater boosts to stats, Shadow damage, and sword damage.

Shadow Ranks:

M (Shadow M): Increases Shadow damage.

M+ (Shadow M+): Provides a significant increase in Shadow damage.

This system marks the beginning of the progression into the second world. Powerful Shadows can already be obtained in the first world, allowing players to battle much stronger Shadows that can reach ranks M and M+ in the second world. The player ranks L and L+ with their stat, sword, and Shadow damage boosts help make this journey more enjoyable.

Special Titles
Slayer of Monarchs

Unlocked after completing all three N+ Monarch quests

Effects: +25 levels to all Shadows and +25% Shadow damage

The Luckiest

Unlocked upon owning at least one Monarch N+

Effect Choice:

+120% Rank-Up chance

OR +35% Arise chance

Final Summary
Dad Monarch, Snow, and Sun Jin Woo Monarchs can be Arised to N+ through quests or the pity system. The fusion system allows upgrading Monarchs N to N+. New player ranks (L/L+) and Shadow ranks (M/M+) provide powerful boosts to stats, sword damage, and Shadow damage, supporting players as they advance into the second world. Unique titles and exclusive mounts reward dedication and progression in Arise Crossover.

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#
mel.qvx
  1. Buff arise chance (%) based on player ranks 📶
    Example :
    • S Rank = (+5% arise chance)
    • SS Rank = (+7.5% arise chance)
    • M+ Rank = ….

    But only from S rank and above since player ranks don’t really help with the gameplay much, i think it should be more useful.

46/50 ⭐️

Please Vote ⭐️ on the Original Post!

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#
khronoq

Please vote at original Heart

Introducing Mounts into Combat:

Using dash just for movement in dungeons obviously sucks, so why don't we let mounts (specifically ground/hybrid mounts) into play?

How mounts can help in combat:

  • Mounts would auto attack with current sword's damage.
  • Each mount has their own damage multiplier that increases the sword damage.
  • Mount can also auto move to nearby targets within shadow range when in dungeon. (Toggleable)
  • Mounts can have their own buffs that applies to Shadows, Players and Swords when in use.

Example of what Combat Mounts would look like:
Monarch Horse (Increase rarity to Monarch)

  • Increase Sword rank by 1 ( S -> SS, SS -> G )
  • +15 Shadow Levels.
  • 150% Rank Up Luck increase.
  • Increase Shadow damage by 10% for each Monarch rank shadow in the team.
  • Passively applies Shadow Affinity 7 to sword when mount is in use.

Snow Bear (Legendary)

  • x2 Sword Damage Multiplier.
  • 200% Shadow Damage increase.
  • 100% Shadow Agility increase.
  • Increase Shadow damage by 15% for each Snow raid shadows in the team.

Cerberus (Epic)

  • x1.5 Sword Damage Multiplier.
  • 120% Shadow Damage increase.
  • Passively applies Burning Flame 3 to sword when mount is in use.

Purple Elder (Epic)

  • 2x Sword Damage Multiplier.
  • 200% Shadow Damage increase.
  • +50 Shadow Range.

Shadow Horse (Rare)

  • 1.2x Sword Damage Multiplier
  • 100% Shadow Damage increase
  • +10 Shadow Range

Shadow Tiger (Rare)

  • 3x Sword Damage multiplier.
  • Passively applies Vorpal 3 to sword when mount is in use.

Vote at original Heart ↘️ ** (49⭐ !)**

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#
skorxy

solo Travelling Merchant Suggestion:

Spawns at a random island every day with a Luck based store
Store ideas: Runes, Relics (can vary based on luck and future updates), keys, etc...

Featured Store: this will include a bonus section of the store including more desirable items such as: New Weapons (only sold at the merchant), new relics (only sold at merchant), new mounts (only sold at merchant) or new stuff that gets implemented in future updates like potential "Armor" or even something like "Skill Books" who knows the possibilities are endless (Skill Books could give extra "Shadow Power" or "Movement Speed")

⚒️ Balancing idea incase mechanic is too broken and disrupts the idea of farming "Dungeons" and "Infernal castle"

Plottin Travelling Merchant 2.0

  • New currency introduced to balance the merchant "World Boss Tokens",
    after defeating a WB shadow you will obtain a certain amount of "Tokens" which you can use at the "Travelling Merchant".
  • Selling Arised WB shadows "Essence" or "Soul" to the Merchant will also give bonus "WB Tokens".

Simply put this will improve the "Luck" based Dungeon spawns having to wait for a Dungeon can take an unreasonable amount of time making people sit around doing nothing for hours on end.

  • Also will give people a reason to farm the WB even after completing their "conqueror of legends" quest (50 WB kills)

While also giving the devs an opportunity to implement other suggestions into the Merchants store

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#
tztristannnn.fr

PAIDOS MAKE AN POLL 7 days or 10 DAYS OR 15 DAYS LET US VOTE BECAUSE 15 days is too much most people who have over 15 days grind overnight I started playing this game in march and I only have 7 days of playtime here some people actually have lives and cant just sit on the game for numerous amount of hours so honestly just make it M+ or 7 days that’s only fair

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#
jsziin\_

Make each relic have a unique use, for example. The relic you get in the solo leveling dungeon, in addition to the main buffs, has an exclusive buff like "30% more damage to enemies in the leveling city" Xz city: "20% more chance of an attack being critical" Lucky kingdom: "for each unit from this island on your team you gain 1% more luck" Leaf village: "if you have a unit from this island on your team the entire team gains 25% more damage" And what's more, this would make the game more strategic instead of farming after farming in search of a better relic than the other, always with the same effects. If you agree with me, repost pls!!!

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#
animeaintpeak

World 2 should be hunters city and hunter x hunter ONLY, this was supposed to be an update where end game players could farm dungeons more efficienctly. Also add something that lets players know the count of the pity. Add N and N+ rank dungeons, add the ability to craft N rank epics. Add a gamepass that increases arise luck (game has become heavily rng based)

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#
notpatito.\_.

Since many players (myself included) have very bad luck with relics, my suggestion is the following:

Make a system where relics can be crafted (similar to swords).
For example, it might have several sections like shadows (SS, G, N), but in this case it would be (SS, A, B, C, D). To obtain a relic of the next rank, two relics of the previous rank would be necessary, that is,
2E = 1D 10tickets
2D = 1C 10tickets
2C = 1B 10tickets
2B = 1A 25tickets
2A = 1S 50tickets
3S = 1SS 150tickets

5 or 10S = 1G 300tickets

This system would have its degree of complexity, but not as much as swords and shadows. Another thing that could be added to this system would be to have G-rank relics, but they could only be obtained by crafting with 5 SS-rank relics so that it is neither too easy nor too difficult and that the benefit is noticeable and works well, that it helps a lot but is not excessive either.

As a second suggestion, I propose that for each room that one advances in a dungeon, one secures a rune from the map, because there are many players (myself included) who, no matter how many drop relics they have, may not receive a single rune from the map in two or even more rooms, so it wouldn't be bad to have one rune per secured room.

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#
kurobakonnichiha0156

This game is too new player friendly and completely biased against old players

My rate of progress was literally
Random full team G rank -> as manny N rank snow -> grind dad..... I literaly have 2N+ dad with full N(20sp dps) and I cant help but notice those players with 60 days playtime barely have much advantage against me who have 2 days playtime

As a new player myself, I was completely in shock when I started playing this game and the rate of progression was fast. Too fast one might say. Then I did a little research in youtube, people used to struggle to get those G ziru, those that were a must need as they were currently the best summons. Then I realized, all of those were so grinded upon yet, now not even new players use them. All of that struggle for absolutely no/negligible compensation for old players(this is only one such example of manny)

Make the progression in a way where there is an edge over long-term gameplay....

NEW COMPLAINT: This update proved me right yet again. New pity system? What was the point of people grinding full N+ team without pity system just for absolutely no improvement? They did this so they can have an edge over this current update and not only did that not happen, you added a pity system which would feel like a complete betrayal (point being, not all popular suggestions you should incorporate without proper consideration)..Please treat your loyal players better.

Can we bring justice to old and long-term players? (Also add guild leaderboard rewards.)

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#
jsluno

give us rewards for arising all of the npcs on a single island. for example, arising every npc on solo leveling gives us a 0.5% shadow damage increase

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#
lord\_dominusdarkwing

New demon slayer world(planning on making it a big world like 1st world)
Demon world (idk what to name it)
Mobs(idk what hp and dmg would be reasonable so wont write it)
Slayers
Slayer(t1)(average ds)
Sleeping slayer(t2) (zenitsu)
Noise pillar(t3) (tengen)
Demons
Demon (t1) (average demon)
Spider demon (t2) (rui)
Sickle demon (t3) (gyutaro)

Events
Every 2 hours at xx:00 utc 1 of 2 events will spawn
Slayer HQ(will be like a dungeon)
20 rooms in total
1-4 room :full of random slayers from the world
5 room :aqua pillar (giyu)
6-9 rooms: same as 1-4 rooms
10 room : air manipulator (sanemi)
11-14 room : same as 1-4 rooms
15 room : sun boy (tanjiro)
16-19 room : same as 1-4 rooms
20 room : sun master (Yorrichi)
Infinite demon castle
1-4 room : full of random demons from the world
5 room : needle demon (akaza)
6-9 room : same as room 1-4
10 room : icy demon (douma)
11-14 room : same as room 1 -4
15 room: moon demon (kokushibo)
16-19 room : same as room 1 -4
20 room : original demon (muzan)

Dungeon boss will be flame pillar (rengoku)
The legendary sword will be rengokus sword

Please repost and react 🌟

Original writer : @sweet star

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#
account6778

I really wish there was at least a 1-minute timer for the world boss!

For example:

The world boss has already spawned but still has a 1-minute shield before you can attack

OR

A message like: "World Boss will spawn in Nipon (or another area) in 1 minute!"

This small change would help players prepare better and avoid missing out.

Click the star if you agree! ✨

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#
ahm2d\_

Add more auto attack modes;
More "Auto attack" buttons.

  • "Attack strongest"
    Attack strongest enemy over the rest enemies.

  • "Attack weakest"
    Attacked weakest enemy over the rest enemies.

  • "Attack brutes"
    Attacked brutes over the rest enemies.

  • "Attack normals"
    Attacked non-brutes enemies over the rest enemies.

  • "Attack bosses"
    Attacked bosses enemies over the rest enemies.

  • "Attack a specific rank"
    Attacked a specific rank enemy over the rest enemies.

  • "Attack farest"
    Attack farest enemy over the rest enemies.

  • "Attack nearest"
    Attack nearest enemy over the rest enemies.

  • "Normal mode"
    (the normal auto attack)"

  • Add dps in shadows/swords info.

  • Add ult dmg in shadow info in shadow inventory.

  • Add a mount index

  • Add the possible amount of tickets in every dungeons' ranks at the rewards info.

  • Fix the amount of 2x gamepasses (2x gems, 2x exp)
    after I bought the gamepass it shows the as same number of gems as before I bought it

  • Add a button in the game to show times of events.

  • Don't accept OP suggestions

  • Guild lb rewards

  • World1 & World2 dungeon channels

New Goal, 100⭐
↘️52/100⭐↙️

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#
arrooooooo

Updates this game NEED :

egp_shiny_star Fix Third Runes who's bugged all the time we switch runes

egp_shiny_star Pity looking useless to get N+ to be fair, should change the drop needed (20 G for 1 N / 100 G (5 N) for 1 N+ ---> 12 G for 1 N / 60 G (5 N) for 1 N+) OR don't reset Pity when we get N+

(Message Update for Pity : Some people think Pity is great, so need to figure it out)

egp_shiny_star Create an PNJ to rejoin Dad Monarch instantly with the team (It's reallyyyyyyyyy annoying to join a server again, again and again and it's a big waste of time + laggy) when we know that we have to do 2k dungeons to get full N+, it's getting annoying really fast

egp_shiny_starCreate a Game Pass x2 chance Common Keys (499 tickets) some players would like to spam alone and not in group, could be better

egp_shiny_starAdd 2 new chat in-game for Dungeons World 1 and World 2 (When we open chat, we have : 'Chat' | 'World 1' | 'World 2')
Players can only write in 'Chat' ; World 1 and World 2 will be only announce for spawning Dungeons with the Rank / DD and Red

egp_shiny_starAdd more quests (and 1 or 2 quests to gain an N+ for strong players, some people can't spam Dad Monarch everyday to have a full team of N+ to follow new updates)

egp_shiny_starAdd more Level (Even if I'm not max Level, I know that lot of players are waiting for that, they are wasting XP)

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#
iloveanime09634

** Summer Event 🏖️ Concept**

Mechanics ⚒️:
It will spawn in world 1 every xx:25 and xx:55 and last 15m and in world 2 every xx:00 and xx:25 and last 15m. It will be its own island and the enemies will have 7sp hp and will be characters with summer skins on. The first boss will spawn with 5oc hp, Second boss 7.25oc, Third 10oc and final boss 13.5oc Every 5m a boss will spawn (or like winter raid after certain enemies are killed) First: Escornor Pride. Second: Reanimated Itachi. Third: Rengoku. Fourth: Shinrabanshō-man. In world 1 there will two bosses out of these which will be Esconor and Reanimated Itachi. There’ll be weaker versions in world 1 and the stronger in world two. (All the other bosses scale for world 2 and world 2 will have better drops from the bosses)

Summer Shop 🏝️:
The currency will be called Beach tokens or Beach balls. Regular enemies will drop 50-75 of the currency and boss 500-750. (Bosses can drop swords, exp, tickets and dusts). You can buy dusts, tickets and if you’re not lucky enough you can buy the boss you want N+ for 35k currency. And if you’re swimming with currency you can buy Reanimated Madara and Dabi for 55k currency. There’ll also be quests that will give you some goods like tickets currency e.t.c. Most of these shadows will on par or better than the current meta but not N+ Sun Jinwoo. Stuff like Gon and Beageta.

Extra: The ultimate attack for Pride can be him charging up a sun the throwing at enemies. Itachi can be the suasnoo slashing enemies with an after burn. Rengoku can do some fire slashes. Shrina can be him jumping up then drop kicking the enemies. Madara can do Shirna Tensei. Dabi can swipe his arm then set them on fire. (All with an after burn) All Bosses Can Go To N+. All Bosses Drop As G rank and thx @cerulean totem for helping me balance my idea.

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#
sankouk

**__ADD A RANK UP PITY RELICS : __

E-rank relics : 0/5
D-rank relics : 0/5
C-rank relics : 0/5
B-rank relics : 0/5
A-rank relics : 0/5
S-rank relics : 0/5

OR

Need New NPC :**

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#
arrooooooo

star_greenAdd more levels (Even if for the moment, you don't buff Shadow Damage, Shadow Agility and Shadow Range) :arrog4HereBRO:
Level 350 would be good for the moment

star_greenAdd a Title that give more XP (Exemple of Quests : Killing 10k NPC OR do 200 Dungeons)

star_greenAdd Relics that give more XP (For this, it could be a drop rate in every NPC on maps (could be around 0.65% drop chance on NPC)) Hellowo

First Relic : You can get it on NPC World 1
Second Relic : You can get it on NPC World 2
Third Relic : You can obtain it in Dungeons World 2

Of course : Third Relic > Second Relic > First Relic

star_greenYou should had a category : Success (Even if it don't gives a lot since we already have Relics and Titles)

arrowegp The time you played (Give you Arise % or RankUp %)
arrowegp The amount of monsters you killed (Give you Drop Rates %)
arrowegp The max DPS you can do (Give you Shadow Damage Bonus %)
arrowegp The number of Quests you did (Give you XP Bonus %)
arrowegp The amount of money you earned (Give you Money Bonus %)
arrowegp The amount of Gems you earned (Give you Gems Bonus %)

You can also look at my other suggestion concerning some UPDATES that we all need in #│✨・starboard | 208 ⭐

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#
starligthphantom

idk if someone already said this or something like this.
i think it would be good if sword skins multiply the damage of the sword.

For example:
Common:1.2x
Rare:1.4x
Epic:1.6x
Legendary:1.8x
Mythic/Excusive:2x

[Click to jump to message!](#│⭐・suggestions message)

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#
kaichisaki96

.

**WE SHOULD BE ABLE TO GET SHADOW CORE FROM NORMAL DUNG VOTE PLZ ** ⭐ Raids and WB is impossible to farm !!!

on a serious Note this item only drop from Raids and world boss , excuse me but who even does world boss and raids ? both systems are so bad and hardly to even find a raid boss or world boss not killed and it require sooooooooooooo much to reroll for perfect Stats PLEASE MAKE IT DROP FROM NORMAL DUNGEONS @fading current plz FIX world bosses and raids too that system is so fail , no one does dungeons anymore the drop rate for tickets so low , the dust drop is so low too ... come on ?

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#
iloveanime09634

** 10 God Statues**

Rough Example:
There will be ten statues that all represent a monarch. They will all have quests, each will differ depending on which monarch it is. E.g Antares, will be something like deal 100Oc dmg since he the monarch of destruction. But Rakan will be something like join and leave 300 low ranking dungeons because despite his strength at every moment he gets he’ll run. So and so on. At the end of respected quests you’ll get an N+ of that shadow. (It should be difficult so it gives that sense of reward). It should also be a 3-4 part quest for each again just to give that sense of reward at the end. After completing all 10 quests you’ll get the title God slayer +20% boss dmg, +15% sword and shadow dmg, +15% boss drops and +10 shadow lvls.

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#
alzeu

Add Formation System for shadows

Example:

1:1 if there is 11 shadow in your team [each will target 1 enemy] so 11 can go for 11 enemy it will be faster to clear dungeon
2:1 in this you can do 2 shadow for 1 enemy and so on whatever developer wanna add
Half:1
Full team : 1

This is just a idea if possible to add in game

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#
loki143s

@royal temple idea he said he cant post here cause of some rules.

RUNE IDEA:,
NAME: Easy Rune
FUNCTION: Causes all enemies in a dungeon to have -50% health
PRICE: 99 Tickets
ICON:

(Legendary Rune)

POTIONS IDEAS:,
NAME: Arise Potion
FUNCTION: Gives you an effect that makes shadow spawning arise easier (+50% arise luck)
PRICE: 39 Tickets/Robux (Obtainable in Potion Bundle)
DURATION: 10 Minutes
ICON:

NAME: Flame Potion
FUNCTION: Causes all enemies you hit to burn in fire for 5 seconds (Each time you hit the timer resets)
PRICE: 39 Tickets/Robux (Un-Obtainable in Potion Bundle/Codes)
DURATION: 2 Minutes
ICON:

NAME: Speed Shadow Potion
FUNCTION: Makes your shadows 50% faster
PRICE: 39 Tickets/Robux (Obtainable in Potion Bundle)
DURATION: 10 Minutes
ICON:

NAME: Shadow Reach Potion
FUNCTION: Increases the shadow area by 50%
PRICE: 39 Tickets/Robux (Obtainable in Potion Bundle)
DURATION: 10 Minutes
ICON:

NEXT ISLAND IDEA:,
ANIME IDEA: Tokyo Revengers

NPC'S:

Takemichi Hanagaki:,
LIFE: 1,30sp - 1,50sp

Takashi Mitsuya:,
LIFE: 10,25sp - 11sp

Ken "Draken" Ryuguji:,
LIFE: 20,55sp - 25,20sp

DUNGEON BOSS:

Kurokawa Izana:,
LIFE: 55sp

WORLD BOSS:

Manjiro "Mikey" Sano:,
LIFE: 20Oc

KEY DUNGEON BOSS:

Shinichiro Sano:,
LIFE: 3Oc

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#
minecraftwalker

●Add new island of aot ○
●Add those purple colored dungeon spawned above japan (I think which had huge giants coming out of it also 1 national hunter died in it ) rank of dungeon m rank○
●Add the awakening of black heart where a player of level 100 or above has to go in a leveling double dungeon and defeat those statues and then defeat the architect for black heart which allows players use the full powers of shadows ○

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#
iloveanime09634

Devs you guys need to make a banger upd and quickly cause the game is dying. People are leaving, and it a lot of them. The update keeps repeating the same content do this and this your op now grind til the next upd that is the same thing. Devs do something and fast. Your game used to have 100k daily now look only 29k. In the next 2-3 updates you need to step up your game because at its current rate 4 more bad updates and you’re gonna have 3-5k players. It’s going to die out if you guys don’t do something. The classes update or coming updates better be good or else the game is doomed.

[Click to jump to message!](#│⭐・suggestions message)

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#
yourdeathisnearheh

Also Add The epik Architect boss fight

  • Architect's HP depends on also your stats, rank and relic loadouts.

  • 20X stronger than the Statue of God's Output of Health.

  • you will have 1500/1500 HP.

  • Upon defeating The architect. You will receive Black heart which greatly Increases your shadow stats. Such as:

  • Shadow agility by 50%

  • Shadow damage by 60%

  • Shadow reach by 2X.

  • New +1 Title.

  • Shadow Monarch/Ashborn's Vessel.

  • "The one who SHALL rule over the Universe."

  • Shadow level: 12

  • Arise luck: 32.50%

  • Drops chance: 30%

  • Shadow Damage by 30

ADDED NEW RELIC!!

  • Shadow Monarch's Blessing

  • Rarity: EXCLUSIVE

  • Rank: SS (3% chance to be G rank)

  • Critical Hit Chance: 25% ( 40% if g rank)

  • Shadow Level: 10 (15 if g rank)

  • Shadow Damage: 15% (25% if g rank)

  • Drops chance: 15 (25 if g rank)

  • Arise luck: 25 ( 32.50 if g rank)

  • Rank-up luck: 250% (345% if g rank)

! Re-Edited !
DELETED SHADOW LEVEL UPON RECEIVING BLACK HEART.
BUFFED THE RELIC EFFECTS.

  • Do you like this Idea? Upvote if Yes
  • Downvote if no 😦

ALL VOTES ARE APPRECIATEDHeart

Erm I can't ping paidos @quiet radish

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#
quantomica

🏯 Sorcerer City (JJK-Themed Island Concept)

🌆 City Description
1.) Similar to hunter city, it would just be a japanese themed city with etched grafiti on the walls and colorful but non blinding city window lights.

🧍‍♂️ Three Main Island NPCs
1.) Doji [Toji]
2.) Taki [Maki}
3.) Tegumi [Megumi}

💀 Dungeon Boss
1.) Pojo [Gojo] (Can rank up to N from SS dungeons)

🔑 Key Dungeon Boss
1.) Mahorana [Mahoraga] (Mythical and can drop as N+)

🗝️ Dungeon Relic
1.) Demon Emblem - [+15 Shadow levels, +50% rank up chance. {scales with relic rank}]

⚔️ JJK RAID
JJK raid is like winter, but it spawns once every 1 Hr, and you have to go through the portal by the subway entrance in sorcerer city, in which you and whoever else goes will be teleported to the JJK RAID, also known as [Shabuma Raid] where there will be a subway with 3 NPCs, 2 Mini bosses, and 2 Raid bosses with one spawning after the other dies just like Winter raid.
Main NPCs:
1.) Curse
2.) Special grade curse

Mini Bosses:
1.) Hamaki [Hanami] drops as N guaranteed but only N rank [Drops The Seven blade]
2.) Mahino [Mahito] drops also as only N, but can be super rank to N+
🔥 Shabuma RAID BOSSES

1.) Jopo [Jogo] Drops at N Guaranteed but can rank up to N+ [drops his own relic called Magma Core - 25% extra arise, 15% weapon dmg]
2.) Fire Mage [Sukuna] has 20oc Health, drops at guaranteed N, can rank up to N+, and Rare but can become M rank. (also mythical) - Fire mage drops a Sword called Molten Dagger, which would be the best sword in the game with a 2.5% drop chance. would do 10sx base on E rank.

📜 Extra Info on raid
1.)There would be a Quest called "Save Shabuma" which is basically purge the colony, you would have to defeat 100 Curses, 25 Special Grade Curses, 5 of each mini boss, and 5 Jopo and 5 Fire mages. - 50k xp and a N+ Jopo as reward
2.) it would be like winter where once u enter shebuma, u defeat regular npc, and there are 2 mini boss like metal, and then u defeat Jopo to summon Fire Mage.

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#
magnzs030

Remove Monarch from the Infernalcastle and put him in a Keydungeon getting him on M rank is just Luck based and 0% grind based

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#
iloveanime09634

** New Update Ideas**

Currently it is very obvious this game is dying and I have some ideas the just might bring it back

  • Titles Update: Add more quests for titles and more obtainable shadows from quests
  • Events: Any well done event should do E.g a winter or summer event.
  • Dungeon System Rework: Waiting for dungeons and some you don’t even want it boring. So add a new system that player can craft dungeons they actually want.
  • Orb Removal Or Rework: The way orbs are right now is terrible. They can either get rid of it and find a way to compensate or make it 100% to get one and a lower chance to get more than one. (Highest four)
  • Update Diversity: The updates repeat themselves constantly, mindlessly afk to become good oh and get some swords. Or an unbalanced grind, think outside the box think creatively.
  • New Systems: With the classes update do something exciting with mages, make a new system with magic expand ways to get stronger. Overall make new systems to evolve/engage players.
  • Solo Levelling: Try make more updates and systems focused on that because it is a solo levelling inspired game.
  • Content: Add more content that engages players
  • Key Dungeon Rework: (My Opinion) The craft requirements to get a single key is too much 3 runes is a little much, so I think they should reduce it.
  • Advanced Quests: They should add quests that when a special requirement is met it will turn from “???” To something proper. It will tell you what it wants and when you complete the 4-5 part quests you’ll get some good rewards (good exp, tickets, dusts e.t.c)

That’s all thanks for reading my suggestion (sry if lengthy).

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#
captain\_tofuuubabe

I really wish there was at least a 1-minute timer or seconds for the World Boss!

For example:

The World Boss has already spawned but has a 1-minute shield or seconds before it can be attacked,

OR

A message like: "World Boss will spawn in Nipon (or another area) in 1 minute!"

This small change would give players time to prepare and help avoid missing out. Also, I hope the fight is handled like with Ziru — not just an instant one-hit kill.

Click the star if you agree! ✨

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#
shaddai2207

Suggestion:
Can we have a 2x Arise and Drop Chance every Starday and Sunday?
It would make weekends more exciting and give everyone a better chance to farm and progress. Would be a fun way to reward active players too!

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#
sankouk

**⭐New drop !!⭐

➡️ Every dungeon / infernal castle / dungeon key can drop

ARMOR STUFF : WITH many different STATS

CHEST Piece (you need 35 for craft a chest) 💎 2 Enchants Slot 💎
HELMET Piece (you need 30 for craft a helmet) 💎 3 Enchants Slot 💎
RING Piece (you need 25 for craft a ring) 💎 2 Enchants Slot 💎

STATS :

Change and craft your stat with the differents CORE

🟡 Normal core : dammage weapon in %
🔵 Rare core : damage shadows in %
🟣 Epic core : arise Or Drop luck in %
🟠 Legendary core : shadows Levels (2 - 10)**

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#
bdgbigburito

Add Index Quest line. 1 quest per map, the quest is to index one of each unit from the island + boss. reward could be XP, tickets, and 5 inventory space (11 maps = 55 inv space total)

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Dyno#0000

Also Add The epik Architect boss fight

  • Architect's HP depends on also your stats, rank and relic loadouts.

  • 20X stronger than the Statue of God's Output of Health.

  • you will have 1500/1500 HP.

  • Upon defeating The architect. You will receive Black heart which greatly Increases your shadow stats. Such as:

  • Shadow agility by 50%

  • Shadow damage by 60%

  • Shadow reach by 2X.

  • New +1 Title.

  • Shadow Monarch/Ashborn's Vessel.

  • "The one who SHALL rule over the Universe."

  • Shadow level: 12

  • Arise luck: 32.50%

  • Drops chance: 30%

  • Shadow Damage by 30

ADDED NEW RELIC!!

  • Shadow Monarch's Blessing

  • Rarity: EXCLUSIVE

  • Rank: SS (3% chance to be G rank)

  • Critical Hit Chance: 25% ( 40% if g rank)

  • Shadow Level: 10 (15 if g rank)

  • Shadow Damage: 15% (25% if g rank)

  • Drops chance: 15 (25 if g rank)

  • Arise luck: 25 ( 32.50 if g rank)

  • Rank-up luck: 250% (345% if g rank)

! Re-Edited !
DELETED SHADOW LEVEL UPON RECEIVING BLACK HEART.
BUFFED THE RELIC EFFECTS.

  • Do you like this Idea? Upvote if Yes
  • Downvote if no 😦

ALL VOTES ARE APPRECIATEDHeart

Erm I can't ping paidos @quiet radish

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#
shaddai2207

Dude increase the drop rate of Summer monarch because i have been grinding for 6 hours and only got 1 N, so it is getting annoying and i am feeling less and less happy

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#
captain\_tofuuubabe

The summer event is base luck and it's annoying..

The summer event is just all about luck, and it’s seriously frustrating 😞🙏. You turned it into a full AFK grind?? Like, what the hell? We’re stuck in Infinite Desert with super low drop rates — and now we have to AFK for an hour just to get summer monarch (M) with 0.01% drop chance and 1% For (N)? That’s not fun, that’s just a waste of time. Where’s the excitement in that? I hope you fix the game, even just by increasing the drop chance — please.
@fading current
@quiet radish

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Dyno#0000

The summer event is base luck and it's annoying..

The summer event is just all about luck, and it’s seriously frustrating 😞🙏. You turned it into a full AFK grind?? Like, what the hell? We’re stuck in Infinite Desert with super low drop rates — and now we have to AFK for an hour just to get summer monarch (M) with 0.01% drop chance and 1% For (N)? That’s not fun, that’s just a waste of time. Where’s the excitement in that? I hope you fix the game, even just by increasing the drop chance — please.
@fading current
@quiet radish

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#
halfway1

Many people do not go to the top clan because they say that the top does not give anything, can you start giving some bonuses to clans that are in the top?

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xenonull372

Key dungeon could still drop cores so that players have a choice of grinding key dungeons or mining for cores with a better chance of acquisition. You could also the dungeon breaks from the solo leveling anime where a section of the map will have their normal enemies replaced with the enemies from a dungeon based on the rank of the dungeon. To clear the dungeon break you need to defeat all of the enemies that have been replaced then enter the dungeons to finish off the boss. Since the World of anime aren’t in the same worlds you could expand the story/quests for each world to give a more immersive experience to the players. You could also add a main storyline which goes in depth of why all of these anime world are being connected together. You could also reduce the amount of enemies needed for a shadow to reach the next tier and add a condition to gather a certain amount of object for the shadows promotion. These items can be acquired by the world boss since they already give the shadows promotion cores and from the infernal castle bosses. You could also add a reward for indexing all the shadows from each world of anime to give players a short term goal in each world. It could be the S rank relic of the world or tickets or an S rank epic weapon of that world. You could also reduce the exp amount for the player to level up and instead add quests players have to do every 25 levels to raise the level cap by 25. The quests could be deal a certain amount of damage or defeat a certain amount of a certain enemy and can give rewards like extra stats or shadow rank up materials.

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felix1419

They increase the drop chance of the Summer Monarch M, or that it can be bought with Sun Shards. There are people who have been farming all day and haven't gotten any, that lowers my self-esteem

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#
12qken

**Suggestion : **

  • **Improve the Arise and Drop chance **
  • Add new gamepass permant x2 x3 arise and drop chance .
  • Add new relic system that combine 2 relic t get 1 new relic with more buff
  • **Add skills **for sword and shadow like Electric that deal dame in AoE
  • **Add PvP or Competitive on leaderboard **to get specical title with many and many buff
  • Add special secret item all the dungeon , world boss and raid so everyone cant forget not only farm ticket money gems shadow core
  • Add Notification what we just arise or drop
  • Add event every weekend like x2 arise every Sunday and Saturday
  • Add new class and with many buffs
  • Add armor for player and shadow that make both more strong
  • Add new Key that have Monarch in so We dont need wait every ONE HOUR to kill him not many people get at least 2 or 3 hour to play
  • Add new raid or event that need teams so twice fun
  • **Add new rank **player shadow sword status , Decrease the money to buy a sword
  • Add new title like Guild top , LeaderBoard top , Most dps so player can Demonstrate self with buff and aura
  • **Add at least x2 arise in Summer Event and 3x at weekend during Summer event **so twice easy to catch shadow
  • **Add new skin **not craft 2 old sword to have a new sword like combine Frozen and Flame sword to get a exclusive . That bored .
  • Add Monarch Rarity to Dad monarch
  • Add new shadow system that craft 6 or 10 N to get N+ , 6 or 10 N+ to get M (only monarch rarity)
  • Add new mechanic shop around map with special item and cost not much money
  • **Detroy the loop **( Arise -> Again -> Arise ) or ( Done 1 Dungeon -> again and again ) very bored
  • Make brute and boss can attack again player ( Dont let enemies be Strong , player will bored )
  • Pls increase chance and add more special not only base luck , its feels anoying
    ** PLS vote it i dont want to see this game dead cus is has real potential !!!! Tysm**

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ourbeautifulrock

🔥RED DRAGON RAID🔥
Appears at 00:25 and 00:35
New NPCs:
• Antares (Monarch Rarity)
• Tarnak (Monarch Rarity)
• Rakan (Monarch Rarity)
• Yogumunt (Monarch Rarity)
• Red Dragon (Epic Rarity)

New Island: Red Dragon Island Located between Dragon City and Kindama City, the island features destroyed building decorations and scorched blackened ground. The Red Dragon will appear in each city when the raid begins.

Raid Mechanics:
• Tarnak, Rakan, and Yogumunt will spawn together in the center of Red Dragon Island.
• Players must defeat Tarnak, Rakan, and Yogumunt within 4 minutes.
• Once all three are defeated, Antares will appear, and players must defeat him to obtain his shadow.

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sankouk

__🛠️ FIX SUMMER EVENT :🛠️
__

__➡️ Drop rate Summer Monarch : __

Wave 1 To 10 (1% drop N and more rank)
Wave 11 To 20 (2% drop N and more rank)
Wave 21 To 30 (3% drop N and more rank)
Wave 31 To 40 (4% drop N and more rank)
Wave 41 To 50 (5% drop N and more rank)
etc....

➡️ ADD New stuff in the summer shop ☀️

TYSM 🔥

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#
gettomacska

MAKE MORE USE OF SUMMER SHARDS

- Add Summer Event Exclusive Cosmetics for BOTH Shadows AND Weapons
- Add Potions to the Event Shop, you can only buy them for tickets, and get them from quests
- Make a Summer Event Specific Potion or Rune(high price), that can INCREASE your chance of getting a Monarch and or the relics, just by a little, like 1-3% (Potion should not last fore minutes, but waves)
- Add Summer Specific Awaken Aura Cosmetics

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demeud

Suggestion Add achievements to the game:

*Works On base stats* ( Relics and potions not taken into account ) And Values of the are purely speculative and might wanna get voted for up or down

Category: Playtime/Kills/Arise/Dungeons/World Boss/Level, ETC

Playtime:
10h > Coins Boost +2% /////// 50h > Coins Boost +4% /////// 100h > Coins Boost +6% /////// 250h > Coins Boost +10% /////// 500h > Coins Boost +15%
1000h > Coins Boost +22%
Kills:
100 Kills > Gems Boost +5% /////// 4000 Kills > Gems Boost +5% /////// 20000 Kills > Gems Boost +5% /////// 70000 Kills > Gems Boost +8%
200000 Kills > Gems Boost +10% /////// 500000 Kills > Gems Boost +15% /////// 1M Kills > Gems Boost +20%
Arises:
100 Arise > Arise Boost +0.5% /////// 500 Arise > Arise Boost +1.5% /////// 2000 Arise > Arise Boost +3% /////// 5000 Arise > Arise Boost +4%
10000 Arise > Arise Boost +6% /////// 20000 Arise > Arise Boost +9%
Dungeons Clear: ( Boost only in dungeons if possible )
10 Clear > Move Speed Boost +3% /////// 100 Clear > Move Speed Boost +5% /////// 500 Clear > Move Speed Boost +7%
1000 Clear > Move Speed Boost +10% /////// 5000 Clear > Move Speed Boost +15% /////// 12000 Clear > Move Speed Boost +20%
World Bosses:
5 Kills > Rank-Up Luck Boost +5% /////// 20 Kills > Rank-Up Luck Boost +7.5% /////// 60 Kills > Rank-Up Luck Boost +12.5%
150 Kills > Rank-Up Luck Boost +20% /////// 400 Kills > Rank-Up Luck Boost +25% /////// 1000 Kills > Rank-Up Luck Boost +35%
Levels:
10 Levels > Shadow Damage Boost +2.5% /////// 25 Levels > Shadow Damage Boost +2.5% /////// 50 Levels > Shadow Damage Boost +5%
100 Levels > Shadow Damage Boost +7.5% /////// 200 Levels > Shadow Damage Boost +10% /////// 300 Levels > Shadow Damage Boost +15%
500 Levels > Shadow Damage Boost +20% /////// 750 Levels > Shadow Damage Boost +30% /////// 1000 Levels > Shadow Damage Boost +40%

Leave a star if you think that is good! Please

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#
.zeferot

Subject: A Request to Consider the Future of the German Channel

Dear Arise Team,

I hope this message finds you well. I would like to bring up a point regarding the German community channel. While it may appear inactive at the moment, I believe that it’s important to recognize the potential of this community and the support it can offer in the future.

Currently, the German-speaking members may not be as active in the public discussions, but there is a growing interest among them. We are beginning to see more engagement, and I strongly believe that with the right support, the German community could become a valuable part of this server. It would be a space where we could foster connections and discussions in a language that is more accessible to those who are not as fluent in English.

I understand that server management can be challenging, and that space is limited, but I ask that you reconsider the idea of removing the German channel. Rather than closing it, perhaps we could explore ways to encourage activity and engagement within that community. The growth may be gradual, but it could lead to a more vibrant and diverse server in the long term.

Thank you for your time and consideration. I would be happy to discuss this further and share ideas on how we can collectively support the German community in a positive way.

  • Uraelion

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zenny4l

Give a 5 hour X2 drop for summer monarch, fr it will also bring back a lot of players. Bring smth that people will see and can’t pass they will want to play. I mean who doesn’t like easy things? But just a 5 hour event or less

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#
sunfluwerzzzzzz

BIG IDEA: Let's Make Progression Fun for EVERYONE!

Shadow Tier Rework Suggestion
Hey team, I’ve got a suggestion that could change the game for the better — and make Shadows something everyone wants to grind, not just the hardcore grinders.
The Problem with Shadow Tiers:
Right now, it’s way too easy for hardcore grinders to hit Grandmarshal on every new best unit, while casual players are left in the dust. The ridiculous kill requirements kill motivation — players log in, see the grind, and go, “Nope.” Worse yet, some just quit entirely.
Let’s be honest: Shadows should reward effort, not just endless hours.
The Solution: Player Shadow Buffs
Instead of forcing players to grind kills PER UNIT, why not reward player-wide progress?
Here’s how it works:
• Every 10,000 kills across all your units = +2 permanent shadow levels
• Every 50,000 kills = +10 shadow levels
• Cap it at +15 permanent levels, increasing with each major update
This is a system that rewards consistency and commitment, not just 12-hour grind sessions.
Why This Is a Win-Win:
• Casual players can finally make meaningful progress and stay competitive
• Hardcore grinders still benefit and flex their kill counts
• New units? No problem! You don’t need to start from scratch every time
• It keeps players coming back without burning them out
Let’s make Shadows feel like progress — not punishment. Give players a reason to play more, not quit early. This system keeps everyone invested, engaged, and excited for what’s next.

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midairflare

Ways to improve this event entirely

    1. Extend the Summer event as a week is not long enough to get many of the good shadows since there's no way to manually upgrade a solo shadow itself
    1. Provide some summer quests as well for skins of each shadow without the shadow effect as it'd be cool to have a normal beach vermillion or summer monarch on our shadows without the shadow effect (Like begeta, hero, beru, ect)
    1. Make quests similar to the infernal castle and enemies killed quests quest
  • 3A. Due to the waves being easy to fly through, the count of waves needed to survive is substantially higher than the "Castle Endurance" quests

  • 3B. Same with the enemies killed quest.

    1. Give more use to the "Summer Shard" item as people are able to buy multiple sets of the mounts if they wanted to, there's nothing else to buy. Maybe increase the cap of the shards and put M, N+ and N rank Summer SJW and the Relics from E - S (or SS)
    1. Let the infinite castle enemies count towards quests and Shadow ranks as it'd be nice to actually get some progress while mindlessly afking overnight/away from our devices while we grind for the chance to get an M rank
    1. Give a Infinite wave based title for the newer players to get ahold of that boosts all stats slightly like the 1.1m like relic does
    1. Add a retry button for the Infinite waves upon loss. Not a portal to restart it, a button you can manually press to just restart the waves that when pressing, the chances and waves shift again. Our position being saved without moving us so we can accurately AFK it without issues or requiring a 3rd party macro software to do and allows mobile players to also afk.
    1. Put the new beach world bosses on the island so there's the normal world boss and the summer world boss to make filling the shadow index less rng dependant.
    1. Finally give us a way to separate our shadows between enemies to kill them a lot faster as no one needs 3oc DPS locked onto 1 single 3sp hp enemy when theres 49 more coming behind them causing us to die earlier than potentially possible. This would also make clearing dungeons a lot faster and more strategic based which would be nice to have a little bit of micromanaging and strategy in a game with little to none of it

Star so the devs see this and improve the event!!

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#
dinolae

GLOBAL BOSS EVENT 🌟

Add global Boss event where can all player teleport to him and deal dmg for swords, cores, items, and special shadow M+ rank but u need deal around 200OC to 500OC dmg to get rewards

Rewards

Mytical Swords
Supreme Shadow Sung Jin Woo GM+
Antares GM
Rare Core/Epic Core/Legendary
Snow Monarch M+ rank
New Mount faster then other
Tickets

Relics from Boss drop:

Core of Abyss
Wings of Heaven

REPOST ALL! 🌟

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devi.66666666
  1. Auto attack would be much better with a feature that lets shadows split up. This way, we could clear dungeons more efficiently. It would be even better if there were a setting to toggle this on or off—so when facing a tough, tanky enemy, we can turn it off and have all shadows focus on a single target. But for dungeon runs and similar content, we can turn it on to save time.

  2. Also, add a feature where shadows won't return to you until they've defeated all the enemies.

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#
jasonshere

Reduce kills for tiers OR add a 2x tier kills as a gamepass

E_AnimeSadCry It currently takes approximately 30-36h to completely rankup 12 shadows to Grand Marshall rank. Meaning approximately 3 hours per shadow

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#
jasonshere

04_greenstars Guild Update 04_greenstars

number1 Offline Inviting: The guild leader or an officer can now invite a player even if the player is not in the same server. The invited player can be offline and will have the option to accept or decline the invite once they are online.

number2 New Guild Role – Co-Leader: A new role called Co-Leader has been added. Co-Leaders have the same permissions as the guild leader, including the permission to add new officers and bankers. ( Maximum 2 Co-Leaders for a guild )

3_ Guild Quests - All guilds now have quests that reward EXP for both the guild and players.

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#
captain\_tofuuubabe

🇺🇸
Hi devs,

💬 Currently, only the shadow delivering the final hit on an NPC gains points to increase its rank. I think it would be more balanced if all of a player’s shadows earned points whenever any of them makes a kill.

💫 Based on my observations and feedback from other players, it appears that only the specific shadow that gets the kill receives credit, which feels limiting and unfair.

🫴 I think this change would make the system more rewarding and encourage players to fully utilize their shadows.

All votes are appreciated — thank you!

🇧🇷
Oi, desenvolvedores,

💬 Atualmente, apenas a sombra que dá o golpe final em um NPC ganha pontos para aumentar seu rank. Acho que seria mais equilibrado se todas as sombras de um jogador recebessem pontos sempre que qualquer uma delas fizesse uma eliminação.

💫 Com base nas minhas observações e no feedback de outros jogadores, parece que apenas a sombra específica que faz o abate recebe o crédito, o que parece limitante e injusto.

🫴 Acredito que essa mudança tornaria o sistema mais recompensador e incentivaria os jogadores a utilizarem melhor todas as suas sombras.

Todos os votos são bem-vindos — obrigado!

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#
suzyy\_

QOL SUGGESTION:

  • Make infinite desert kills accumulate to shadow tier kills so it'll be easier to level up shadows

  • BUFF SUMMER MONARCH base dmg, M Slime King is stronger than a limited time shadow

  • Add an N+ Shadow Upgrader that costs 1299 Legendary Dusts, 2199 Rare Dust, and 129 tickets, reduce the ticket needs for G Rank upgrade to 29 and N Rank upgrade to 79

  • Increase shadow core drops from world bosses and raids or introduce new ways to acquire them.

  • Add Guild Quest (can be weekly or daily) with rewards of guild exp, personal exp, tickets, etc.

  • Add an exclusive event quest (can be progressive) with rewards of exclusive titles, skins, shadows, etc.

LEVEL 300 TITLE SUGGESTIONS:
OMNISCIENT - 65% Arise Luck
THE CHOSEN - 70% Drop Chance

Do not add TRADING in the game, it will ruin the essence of the game and it'll make the game dies faster

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jeffrey\_ontopfrrr

I'd like to suggest adding a self stat system on the bottom left or right corner that says your boosts. Example if your equipping a Arise luck or Rank up relic loadout it should say what boosted when your equipping it to show how much are you getting and what are your chances. This would make it easier for people to know how much your chances are and people wouldn't have to calculate it themselves. Example Below Please ⭐ and repost!

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#
name123\_4

5_PepeAmem Add more quest🔥
After we get to 150 lvls there are no main quest remains that will lead us to max level, we have to grind dungeons and castles for that which is very boring,that's why people don't want to progress more. So, add more quests , that will lead us to the max level.They also can do that the dungeons or the dungeon boss will give you more experience compared to now .
It will make dungeons more fun not boring, I literally slept while doing dungeons. PepeHands

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xenonull372

make the rewards in the AFK rewards vary depending on your rank. That way people don’t need to worry about a newbie getting lucky and starting with a overpowered shadow. This would allow for the suggestions of adding in N-M rank shadows(summer monarch or others) into the AFK rewards without the potential of a newbie becoming overpowered.

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Dyno#0000

I'd like to suggest adding a self stat system on the bottom left or right corner that says your boosts. Example if your equipping a Arise luck or Rank up relic loadout it should say what boosted when your equipping it to show how much are you getting and what are your chances. This would make it easier for people to know how much your chances are and people wouldn't have to calculate it themselves. Example Below Please ⭐ and repost!

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gigasigmig33518

Add a selection menu when entering the game which displays the available worlds
World 1
World 2
aswell as the option to view available servers / private servers within those options.
The world which has this menu would be a mindscape world with passing images of the previous islands in a grayed out format with an NPC standing alone, Ashborne, whom offers the player the ability to add player attributes by sacrificing (X) amount of levels.

Luck: 5 levels -> 10%+
Damage: 5 levels -> 1.5x

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#
sankouk

**⭐ __*ADD 😗 __ AUTO ROLL STAT ⭐

Select the stat you need for a shadow, and auto roll for this !! 😉
STAT select like (S+) (SS) etc....

➡️ QOL TIER :

For Everyone and casual player 👍🏻 We need 1 kill = 1 kill for team a not for one shadow (count for tiers shadows)
GRAND MARSHAL is too hard for everyone (Full team farm and after 1 shadow by 1 shadow).....

💸 __NEW TITLE VIP :__💸

➡️ New Title : ⭐ VIP ⭐

🟢 +35% Arise LUCK
🟣 +80% RankUp luck

TYSM 🔥 This is a F Banger**

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#
incxrv

ITARIM EVENT

Add an event that has a 20% chance of spawning every 2 hours with the odds increasing for every player in the server and the odds being 100% in a full server.

There will be two stages:

Stage 1:
When the event starts a portal will spawn on a random island on the map(second world only). In order to unlock the portal player(s) will need to kill 250 npcs on the island the portal spawned on. Once that is complete they are able to enter the portal which will teleport them to a different experience like infernal castle does. In there the player(s) would need to fight 9 bosses in a row each boss getting progressively tankier and having more soldiers. For each boss there will be a 5 minute time limit and every boss killed gains you another 30 seconds. The hp of the bosses and npcs scale depending on the player's units and how many players there are.

Stage 2:

Once the first stage is completed the player(s) will be teleported back to the normal map where there will be a boss and 5 npcs on 4 different random islands (Can only be seen and interacted with by players that completed stage 1). The player(s) then has to defeat all the bosses and npcs withon 5 minutes with the drawback that they can only use one shadow to beat them.

💎REWARDS💎

Completing both events gives the player:

A title "Earth's Savior" with the buffs
— +20 shadow level
— +20% relic effect
A 50% chance at an Itarim shadow

Guaranteed 5 levels no matter the player level

Stage 2 of player awakening doubling the buffs of the 1st stage awakening

• 150 shadow core, 50 common core, 25 rare and epic core, 8 legendary core, 1000 legendary, rare and common dust, +10% of the player's cash and 12.5% of the player's gems (drops affected by gems and cash boost)

NOTE

Event requires awakening and GM+ rank to join

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#
arrooooooo

Inventory Interface Improvement Request

I'd like to suggest an improved way to organize the items in the main inventory window

Main Window :
The current sorting options like "Order by Quantity" or "Order by Rarity" are not really useful in practice. Players are usually looking for specific types of items (like runes, keys, or potions), so it would be more effective to group items by category instead.

And below the Inventory :
Please add shortcut icons that filter the inventory by item type:

🧪 Potion Icon → Shows only potions

🔮 Rune Icon → Shows only runes (ordered as: Hurricane Town → Nen → Hunters → Kindama [...] → Leveling City)

🗝️ Key Icon → Shows only keys (Same order as Runes)

This way, players can quickly find what they're looking for without having to scroll or manually sort

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#
jxst\_.a\_guy

Gamepass idea :

"Auto multiple attack" - 449 rbx or 449 tickets
Obtenaible after purchasing the "Auto attack".

The gamepass will give shadows the ability to attack multiple different targets, which will be useful during dungeons or for farming tiers.

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#
sankouk

**⭐ Fix xp BP : ⭐ **

We need more way for earn BP Xp

** Every Dungeon clear : **

  • 4xp (E and D rank)
  • 6xp (C and B rank)
  • 8xp (A and S rank)
    +10xp (SS and G rank)
    +15xp (N rank)

Endless desert : (xp /wave)
+2xp (wave 1 to 14)
+4xp (wave 15 to 24)
+6xp (wave 25 to 34)
....etc....

Boss key :
+5xp

Tysm 🔥

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#
will93i

• code FOR M+ or GM 20 day

•X2 ITEMS GAMEPASS FOR EXAMPLE : 300 Dust convert to 600 dust with gamepass price 599Robux/Tickets

•X2 XP/Tier battlepass price 549 Robux/tickets

Gamepass X2 Tickets 549Robux/Tickets

DUNGEON N+/M/M+/GM

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#
\_net001

**ADD AN AURA SYSTEM FOR MOBS DEATHS HERE IS AN EXAMPLE: **

1.Deaths: 100,000, Name: Initial Shadow, Color: Black, Buff: +7.25 shadow level

2.Deaths: 200,000, Name: Deadly Silhouette, Color: Dark Blue, Buff: +10% weapon damage

3.Deaths: 300,000, Name: Shadow Master, Color: Dark Purple, Buff: +20% shadow damage

4.Deaths: 400,000, Name: Shadowhunter, Color: Dark Green, Buff: +15% weapon damage

5.Deaths: 500,000, Name: Dark Lord, Color: Royal Black, Buff: +14.50 shadow level

6.Deaths: 600,000, Name: Scourge of Shadows, Color: Dark Gray, Buff: +30% shadow damage

7.Deaths: 700,000, Name: Divine Shadow, Color: Dark Amber, Buff: +25% weapon damage

8.Deaths: 800,000, Name: Shadow Shape, Color: Dark Brown, Buff: +40% weapon damage

9.Deaths: 900,000, Name: Shadow Emperor, Color: Imperial Purple, Buff: +60% shadow damage

10.Deaths: 1,000,000, Name: Monarch, Color: Blue-Black, Buff: +21.75 shadow level

OR YOU CAN DECIDE THE NAMES, THE NUMBER OF DEATHS, THE COLORS AND THE BUFFS

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#
\_net001

⭐SUGGESTION: NEW CLASS SYSTEM🏹

1:Shadow Marauder: +5% increase in money and gem drops.

2:Shadow Assassin: +50% weapon damage, +20% movement speed.

3:Shadow Mage: +5 Shadow Levels, +20 Shadow Range.

4:Dark Fighter: +40% shadow damage.

5:Shadow Speedster: +25 Shadow Speed.

CLASSES AND BUFFS CAN BE DECIDED BY YOU IN A WAY THAT SUITS THE CURRENT GAME AND BETTER CLASSES MAY COME IN FUTURE UPDATES

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#
\_net001

NEW COMPANION SYSTEM🐾

1:Bat: +2% flight speed.

2:Shadow Wolf: +30% shadow damage.

3:Black Mamba: +25 shadow speed.

4:Raven: +10 shadow reach.

5:Marauder Goblin: +14% drop chance.

6:Fly: +30 shadow speed.

7:Brazen Goblin: +7% gold and gem drops.

8:Dark Tiger: +35% shadow damage.

9:Dragon: Shoots fire at mobs attacked by swords.

10:Eagle: +20 shadow range.

11:Skeleton: +30% RankUp luck.

12:Ghost: +25% chance of resurrection.

13:Mini Litch: +9 shadow levels.

REMEMBERING THESE ARE JUST SUGGESTIONS AND YOU CAN CHANGE YOUR COMPANIONS AND ADJUST ACCORDING TO THE CURRENT GAME

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#
monkeyd\_david

Change this game!! Make this game a little bit like solo leveling with your own creativity

Ideas:

  1. Like in the manwha when the world was about to end. Make to where the event spawns 1 time a day or a week or whatever your choice. Teleport players to another sever with ppl with the same rank or put it in whatever category you like. In that sever they will take down Monarchs and their armies. (Monarch Invasion)!!

  2. Make a The true Shadow Monarch. The way you can get is to defeat the architect until you obtain the black heart which will be a relic maybe? And have physical appearance of it maybe. Then you will you have to awaken that black heart so you can get the title. The title gives shadow buffs.

  3. Let's is use money for other things. I don't want to keep grinding money just to buy boats and swords.

  4. And of course add classes. You can add classes from Solo leveling or have you own idea.
    My ideas of classes:

Tank: Gives weapon damage buff
Healer: Arise rank up and drops chance buff
Archer: Shadow range buff
Assassin: Shadow damage and agility

(Class) True Shadow Monarch: Shadow range, agility, and level buff. Weapon damage, higher drop chance, and arise chance buff.

To get The True Shadow Monarch class, you need every class and get them to max. You must have a black heart which is obtained by defeating the architect until you obtain the black heart.

You can upgrade classes through in-game activities or you can do quest based on the class

(Optional) Shadow Monarch title: Shadow buffs

  1. Make it more engaging, creative, and enjoyable. 👍
    Have a nice day.

If you take this suggestions to mind I know it might take a while so we will wait.
I worked hard on this.💪
Credits to the myth, the legend @brave solstice
Thank you☺️
Have a nice day @quiet radish

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#
i\_xei0n

• Event Name : JUNGEL FEST

Well it’s time to introduce a new monarch in Arise Crossover

• New Monarch : **BEAST MONARCH **
• 2 Phase like (Statue) 1st Normal form & when 50% HP it will reveal its beast form

• New NPCs : Werewolf

• Relic drop : Wild Fang
(Increases Shadow level by 18-20+ & Shadow damage by 10+ when G rank)

(Note : This event will start after the Summer event)

• Along with a Main Quest

• Kill 300 Werewolves
• Kill Beast Monarch 30 times
After Completing the Quest players will receive a title Apex Predator
Buffs Cash drop 15+ Gems drop 10+
& Rewards will be a M+ or GM Beast Monarch with 20 Tickets & 30K exp

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#
blake0\_o

I was thinking, and I've seen a lot of guilds struggling due to their leader quitting and not being able to do anything about it. Is it possible to add a "Transfer Ownership" button? (only the guild leader can do this).

It would work just like the "Promote" button, but it now has the option to give ownership to an officer they trust. I would also consider adding a confirm button after since this is a very big promotion that holds a lot of power, and can accidentally be pressed.

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#
\_net001

⭐SOME ESSENTIAL SUGGESTIONS FOR A FUTURE UPDATE

*1. optimize guild chat. *

2. exponentially increase the dust limit.

3. new aura system.

*4. Options to change shadow attack between single and multiple targets. *

*5.increased level limit to 400. *

*6. new title at level 400 or buff at title 300. *

*7. new raid. *

8. desert kill count for shadow tier.

9. new ranks.

10. Increased Battle Pass Levels to 100.

*** AMONG MANY OTHERS***

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#
xixvodka

make a setting that makes the shadows split up and attack multiple shadows instead of all the shadows attacking 1 enemy at a time

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#
123vfa\_10\_74438

Feature Suggestions: AI Loadout & Mount Soaring Effects for Arise Crossover

Hi Devs & Community 👋 I’ve got a few feature ideas that could really elevate the Arise experience.


🧠 AI-Based Relic Loadout System

  • Add an intelligent feature to loadouts where typing a keyword (e.g. "arise") auto-equips optimal relics specific to that context.
  • Helps streamline setup by equipping the best relics for Arise luck builds instantly.
  • Could include a "Suggest Build" button that previews alternate setups based on inventory and mission type.
  • Ideal for saving time and enhancing accessibility for newer players.

🦅 Mount Visual & Gameplay Enhancements (Example: Eagle Mount)

  • Mount Boost on Activation: When mounting the eagle, its wings emit a fire-colored soaring glow along the edges, giving a +30% speed boost for the first 3 seconds.

  • Soar Mode Visuals: During gliding (non-flapping flight), white rays on corners become fire-toned — adding cinematic flair to flight.

-** Downward Dive Effects:** When facing downward while flying, the mount activates a fiery burst effect that triggers every 5 seconds, highlighting aerial maneuvers.

🧬SM & SM+ Rank Buffs — Feature Suggestion💪

🧠SM Rank:

  • +20% relic synergy & -10% cooldown for matched sets.
  • Mounts gain +10% speed, radiant aura, and faster skill charge.
  • +15% damage vs bosses, +10% crit chance, dual relic-skill triggers.
  • +25% XP, +10% drop rate, and SM-only login bonuses.
  • Glowing SM tag & exclusive emotes in chat + leaderboard tier.

🌌SM+ Rank (Ultimate Tier):

  • +25% relic efficiency, unlock hybrid relics, 5s swap cooldown.
  • +15% mount speed, dynamic aura based on role (combat/speed/defense), air drift mode.
  • +20% boss damage, tactical buffs (invuln + crit burst), finisher splash moves.
  • +35% XP, +15% loot rate, access to SM+ crates & gear.
  • Animated SM+ tag, custom nameplate FX, exclusive tournaments.

This rank suggestion is for future updates!🔥

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#
kiyohub

@fading current @quiet radish I just want to bring this up.like bro it's been 4 days since I got the Summer Monarch title, and I’ve been grinding nonstop every single day since then. Yet, I haven’t received a single drop of GM monarch from the event. Not even one. What’s going on with this? I understand RNG is part of the game, but this feels ridiculous. I’ve put in so much time and effort, and it’s like the system is completely broken or the drop chances are insanely low to the point of being unfair. Can we please get some clarification or adjustment? Because right now, it just feels like we’re wasting our time.

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#
jhurydk

Quality of Life

IDEA: These are basically small adjustments: When restarting a Dungeon, instead of the server resetting, only the Dungeon itself restarts, teleporting the player back to its beginning and respawning the enemies, rather than reloading the entire server.

I believe this could even reduce stress on the servers, in addition to helping the player by cutting down the time they spend waiting for the server to restart, going through the server's "cutscenes," and of course, it would prevent the bug where the game gets stuck while loading (freezing loading screen — which has happened to me many times 😕 )

The "Instant Dungeon Reset" won’t happen when using Runes, whether they are: Rank-increasing Runes or Island Runes. If the player starts the Dungeon normally, the reset will occur as soon as the player pays for it with gems — unless a Rune is added, in which case the server will be restarted. If the player starts the Dungeon with Runes, the reset will be instant if they reset it using the same runes they used in the previous run.

Theoretical Functionality: It would work almost the same as the Double Dungeon feature, where rooms are “reset” after defeating the first Boss. The same would apply to Instant Reset: when the player pays with gems to restart the Dungeon, the rooms will be reset, and the enemies and boss will respawn.

-thank you for your attention 🙂‍↕️ ♥️

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#
diaz37

Bring back the previous ticket system in dungeons before the SUMMER MINI update. The new ticket system gives less guaranteed tickets now when clearing high ranked dungeons. This new system has made it harder to earn tickets especially for new players who are trying to catch up with the requirements of the secret rewards in the summer event that is about to end or overall just trying to be stronger in the game and gaining permanent buffs through game passes so please be considerate and think about it.

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#
sankouk

**➡️ FUTURE UPDATE
Exclusively in World 3:

In dungeons (all ranks):
You have a 1% chance to drop a new item from Dungeon BOSSes.

🟣 The Mythical Core (Colored Sphere):
With this, you can speak to an NPC located in the starting town of World 3, who teleports you to a new event.

🌀 Portal Break:
Guild event, 6 people, CAUTION: Very difficult event (End-game)

😱 Inside:

5 waves of monsters emerging from the portal
At the end of the 5th wave... The boss arrives

💎 Lots of rewards in this event

🛠️ 3 Options for Devs:

  1. Offer coin drops to craft armor items to increase stats such as: Shadow damage / Level / Weapon damage, etc. (Starboard : 20/06/2025 10:44)

  2. Offer quests to unlock new titles and more powerful Shadows

  3. Offer a more difficult mode after completing each "portal break" event

EX:
Portal Break 1: Normal
Portal Break 2: All enemies have +15% HP
Portal Break 3: All enemies have +25% HP
Portal Break 4: All enemies and bosses +25% HP
Portal Break 4: All enemies and bosses +35% HP
Like this.....
(+ daily reset)
The higher the difficulty, the more enormous the rewards.

🔥 TYSM for reading 🔥**

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#
starlessabyss

Make GM SM a pity!

After completing 25 sets of 70 waves, you get a GM SM

BUT, this only happens if you do it solo, and have the SM title

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sung\_jin\_woo\_is\_the\_best

Add a code that gives gm summer monarch but u must have completed the summer event to use and be max lvl 326

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#
releg1369

🔥 📜SCROLL SYSTEM 📜🔥

USE SCROLLS TO RANK UP YOUR SHADOWS.

🌀 RANKS:

E → D → C → B → A → S → SS → G → N → N+ → M → M+ → GM

Scrolls are very rare, only found in Infinity Castle floor 80+.

Your shadow must be MAX TIER before using a scroll.

You must be GM+ RANK to initiate scroll upgrades.

🎯 SUCCESS CHANCE:

Each scroll has its own base success rate.

RANK A SCROLL → 70%

RANK S SCROLL → 60%

RANK SS SCROLL → 50%
🔹 Use CRYSTALS to boost the success chance.
🔹Each scroll has failure rate too.

🔗 SHADOW BOND:
CREATE A BOND with the shadows you use most.

Only bonded shadows can be ranked up using scrolls.

Bond grows with usage, victories, and loyalty.

🔄 SCROLL FUSION:

FUSE SCROLLS TO CRAFT HIGHER RANK ONES.

Example: 3x S-Rank Scrolls + Boss Essence → 1x SS-Rank Scroll

Higher scrolls need rarer essences and more power.

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#
hiroshi010104

@fading current

I hope the devs or mods notice this complaint, because I really feel like I’m being treated unfairly.

Even newbies who just got their titles are already managing to get GM rank right after earning it. Meanwhile, I completed the 85W requirement even before the devs officially announced it — I finished it right away and got the title that same day.

Since then, I’ve been AFK grinding every day and night. It even reached the point where my phone shuts off by itself from running non-stop for almost 12 hours a day.

Yet those who got their titles later than me were able to get GM rank right away.

Sigh… I’m only saying this because the current system in the Arise Crossover doesn’t feel fair anymore. It’s starting to feel like what happened during the Dedu raid. Back then, I could solo Dedu and even one-shot it, but I still wasn’t able to get G rank. Sometimes, I couldn’t even Arise. And yet I’d see newbie teams with full G rank Ziru.

I really hope this gets fixed because it’s just too unfair. I truly love this game — I even spent a lot of PS just to grind 24/7 — but no matter how much I invest, it feels like the game isn’t rewarding me at all.

My suggestion: Please consider adding a pity system. It’s really painful to grind nonstop and still get nothing. I’ve burned so many tickets, but I still haven’t gotten a single GM.

[Click to jump to message!](#│⭐・suggestions message)

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sunny8974

We Need a Higher chance of getting a gm rank Summer monarch and 1 week extra of Summer monarch in the dessert se we can farm It 1 week more because we only have 1.5 day left

[Click to jump to message!](#│⭐・suggestions message)

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#
.shadowzx.
  • Resume:
    -Milestone titles, epic World Boss fights, no Shadow regrind = happy players!

  • Rewards in Infinite Desert Mode:

Suggestion: Add exclusive titles as rewards for reaching milestones (wave 25, 50, etc.) and allow us to get Cores (every single one (maintaining its rarity)) in the Infinite Desert.

More to do with Sun Shards: Lets make the new Summer Monarch or the World Bosses from the event be purchasable
Benefits:
Renewed motivation to play the mode, as cosmetics are prestige items.

Visual distinction between veterans and newcomers.

More player expression without impacting game balance.

  • World Bosses (WB) Rework:

Suggestion:

New mechanics: Dynamic battle (adding something like the Statue, but with a better aim) or environmental interactions (like destroying objects for extra damage, like thorns).

Enhanced rewards: Rare titles (with some buffs and not being something guaranted), more tickets, and thematic skins or some permanent buff.
Benefits:

More engaging combat, requiring teamwork and strategy.

Increased player participation in WB due to worthwhile rewards.

Less repetitive, more memorable content.

  • Shadow Tier Improvements

Suggestion:

Forever Buff: Let unlocked Tiers apply to all Shadows maintaining its buff.

Hardcore Grinder Bonus: Unique titles/visual effects (like the AWK aura in other color) for extreme kill counts.
Benefits:

Casual-friendly progression without long AFK farm sections every new caracter.

Elite grinders retain status via exclusive cosmetics.

Future Shadow updates won’t feel like a repetitive grind reset.

  • Overall Impact:

Player retention: Fewer quits due to unfair progression.

Engagement: Dynamic, rewarding content.

Fun > Grind: Rewards skill/dedication without feeling like a chore.

  • Let's make the DEVS see this!

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#
singularity.60

🌟 SUGGESTIONS FOR THE NEXT UPDATE/FIX! 🌟
For Devs: You can pick either one or two depending on your preferences:

🏜️ Infinite Desert

  • Every wave completed should have the portal's hp increase by +500 or +250 hp
  • If enemy attack the portal, it should decrease the portal's hp by -500 or -250 hp

AFK Rewards (relating to Cosmetic Swords/Weapons

  • New Dual Scythe
  • Dual Two-Bladed Spear
  • Demon-Dweller Sword from Black Clover (either the color black or white one)

⚔️ Gameplay (relating to auto attack)

  • Add an option on one Shadow send per npc if auto attack is enabled/unlocked
  • Can be paid / free by joining the group or community

🪩 Orb Converter/Exchanger

  • Add an option to convert orbs into another type of orb just like dusts

🎰 Spinning Wheel (relating to its prizes)

  • Randomize the prizes after the user spins another

Kindly upvote (⭐) if you approve to the suggestion. Thank you!

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#
Dyno#0000

NEW COMPANION SYSTEM🐾

1:Bat: +2% flight speed.

2:Shadow Wolf: +30% shadow damage.

3:Black Mamba: +25 shadow speed.

4:Raven: +10 shadow reach.

5:Marauder Goblin: +14% drop chance.

6:Fly: +30 shadow speed.

7:Brazen Goblin: +7% gold and gem drops.

8:Dark Tiger: +35% shadow damage.

9:Dragon: Shoots fire at mobs attacked by swords.

10:Eagle: +20 shadow range.

11:Skeleton: +30% RankUp luck.

12:Ghost: +25% chance of resurrection.

13:Mini Litch: +9 shadow levels.

REMEMBERING THESE ARE JUST SUGGESTIONS AND YOU CAN CHANGE YOUR COMPANIONS AND ADJUST ACCORDING TO THE CURRENT GAME

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#
angyyy.\_

Relic Dune Exploit: Urgent Attention Needed
Hey everyone,

I'm writing to bring an urgent issue to the attention of the game developers and staff, specifically regarding the acquisition of a certain relic.

It has come to our attention that some players have exploited a bug to obtain this relic. This is incredibly problematic as it grants them an unfair advantage over the vast majority of players who are playing legitimately and trying to earn the Relic as intended.

This situation is causing significant frustration within the community, as it prevents other dedicated players from acquiring the relic through fair gameplay. We believe this needs immediate investigation and action to maintain the integrity of the game and ensure a fair experience for everyone.

You could make beating Wave 100 Easier since a group of people get that relic with a nasty bug that allowed you get only 10 NPC each wave.

So, for the rest of people, it seems impossible even with a full good team, as we are all trying without any result.

NPCs are way fast and resistant at this point.

We're hoping for a swift response and a solution to address this imbalance. Thanks for your attention to this critical matter.

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gatto\_obeso\_45682

I think it would be nice if next update adds another event but like it isnt based entirely on grind but skill based too like maybe you can get some requirements to join but then everyone have the Same base to maybe complete challenges or fight bosses i think it would be a nice feature

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#
nigel122.

EXPLOIT? 2_OiRsrsrs

You fixed it, yeah sure BUT it's too late already. IKYK. NYOO

Since players took advantage of 10/10 mob per wave bug in Infinite Desert and got the relic, why don't you guys just lower the required wave/floor to reach and clear in order to get it, 95? 99?

Like for real, have you tried "grinding" up to wave 100 "normally" with a team of 6 players dealing only 7ud max dps each even with damage potions? Sure you'd reach it and get the Title, but clearing it and getting that relic to drop? No chance. 😂

Please 🌟 original post.
38/50 TY!

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#
kalifist

⚙️ also add setting to enable/disable showing of ranks in drop notification for certain drops

i want to know what rank my shadow arised without looking at shadows tab each time. same thing with weapons, relics, etc.

⚙️ moreover, i would want to suggest a setting that make us filter what we want to see on the drop notification. like filtering dusts drop notif

[Click to jump to message!](#│⭐・suggestions message)

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angel0211z

As we know grinding levels is hard my idea is after you reach max level the xp you get from dungeons,inf summer everthing that gives xp stack on the max level cap making it after a new updates comes you already have close levels for the new cap

Decrease alitte bit the cost of the ticket cause 91 tickets for 80+ wave in summer its a lot.

[Click to jump to message!](#│⭐・suggestions message)

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fin911.

New gamepasses idea:

  1. 2x Rune Drops (Maybe changed the one in Talent with something else)
  2. 2x Tier Kills
  3. 2x Dusts Drops
  4. 150% Storage or More

[Click to jump to message!](#│⭐・suggestions message)

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#
gabriel1240f\_68781

🇧🇷 Implementar um sistema de doação individual, onde cada jogador tenha acesso a estatísticas exclusivas com base nas gemas que ele mesmo doa para a guilda.

Como funcionaria:
Se você doar, por exemplo, 50 OC de gemas para a guilda, esse valor também será contabilizado para suas estatísticas pessoais, como se estivesse “duplicando” as gemas.

Esse sistema incentiva os jogadores a contribuírem mais com a guilda, ao mesmo tempo em que evoluem seus próprios status.
Exemplos de estatísticas que poderiam ser melhoradas:ganho de dinheiro/gema, aumento de dano na espada, aumento de dano nas sombras, distância de alcance nas sombras,
aumento de limite de nível de sombra Exemplo: 0,5 nivel de sombra por nivel Exemplo2: nivel 50 = 25 nivel de sombra a mais, mais espaço para reliquias,
mais espaço para sombras, velocidade do jogador em %, velocidade das sombras, chance de drop, ganho de XP pro jogador, ganho de XP pra guilda,
mais armazenamento, está faltando armazenamento.

🇺🇸 Implement a system of individual donations, where each player has access to unique stats based on the gems they personally donate to the guild.

How it would work:
If you donate, for example, 50 OC in gems to the guild, that amount would also count toward your
personal stats, as if you were "duplicating" the gems.

This system would encourage players to donate more to the guild while also progressing their own status.
Examples of stats that could be improved:money/gem gain, increased sword damage, increased shadow damage, shadow reach distance,
increased shadow level cap Example: 0.5 shadow level per level Example2: level 50 = 25 more shadow level, more space for relics, more space for shadows,
player speed in %, shadow speed, drop chance, player XP gain, guild XP gain, more storage, missing storage.

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#
voidwalker\_emperor

Add M Rank dungeons. But, not everyone will be able to do it. Like maybe for Rank ugm+ and above. It will also help in levelling up with a better exp drop.

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#
kcrblox

Remove the nerfs from G and N rank dungeon
And add M rank dungeon (only at world 2)
Also remove N from world 1 cuz it makes progression too ez
M rank dungeon cuz base drop from ugm+ is M rank anyway

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#
king\_julien77

GUYS PLS READ ALL I REALLY HAVE SOME GOOD IDEAS

Hi devs here are some ideas that I think will make people enjoy the game more and play more:

Potions:

  • Battle-pass experience boost
    It would work the same way as the regular experience boost but it would just double the battle- pass experience instead with the same amount of time (10 mins)

We have shadow damage potions, so why not range and speed ones to?

  • Range boost would add a 50% boost of your shadows range
  • Speed boost would add a 50% boost of your shadows speed

Tickets: You, the devs, should add one of these or even both!

-Ticket Boost:
It would give you double tickets but for a shorter time (5 mins instead of 10 mins)

-Ticket game-pass:
A game-pass that would give you double tickets but permanently( This game- pass would be quite expensive though)

Shadows: In the Solo Leveling Manhwa Sung Jin-Woo has a right-hand man (Beru) and a left hand man (Bellion)

  • I suggest adding this feature in-game which would give a small boost to that shadow

Right hand man:
When a shadow is in this slot it gets a:
+20.00% shadow level boost
+15.00% speed and range boost
+15.00% shadow power boost

  • A special location on the right hand side of the player infront of the other equiped shadows
    -Would still attack regularly, but attack patterns could be different but idk

Left hand man:
When a shadow is in this slot it gets a:
+15.00% shadow level boost
+10.00 speed and range boost
+10.00% shadow power
A special location on the left hand side of the player infront of the other equiped shadows
-Would still attack regularly, but attack patterns could be different idk

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#
kalifist

📖 add new **Gamepass **where we can pick another talent. I just want to get Shadow General / Shadow Army and Title Fusion at the same time.

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#
Dyno#0000

As we know grinding levels is hard my idea is after you reach max level the xp you get from dungeons,inf summer everthing that gives xp stack on the max level cap making it after a new updates comes you already have close levels for the new cap

Decrease alitte bit the cost of the ticket cause 91 tickets for 80+ wave in summer its a lot.

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#
4zrion

In-Game Guild Tag

As a way to further motivate Leaderboard Guilds to keep on grinding Gems/Levels, an In-Game Guild Tag as a reward for the Top 3 Gems & Levels Guilds would be a great way to further motivate each and every competitive guild to keep on pushing.

This will work just like how Player LB Tags work, but on this case, maybe Guild Tags could work like this

[🛡️💎#3] & [🛡️⭐#3]

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#
versatilitywis

Implement a system where in a hunter city DD the second boss will be The architect
Once u defeat him u get the black heart( like a third awakening)
It gives: +25 shadow levels
x8 weapon damage
×2 cash/gem/xp
U also get the title: The Architect
It gives:24 shadow levels
40% rank up luck
And the relic: **** 3rd Eye**** (legendary rarity)
Buffs( g rank): 20.15% gems boost
29.56% cash boost
60% drop chance
10% xp boost
37% rank up luck

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#
dante1234687

🇺🇸

IMMA TYPE HERE ALL MY IDEAS

NR.1
Make a lvl 100 bp with a title and a GM+ or UGM rank monarch or summer monarch at the end and a op title but
same as the summer event you need to have such skins and wave or floor 95 to be able to get it

NR.2
if you all going to nerf inf dessert than buff the exp amount to 1k per wave so we still get about 4 lvl per run (depeding on your current lvl)

NR.3
buff inf dessert or remove the wave=reset cost

NR.4
Make any way to recycle m or m+ rank shadows it just hurts deleting m or m+ shadow and getting basicly nothing in return make a recycle
machine to get tickets or dust or even any higher rank shadows

NR.5
Make a option to reconnect if u get kicked out of a dungeon/inf castle or inf dessert

**EXTRA NR.6 **
MAKE WAYS TO CRAFT POTIONS WITH DUST

EXTRA NR.7
MORE WAYS TO GET EXP PLEASE
MAKE MORE INF CASTLE REACH SUCH FLOOR FOR EXP
OR WITH INF DESSERT WITH SUCH WAVE
PLEASE DEVS IS SO INCREDEBLY HARD TO GET EXP IF UR LVL IS 300+
OR ADD EXP FOR EXPEDITIONS TO

I hope you all like this ideas:)

🇧🇷

NR.1Faça um bp lvl 100 com um título e um monarca com rank GM+ ou UGM no final e um título op, mas assim como no evento de verão, você precisa ter skins específicas e onda ou andar 95 para conseguir.

NR.2Se vocês vão nerfar o deserto infinito, então aumentem a quantidade de exp para 1k por onda, assim ainda conseguimos cerca de 4 níveis por corrida (dependendo do seu nível atual).

NR.3Buffem o deserto infinito ou removam o custo de onda=reset.

NR.4Criem alguma forma de reciclar sombras de rank m ou m+, é muito frustrante deletar sombra m ou m+ e basicamente não receber nada em troca; façam uma máquina de reciclagem para obter ingressos ou poeira ou até mesmo sombras de rank mais alto.

NR.5Façam uma opção para se reconectar se você for expulso de um calabouço/castelo infinito ou deserto infinito.

spero que todos gostem dessas ideias 🙂

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#
Dyno#0000

Implement a system where in a hunter city DD the second boss will be The architect
Once u defeat him u get the black heart( like a third awakening)
It gives: +25 shadow levels
x8 weapon damage
×2 cash/gem/xp
U also get the title: The Architect
It gives:24 shadow levels
40% rank up luck
And the relic: **** 3rd Eye**** (legendary rarity)
Buffs( g rank): 20.15% gems boost
29.56% cash boost
60% drop chance
10% xp boost
37% rank up luck

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#
xshero\_

System’s Judgment Raid
Entry:
The raid starts every hour at XX:00.

(Private Raid can be initiated from the Guild Hall:
Cost: XX
Cooldown: 1 private attempt per player every 1 hour.)
????

Phase 1 – “The Trial of Fragments”
20 System Statues activate across the room.
Each defeated statue grants 1 Fragment of Control.
Once 10 fragments are collected, the next phase unlocks.
The fragment counter appears on the right, below the DPS meter:
Fragments: 7/10
Fragments are not stored in inventory, can’t be traded or dropped.

Phase 2 – “Statue of God” (Boss)
At 75% / 50% / 25% HP, the Statue summons X–Y Shadow Enemies.
While they are alive, the boss is immune to damage.

Possible rare reward:
“Black Heart” (Relic – Legendary)
+75 Shadow Level
+35.5% Shadow Damage
+50% Weapon Damage

Phase 3 – “Architect of the System”
Final boss: Defeat the Architect.

Possible rare reward:
After defeating the Architect 50 times, you unlock an exclusive title:

Title: “Slayer of Demons”
Unlock Requirement: Defeat Architect 50 times.

Title Bonuses:
+40 Shadow Level
+30% Shadow Damage
+80% Weapon Damage
+10% Gem Drop Chance
+5% Shadow Critical Hit

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#
matrox67

It would be good if at the guild level when the leader leaves his guild it does not delete the guild but gives the leader role to an officer or To give the role

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#
gg\_siphon

I’m not gonna lie — the 200% stat boost should stay exclusive to the people who actually grinded for the unit.
It’s not fair to let users get the same advantage when they didn’t put in the work.
Keep the 200% for the grinders — we earned it. like this is how some of us feel, if you disagree then its a skill issue cause for some of us who actually grinded for the stuff SHOULD STAY EXCLUSIVE FOR A REASON!

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#
a4bd0

Hi devs, my suggestion is about the key dungeon bot. when I respawn a boss using a key, I shouldn't have to go talk to a bot every time, just to kill the boss again. They should add a bot that I can talk to, which automatically respawns the boss. and each time it uses one of my keys without taking me to another server.

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Dyno#0000

Hi devs, my suggestion is about the key dungeon bot. when I respawn a boss using a key, I shouldn't have to go talk to a bot every time, just to kill the boss again. They should add a bot that I can talk to, which automatically respawns the boss. and each time it uses one of my keys without taking me to another server.

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#
zellowot

Make floor 100 boss White Flame stronger than Flame Hero as GM rank , It took months too hit floor 100 and now we can do key dungeons that are easier and get something stronger than it.

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#
shenre\_shinwoo

Sub ranks
Subs rank gives passive buffs but harder quest line
For eg sm - shadow monarch
Shadow monarch
Buff +2 shadow slots
Quest line reach f100 in Infernal
Lvl -365

Another one
Rm- relic master
Requires sm quest completion
Buff +1 relic slot
Reach f110 in Infernal
Lvl- 380

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#
daveze27

Dear Paidos, I suggest that the shadows included in the Battle Pass be of exclusive rarity (for example, the Asphalt Jungle Monarch, and that it be the Monarch with a suit and tie), since the ones included in this pass can be obtained at any time and in the future, also through GM+.
They should also return the 200% bonus to exclusive rarity.

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#
wyntrrzz

When met with these requirements
• Max level
• Awakened
• Arised monarch
• Max rank
Complete dd in solo leveling city to meet ashborne and awaken the dark heart
Must fight Bellion first
Defeat ashborne to awaken the dark heart
+30 shadow levels
+20% weapon and shadow dm
can be changed
Title : Consumed by darkness
+25% shadow levels, weapon and shadow dmg
Changes shadow and aura to purple

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#
captain\_tofuuubabe

🇺🇸
As we know grinding levels is hard my idea is after you reach max level the xp you get from dungeons,inf summer everthing that gives xp stack on the max level cap making it after a new updates comes you already have close levels for the new cap
🥹

🇧🇷
Depois de alcançar o nível máximo, toda a XP ganha em masmorras, eventos etc. deveria continuar acumulando além do limite. Assim, quando um novo limite de nível for introduzido, os jogadores já terão progresso adiantado para os novos níveis. Isso tornaria tudo menos trabalhoso 🥹

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#
endermantheman

If your shadow/shadows surpass the needed damage requirement for an expedition make it finish faster by using a fair equation such as for every time you double the shadow damage then it reduces the times by 2-5% BIG BRAIN EQUATION COMING UP = T_final =T×(1−r×log2 (RD))
Variable Definitions:
T = Base expedition time (in seconds or minutes)
T_final = Adjusted expedition time after applying damage-based reduction
D = Total shadow damage dealt by shadows
R = Required shadow damage for the expedition
r = Time reduction per doubling of damage
Example: r = 0.04 for 4% reduction per doubling
log₂(D / R) = Number of times the shadow damage doubles the required damage
(i.e. how many times you'd have to double R to reach or exceed D). Ive made the system exponential so it is fair and u cant js send a GM+ shadow instantly to complete an expedition. The most percent reduction (assuming nerfs to around 1-2% per stack) is about 50% or less

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#
nawwdiddums\_52115

Dungeon Break

New event, low chance of happening from any dungeon, alternatively happens every few hours in a random city.

Hoards of enemies have broken into the relevant city, causing a wave based survival mission.

Mechanics:
new guard posts appear around the city - you can assign your shadows to these (bypasses shadow limit).
Enemies will path from dungeon portal > endpoint (basically tower defence)

Rewards:
Unique Titles - City defender titles (could have one for each city)
Exp
Tickets
Cores
Unique Weapon

Infernal Castle Endurance

Rather than adding floors past 200, upon boss defeat maybe have the castle start to break down, enraging all nearby castle enemies - again triggering a wave based event.

Mechanics:
each monster killed will award more time, enemies scaling with time past/enemies defeated.
Unique encounters - new boss enemies will appear as time passes/enemies are defeated.
Castle timer is reset upon trigger

Rewards:
Unique Titles
Unique Relics - these could differ with time past or unique enemy killed.
Unique Shadows
Cores & Tickets

This is a base idea and can be easily expanded on, or tweaked.

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#
dumnyx

Monarch EVENT

Add an event with a 30% chance to appear every 2.5 hours. This chance increases for each player on the server, increasing by 5%, up to a maximum of 75%.

The event will take place in three stages:

Stage 1:
At the start of the event, a portal will appear on a random island on the map (second world only). To unlock it, the player(s) must kill 250 NP Cs on the island where the portal appeared (the number of NP Cs killed increases based on the number of players on the server, up to a maximum of 1,500 NP Cs). Once this stage is completed, they will be able to enter the portal (alone or with others), which will teleport them to a different experience, similar to the Infinite Desert. In the latter, players will have to face the soldiers of all the monarchs in 15 waves of 50 enemies, then face the different monarchs one by one within a time limit of 5 minutes per monarch. (Ba ran, Antares, and Ash born) will not be present. Each boss will gradually become more resistant, and each boss killed will gain you 1 minute of additional time. The HP of bosses and NP Cs varies depending on the player's units and the number of players.

Stage 2:
Once the first stage is completed, the player(s) will be teleport ed alone to the Infernal Castle map, on the first floor. On certain floors, special bosses and N PCs appear with a white aura with a certain probability, up to 99 (a special boss is guaranteed at this level) (visible only to players who have completed Stage 1 and can interact with Stage 2). The player(s) must then defeat all bosses and NP Cs within 1 hour and 40 minutes, with the drawback of only being able to use 6 Shadows to defeat them.

Stage 3:
Once the second step is completed, the player must kill Ba ran in the Infernal Castle, then proceed to Antares Keep, where Antares is located, where they must kill him. For the second awakening, the player must find Ash born, who will entrust them with a series of quests.
Part 1

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elfodz0

Once again, the Summer Monarch title shouldn't be exclusive — it's a title that gives a passive +2 level boost. This means players who don’t have the title are permanently stuck with a -2 level disadvantage?
That’s completely unfair to new players. At the very least, make it obtainable again through a difficult method, or remove its passive effect entirely. As it stands, it creates an unfair gap in progression.

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#
nawwdiddums\_52115

The eternal Labrynth
an endless dungeon scaling with depth - an alternative infernal tower.

Mechanics:
No timer, no depth limit
Delve into a randomly generated maze - with only 1 way down.
Features Unique enemies
Traps & obstacles
Dodging mechanics

Rewards:
Unique titles
Relics
Leader board
Unique Shadows
Exp
Guild Exp

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#
kcrblox

Double talent A gamepass for 999robux/tickets
Allows you to choose a second talent

And a guild upgrade that also allows u to get another talent

So basically we able to get all talents 👍

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#
girm\_64828

As everyone knows, our game has titles, in this regard, I would suggest making "clans" similar to them that can be twisted, this is something like a family name, for example, rarity: Common, rare, epic, legendary, mythical, monarch. Common will give, for example, + 10% - + 15% shadow boost, rare + 25% - + 30% shadow boost and + 15% - + 20% weapon damage. Epic + 40% - + 50% shadow boost + 25% - + 30% weapon damage and + 5 shadow lvl, legendary + 60% shadow boost + 40% weapon damage + 10 shadow lvl, Mythical + 65% shadow boost, + 50% weapon damage, + 15 shadow lvl + 1 equip shadow slot, Monarch +80% shadow boost, +60% weapon damage, +30 shadow lvl, +3 equip shadow slot. Each clan has its own rarity, for example, the monarch will have 0.1% when the mythic has 0.5. This is an example of what clans can be, you can certainly add speed shadow, range shadow, speed player, spee mount, exp boost, it's all at your discretion, I just suggest making the game more interesting, and using codes to let people spin it or using tickets or quests. Here

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#
dr.\_stone

**Lets talk about exclusives cool ** just read "Note & Main point" if you just care about what this post is about

The Problem and a fix: Since not having summer monarch title is quite "limiting" your power on the higher end i think of adding multiple titles and events, maybe for like all season (spring, summer, fall & winter which maybe each have an edition so they keep beeing exclusive), having them all have the same stats, but making their effects not stack (so you can equip the title you want).This would be an amazing addition since players like me will never get the 2,2 shadow levels (passive) and 15% (+1,5% passive) extra damage. Totals to around 50-70% more damage (i believe)

Edit: As an extra point - I don't believe stats directly making you stronger should be exclusive so that everyone can have maxed out dps, this would also mean battlepass titles shouldn't be giving you damage stats (would be fine for me). This is because at one point we will get to a point where people with exclusive stats can maybe reach something like infernal castle floor 150 to get better shadows making them even stronger, while others can't reach that.

Edit 2: One question i got asked and thought of myself is: "Wouldn't this kill exclusives, or make them worthless?"
No this wouldn't kill exclusives, i actually like exclusives they're something u can grind for and flex to others but i think in the broad scheme, exclusives shouldn't lock people out of content. For example imagine a different game where every year an event comes in which you can drop a sword that is so strong, that you need it to complete your next dungeon to go on with the main content/story. Not having this sword would lock content away from you, and maybe not even let you progress through the game anymore (i think for a short time having an exclusive item being the best is not a big deal but it should not be a year).

Note & Main point: Apparently the summer event will come back next year, although i think the main point of this post is now that exclusives shouldn't benefit your damage, or make them equal/worse than items everyone can obtain at all times (for titles though they should not have an unequipped buff since even if the title would have less overall damage you would still get the unequipped buffs). This gives everyone a fair chance to do what is currently possible to do, for example reach a specific infernal castle floor or infinite desert wave. So either make the summer monarch title worse or give everyone the chance to get equally strong -> "The Problem and a fix"

much appreciated if you read all this Heart

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glayzer\_25

Can you make the Shadow unit in battle pass exclusive like it has a different skin than the one you could arise. So that it's different from the rest.

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#
sankouk

🛠️ Upgrade Potions Timer :

Upgrade Every potionsTimer

Cash
Gems
XP
Weapon Dmg
Shadow Dmg
Drop potion
Tiers kill
**10min > to 15min **

One potion = One Dungeon timer

Add New gamepass : double Talent 1499 (tickets/robux)

Now you can switch between 2 builds talents

Loadout 1
Loadout 2

⭐ Add New Gamepass : Double expedition 799 (tickets/robux)

Now you can stack 48 expedition quests

🔥 TYSM 🔥

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#
\_h1kk1

+QoL Suggestion:

-Shadows bounces way too much, either going at the enemy or going back at your side, fix this issue.

-Too much server redirecting in this game especially grinding dungeons and towers, make it to only redirect once and then restart inside that server

-Add relic loadout hotkeys

-A better dungeon notifier, example: A N+ Dungeon has appeared in hunter city. Also, make it notify once every time we join a server, or a new server.

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#
kcrblox

QOL suggestions:

  • key dungeon crafter to crafter

  • {Name} dungeon spawner
    Using 5 or 3 of the dungeon runes to craft a dungeon spawner
    For example: 3 solo runes to craft solo leveling dungeon spawner
    Can be used anywhere to spawn the dungeon ranks are random
    For world 1 dungeons it only spawns up to SS rank
    And world 2 spawns from A-M+

  • runes exchange 2:1
    Can exchange runes for another rune like solo rune to faceheal
    But only world 2 runes to world 2 runes
    And w1. Runes to w1 runes or this feature only available in world 2

  • Next talents: swords: 2x attack speed
    Shadow: 2x speed/range
    Utility: +50% drop chance
    Another one: mount rider
    Allows u to ride mount while also attacking (can be disabled and enabled)
    Can also mount in dungeons

  • auto rank delete

Allows us to chose a rank to keep and a rank to delete
For example auto delete E rank
Keep GM
Automatically deletes the rank we don't want on arise

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.kingslender\_

There should be a way to expand the storage of resources/runes/tickets, that's not just buying storage game passes, so we can grind for more storage.

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#
mvysl

☀️Summer Event Title and Event Items☀️

The Summer Event title is causing a serious problem. It gives permanent passive buffs (2–3 Shadow Levels), and now players who dont have it cant compete. No matter what new titles you release, this passive gives a huge, unfair advantage.

Event items should only have short-term benefits and mainly be cosmetic, not give permanent power. Right now, this title breaks the game balance and frustrates many players. It could make people stop playing.

Please fix this urgently by:

Removing the passive buffs from unobtainable items,

Or making the Summer Event title available again in some way.

Thank you for taking this seriously.

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#
dr.\_stone

Guild Content Update ideas

  • Guild quests

    • Every member of the guild can participate here and make progress
    • Quests should be a lot harder then normal daily/weekly quests (at least 10x, example complete 50 dungeons -> 500 dungeons)
    • These give everyone who participated a reward in exp, tickets & dust just like the normal player quests
    • Completing quests will also reward guild exp and guild battle pass exp
  • Guild battlepass

    • The guild battlepass is just like the normal battlepass giving every member rewards
    • The battlepass will be leveled through the quests and weekly guild dungeons
  • Guild dungeons (once a week)

    • Starts once a week and puts every member that signed up for the dungeon in groups of ten which then enter the dungeons
    • The guild dungeon is an infinite dungeon with a whole separate inventory so everyone will start off by punching mobs
    • The dungeon has a time limit and can only be attended once a week but players keep their items to progress further every time
    • Mobs drop their shadows as usual and can also drop weapons
    • Every 10 floors a merchant floor will appear, here players can buy limited amounts of potions & weapons, also works as a checkpoint
    • Killing bosses in the guild dungeon will award the guild with new guild tokens
  • Guild Tokens + Shop

    • Guild tokens can be spend in a new shop for more guild upgrades
    • Guild tokens can be acquired through guild dungeons, and sometimes from guild quests as well (maybe also through levels)
    • (If the tokens can be acquired through levels the top guilds would probably instantly have the new shop maxed keep that in mind)
  • Guild titles

    • Every guild starts with the common title which progresses by upgrading it in the guild token shop
    • The titles will be active at all times with no unequipped buffs though
    • Lists of how the stats could be (just an idea)
    • Common -> 10% Shadow + Weapon Damage, 5% Gems + Cash
    • Rare -> 15% Shadow + Weapon Damage, 10% Gems + Cash, 2 Shadow levels
    • Epic -> 25% Shadow + Weapon Damage, 15% Gems + Cash, 3 Shadow levels
    • Legendary -> 35% Shadow + Weapon Damage, 25% Gems + Cash, 5 Shadow levels
    • Mythical -> 50% Shadow + Weapon Damage, 35% Gems + Cash, 8 Shadow levels
    • Monarch -> 70% Shadow + Weapon Damage, 45% Gems + Cash, 12 Shadow levels

If you have improvement ideas for my idea feel free to dm me Heart (writing a long essay again LUL)

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daveze27

Dear Paidos,
I hope you consider this idea for the future, as it would be very useful:
🏦 Multicurrency Bank – Upgrade System
A system where players can store Cash, Gems, Tickets, Dust, and Cores while earning daily passive interest. Upgrades cost Tickets and increase both storage capacity and interest rate.
• Level 1 (999 Tickets): 100 TD Cash/Gems, 7k Tickets, 9k Dust, 700/500/250/50 Cores. Interest 0.5%.
• Level 2 (2,500 Tickets): 100 CD Quincelones, 20k Tickets, 30k Dust, higher Core caps. Interest 1% + 1% first deposit bonus.
• Level 3 (4,000 Tickets): 100 QD Quincelones, 75k Tickets, 100k Dust, 7k/5k/2.5k/500 Cores. Interest 2% + weekly bonus.
• Level 4 (5,500 Tickets): 100 OD, 250k Tickets, 400k Dust, 20k/15k/7k/1.5k Cores. Interest 3.5% + 50% fixed-term option.
• Level 5 (7,000 Tickets): Unlimited storage. Interest 5% + weekly Epic Core or 15k Dust bonus.
In short, this system turns the bank into both a safe vault and a source of passive income, where each upgrade not only expands your storage but also increases the rewards you gain simply by keeping your resources saved.

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#
ghost10792

Hey there
I just wanna suggest that the players who have 420+ lvl
For them lvling up is very difficult as it costs 100k exp for one lvl and after 458 it's 200k for one lvl
So kindly increase the amt of exp we get from weekly and daily quests and also from dungeons
( For ppl with 400+ lvl )
U can also do it by giving exp multipliers from ranks
For eg :
Ugm+ rank : 2x multiplier
Hgm rank: 3x multiplier
Hgm+ rank :5x multiplier
And this multiplier applies to everything we get exp from

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efyxis

🇺🇸: An option to keep the rune; it's a bit annoying to always have to select the same rune when restarting the dungeon.

An example in the image

🇧🇷: Uma opção para manter a runa, é um pouco chato sempre ter que selecionar a mesma runa ao reiniciar a masmorra.

Um exemplo na imagem

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denz2085

I’ve noticed a big power gap once reaching Floor 125. With Demon Monarch and fully maxed DPS + infusions, I average around 180dd DPS, but the difference of just 2 levels jumps to 230dd+ DPS for players with Summer Monarch. That makes Beril basically unreachable unless you have that seasonal title.

I’m not suggesting to nerf Summer Monarch—players who worked hard for it deserve the advantage—but it feels like new players have no real way to catch up. If seasonal rewards are mandatory for progression, it discourages newer players from pushing forward.

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frostyvolca

🌟 UPDATE CONCEPT: DRAGON MONARCH RAID
Description:
every hour and a half the raid starts by a portal apearring above the new island: The Dragon Lair
first, small dragons the size of normal enemies will spawn the furthest off the island center, upon killing all the enemies, others stronger and bigger ones the size of a brute will spawn in a radius closer to the center of the island where the dragon monarch lair will be, but those lower than GM rank can't proceed, after killing all the dragon brutes after minute the Dragon monarch will spawn and those lower than UGM rank cant proceed more forward
What new to the game:
shadows:

  • fire/water/wind/earth Dragons (weakest ones)
  • fire/water/wind/earth Hydras (mid ones)
  • Dragon Monarch (strongest)
    NOTE: each element has its own special buffs, for example: fire = more damage, water = more drops, etc...
    weapons:
  • Dragon Fang (weakest)
  • Hydra Claw (mid)
  • Leviathan Wrath (strongest)
    relics:
  • reptilian scale: (N rank) +10 shadow levels, 10% every buff in the game. obtainement: drops from killing Hydras with 2% chance
  • Dragon horn: (N rank) +42 shadow levels, 32% drop chance, 70% shadow damage, 57% weapon damage. obtainement: drops upon defeating dragon monarch with 6% chance
    note: this raid is inspired by the destruction monarch 'Antares' and his army from the manhua

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jaymadeanotheraccount

make quests give more exp because each level is getting over 100k+ exp with potion weekly we are only getting 45k around there so Paidos make quests give more exp

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bellion485

Since most guilds are fully maxxed out now and have a complete overload of gems in the guild balance leaving us nothing to grind for these should be added.
+10 Shadow boost levels
+25 More Gems
+25 More Coins
+1 Extra Relic
+1 Shadow Slots

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rrr\_165165new\_89484

DUNGEON BREAK

  • Add a concept of dungeon breaks, alternating the dungeons. That is xx:00 normal dungeon then xx:15 dungeon break

  • Add it in world 1 and world 2 both

  • Make it like a tower defence (about 10-15 waves)

  • Special rewards after completion (tickets, cores, dusts, weapon skin)

  • Obtainable sub-title after completing every crossover's dungeon breaks and a main title after completing all of them

  • Make it harder than normal dungeons.

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daveze27

Dear Paidos, I propose that now that the old battle pass titles are going to be obtainable, an interesting mechanic would be to give them an evolution in exchange for battle pass tokens, which can be evolved a maximum of 3 levels. Here are some examples:
💪 Titan Breaker
Level I: +7 Shadow Lv (Need 10 tokens for unlook)
Level II: +14 Shadow Lv (Need 30 tokens for Evolve)
Level III: +20 Shadow Lv (Need 50 tokens for Evolve)
🐺 Beast Slayer
Level I: +5 Shadow Lv +10% EXP Buff (Need 10 tokens for unlook)
Level II: +7 Shadow Lv +20% EXP Buff (Need 30 tokens for Evolve)
Level III: +10 Shadow Lv +30% EXP Buff (Need 50 tokens for Evolve)
🌞 Sun Seeker
Level I: +20% Drop chance (Need 10 tokens for unlook)
Level II: +30% Drop chance (Need 30 tokens for Evolve)
Level III: +60% Drop chance (Need 50 tokens for Evolve)
🌊 Summer Monarch
Level I: +15% Shadow damage +40% Weapon damage +22 Shadow Lv +15% Rank up Luck (Need 100 tokens for unlook)
Level II: +15% Shadow damage +40% Weapon damage +22 Shadow Lv +30% Rank up Luck +15% Arise Luck (Need 200 tokens for Evolve)
Level III: +20% Shadow damage +50% Weapon damage +25 Shadow Lv +40% Rank up Luck +30% Arise Luck (Need 300 tokens for Evolve)
This mechanic could apply to all obtainable titles. I hope you like my proposal and support it ⭐ ✅ .

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sanosenpay

make a system where you can choose the rank for auto-destroy. example: I only need shadows of GM+ rank, so I can choose to auto-destroy shadows that are lower than GM+ rank

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walat31

The battle pass still doesn’t provide enough tokens for past title rewards. You did try to fix the issue, but the problem remains, just slightly less severe. Players still can’t reach the same level because they’re forced to choose between two titles if they didn’t already have the Summer title. This leaves them missing 0.70 shadow levels, which equals a full level (max 249 instead of 250), resulting in about a 10% total damage loss. You really need to release a hotfix and add an extra title token into the battle pass.

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bellion485

New System
Overflow feature:
This allows excess items when you are already maxxed out to convert into tickets.

For example:
Dust
-  5k extra Common dust converts into 1 ticket
-  4k extra Rare dust converts into 1 ticket
-  3k extra Legendary dust converts into 1 ticket

Cores
-  1k extra Shadow cores converts to 1 ticket
-  100 extra Common cores converts to 1 ticket
-  50 extra Rare cores converts to 1 ticket
-  25 extra Epic cores converts to 1 ticket
-  5 extra Legendary cores converts to 1 ticket

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raylachipotel

For every boss level in castle ie; 5, 10, 15, etc. add a blue portal next to the fiery portal that allows you to retry the current castle stage instead of needing to leave.

Additionally to balance this out, make everytime you reset the stage with the blue portal take 2-3 mins of time from the timer.

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implayerexe

Rank Test Update


Hello fellow players and hello fellow developers, Arise Crossover is a great game, genuinely ; There is many things we can do to improve our boosts and overall stats and today we will be talking about the Rank Test as i didn’t see any suggestions like this one.

While the Rank Test is an excellent way to deliver an evolution of the player’s overall stats, the task of doing it can feel quite repetitive. 😬

This is why I am suggesting today, a new Rank Test Update. Yes, an update of the completion of those Rank Tests, for new players, or especially for grinding players like me that, when liking a game, I will grind for hours on it, achieving 15 rank ups in 2 days and for the most part, it was over repetitive.

Looking on those problems, I’m suggesting a new way of doing Rank Tests :

  • 10 Rooms of enemies (to test your growth in terms of Shadows power)

  • 1 Room where we will have to defeat one enemy using only our Weapon under limited time (test your raw power, reintroduce a new wave of Weapons since the current meta is around shadows)

  • 1 Room where we will have to face a dummy like enemy (like in the guild building) where we will have to hit a certain total damage to pass it under limited time (test dps and long-period damage)

  • 1 Final Room with a boss, this boss is a big boss, like in other game, a cinematic scene where we have to hit certain keys to keep going (dodge projectiles by pressing “A” while the key is shown to the screen, sending one shadow to hit the boss doing 15-20% his health (key) , going ourselves to finish the boss with a final blow (pressing a “Ultimate” button on the screen)).

I know it can be a lot of work for devs as i also am a dev so yeah, but for me its a new creative way of doing Rank Tests and you can even pick certain things you would like to introduce in a new update if its not meeting your criteria.

Anyway, love the work, bye bye 👋

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akairo.\_

⚠️ Suggestion: Earn Multiple Title Tokens per Battle Pass to Keep the Game Fair and Alive!

🧱 Problem:
Right now, each Battle Pass only gives 1 Title Token, but every Battle Pass adds a new title.

New players start 3–4 titles behind, and can never catch up.

Players who miss a season stay permanently weaker, no matter how much they grind.

Many feel forced to wait months for a “maybe one day” event or update, instead of being able to fix their gap now.

This creates frustration, demotivation, and player loss – nobody wants to play a game where the gap is locked forever.

💡 Proposed Solution:

• Reward 1 extra Title Token for every 100 Battle Pass levels.

• This way, active players can farm their way back to equal footing over time.

• No need to wait for rare events or new Battle Passes – the system is self-balancing and fair.

✅ Why this works:

• Veterans keep their exclusive titles and their early advantage,

• but new/casual players see a clear, reachable goal instead of a permanent wall,

• which keeps the player base healthy and growing.

🏁 Bottom Line:

Let effort close the gap – not just waiting.
Players shouldn’t feel forced to quit because they started late.

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panacio234

Suggestion: x2 Speed Potion

I would like to suggest adding a temporary x2 Speed Potion.
In Arise Crossover, many players feel that boss fights and high-level enemies take too long. A speed boost would make battles more dynamic and allow bosses to be defeated faster, making farming and events more enjoyable.

Benefits:
• Faster boss kills and mob clears in raids, dungeons, and events.
• More dynamic PvE combat without affecting game balance.
• Effect would be temporary and limited, keeping the progression fair.

To keep balance, the potion could last only a few minutes (e.g., 3-5), have a cooldown, not stack with other buffs, and be available through a reasonable cost or events.

Short version:
Add a temporary x2 Speed Potion to make PvE combat more dynamic and defeat bosses faster, while keeping balance with a limited duration.

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delta\_shimadaxyrus

As everyone has stated, the buff on npc hp is way to much. I think in the process of trying to make the game grind more engaging, you have inadvertently made it way too difficult for new players and players who struggle to meet the dps requirements. I could understand that ammount of hp in infernal castle and infinite desert since those are essentially gamemodes for people in the late game or people aiming for leaderboards, but giving Td to Qid hp for npcs outside of those gamemodes is not fair. How can lower level players get stronger if the only way to get stronger has a massive wall? The few people who arent complaining are most likely some of the strongest and have little issue with the hp. Before the hp buff players actually had a chance to get stronger but, increasing the hp just made it impossible for them to gets stronger. Lets be honest here, no one from before the slayer or kaiju has Dd dps because the only way to get it is to have a full team of GM or GM+ Erens fully maxed out. And since you made the key dungeon boss' hp around 80-90Dd they wont be able to get them, unless they have help.

So please, withdraw the hp buff or a compromise.

Wall:
20Dc - 80Dc for normal npcs
200Dc - 800Dc for brutes
5Ud - 6Ud for key dungeon boss

Mage:
100Ud - 350Ud for normal npcs
1Dd - 3.5Dd for brutes
10Dd - 12Dd for world boss

Shield:
20Dd - 45Dd for normal npcs
200Dd - 450Dd for brutes
4Td - 5Td for key dungeon boss

That should tone it down a bit but still offer a bit of a challenge
Edit: wow i made this really long.

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yannnylan2\_91860

Right now, the gem packs are useless since you can earn WAY more gems just by killing a single enemy.
It would be better to increase the amount of gems from packs and also improve the rank multiplier. Otherwise, this part of the shop (and even some battle pass rewards) doesn’t really feel rewarding.

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sarthak.kami

Hello Devs 🌟

  1. Let us change Guild Name for tickets.
  2. Allow us reset Infernal Castle without leaving the server for 2-5 Tickets only.
  3. A new dungeon event. Maybe a Dungeon outbreak.
  4. A new dungeon rank.
  5. Combine Shadow General Talent into Umbral Step. It makes more logic.
  6. Allow us reset specific talent instead of all.
  7. Add more storage gamepasses.
  8. Add a few more passes giving special buffs. Eg: Talent Master - Allow you to equip 2 talents at the same level but only for one level. Shadow Collecter - Arise one rank above shadow. Ex: GM+ instead of GM at R+ Rank. It isn't valid to also change Double Rank Up Pity. Double Rank Up Pity would still arise UGM Rank only if used at R+ Rank
  9. Add more monarchs in the game. Eg: Arise Antares from a special event.
  10. Allow skins to be visible if you use dont show my shadows too.

Thank You! I hope you add these soon. But please add Infernal Castle Reset Without Leaving The Server and Change Guild Name Soon. Also if you add Infernal Castle can reset without leaving the server, dont exceed the cost of 15-20 Tickets.

Please Upvote 🌟 51/75.
Original Poster - @unreal steeple

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maracujadls

Second awakening:
• Double dungeons on Hunter's Island, unlock your second awakening:
1 Step→ Clear a Double Dungeon in Hunters

2 Step→ Kill the guardian statues
-Life: 2.11Qid-8.94Qid

3 Step→ Kill the goddess statue:
-Life: 34.77Qad-729.83Qad
-Attack: shadow balls that when hit, regenerate 15% of the life lost in the last 50 seconds

Step 4→ Kill the system statue:
-Life: 45.66Qid-277.98Qid
-Attack: Dark Grenade, which when hit, causes darkness to the player, and paralyzes shadows for 7.5 seconds

•Drops and Rewards
1→ Title: Shadow Monarch;
-+30 shadow levels
-+25% Damage in Weapons
-+25% Shadow Damage
-+120% Rank UP luck
-+35% Luck to arise

2→ Relic 1: Monarch Core:

  • M Rank:
  • Drop on the goddess statue:
    -+67.5 Shadow Levels
    -+455.68% Rank UP luck
    -+34.12% XP bonus
    -+34.77% Sword and Shadow Damage

3→ Relíquia 2: Monarch Sharpening:

  • M Rank:
  • Drops at the system statue
    -+199.71% Weapon Damage
    -+41.01% Chances of arising
    -+39.99% Drop Chance

4→ Triple Rank-UP:

  • Released after completing the mission
    -A Triple Rank UP is available, which increases your shadow by 3 Ranks
    -Ex.: Arise Base~ GM, Arise Up~ GM+, Arise Double~ UGM, Arise Triple~ UGM+

5→ Mission Rewards:
-80K exp
-15 Legendary core
-65 Epic Core
-100 Rare core
-175 Common core

6→ Passive Rewards:
-+20 Shadow Levels
-+100% Shadow Damage
-+100% Weapon Damage
-+15% Chance to Rank Up
-+15% Chance of Arise
-+15% Drop chance

Please upvote 😉
🌟 50/50
We're almost there 🇧🇷🇺🇸🤝🇩🇪🇷🇺

Thx guys!!!!

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Dyno#0000

Second awakening:
• Double dungeons on Hunter's Island, unlock your second awakening:
1 Step→ Clear a Double Dungeon in Hunters

2 Step→ Kill the guardian statues
-Life: 2.11Qid-8.94Qid

3 Step→ Kill the goddess statue:
-Life: 34.77Qad-729.83Qad
-Attack: shadow balls that when hit, regenerate 15% of the life lost in the last 50 seconds

Step 4→ Kill the system statue:
-Life: 45.66Qid-277.98Qid
-Attack: Dark Grenade, which when hit, causes darkness to the player, and paralyzes shadows for 7.5 seconds

•Drops and Rewards
1→ Title: Shadow Monarch;
-+30 shadow levels
-+25% Damage in Weapons
-+25% Shadow Damage
-+120% Rank UP luck
-+35% Luck to arise

2→ Relic 1: Monarch Core:

  • M Rank:
  • Drop on the goddess statue:
    -+67.5 Shadow Levels
    -+455.68% Rank UP luck
    -+34.12% XP bonus
    -+34.77% Sword and Shadow Damage

3→ Relíquia 2: Monarch Sharpening:

  • M Rank:
  • Drops at the system statue
    -+199.71% Weapon Damage
    -+41.01% Chances of arising
    -+39.99% Drop Chance

4→ Triple Rank-UP:

  • Released after completing the mission
    -A Triple Rank UP is available, which increases your shadow by 3 Ranks
    -Ex.: Arise Base~ GM, Arise Up~ GM+, Arise Double~ UGM, Arise Triple~ UGM+

5→ Mission Rewards:
-80K exp
-15 Legendary core
-65 Epic Core
-100 Rare core
-175 Common core

6→ Passive Rewards:
-+20 Shadow Levels
-+100% Shadow Damage
-+100% Weapon Damage
-+15% Chance to Rank Up
-+15% Chance of Arise
-+15% Drop chance

Please upvote 😉
🌟 50/50
We're almost there 🇧🇷🇺🇸🤝🇩🇪🇷🇺

Thx guys!!!!

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#
l\_u3

__ 📜 Some QoL and Update Ideas __

**__ 🌑 New Event: Shadow Origin __ **

  • NPCs 👤: Shadow Soldier ⚔️, Shadow Generals 🛡️
    • When killed, the boss spawns.
  • Boss 👑: Original Monarch (Ashborn) 💀
  • Infinity Desert ♾️ : Gives Drops Dark Core 💎
    __🎁 Drops __
  • Shadow Token 🪙 → Access to Shadow Gacha 🎲
  • From Boss:
    • Shadow Heart ❤️‍🔥 (Rank M):
      • +64 Shadow Levels 📈
      • +56% Shadow Damage 🌑
      • +24% Weapon Damage ⚔️
      • Rank-up Luck 🍀 +135%
    • Dark Core 🔮 → Access to new key dungeon for Bellion 🗝️🐉

🛡️ Bellion Boss

  • Relics Drop 💎 (M Rank):
    • +34 Shadow Levels 📈
    • +85% Shadow Power 🌌
    • +60% Weapon Power ⚔️

🎖️ Title (Purchased by Dark Core 🔮)

  • ** Fear Of Death 👑**:
    • +31 Shadow Levels 📈
    • +40% Shadow Power 🌑

⚙️ Quality of Life & Progression

  • Ability to change 1 talent 🔄.
  • New Dungeon Rank 🏰: GM and GM+.
  • Higher Shadow Stats:
    • SS is currently too weak ❌ for the new shadows and progression levels → buff required ⚡.

🙏 Ty for reading

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egnegkgek

🌟__SHADOW STAT QOL UPDATE__🌟

LOCKING

• Lock a stat because it's frustrating when you accidentally reroll an ss rank because of how close they are to each other and also we have to individually roll because roll all changes even the ss rank stats.

AUTO REROLL

• An auto roll function like the token system but it stops when all your stats become ss rank (lock each ss rank stat and continue rolling).

MORE STAT RANKS

• Increase the maximum stat from ss because there are so many new ranks, why are shadow ranks so far behind still?
G, N, N+, M, M+, GM, GM+, UGM, UGM+, HGM, HGM+, R, R+. That is a lot of power we're missing out on.

🌟__DUNGEON QOL UPGRADE__🌟

MORE RANKS

• Add more dungeon ranks because thats also very far behind in ranks.

• Add the exchange rune npc to make it easier for making more double rank up runes from new obtained rank up runes.

🌟__OTHER UPGRADES__🌟

GAMEPASS

• Add a gamepass that allows you to equip 2 talents from the same level.

TALENT ADJUSTMENT

• Change the 525 weapon AOE so blood weapon works on multiple enemies because if the sword hits both blood weapon should work on both.

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.kingslender\_

Have Infernal Castle auto teleport you to the next floor instead of going to the portal. Also have Infernal tower be open permanently instead of every half an hour.

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hetarthplayz

Update for Guild

~ Guild Leader change option for Tickets
~ Guild Name change for Tickets
~ Let us see Ranks of Members
~ Let us see the date when Member joined The Guild
~ Make Announcement chat where only Leader and Officers can write
~ Improve chat system of Guild and let us type Long Messages

Thanks Devs for listening to Our requests till now and Thats why we *** Love*** this Game so much.

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jinusimp

Kokushibo Exclusive Sword (katana ofc) and a Reaper Scythe (or skin) (Idea from : @shadow mason)
New exclusive HGM+ (could be higher but with a low percent then) Halloween Shadows (Actual shadows but halloween theme)
New Exclusive Halloween title (Idea from : @exotic anchor)
New Halloween Mount like a flying broom
Halloween Currency like Summer event

I might add ideas on the long term.

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salt1359

READ THE WHOLE THING BEFORE JUDGING

Hallows fright:
Limited Time Island
New event
7 New shadows
5 New Relics
7 New weapons
Limited time dungeon
And limited rewards!

GrimWood island- (while on the island all other shadows are disabled and you are given a starter and new currency as a substitute for cash/gems

Shadows:
Fanged Wolf - On the island, can drop up to C rank(through double pity)
Jack-O-Lantern- Rank C on island (Through double pity)
Ghastly Barril -Rank C through double pity

Weapons:
Bloody club
Bone axe
Dual severed arms
Witch’s Dagger
Vampiric Blade
Skeletal rapier

Limited dungeon- this dungeon can go up to UGM rank, you get the shadows from the island and the boss of the dungeon.
Shadows:

Fanged wolf - Up to UGM+ depending on dungeon rank
Jack-O-Lantern - Up to UGM+ depending on dungeon rank
Ghastly barril - Up to UGM+ depending on dungeon rank
Haunted ghoul (boss) - Up to UGM+ depending on dungeon rank

Weapons:
Mythic - Scythe
Legend - bloody club

Relic:
witches brew -
C rank Buffs:
20 shadow levels
32% shadow damage

Harvest festival - (an event similar to the summer event. Players will defend their pumpkin from enemies in waves, they also have the chance to drop special rewards (shadows, relics, and other limited items)
Shadows: Every wave has a 5% chance to drop a shadow
Skeletal Vermillion - UGM-UGM+ (can craft into HGM)
Zombie Zeru - UGM-UGM+ (can craft into HGM)
Headless Monarch - UGM-HGM (has a 0.1% chance to drop as HGM+ IF YOU ARE R+ RANK ONLY)

Relics -
Wave 25 - Coffin
C rank buffs:
12.5% arise luck
32% Rank up luck

Wave 50 - pile of bones
C rank buffs:
22% drop chance
13% experience buff

Wave 75 - Vampires Wine
C rank buffs:
25.00 shadow levels
45% weapon damage

Wave 100 - Pumpkin Pie
C rank buffs:
45.00 shadow levels
27% shadow damage
90% rank up luck
(the event shadows are the only way to do the event, that way, everyone has a fair chance to get everything Dm for changes or additions) Idea: @proven dagger

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seishiro\_nagi11.

Haunted Dungeon: A special dungeon that appears only for the Halloween period. More difficult, more rewards, spooky enemies (zombies, ghosts, skeleton lords).

Scavenger Hunt: across the game map, hide Halloween items (pumpkins, skulls, lanterns) that give rewards.
Daily login rewards themed for Halloween.

“Night Mode”: when night falls, shadows / enemies are stronger but you get more loot.
Boss Fight: a “Halloween King / Queen” boss with special mechanics, dropping rare cosmetics.

Rewards can include; free HGM+ and new monarch, titles, relics, gems and even talents.

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am4g

🏝️ New Island: Halloween Island
Explore a spooky island filled with haunted houses, pumpkin fields, and cursed forests. Face ghostly enemies, zombies, and a terrifying Halloween Boss.

👻 Halloween Shadows System
Defeat enemies on Halloween Island Halloween Shadows (ghosts, skeletons, or zombies).

🎁 Limited-Time Event
Collect Candy and Pumpkins dropped by enemies. Trade them with the Halloween NPC for exclusive rewards: Relics, Titles, and more.

🗡️ New Relics

  • Pumpkin Lantern

  • Haunted Cloak

🏆 New Titles

  • Shadow of Halloween
  • Pumpkin King

✦ New Characters (Bleach Special)

  • Ichigo Kurosaki (Hollow Form)

  • Ulquiorra Cifer (Resurrección)

  • Grimmjow Jaegerjaquez (Resurrección)

  • Rukia Kuchiki (Bankai: Hakka no Togame)

  • Kenpachi Zaraki (Bankai)

  • Yhwach

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shinigami\_b.

👤 Special Limited Edition Event For Shadow

❓The Place Where To Get It

I have suggestion about this limited event shadow. Add an island in world 1 and 2 with a halloween theme and add an npc to gives quests

🗒️ Quests System Explanation

The quest system is gonna have 3 phases which have different rewards.

  • 1st Phase Rewards:
  • 🍾1x Halloween Potion (2x all stats for 15 minutes)
  • 🔮 5x Legendary Cores
  • 🔮 1.5K Rare Dusts
  • 2nd Phase Rewards:
  • 🍾 3x Halloween Potion
  • 🔮7x Legendary Cores+10 Epic Cores
  • 🔮 2.5K Legendary Dusts
  • 3rd Phase Rewards:
  • 🍾 5x Halloween Potion
  • 🔮 10x Legendary Cores+15 Epic Cores
  • 🔮 3.5K Legendary Dusts
  • 🏅1x Halloween King's Medal
  • Notes: The difficulty of the quests its kinda hard but still possible

❓ How To Get The Limited Shadow?

  • I will suggest about Altar Of Halloween.
    If you has the Halloween King's Medal, you need to put the medal to Altar Of Halloween to get the limited edition event shadow.

❓What's "Limited Edition" Even Mean?

There are gonna has quantity of the shadows (5k). And the first 5k players who finish the quests will get it. And rest, they won't get it

❓Who And What Rank Is The Limited Edition Shadow?

  • The limited edition shadow that I will pick is "The Headless Horseman". And the rank will be HGM+

⁉️Hey! The New Players Will Be Overpowered Then?!?!

  • Theres no need to worry. The world 1 will get shadow as N+ and has easier difficulty. The world 2 will get shadow as HGM+. The world 2 players cannot get the shadow from world 1 and world 1 players that never reached world 2 and reached it, they can get both shadows.
  • Guys, is there anything missing from my suggestion? If so, please dms me and tell me what's missing
  • Thank you for reading this suggestion. I hope you enjoyed it, and if you like this suggestion or idea, please give it a ⭐ reaction!

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daveze27

Dear Paidos, my suggestion is to add a new game mode with floors similar to the Infernal Castle, but with one big twist:

⚔️ New Game Mode: Path of the Swordsman ⚔️

Instead of facing many enemies… you’ll fight only one powerful boss on each floor! 💥

In this mode, you won’t be able to use shadows — only swords 🗡️.

Every few bosses defeated (for example on floors 25, 50, 75, and 100, 125, 150, 175, 200) 🎯 you could:

  • Unlock sword upgrades

  • Obtain new swords

  • Get new relics

💡 This would make sword talents and sword relics much more useful 🪄 and bring more variety to how players can enjoy the game.

🙏 I hope you consider this idea to keep making the game even more fun! 🏆

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\_shivam069

📜QOL Update Ideas For Arise Crossover

  1. Add a way craft more keys and buy multiple potions at once, just like dust and cores.

  2. Decrease the time to get the start option in key dungeon.

3.Provide a way to grind more storage space besides game passes.

4.Add more female exclusive colored skins like the Summer Dae In and Statue Elf.

  1. Add custom awakening skins for player.

  2. Add special animations for swords( like the swords we get from special raids like laruda or dungeon weaponsmaybe , for exclusive skins aswell like afk sword skins).

  3. Transferrable guild leadership.

  4. Higher waves from Infinity Castle or Desert drop a random potion randomly. This will make these modes more rewarding.

  5. Mounts index or multiple mounts delete option, we keep getting unnecessary mounts like Cerberus from F1 in castle.

  6. New daily, weekly and main quests for Infinity Castle.

  7. Add search button in guild to find a specific member because it takes so long to find someone.

**NEW ANIME SUGGESTION: AKAME GA KILL **

Island Map: The Kingdom from the final battle

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kailay080

Do anything but don't make requirements like afk to get limited title bcz afk is luck based that was the main reason I was not able to get summer monarch title

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igris\_fake

Many ppl don't go to their max floor in castle because it takes like 2 or 3 hrs to do it so...

A npc in guild hall tests ur dps for 5 mins or 1 min and it calculates ur average dps and there is a button u can press that will calculate how much time it will take u to kill a guy

For example --> u want to kill a guy who has 20 qad health and u have tested ur average dps which is 5 qad per min and use this feature 4 mins will be deducted from ur time and the guy will be killed

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manuelc\_99

Please, open the image and zoom in to see it better. I hope my ideas are to your liking. Don’t forget to leave your star.

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iyed00014

New rank: Lord (L) and (L+)
New title: halloween monarch
32shadow lvl 20%shadow damage and 180% weapon damage
Halloween gamepass with hgm+ halloween cha hae
Hgm+halloween sung suho
hgm+ halloween monarch
Max lvl gamepass is 150
After lvl 100 we want tickets every 5lvl
Add halloween core and with this core we can buy halloween skins and rare/epic/legendery core

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yosckan

🏛 Guild Improvements:
❗️UI & General Management:

  • Add the "Subleader" or "Co-leader" Roles: Can do EVERYTHING a Leader Does, so be careful who you choose.
  • If the Leader is Inactive for 1 Month, he/she gets replaced by the "Subleader"/"Co-leader".
  • Show when a player stopped playing "A Week Ago", "2 Weeks Ago", "A Month Ago", etc.
  • Option to Change the Guild name for 49-199 Tickets (or for free!).
  • (NEW) A way to Search for Guilds and Request to be Added Under the Conditions and Requirements Stated by the "Leader".

💬 Messages:

  • Option so only Bankers, Officers, Subleader, and/or Leader can Text.
  • Longer messages.
  • Make the chat bigger (I personally struggle trying to read the messages).
  • Change the @name so it is the Display Name that shows for every player.
  • Let us Send Messages in Gamemodes, such as Infinite Desert, Infernal Castle, etc., again!
  • Let us Continue writing a Message, so we Don't have to Start Over again.

💎 Upgrades and Donations:

  • Show Total Buffs of Each Upgrade in the Guild Upgrades besides the Roman Numbers. (Also, let us see the Roman Numbers even when the Upgrade is MAX.)
  • Required Gems to Join and/or per Day, Week, Month, etc.
  • An Option to Auto-donate (great to complement the previous improvement).

⚡️Exp:

  • Add the "Exp Made"?, just like the Gems Donated which Officers and Leaders can see.
  • Count Infernal Castle, Infinite Desert, and Infinite Castle as Exp for the Guild? Perfect for players who like to do other Gamemodes and not limited to Dungeons.

🏆 Leaderboards:

  • Add an "Aura" or any other cosmetic for the 1st, 2nd, 3rd, and from 4th-100th in both LB. For example, an effect of Lightning and Gems dropping from above.
  • Show the Current Position in the LB of our Guild even if it isn't in the Top 100.

Guilds are a FUNDAMENTAL part in the game, and WITH your Star ⭐, We Can make these Suggestions to be CONSIDERED! Tysm for taking your time to read and react! Heart

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call\_me\_rv

**please add some somethin more related to solo levelling too **
there are a lots of characters that u should introduce in the game from solo leveling like ANTARES , BELLION , ETC.
now the game is gettin boring cause it is just repeating the crossover between just animes and the same grind.
ADD SOMETHING LIKE STORY LINE!!!

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pbrafa21

Add the option to reset only 1 row of talents for 50 tickets ( for example i want to reset from shadow general to title fusion) and with this suggestion i wouldn't pay 300 tickets, i'd pay 50.

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jkman\_official

Add a 3x token gamepass as that's the only way the pity would be reached easier on gatcha it's way too much luck involved and 2x tokens is way too low amount

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daveze27

Dear Paidos and developers,

Please consider my following suggestions for a unique 🎃👻 Halloween Event.

🕶️ If you like the idea of having shadows with unique passives ♻️ that will be reusable over time, 🎭 unique relics and titles, and a 🕹️ new game mode, please ⭐ give me your star so I can make this incredible idea a reality! ✨🌌

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jaymadeanotheraccount

Dear Paidos, Since you added a new Dungeon rank GM you should make it where G, N, N+, M, M+, GM in world 2. While Rank SS and Below stay in world 1

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psyko0187

QoL

Potion Rework & New Tiers

I think we can all agree — farming potions is pain.
Solution? Crafting!

You’d get empty bottles as drops from dungeons, keys, castles, etc.

You can then use those bottles plus a certain amount of Dust to craft the potion you want.

🔥 New Potion Tiers

To make things more exciting, add two more tiers:
• Tier 1: ×1 (default)
• Tier 2: ×2 buff
• Tier 3: ×3 buff

Example:
• Drops Potion I → +50%
• Drops Potion II → +100%
• Drops Potion III → +150%

💰 Crafting Costs
• Tier 1: 1 bottle + 500 common dust
• Tier 2: 2 bottles + 500 rare dust
• Tier 3: 3 bottles + 500 legendary dust

The prices shouldn’t be too cheap, but still better than endlessly farming tickets.

✅ Pros
• Guild Wars: Easier prep since you won’t need tickets to rebuy potions, and buffs would be stronger.
• New players: Could level up faster and push their damage further.
• Adds room for two new potion bundles (👀 bobux 🤑).

❌ Cons
• Honestly… no real downsides.

Pls vote 👉👈

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serhicicahekeaethskdexralf

The Black Heart (Second Awakening Suggestion)
Developer Note: Requires MAJOR new content addition.

After Awakening before, players must awaken their full Shadow Monarch power—becoming Ashborn Incarnate.

Requirements

Possess the <XXX> Rank Quest (post-MR+).
Own all island collector titles.

Progression

Enter an S-rank+ Doubledungeon in Leveling City (upgradeable with runes).
After the clears, doors open to a vast arena with 15 statue guards, a Statue God, and a hooded statue (decorative).

Defeat all guards before fighting the Statue God.
Similar fight as awak. except:
The Statue adds stomp attacks after standing and moving to the arena’s center (stomp CD = laser CD).

Upon Victory:

Architect Phase:

Timer resets to 10:00
"SYSTEM MALFUNCTION" prompt appears.
All stats set to 100
Hooded statue awakens, gains 6 wings, and becomes The Architect
Phase 1:
Stands still and takes damage.
Phase 2 (at 50 HP)
Hood cracks, revealing a half-split face. (Ref: Chapter 126,127 SL Manhwa)
Wings turn into 8 arms (2 longswords, 2 blades, 2 axes, 1 hammer, 1 spear).

Attack Patterns

Longsword – twin crescents
Blades – X-slash
Spear – linear thrust
Hammer – circular slam
Axe – crescent swing

Every 5 HP lost one arm breaks and 2 guards spawn. Must kill guards before damaging Architect. He does not attack till guards are killed.

If a weapon arm is destroyed, its attack stops.
Arm loss order: Hammer → Spear → Axes → Blades → Longswords.

At 10 HP, the Statue God respawns (50% HP). After defeating it, the Architect becomes vulnerable again.

Upon victory, "Retrieve Data?" prompt appears. Player chooses:
YES triggers a cutscene (Ashborn on horseback in a battlefield, cuts to floating Black Heart).
NO skips to rewards.

Rewards

+3 equip slots
+1 Base arise Rank
+100% Shadow Dmg
+75% Weapon Dmg
+75 shadow levels
Unlocks True Shadow Monarch title: +150% Rankup luck
Aura changes from blue → lavender-pink & black

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jojo\_1707\_

QOL for Infernal Castle time
Always going from 1-170, one shotting every mob is very boring, but needs to be done when going for higher floors because of the time gain.
My suggestion:

  • Starting at floor 100 will give u the 100 minutes u wouldve gotten from going to it from 0
  • To not make it so unfair remove like 3-5 seconds for each floor up to 100 that will be skipped
  • maybe 2 options to start at 100 one with increased cost that will give you the minutes, this could be the amount of gems u get at like floor 150 so not everyone can abuse this, only the people that can really go higher while one shotting mobs
    this way its not so painful when grinding for higher floors in the future

edit: For reference, i dont want every floor after 100 to also give the minutes, because that would then completely kill the grind for it. When (or if) floor 300 comes out this could also be done for 200 as well once people start reaching floor 250 or higher

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qye\_is

👻 Halloween Event Ideas for Arise Crossover

1. Shadow Inferno Event Hordes of terrifying Shadows appear for a limited time (for example, one island becomes a dark mode zone). Increased monster difficulty + scary sound effects + dim lighting across the game. 🎁 Rewards: Creepy Shadow skins or limited-time Halloween cosmetics.
2. Island Phantom Challenge For a limited period, each island has a special objective: Defeat a certain number of terrifying Shadows. Find a hidden symbol in the map. The first player to complete all tasks wins a rare reward.
3. Haunted Dungeon Night :A specific dungeon is reworked with spooky traps (sudden sounds, shadow flickers, fake visions). A unique boss with a horrifying appearance and special mechanics awaits at the end. 🎁 Rewards: “Survivor” or “Escapee” titles for those who endure the nightmare.
4. Halloween Treasure / Glyph Hunt Event : admins hide mysterious glyphs or items on different islands. Partial maps or cryptic hints are given to encourage exploration. Players who collect all glyphs or solve the mystery receive rare Shadows or exclusive cosmetic codes.
5. Daily Halloween Login Rewards : Each login during the Halloween period grants daily gifts: Bonus EXP, Halloween-themed game frames, or temporary Shadow skins.
6. Gates of Doom : Special portals appear throughout the world, each leading to a dark realm filled with Halloween monsters. Each gate offers a unique challenge (puzzles, bosses, or timed missions). When all gates are sealed, a hidden boss “The Pumpkin Reaper 🎃” spawns. 🎁 Rewards: Glowing weapons, dark wings, and Halloween Tokens.
7. Blood Moon Curse : When the in-game moon becomes full, the sky turns blood-red and global difficulty increases. Players receive a temporary Buff, but some monsters transform into stronger dark variants. Hunting these creatures yields rare materials used to craft the Moon Doll or a Legendary Cursed Weapon.

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render192992

Suggestion for relics that players don’t use because they’re not part of the meta — this also applies to those that are in the meta!

1️⃣ Unequipped Buffs:
Relics that aren’t being used by players could still provide some buffs even when unequipped. Besides increasing the player’s DPS, this would give forgotten relics an additional purpose.
There’s also a very important point!!! The buffs would also apply to meta relics — but some players might try to take advantage of this. They could select the buffs from a meta relic and equip another of the same type without buffs. In that case, it would be best to only allow equipping the relic that has the buffs. The others without buffs would basically become “useless.”
This would not only help with balance but also prevent some players from becoming stronger than others unfairly.

2️⃣ Duplicate Relics:
In the case of duplicate relics, a symbol could appear to identify which one has the buffs. The other duplicates would not receive unequipped buffs.
If the player deletes the relic with the unequipped buffs, the symbol would automatically transfer to another relic of the same type — or the player could choose which one should receive the buffs.
If the player deletes it and has no duplicates, then once they obtain another relic of the same type, the symbol could automatically transfer to it, or, as mentioned earlier, the player could choose it manually.

3️⃣ Exclusive Relics (Summer/Halloween):
Since these are exclusive event relics, if players chose to, they wouldn’t receive buffs when unequipped.

4️⃣ Inventory:
There could be an option in the player’s inventory to find all relics that have embedded buffs, or even a similar feature when clicking on a relic (it could work just like the sword statistics option, but for relics).

PS: It’s a good idea — it would bring something new and exciting for players, while also giving some relics an extra function. Credits: @hazy kelp and Players Of Guild (PEGA NA ESP).

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tacogodofpeople

The 4X speed in Infernal Castle was great, but the main issue now is having to constantly manually go through 200 portals to reach the higher floor. Why not add a GamePass to auto-teleport to the next floor so we don't have to destroy our fingers? It can be toggles in Afk Settings.

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batian4805

Things to consider adding:
-storm breaks that have no Gacha should drop mode tokens

-relics with more different buffs (ex: Tier kill, luck relics)

-add new mythical expiditions

-Make auto-reset features (mainly for dungeons)

-make inf desert/castle give tier kills

-make searching through accecories easier (ex: sort by buff)

-add a max button for converting items

but, these are just my opinions. we can agree to disagree

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s0n1f3r

I feel the game is too easy, it's a copy/paste every update, you grind for at most 5 hours and then you're done, stuck until the next update again

I suggest quit catering to the players who cry about being unable to oneshot the new island and key / regular dungeon (you know who you guys are during the beginning of the shield update)

Make the game at least slightly difficult so there's something to do for longer than just the day the new update comes out

And for the players that don't like the difficult aspect of the game, make islands a reliable source of gems once again so guilds can still grow without needing to be the best of the best

S0N1F3R out, happy grinding hunters

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devy2275

Buff tickets from dungeons ugm 40-50 tickets gm+ 35-45 gm 30-40 m+ 25-35 m 20-30 n+ 15-25 n 10-20 g 5-15
Auto Delete mounts
Transfer weapon enchants
Be able to remove gems from a sword and the gem return to u
Infinite castle checkpoints
Infinite Labyrinth titles
Halloween fly mount
Claim all expeditions
Ascension for players, like awakening, +50 shadow levels +10x weapon damage
Skins from bundle give buff to shadows 1.25x dmg / 5 levels
Auto infusing shadows, u click the enchants u want and it auto roll same as shadow stats
New weapon enchants: Core aspect I/2/3 (u get more cores same as loot aspect) Luck (u get more tickets)
Sharpness up to 15, Shadow Speed (makes ur shadows hit faster) Poison (like burning flame but with poison) Acid Rain (area dmg to all enemies)
New accessories from Halloween island and infinite labyrinth
Add Halloween swords to halloween shop
Add montly quests
More main quests
Halloween quests
Guild upgrade for Ticket storage that cost legendary cores
Relic upgrade cost based on rarity of the relic
All islands crafting keys and gacha/upgrade
Dual talent gamepass allow u to pick 2 talents on same preset
Dual Sword gamepass

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kaua.0909

Accessory level system, add on guild hall an NPC to level up accessories using duplicate accessories or cores, each level would increase XX% of the attribute that the accessory gives, and also new slots for accessories such as rings, boots or masks
🇧🇷 Sistema de níveis de acessórios, adicione no salão da guilda um NPC para aumentar o nível dos acessórios usando acessórios duplicados ou núcleos, cada nível aumentaria XX% do atributo que o acessório dá, e também novos slots de acessórios, como anéis, botas e máscaras

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maracujadls

📶 NEW BIG EVOLUTION UPDATE 🆙
• 📶 New 6 Ranks:
⭐ GRM (Grand Ruler Monarch)
🌟 GRM+ (Grand Ruler Monarch Plus)
🎖️ URM (Ultimate Ruler Monarch)
👑 URM+ (Ultimate Ruler Monarch Plus)
💫 Generational
☀️ Generational+ (Generational Plus)

• 🆙 New 375 Levels:
🧿 New max level of 1300
🔮 New maximum status of 1050

• 📊 4 New Level Titles:
⚠️ Dangerous Monarch ⚠️
+52 Shadow Level
+215% Shadow Damage
+345% Weapon Damage
-Reach Level 1000
🧬 Ancestral Monarch 🧬
+58 Shaodw Level
+275% Shadow Damage
+425% Weapon Damage
-Reach Level 1100
🌀 Lord Grand Marshal 🌀
+64 Shadow Level
+335% Shadow Damage
+480% Weapon Damage
-Reach Level 1200
⭐ Star Monarch ⭐
+70 Shaodw Level
+380% Shadow Damage
+530% Weapon Damage
-Reach Level 1300

• 📖 New useful passes:
📈 Status preset
1399 Tickets/ 799 Robux
It gives you the option to set 2 status presets

• 🎃 New Halloween Title:
🕯️ Dark Ghost 🕯️
+36 Shadow Level
+180% Weapon Damage
-Finish 100 Hospital Dungeons
🎃 Pumpkin Jack 🎃
+60 Shadow Level
+150% Shadow Damage
+300% Weapon Damage
-Collect 250 Pumpkins scattered around the map
🩸👑 Vampire King: Monarch of Halloween 👑🩸
+75 Shadow Level
+500% Weapon Damage
+250% Shadow Damage
+125% Rank UP
-Get everything in the event, and exchange the Battle Pass Shard for the title!

• 🏘️ New Guild Upgrades:
💎 +2 Relic Slot
👤 +3 Shadow Slot
🌑 +30 Shadow Upgrade

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tacogodofpeople

For Christmas event we should get 1 present a day Like a Christmas calendar where we can get mounts, relics, and shadows except it should be separate from the BP.

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maracujadls

🌎 WORLD 3, ADDITIONS AND IMPROVEMENTS 🕸️
• 🌎 New World 3:
🔐 How to unlock: Be Rank R/+, and level 750 or more.
🏯 Dungeons: M+, GM, GM+, UGM, UGM+
🏝️ Islands: Ghoul, Eminance, New Era Leveling Town (New City)

• ⚙️ Game Improvements:
💎 Relics: New Ranks, UGM, UGM+
⚔️ Swords: New Sharpness (13, 14, 15)
👻 Infinite Maze: Checkpoint Additions (w20, 40, 60, 80, 100, 120, 140, 160, 180, and 200)
😈 Infinite Castle: Checkpoints added (w30, w60, w90, w120, w150 and w180)
🆙 Shadows R+: New 350% total damage buff on Shadows R+

• 🆕 New additions:
🎖️ New Ranks: HR (Hyper Ruler) and HR+ (Hyper Ruler Plus)
🌵 New Relics to the Desert: Heart of the Desert (w200), Death of the Tundra (w235) and Infinite Sand Core (w265)
💳 New GamePass: 2x Drop Rate, 2x Craft Results on Key, +1 Arise, +500% Rank UP
🏯 Dungeons: UGM+ have been added for world 3. Now you can spawn HGM via admin!

• 🕸️ Halloween Part 3:
🌑 New Shadows: Halloween Monarch, Final Witch, and Dead Ghost
💎 New Relics: Halloween Core, Demon Finger, Vampire Cloak
🎩 New Accessories: Vampire Teeth, and Cursed Dagger
⚔️ New Swords: Dual Scythe, Midnight Sanguine, Demonic Duo-Sword
→🍬 New Mode- Trick or Treat:
| 📗 Quick Explanation: The mode consists of killing NPCs that appear from abandoned houses (1 NPC per second). They drop trick-or-treats, which you can exchange in the same place you kill them, you can exchange for swords, shadows, titles and subtitles. The mode is through time, with each NPC killed, it increases by 10 seconds, and each Boss, by 1 minute.
| 🍬 Trick or Treat: New trade item (you pick up the items below, exchanging trick-or-treaters for them)
| 🏅 Titles: Evil Wizard, Vampire Man, and Thronebreaker (trick)
| 🥇 Subtitles: Trick or Treat, Vampire, Monster Hunter, and Jack Slayer. (Treaters)
| 👤 Shadows: Final Witch and Dead Ghost (Trick)
| 💎 Relics (droppable in the mode, not tradable): Halloween Core, and Demon Finger

THAT'S IT GUYS, THANKS FOR READING!
Upvote:
⭐ 19/50

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kcrblox

Things almost everyone want

1: more presets for talents.

  • 1 for shadows (with shadow general)
  • 2 for shadows (single enemy)
  • 3 for dungeons /key dungeons
  • 4 for weapons

2:Stats preset

  • 1 for shadows
  • 1 for dungeons(speed build)
  • 1 for weapons
  • 1 for exp

3: more storage (maybe just add a gamepass that requires u to have the previous gamepasses for storage and it uncaps ur storage for things like dust/cores/tickets)
Or just more storage

4: a way to pause potions

5: infinite lybrinth/castle checkpoints

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scrtmnl

The current leaderboard ranking system needs a serious fix. It’s been confusing for a long time, and it’s unfair to players who worked hard to reach their positions first. For example, in the latest update, my group and I were the first six players to reach Desert Wave 261 and Castle Wave 129, we earned those top 1-6 ranks. But now, many of us are suddenly being pushed out of the top 100, even though we achieved those milestone first. Though the highest wave reached is still wave 261 and wave 129.

It’s unclear what the leaderboard is actually based on now. Is it counting enemies killed? Because one of our members, who reached the same stage as us, is somehow still ranked second after being ranked first. while the rest are insanely dropping. I dont think that’s the case, the system needs better transparency and consistency. Players deserve to know exactly how the ranking is determined and to be rewarded for reaching milestones first, not pushed out by unclear mechanics or sudden changes in the algorithm.

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captain\_tofuuubabe

Buff the HGM and UGM+ dungeons — they give too little EXP while the bar requirement is 3M... That's crazy 🤯

Or

Add EXP UPGRADE in the Guild 🙂

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razz\_exe

💡 Guild Hall Merchant Suggestion!

Hey devs! How about a Merchant in the Guild Hall? Here’s the idea:

🛒 Shop Features:

  • Restocks every 30–60 mins ⏱️

  • Sells: Cores, Runes, Shadow Cores, Potions, Dusts, Mode Tokens (Limited Quantity)

  • Exclusive items: Old sword skins from AFK rewards⚔️ (can add other things as well)

💰 Currency:

  • Use regular tickets or a new Merchant-only ticket 🎟️ for a separate economy.

⚖️ Balance:

  • Limited stock keeps game fair & competitive

  • Rare items make it exciting without breaking progression

This adds a new way to spend tickets or Merchant-only tokens, hunt for rare skins, and engage with the game more often!

Thanks for reading ✨

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maracujadls

🎫😈 CURSED EXPANSION and PASS
🎫 Cursed Battle Pass
😈 Raid: Infinite Invasion
🎖️ New Titles and Subtitles
🌑 New shadows

• 🎫 Cursed BP:
🌑 Shadow Token Free: Itagoat (Itadori)
🌑 Shadow Token Free: JackPot (Hakari)
🌑 Premium Shadow Token: Maldito (Mahito)
🎖️ SubTitle Token: 🔯 Demon Mode 🔯
+14 Shadow Level
+20% Exp Buff

• 😈 New Raid: Infinite Invasion:
🌑 Shadows
🌑🔴 Blood Man (Choso)- Mythical
🌑🔴 God General (Mahoraga)- Mythical
🌑👑 Lord Demon (Sukuna Heian)- Monarch
🌑🤫 Infinite Man (Gojo)- Monarch Secret

🎖️ Titles
👻 Terrifying Infinity 👻
→ Reach wave 25 🌑
+15 Shadow Level 👤
+75% Shadow Damage
🌀 Lord Guardian 🌀
→ Reach wave 50
+30 Shadow Level 🌑
+150% Shadow Damage 👤
😈 Demon King 😈
→ Reach wave 75
+45 Shadow Level 🌑
+225% Shadow Damage 👤
♾️ Fall to infinity ♾️
→ Reach wave 100
+60 Shadow Level 🌑
+300% Shadow Damage 👤

💎 Relics
💎🟣 Jackpot Machine (UGM+)- Epic
+45.00% Arise Luck
+455.10% Rank UP
→ Wave 25
💎⭐ General's Piece (UGM+)- Legendary
+41.25 Sword Level
+57.10% Drop Chance
+35.60% Cash Buff
→ Wave 50
💎⭐ Demonic Arrow (UGM+)- Legendary
+89.20 Shadow Level
+120.45% Shadow Damage
+13.55% Gems Buff
→ Wave 75
💎🔴 Eyes of the Infinite Void (UGM+)- Mythical
+137.75 Shadow Level
+78.25% Exp Buff
+233.55% Sword Damage
+67.75 Sword Level
→ Wave 100

Please upvote, I think it would be a cool idea to add
🌟 UpVote:
🌟 51/50

Note: I know it's late for a suggestion like this, but I didn't want it added to this specific pass, but rather to some future version

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
immortalakagami69

In Infernal Castle , 4x speed makes potions expire 4x faster, wasting too many tickets since each costs 40. Please make potion duration unaffected by 4x speed or allow pot crafting without tickets. This keeps runs quick but also fair

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
jsluno

Rebirth Changes

• Each rebirth should increase your max level.

  • Rebirth 1: Max = 1,125
  • Rebirth 2: Max = 1,175
  • Rebirth 3: Max = 1,250
  • Rebirth 4: Max = 1,350
  • Rebirth 5: Max = 1,500

• Add talents after 1,050 but instead of the requirement being a certain level, the requirement you need to unlock the talent is to be either rebirth 1, 2, 3, 4, or 5.

  • For example, upon reaching rebirth 1, you are able to choose between 3 talents. When you get to the second rebirth, you’ll be able to choose between 3 talents again. Same goes for the other rebirths.

• Increase the amount of stat points you earn per level (creds to @warm cargo )

  • For example, rebirth 1 = +3 stat points per level instead of the normal 2. Rebirth 2 = +4 stat points per level.
    (The reason why I said the first suggestion was so that people would be able to keep all of their stats balanced out instead of some of their stats that use to be higher before rebirthing become lowered due to no increase in the amount of stat points they are received. But with this last suggestion, people would be able to keep their stats balanced (i still think it would make sense for your max level to be increased however)).

• Increase shadow + weapon power per rebirth.

  • Rebirth 1: +10% shadow + weapon damage
  • Rebirth 2: +25% shadow + weapon damage
  • Rebirth 3: +50% shadow + weapon damage
  • Rebirth 4: +75% shadow + weapon damage
  • Rebirth 5: +100% shadow + weapon damage
    (If you want, you can make it so your shadow levels are increased as well, but I personally think it would make the buffs a bit similar to player rank buffs)

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
6397058727

• Add rank up, tokens, dust drop potions.
• Add a dust drop shadow enchantment.
• Add 4X and 5X speed in infinite desert, infinite castle, infinite labyrinth.
• Don't remove cometry rush after Halloween event.
• Make a preset in stats.
• Make potion and rune exchanger.

With all respect and appreciation for your hard work, may I kindly request you to consider adding this feature? It would truly enhance the experience.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
maracujadls

📢 MEGA UPDATE 👑
• ♨️ New Aura system:

Auras are obtained from the enemies of the infernal castle (island bosses)
The bosses appearing every 25 floors of the castle give it a different atmosphere.

• 🧑‍🧑‍🧒‍🧒 New Clan System:

It works in a simple way, every guild is a different clan.
Guilds have 5 subdivisions, and only the guild owner can change players' divisions.

• 🌐 World 3:

World 3 unlocked, now all your powers can be pushed to the extreme.

• 🔄 New talents by Rebirth:

Every 2 Rebirths, you unlock the choice of a new talent.

• 🔯 New Pact System:

In this new system, you unlock the choice of 4 different pacts: Angelic Pact, Demonic Pact, Superhuman Pact, and Cosmic Pact.
Each pact gives you a different buff, some being "better" and others "worst"

• 🎮 New game mode:

The new "Infinite Farm" mode enables you to farm tickets, dust, cores, and some auras
It's an infinite mode, in which it uses dust to reset (from 20 to 200 depending on the wave)

• 🏝️ New island; SAO:

New island in world 3, with improved shadows, relic, etc.

• ➕ Other additions:

New Preset status gamepass
New gamepass "Upgrade Talent Presets"
New mythical core and mythical dusts
New HGM relics
New Rank: WR and WR+
-Warlord Ruler and Warlord Ruler Plus-

• ↩️↪️ New trade system:

For trades, you need to have at least a 250 level difference or 1 Rebirth from the other person.
You can only trade swords, shadows, accessories, and relics.

• 🔥 New rarities:

New rarities: Supreme, Aura, Prismatic and Godly
Rarities;
Common: 10% DMG 🩶
Uncommon: 20% DMG 🍈
Rare: 25% DMG 🟦
Epic: 30% DMG 💗
Legendary: 40% DMG ⭐
Mythical: 50% DMG and 5 Level ⭕
Godly: 60% DMG and 7.5 Level ⚪
Monarch: 75% DMG and 10 Level 🩵
Supreme: 100% DMG and 12.5 Level 💠
Exclusive: 125% DMG and 15 Level 🌸
Prismatic: 150% DMG and 20 Level 🌈
Limited: 175% DMG and 25 Level 💜
Aura: 200% DMG and 30 Level ⚫
ULimited: 225% DMG and 35 Level 🟢

UPVOTE:
🌟 50/50

[Click to jump to message!](#│⭐・suggestions message)

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#
sarthak.kami

Its time for WORLD 3

  • Monarch City as the starter island.
  • Unlock new rarity of Cores and Dusts
  • More Passive Buffs for World 3
  • Focused towards Solo Levelling Anime
  • A Raid mode in World 3 like Halloween Raid
  • More Game Modes to Play

World 3 should have a rebirth requirement.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
imoonzt

💫 GAMEPASSES 💫

• ♾️ Infinite Inventory Storage — 2500
• 👑 Infinite Tickets Storage — 1200
• 🎰 1000 Roll Option — 750
• 🎭 +2 Talent Preset — 1500
• 🚀 +4 Stats Preset — 1250
• 💎 x2 Dust & Cores — 349
• 💸 x2 Tokens Drop — 349
• 🎉 x2 Tickets Drop — 349
• 🛍️ x5 Ticket Storage - 450
• 🐉 x2 Mount Speed — 300


🔥 UPGRADES 🔥

• 🧬 Hybrid Builds → Gain +1 talent chose option per rebirth using rebirth token
• 🔥 HR & HR+ Shadows → Shadows become even more powerful
• ⚔️ HR & HR+ Swords → Keep swords relevant in meta
• 💀 GD Rank → God of the Dead (Definitive rank and absolute power status, the buffs will grow with updates, no more ranks)
• 🔮 More Dungeon Ranks → Up to R+ (World 3 only)
• 👑 Stronger Relics → HGM & HGM+ grant +2 Relic Slots
• 🏛️ Auto-Upgrade → Guild high roles van select which categories to auto upgrade
• 🌟 Swords Transplant → Cost 150 Tickets and can pass enchants from one sword to another
• 🌍 World 3 → Make World 3 with Monarch Island as a starter island and HGM as a base dungeon rank
• ❤️‍🔥 More Enchants → Add more enchants for weapon like more core drops, acid effects, more tickets drop...
• 🪙 Cores → Add Mythic rarity for Cores
• 🖤 Second Awakening → Shadow Monarch Heart, fight architect, buffs:

+50 Weapon Level
+75 Shadow Level
+1 base Arise Rank
+150% Rank up Luck
+New Purple Aura

• 💰 More tickets → Since this suggestion ask for dungeons to go up to R+ every dungeon after HGM rank give 5 tickets more than the previous one:

HGM: 28-35
HGM+: 33-38


✨ QUALITY OF LIFE ✨

• 🗝️ Use All Keys → 300 Keys = Boss with 300x HP & 300x drop multiplier
• 🔥 Relics System Update → Track relics used vs. max possible
• 🎰 New Gacha Option → Spend 1000 Tokens for 1 roll (gamepass)
• ⚙️ Sub-Leader → One per Guild, can do same as Leader
• ➕ More Token → Mobs drop tokens of their island
• 💱 Better Exchange System → Add “Exchange All” option
• ⛈️ Storm Additions → The islands who doesn’t drop gacha tokens drop mode tokens
• 🚀 Boss Rush → Be able to change difficulty without leaving, and a manual button to can reset run for free
• 💲 Cheaper Costs → Make it so sword enchant ask for less dust
• 🛠️ Relics System → Unequip all Relics button
• 🧩 Server Swap → Add a server swap button
• 🐉 Mounts Index → Add auto sell, auto lock and stats for mounts
• 🧭 Dungeons → Allow us to track dungeons with an option in menu
• ⏳ Expeditions → Add mythic expeditions
• 💨 Checkpoints → Add checkpoints on every wave with relics (Infinite Castle, Infinite Desert)
• 🔮 New Potions System → Recipes obtainable from Storm Breaks, Infinite Desert, Infinite Castle & Infernal Castle, price for pots:

Common Dust: 100
Rare Dust: 50
Recipes: 3

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
4c6

🌟 Guild Rework Proposal: Missions, Donations & Reward System

Bringing a fresh and engaging system to boost guild activity and reward contribution.

🧩 Weekly Guild Missions

Each week, members can complete special guild missions such as:

Donating X gems

Donating X tickets

Contributing meta resources

Completing cooperative objectives

Each mission rewards Clan Tokens, a new exclusive guild currency.

🪙 Clan Token Shop

Players can spend Clan Tokens to purchase:

Temporary buffs

Exclusive skins for top guild performers

Materials

Hard-to-obtain items

This system motivates consistent participation without forcing players.

🏆 Weekly Top Donors

A weekly ranking to encourage competition and activity:

Top gem donors

Top ticket donors

Top overall contributors

🐲 Top contributors receive:

Extra Clan Tokens

Special rewards

Temporary guild titles

Exclusive profile badges

This encourages members to donate more and compete for the top spot.

🔱 New Guild Rank System

A revamped rank structure based on activity and contribution:

Supreme Leader – Full control of the guild

Elite Advisor – Second-in-command, manages events

Contribution Captain – Oversees missions & donations

**Clan Veteran – Highly active members
**
Expert Contributor – Consistent mission/resource contributors

Rising Recruit – New members under evaluation

Basic Member – Default entry rank

Ranks now reflect actual player involvement and dedication.

🎯 Benefits of This Rework

Increases overall guild activity

Makes guilds feel more dynamic and alive

Rewards players who contribute the most

Encourages cooperation and healthy competition

Motivates players to stay active every week

[Click to jump to message!](#│⭐・suggestions message)

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#
marcos001188

🎟️ TICKET BOOST ITEMS 🎟️

  • ⚗️ New 2x (or 1.5x) ticket boost potion (Duration: 5/10 minutes)
  • 🪨 New Ticket Rune, boosts tickets drop in dungeons (It could be 10-20 tickets more)
  • New ticket relic, boosts tickets drops

🎮 GAMEPASSES 🎮

  • 2x ticket drop (900)
  • 3x ticket storage (1299)
  • Third preset on talents (800)

⚙️ CONFIG ⚙️

  • A New option to make auto Clicker always ON! 🟢, It can be so good to the game, because everyone now is using swords, and its the meta for now. And many people play on Console, and always activating auto clicker on It is very annoying.
  • New option to auto reset dungeon, Boss rush, inf modes, in config, in the afk settings.

🛠️ MECHANICS 🛠️

  • Ability to transfer enchants from a sword to another.
  • A new option to use all potions, click on the potion, and a button below "Use" would appear with the text "Use all".
  • Add a confirmation to use reset talents on talents page, because many people click on it by accident.
  • Add 4x and 5x speed on inf modes.
  • Add the possibility of HGM+/R/R+ above dungeons.

Vote please!
50/50 ⭐

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
maracujadls

💎 NEW RUNES
• 🚨 Red Gate Rune
(239 tickets/ 2 DD Rune)
• 🧩 x2 All Dungeon Drop
(49 tickets)
• ⚙️ Mode Token Rune
(34 tickets)
• 🔱 Hyper Rank UP
(349 tickets/ 3 Ultimate Rank UP)

🔥 BOSS TO THE CASTLE
• 🐉 Kaido
• ♾️ Gojo
• ✒️ Sasuke
• ☀️ God Nika (The original Nika)

🏝️ NEW ISLANDS
• ♻️ Gachiakuta
• ⚽ Blue Lock
• 🏐 Haikyuu
• 🏀 Kuroko
• ⛑️ Fire Force

🏯 NEW DUNGEON RANKS
• 🌸 HGM
• 🟣 HGM+
• ⭕ R
• ♦️ R+

🏆 NEW PLAYER RANKS
• 🌝 ER
(Extreme Ruler)
• 🌞 ER+
(Extreme Ruler Plus)
• 🔸 W
(Warlord)
• 🔶 W+
(Warlord Plus)
• 🚩 MW
(Marshal Warlord)
• 🚨 MW+
(Marshal Warlord Plus)

🌐 NEW WORLD 3
• 🏯 Dungeons Rank
(UGM, UGM+, HGM, HGM+, R and R+)
• 🐊 Jungle Raid
(Moved to world 3)
• 🔐 Unlock
(Rank GR or higher)

⚙️ OTHERS
• ⚔️ Add sword levels to ranks
• 💨 x6 Castle and Desert speed
• 🐉 New world mounts

🧪 POTION RANKS
• 🎖️ New Ranks
(C, B, A, S ans SS)
• ⌛ Boost- Time
(C- 10m, B- 15m, A- 20m, S- 25m, SS- 30m)
• 🫧 Boost- Effect
(C- 50%, B- 75%, A- 125%, S- 150%, SS- 200%)

💀 NEW BOSS RUSH
• ☠️ Brutal
• 🩸 Omega
• ♾️ Impossible

🌵 NEW DESERTED CONTENT
• 🏅 Titles
• 🎖️ SubTitles
• 💎 Relics

🩸 NEW CONTENT INF CASTLE
• 🏅 Titles
• 💎 Relics
• 🌑 Shadows

🆙 MORE PROGRESSION
• 🔄 Rebirth
• ⬆️ Level
• ⚙️ Talents
• 🏅 Level and Rebirth Titles

🎫 MORE GAMEPASS
• 🌟 Vip Plus
(Same stats, but 175%)
• 👑 King Storage
(+1000%)
• 🥇 Ticket Storage
(x3 ticket Storage)
• 🏆 Unequiped Pass
(x2 unequiped Title Buffs)

[Click to jump to message!](#│⭐・suggestions message)

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#
ver.\_.\_

Dungeon Rework

Hello Devs! I know this suggestion sound stupid. But I'll still try anyways.

Alot of people complain about how slayer dungeon was made to be like the infinity castle, i get it, it's not a bad design. But it's wasting so much time.

I hope it gets reworked to atleast a more convenient and time saving dungeon, make it like the Winter forest in demon slayer season 1.

[Click to jump to message!](#│⭐・suggestions message)

finite orbitBOT
#
adam7hu

📢 COMMUNITY PROPOSAL: SYSTEMIC EXP ISSUE AND RESOLUTION

Due to the current systemic experience (EXP) issue, players are overwhelmingly resorting to farming in "Storm Breaks" causing severe overcrowding and making effective leveling virtually impossible. There is growing community outrage over the lack of satisfactory progression many players remain stuck above level 1000, unable to perform the Rebirth mechanic, which is a significant source of concern.
To urgently resolve this situation, we propose the immediate implementation of:

Free Private Servers to alleviate server congestion.
Exponential EXP Increase in high rank dungeons (HRD) granting rewards in the millions of EXP, as these substantial challenges warrant a commensurate benefit.

[Click to jump to message!](#│⭐・suggestions message)

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#
qaskr

**NEW RAID FOR CHRISTMAS
WORLD 3
NEW RANK JSR JSR+
NEW RUNE DID TO DUNGEON BECOME RED DUNGEON

FLOOR 500 INFERNAL CASTLE
NEW TITLE ADD EXP BUFF
NEW TITLE ADD SHADOW LEVEL
NEW TITLE ADD DROP CHANCE
NEW TITLE NAME "THE GOAT"

CRAFT SHADOW TO UR
CRAFT SWORD TO GR+

ADD ANOTHER WAY TO COLLECT CORE

NEW CODES DON'T BE OP BY INCREASE

DUNGEON HGM+ DOUBLE, GET 40 TICKET**

||If you liked my idea, put a checkmark emoji.||

[Click to jump to message!](#│🍪🎄・archieved message)

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#
coffeent.

This idea was written and realized by: @stray dome

🎄[Christmas Event]🎄

⭐ Added New Shadows + Weapons + 1 UL Limited (Like Halloween Monarch) + New Titles + New System + New Relics/Accessories + New Mounts

Weapons

  • Candy Cane (Skin)
  • Candy Dagger (Mythic)
  • Candy Sword (Mythic)
  • Candy Greatsword (Mythic)

Shadows

  • Snowman (Uncommon)
  • Christmas Elf (Epic)
  • Christmas Ant (Epic)
  • Snow Golem [Iron] (Legendary)
  • Ice Knight [Vemillion] (Mythic)
  • Christmas General [Ziru] (Mythic)
  • Krampus Monarch (Monarch)
  • Christmas Monarch (ULimited)

New Titles

  • [Main] Krampus (Defeat Krampus)

  • [Main] Christmas Monarch [Secret] (Obtain everything from the event)

  • [Sub] Christmas Slayer (Complete the Christmas Battle Pass, If there is one)

  • [Sub] Santa Jr. (Log in daily)

  • [Sub] Christmas Legends (Defeat all 3 Christmas Guardians)

New Relics + Accessories

  • [Relic] Snowflake
  • [Relic] Fragment of Eternal Ice
  • [Accessory] Krampus Helmet
  • [Accessory] Christmas Hat
  • [Accessory] Snow Armor
  • [Relic] Krampus Crown
  • [Relic] Christmas Tree
  • [Relic] Christmas Bread
  • [Relic] Christmas Lights
  • [Accessory] Christmas Bracelet
  • [Accessory] Snow Globe

System + Mounts

  • On Startup Daily Session (Maximum 7 Days): You will receive a "Gift," each day a different gift (yes, just like the daily login for the Halloween event).

× 350 Tickets
× [Sub-Title] Santa Jr.
× [Mount] Christmas Bear
× 10 Mythical Cores
× 450 Mythical Dust
× [Weapon Skin] Candy Cane
× [Weapon] Ice Sword

  • Similar to Halloween, gifts (like pumpkins) will be scattered across the map and will appear every minute, which may give you:

× [Relic] Snow Bread
× [Mount] Snow Wolf
× [Mount] Christmas Wolf
× Frost Coin
× [Key] Christmas Key

  • Add a small merchant who will give you various items for the exact amount of Frost Coins.

× [Relic] Christmas Tree
× [Accessory] Christmas Bracelet
× [Accessory] Snow Globe
× [Mount] Snow Boar
× [Mount] Christmas Boar

⭐ Where can I get everything?

  • All of this can be obtained from the [Christmas Raid], a raid that can be accessed using a Christmas Key. You can get this key from the Gifts scattered throughout the map or by crafting it with [1 Normal Key + 2 Mythical Cores + 100 Frost Coins]. There will also be an island where common enemies will be located, allowing you to play AFK briefly and collect The items to craft the key

  • Once inside the raid, you'll have to defeat all the common enemies (Snowman, Elf, and Ant) to advance. These enemies can drop two items: a [Christmas Hat] accessory and a [Snowflake] relic.

  • After defeating all the common enemies, you'll move on to the next phase of the raid, where you'll have to defeat the three great Christmas guardians (Iron, Ziru, and Vermilion) scattered throughout the map. Each Guardian will have a small amount of HP, but defeating one will significantly increase the HP of the remaining two. Since they will require good teamwork to be defeated (Or if you have several shadows), these Guardians can drop 1 Accessory [Snow Armor] (Iron), and 2 Relics [Fragment of Eternal Ice] (Vermilion) / [Christmas Lights] (Ziru).

  • Upon defeating all the Guardians, the door to Krampus Workshop will open. This enemy will have decent HP, but can attack you to reduce the Raid timer, subtracting 1 minute per attack received. Every 3 minutes, Krampus will summon 4 Snowmen around him that you must defeat to be able to damage him again.

  • Upon defeating Krampus, he can drop several items, including 1 accessory [Krampus Box] and 2 relics [Christmas Bread] / [Krampus Crown]. He can possibly appear as a Shadow, but this has a chance to drop it as its upgraded version [Christmas Monarch] (ULimited) if you meet the necessary requirements.

[Click to jump to message!](#│🍪🎄・archieved message)

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#
qaskr

**NEW RAID FOR CHRISTMAS
WORLD 3
NEW RANK JSR JSR+
NEW RUNE DID TO DUNGEON BECOME RED DUNGEON

FLOOR 500 INFERNAL CASTLE
NEW TITLE ADD EXP BUFF
NEW TITLE ADD SHADOW LEVEL
NEW TITLE ADD DROP CHANCE
NEW TITLE NAME "THE GOAT"

CRAFT SHADOW TO UR
CRAFT SWORD TO GR+

ADD ANOTHER WAY TO COLLECT CORE

NEW CODES DON'T BE OP BY INCREASE

DUNGEON HGM+ DOUBLE, GET 40 TICKET**

||If you liked my idea, put a checkmark emoji.||

[Click to jump to message!](#│⭐・suggestions message)

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#
elmoffz.

❄️Christmas Event❄️
(some ideas)

. Limited Time raid: Frozen Gate🌨️

A special raid with:
-Ice themed monsters

-Mini boss: Ice Golem Titan

-Final Boss: Frost Monarch , with attacks based on freezing, spikes, and summons.

. New Mechanic: Warmth Buff❄️

-Players gather Warmth Essence from enemies.

-Collecting 100 Essence gives a Warmth Buff (temporary damage & speed boost)

-Buff prevents the player from being frozen by boss abilities.

. Special Hunt: Gift Goblin❄️

-A rare goblin that runs fast and drops:

-Upgrade materials

-Merry Boxes (christmas gifts which got a chance of dropping previous event relics/accessories you missed)

It appears randomly in any island during the event.

. Christmas gifts Shop❄️

-A shop where you can buy new christmas items aswell as previous event relics/accessories you missed
for snow shards which will be dropped in the raid

[Click to jump to message!](#│🍪🎄・archieved message)

finite orbitBOT
finite orbitBOT
#
maracujadls

[❄️] Winter and Christmas event [🎄]
❄️ Winter Castle:
→ There are 100 floors filled with relics, shadows, accessories, and swords
→ It works exactly like the infernal castle.

❄️ Snow hunt in the city:
→ Every 20 minutes, a Raid appears in a random city. The raid transforms the island into a winter raid.
→ It has shadows, accessories, relics, and a new title. The Raid lasts 8 minutes.

🧑🏼‍🎄 Christmas dungeon:
→ A dungeon with 50 rooms, 5 bosses, 5 swords, 5 relics, 5 accessories, and 1 subtitle.
→ The Raid is similar to "Halloween Key Raid," meaning it works via clicking and features boss attacks.

🗜️ Crafts:
→ Shadows ULimited, Relics ULimited and Swords ULimited
→ Titles and SubTitle

🏝️ Winter invasion awakened:
→ New shadows and relics
→ Two new titles and five subtitles.

💨 Winter Rush:
→ It works like the Halloween Rush game. It has relics, titles, subtitles, accessories, shadows, and swords.
→ Difficulties: Normal, Terrifying, Deadly, and Blood Hunt

👑 ULimited Shadows:
→ Winter Monarch (Winter Castle F100)
→ Snowy Monarch (Snow Hunt Boss)
→ Santa Claus (Craft)
→ Blizzard God (Winter Rush)
→ Christmas Monarch (Winter Invasion Awk)

**[➕] Others add [➕]
**🏅 Rarity Rework:
→ Common: 20% dmg
→ Normal: 40% dmg
→ Epic: 60% dmg
→ Legendary: 80% dmg
→ Mythical: 10 Lvl
→ Monarch: 15 lvl
→ Secret: 20 lvl
→ Premium: 20 lvl, 50% dmg
→ Exclusive: 25 Lvl, 75% dmg
→ Limited: 30 Lvl, 120% dmg
→ ULimited: 40 lvl, 200% dmg

[Click to jump to message!](#│🍪🎄・archieved message)

finite orbitBOT
#
crytral\_yume

__ Christmas Event__

Shadow
• Snowman
• Elf
• Santa Claus
• 8 Limited Shadows
• 1 ULimited Shadows

Sword
• 6 Limited Swords
• 1 ULimited Sword [ Passive : Every 30 seconds have 5% to spawn Christmas Tree to increase 125% more damage for 1 minute duration ]

Christmas Battle Pass
• 200 level with more rewards

Event Accesories / Relics
• New 18 Limited Accesories
• New 15 Limited Relics
• 1 ULimited Relic

__Christmas Raid __
• Raid appear every xx:10 , xx:30 and xx:50.
• New boss appear after clear every mobs in event island.
• New boss drop 4 Accesories and Relics

__Christmas Rush __
• 1 Limited Relic
• 1 Limited Sword
• 1 Limited Accesory
After Clear 1 Christmas Rush you will get
• 100 Christmas Token
• 100 Gingerbreads
It very easy to beat this event rush

New Limited Materials
• Christmas Token
• Gingerbread

Event Titles
• 4 Sub Titles.
• 2 Main Title.
• 1 Secret Title.

Christmas Gacha / Upgrade ( Limited time )
• New Rarity Guarantee 0/2500
Require : 5 Christmas Token for 1 roll.
• New Christmas Upgrade
Require : Gingerbread
• 3 level sword/shadow per level upgrade.

Christmas Box
• Everyone will get 2 Christmas Boxs from update
• First Box Everyone will get after game update Christmas Event
• Second Box Everyone will get after event end
• First Box Everyone will get

  • 1000 Christmas Token
  • 1000 Gingerbreads
    • Second Box Everyone will get Secret Reward

Special Event
• Every 1 minute have 5% chance to random spawn Santa Claus npc on every island if you meet him you will get " Merry Christmas" Title

Winter Storm
• Winter Storm will appear every xx:05 and xx:35
• Disappear after 20mins
• 4 Relics and Accesories from there
• Increase more exp and shadow tiers than normal storm

And more Weapon Enchants

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#
maracujadls

[🎄] ARISE: FROST FALL
[🏔️] New Island:
• Winter Mountain
• North Pole

[❄️] New Raid:
• Winter Invasion (Winter Mountain)
• Snow Hunt (Winter Mountain)
• Christmas Rush (North Pole)
• Winter Castle (Winter Mountain)
• Infinite North Pole (North Pole)
• Christmas Hell (North Pole)

[🛒] New Store:
• Winter Store (Winter Mountain)
• Snowy Market (Winter Mountain)
• Elf Store (North Pole)
• Christmas Market (North Pole)

[💎] Relic:
• Snowy Necklace
• Death of the Ice Ghost
• Elf Pendant
• Winter Crown
• Christmas hat
• Green Elf Hat
• Red Elf Hat
• Santa Crown
• Icy Shield
• Snow Demon Symbol
• Krampus Crown
• Infernal Ice
• Deadly Ice Skull
• Christmas Break
• Christmas Heart
• Winter Heart

[☃️] Shadow:
• Snow Guardian
• Snow soldier
• Christmas protector
• Icy devil
• Evil Snowman
• Christmas Hunter
• Snow Goblin
• Red Elf
• Green elf
• Winter Killer
• Royal soldier Snowy
• Supreme Ice
• Snow Demon
• Winter King
• Winter Champion
• Grand Marshal of Snow
• Elf Monarch
• Lord Of The Snow
• Winter Monarch (ULimited)
• Christmas King
• Grinch
• Monarch Christmas (ULimited)
• Kamprus (ULimited)
• Santa Claus (ULimited)

[🔔] Accessorie:
• Snowy cape
• Winter clothing
• Ice gloves
• Green Elf Outfit
• Red Elf Outfit
• Kamprus Horns
• Christmas Halo
• Winter accessory
• Snowflake
• Ice flake

[🐍] Mount:
• Icy snake
• Snow Dragon
• Pure demon
• Icy Titan
• Santa's sleigh
• Christmas warrior
• Snowy Griffin
• Leviatham

[🔑] Event Key:
• SnowKey (Supreme ice)
• IcyKey (Lord of the Snow)
• Evil Snow Key (Christmas Killer)
• Melted ice Key (Winter Champion)

[💀] Event WB:
• Grand Marshal of Snow
• Royal soldier Snowy
• Christmas hunter
• Grinch

[🏅] Title:
• Winter protector (Sub)
• Christmas Soldier (Sub)
• Winter Storm survivor (Sub)
• Snow King (Main)
• Goblin King (Main)
• Elf Monarch (Main)
• Krampus King (Main)
• Winter Monarch (Main)
• Grinch (Main)
• Christmas Monarch (Main)
• Santa Claus (Main) [Secret]

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thebeater10

Content

  • New World 3
  • New Raid Santa Claus
  • New Ranks
  • Floor 500
  • Wave 700 Desert Inf
  • Wave 300 Inf Castle
  • Wave 100 Nightmare Rush Boss

Relics

  • Christmas Relics
  • New Core Drop Relics
  • New Relics in Infernal Castle 425, 450, 475, 500
  • New Relics in Castle Infinite 225, 250, 275, 300
  • New Relics in Desert Inf 550, 600

New Title

  • XP
  • DROP, ARISE & Rank Up Lucky
  • Title Christmas
  • News Title Desert Inf 500, 550, 600
  • New Title Castle Inf 250
  • New titles from Infernal Castle 425, 450, 475, 500

News Crafts

  • Craft Weapon to GR+
  • Craft Shadow to UR

Cores

  • New method for farming cores

Codes

  • Christmas2025
  • NewYear2026
    __ Dungeon__
  • HGM+ Dg Double Drop 29-40 Tickets

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alvich89

Some ideas for Christmas:

  • New islands (like in the Halloween event) with special events to grind, but you unlock the second island by completing quests or a special dungeon with 15 rooms, similar to the rank test, but with the speed reduced to normal and no reach to make it more challenging.

  • New OP codes limited to Christmas time, giving OP units, swords, or new OP items.

  • Gachas and upgrades limited (only for Christmas time).

  • A real labyrinth dungeon where there isn’t just one possible pathway.

  • Special game modes to farm new Christmas shards.

  • New cool mounts like reindeers or snowmen.

  • A game mode called “Snowman Fight” where you battle Christmas snowmen, dodge their attacks, and it is infinite, giving lots of rewards, OP relics, and plenty of grind to do.

  • A new battle pass with all the limited currency and boosted resources even more.

  • A special rank of Christmas dungeon that can appear every 15 minutes, like a dungeon, but players can farm it unlimited times. It gives OP relics/shadows/swords. It is a special dungeon where people can grind during the Christmas holiday, but it will cost tickets to reset or snowy keys.

  • An arise calendar where there are op rewards everyday making the game more engaging to play everyday

  • Daily christmas quests and weekly buffed a lot giving the currency and also the probability to get an op shadow / sword from completing the quests with a pity of them

If you like the ideas, please repost it. I would really appreciate it.

48/ 50

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tacogodofpeople

Have a 1 or 2 week update just for guild update/rework. Maybe make it like a tycoon where you can upgrade and unlock more and build your own guild hall with new npc and a hangout for your guild. Have an npc that moves you to a personal server for your guild members to hang out in and converse. It can also be expanded whenever the need arises like wanting to add challenges or new gameplay.

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bocchichan17

Add a feature that we can select our own dungeon map because sometimes farming in Dark Dungeon map or in map that has left or right turns is annoying because we keep bumping on something due to our player speed, adding this custom feature will grant us to select our own prefered dungeon maps so we can grind dungeons smoothly without bumping on something especially if we had high player speed.

Also. Add auto dungeon retry after we defeat all dungeon enemies so we don't have to go to the end of the dungeon after defeating the enemies

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#
unknown\_yume1999

🔥 Second Monarch Awakening After Death 🔥
• The 3 Monarch invade the world [ Rakan , Sillad and Querehsha ]
• Player get defeat from them
• Cutseen while player died and meet Ashborn
• Player Awakening again after Cutseen end and kill The 3 Monarch

🎁 What do we get?
• Aura player like Ashborn
• Increase every stat by 250
• Increase more level Shadow and Sword
• Increase more Damage
• Increase more Shadow equip
• Increase experience buff by 125%
• Shadow Monarch Title [ Best Title ]
• Bellion Shadow
• Dual Dragon Fang Dagger

📌 Requirements
• Require : Rank ??
• Require Item : Shadow Heart [ Drop from Double Dungeon Solo leveling island with rate 0.5% chance ]

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ytyanis123

Pls Can u Add Auto reset dungeon for me or Other people to try and be in Lb dungeon, i try so much for starting dungeon and i end up like this but it to hard so hard to continue reseting like that so pls dev can u add a Auto reset dungeon 🙏🙏 it will be more easy for me or Other to grind dungeon and btw rework or remove Dark dungeon 🙏 thx dev and Paidos 🙏

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#
rip\_ghost\_70268

Making Mythical Dust and Cores easier to grind/afk

  1. Let the loot and loot aspect of weapon affect the drops of Mythical dust and cores
  2. Make them obtainable from highest rank dungeons on 3rd world and only in fixed amounts of 10-25 per dungeon
  3. alterative is just making mythical dust drop amounts increased so they are 2x or 1.5x of the original.
    This makes reaching endgame relic levels easier for the casual player
    Would also like to see more uses for mythical dust and cores.

[Click to jump to message!](#│⭐・suggestions message)

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manvish

My idea is to be able to transfer enchantments from an old sword, to the new sword with the cost of tickets, just like transferring infusions.

[Click to jump to message!](#│⭐・suggestions message)

#
captain\_tofuuubabe

Add an easy way to grind Mythical Dust.Heart

And Here’s my idea: ✨

With the addition of the Red Dungeon Rune, Mythical Dust should drop in the Red Dungeon. This would make the Red Dungeon more valuable and rewarding to run.
Other dungeons would still drop Legendary Dust, but not Mythical Dust, keeping Mythical Dust exclusive and special. ❤️

1.) Let loot stats matter
Allow Loot and Loot Aspect on weapons to affect the drop rate of Mythical Dust and Cores.

2.) High-rank dungeon rewards
Make Mythical Dust obtainable from the highest-rank dungeons in World 3, with fixed drops of 10–25 Mythical Dust per dungeon.

3.) Increase drop amounts
Alternatively, simply increase Mythical Dust drop rates to 1.5× or 2× the current amount.

Axelos Heart Axelos Heart

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#
doktorstone0001

💠✨ Dust Rune + National Rank ✨💠

🪄 Dust Rune
• Equipable in dungeon slot 🏰
• Increases dust income by 50% 💎⚡

🏅 National Rank
• Unlockable at UR+ rank 🏆
• Can be equipped together with Dust Rune ✅
• Grants bonus effects during dungeon 🔹⚡

🌟 Maximize your dungeon farming with these enhancements 💪🔥

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ryuu6813

Suggestion: Improve the Battle Pass (Title Tokens & Reset Option)

I think improving the Battle Pass would be a great change for the whole community.

Right now, getting only 2 Title Tokens per Battle Pass feels very limiting. For new players, it can take almost two months to unlock all Battle Pass titles, which makes progression feel slow and discouraging — even if you play actively. This makes it harder to feel like a “max player.”

In addition, a Battle Pass reset option would allow players to earn items from past Battle Passes without having to wait for a completely new one.

These changes would:

Help new players catch up faster

Make the Battle Pass feel more rewarding and valuable

Encourage long-term engagement

Improve the experience for both new and experienced players

Overall, this would be a small change with a big positive impact on the entire community.

[Click to jump to message!](#│⭐・suggestions message)

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iplayhsrtoomuch

Downgrading Relics:
Say you upgraded a relic to a really high rank but then you realize it’s useless to you now. What if you could downgrade the relic getting 75% of the materials you spent on the relic back. This way you can get back some of the materials you spent on relics that don’t help you anymore.

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#
manvish

🎟️ Increase The Ticket Amount For:

  • Higher Waves in Infinite Desert 🏜️
  • Higher Waves in Infinite Castle 🏯
  • Higher modes in Boss Rush 👿

[Click to jump to message!](#│⭐・suggestions message)

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#
captain\_tofuuubabe

Add an easy way to grind Mythical Dust.Heart

And Here’s my idea: ✨

With the addition of the Red Dungeon Rune, Mythical Dust should drop in the Red Dungeon. This would make the Red Dungeon more valuable and rewarding to run.
Other dungeons would still drop Legendary Dust, but not Mythical Dust, keeping Mythical Dust exclusive and special. ❤️

1.) Let loot stats matter
Allow Loot and Loot Aspect on weapons to affect the drop rate of Mythical Dust and Cores.

2.) High-rank dungeon rewards
Make Mythical Dust obtainable from the highest-rank dungeons in World 3, with fixed drops of 10–25 Mythical Dust per dungeon.

3.) Increase drop amounts
Alternatively, simply increase Mythical Dust drop rates to 1.5× or 2× the current amount.

Axelos Heart Axelos Heart (pls read!!)

[Click to jump to message!](#│⭐・suggestions message)

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#
doktorstone0001

💠 Blessing System + Guild EXP Boost 💠

🏰 Guild EXP Boost
• Each guild upgrade → +25% EXP per upgrade, max 20 upgrades (+500%) ⚡
• Applies to all activities: dungeon, quest, event 🔹
• Helps members level faster 💪

🍀 Blessing (Gacha)
• Provides passive bonuses 🎰
• Lock gacha to focus on one type 🔒
• Boosts:

EXP gained 💥

Materials obtained 💎

Damage (Shadow/Sword) 🌑🗡️⚡

💎 Resource Boost
• Increases Dust, Core, crafting items 🗃️⚡
• Levels I → IIII: +50% → +200% 🔹🔷🟣🔴

⚔️ Damage Boost
• Increases Shadow/Sword damage 🌑🗡️⚡
• Levels I → IIII: +50% → +200% ⚡🔥🌟💥

📈 EXP Boost (Blessing)
• Levels I → IIII: +50% → +200% 🚀🔥⚡🌟

🌟 Advantages
• Faster leveling & progress 💪
• Works with dungeons, quests, guild ⚡
• Combines with rune, badge, or National Rank
• Motivates daily activity 🔹

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#
johnwick\_is

a feature where life is easier...
skipping long hours of desert grinding inf castle grinding etc etc
there should be and option to skip to the wave that u cannot beat or is the limit to and that could save alot of time for us grinders ..
REPOST thisss!!!!

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#
doktorstone0001

🌑👑 Shadow Monarch Raid & Awakening

✨ Requirements
• Rebirth 30 🔄
• Level 1600 ⚡
• Title Awakened 🏅
• Rank SR+ ⭐
• 50 Shadow 🌑
• Entry Cost: 100 Tickets 🎟️

🔥 Awakened System
• Monarch Tokens per raid: 20–50 🎫
• Shop 🛒 & Upgrader ⚙️
• Shop sells Relics & Accessories 💎

⚙️ Upgrader
• Permanent buffs 📈
• Max Upgrade: 10 🌟
• 50 Tokens per upgrade 🎫
• Upgrade 10 unlocks title: [SHADOW MONARCH] 👑

📊 Per Upgrade
• +50 Shadow & Weapon Level 🌑⚔️
• +500 Shadow & Weapon Damage 🌑🗡️⚔️🔥
• +50 Drop Chance 💎
• +50 Rank Up ⭐ & Arise 🎯
• +50% Money & Gems 💰

🌟 Max Buff
• +500 Shadow & Weapon Level 🌑⚔️
• +50,000 Shadow & Weapon Damage 🌑🗡️⚔️🔥
• Massive endgame progression 👑✨

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#
6id4a

Anti-AFK toggle: Performs a double jump every 15 minutes to prevent disconnection. Eliminates the need for external auto-clickers, allowing for easy multitasking without staying in the game window.

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specialnumber.

** VALENTINE'S UPDATE!! **

-Add Valentine's Update !
-New Valentine's Shadow , Relic, Sword New Accessories And New Island !
-Add Valentine's Title And More Castle Floors !
-Add Valentines Mode !
-Add Valentine's Shop !
-Limited Sword Skin On Daily !
-And New Body Acc Boots !
That gives Shadow/Weapon Level and speed !
-Add a Valentine's Island !
-Add Valentine's Mount !

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doktorstone0001

💘 Valentine Event

📈 Player Buff
• +1500% Experience (EXP) 🚀

🔑 Heart of Valentine Day Easy (HOVDE) Key
• Used for special Valentine battles ⚔️
• Each attack counts as 1 damage
• Works on all enemies, including bosses & normal enemies
• Can be crafted with 200 Valentine Coins 💝

⏳ Heart of Valentine Day Hard (HOVDH) Key
• More challenging with exclusive rewards 🎁
• Can be crafted with 300 Valentine Coins 💝

🌀 Love Labyrinth
• Mini-game / dungeon event
• Players must defeat enemies each wave
• Each wave gives Valentine Coins 💝

💌 Valentine Letters
• Spread across every world and island
• Players can claim rewards directly from letters
• Rewards include Valentine Coins or Potions 🧪
• Not a collection system, one-time claim only

🛍️ Event Shop / Rewards
• Valentine Coins can be exchanged in the exclusive shop for:

Relics 🔮

Accessories 💍

Potions 🧪

📅 Event Duration
• Flexible / determined by developers
• Buffs, coins, keys, and letter rewards are active only during the event

⚖️ Notes
• Buffs only active while event is running
• EXP & rewards are limited to event duration
• HOVDE / HOVDH cannot be purchased, only obtained from battles or crafting

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