#On peace deal screen, let me click a view map button

27 messages · Page 1 of 1 (latest)

mortal glade
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when the AI player offers me a peace deal let me click a view map button so i can see where the settlements are im looking to exchange in the peeace deal.

sand canopy
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Agreed

vocal talon
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Yeah, this one is so annoying.

I'll go a step further. If this UI wasn't designed to work on tiny screens and the game was willing to actually use the 4k worth of screen space I have, it should be possible to see the deal details AND the map AT THE SAME TIME. That way, I could actually see the list of cities in play and click on them and find them on the map. How great would that be?

cyan eagle
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Yeah it’s unreasonable to assume we know exactly what & where all the cities are.

lethal schooner
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i Hate this issue, one more thing to add to peace talks, i even made a whole feedback regarding peace talks cause it is such a downgrade from previous civs

fluid fog
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Or don’t make the x button on top right reject, let it act like the close button for other endeavors.

fluid fog
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Me too

ionic nebula
sacred fable
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I really wish we had this. As a handheld Switch player, I find myself wishing to close the peace window every single time so I can figure out what cities are being offered to me (which sometimes they are cities I haven’t even met yet and are behind the fog of war)

thick aspen
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Holy moly I couldn't agree more. I would like to know what cities they are talking about and being the human that I am I can't easily memorize which settlement is which so quickly (by name only).

novel sand
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Yep, view map needed here definitely. In fact, anywhere where you can't click out of a window.

warm creek
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bumping, since we've had a few duplicate posts for this

wintry tundra
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This. 100%.

pale cave
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There is probably a reason to block player actions if there’s an incoming peace deal in the same turn. It makes sense if another civ comes with a peace deal to block you from attacking in your turn until accepting the deal at the end.

I would say make the peace deal screen act like other endeavor screens still. Allows you to click X to close it and think about it. Moving your unit to that civ’s unit/settlement will trigger a warning though (like you moving a unit to a non-hostile civ tile) that says doing so will nullify the current peace offering. Not sure if there are current examples of queued action being nullified but I think this is reasonable so you don’t keep attacking while chilling on a peace deal

warm creek
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or implement a view-only mode where you can mouse-over the map and look at tile tooltips but no other actions available except a prominent "return to peace deal" button

vestal parrot
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when will this be in the game?

warped hamlet
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maybe the delay is because its heavily ui related and there is a big ui rework(sucritact hiring) coming ? PeepoPray pls

otherwise very strange to leave this one out yea

restive sable
buoyant dune
warm creek
# buoyant dune Totally. Peace deals are far too basic in Civ 7. And why do I have to wait 8 tur...

related suggestion you can upvote here: https://discord.com/channels/1307104947426295818/1343960054461759510

And why do I have to wait 8 turns to ask for peace if I’m declared on by AI?
FYI: this has been a long standing restriction in the civ series, i.e. after a war starts peace can't be proposed until X turns have passed. That doesn't mean there might be reasons someone could argue that mechanic should change, I'm just offering context that this isn't new.

cerulean geyser
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Also allow this for all peace deals, not just ai any peacedeal may it be ai or player

warm creek
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On peace deal screen, let me click a view map button

warm creek
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bumping came up in chat

tropic rover
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Came up in chat

vestal sigil
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This one of the most annoying thing in Civ7