Just thought of an idea for a new grievance system after hearing some complaints about war favoring aggressive civs too much and also diplomatic incidents forcing negative relationship with leaders you want to ally with.
Here's how it could work:
- Instead of diplomatic incidents (like being forward settled, spied on, attacking your befriended IP) giving influence to the transgressed civ, they now gain a **grievance **against the offending civ.
- A grievance gives the transgressed civ potential war support should war ever happen between the two civs, changing the initial war support when either civ declares war on each other.
- Grievances can stack but are temporary, lasting 10-20 turns, but once war breaks out, the war support will last until the war ends.
- This will give an advantage to "justified wars" and also discourage offending civs from declaring war on you.
- But if you want to keep friendly relations, you can also forgive grievances.
- Forgiving a grievance removes the potential war support but gives you influence and increases your relationship with the offending civ, effectively countering the relationship penalty from the diplomatic incident.
- This will help with maintaining friendly relations (like with Harriet Tubman) and gaining a diplomatic advantage by being a friendly and forgiving civ at the cost of losing potential war support for justified wars.
- Forgiving a grievance removes the potential war support but gives you influence and increases your relationship with the offending civ, effectively countering the relationship penalty from the diplomatic incident.
