#AI should strive to achieve instant wins (Legacy point are useless)

31 messages · Page 1 of 1 (latest)

rugged obsidian
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Can someone explain to me how legacy paths are not totally useless ? I just finished a game in divinty with science victory, i never searched to gain any legacy path/heritage point and.. i win ... The final leader board is a joke, the whole system is useless, why sould i search to gain some points where i just need to full stack production in any case at the last age ? ... After this game in divinity i don't want to play another, feel like the game is stupid

sturdy cobalt
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The legacy points mostly contribute to your Attributes that do carry over, but yeah, it's a minor buff. Getting generals and city growth built up are the key factors.

rugged obsidian
sturdy cobalt
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Once you have the factories generating points, there's no reason to cut them off though. The buffs from manufactured goods do add up.

rugged obsidian
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this game is so disapointing

sturdy cobalt
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Launch is always rocky since 2k came to the scene...

rugged obsidian
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I guess i paid 100$ to be a beta tester

sturdy cobalt
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Yeah, sad state of AAA games these days, the ability to patch after launch means all games ship planning to patch after launch. 😦

sweet walrus
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the screenshots you shared don't really tell us much. How close were the other AIs to winning? In the modern age, finishing the legacy paths are what make the victory condition for that path available. So from your screenshots it looks like at least Tubman and Tecumseh were very close to you on the science victory, and Tubman also had the cultural and economic victory paths available to her. So looks like the game was pretty close

Also, how close was the age to ending? If the modern age reaches 100% progress it triggers the score victory, which is determined by how many legacy points over all ages everyone has. If the age had ended you would've lost badly

true yew
sturdy cobalt
rugged obsidian
true yew
sturdy cobalt
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Yeah, indies launch with "Early Access" for two years and people love it.

rugged obsidian
sweet walrus
# rugged obsidian That's part of the problem, i know IA where close ,Tubman have 1065/500 railroad...

you are missing something. You say "nothing happened" but completing the legacy path doesn't automatically win you the game, it only opens up the victory condition. For science that's completing the manned spaceflight project. For culture, that's building the World's Fair wonder. For economic, that's sending your newly spawned great banker to every other civ's capital and establishing the world bank offices in them. For military, that's completing Project Ivy. Merely finishing the legacy path itself is not the victory

sturdy cobalt
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Usually, I don't buy the Civ game until the first (or sometimes second) DLC. I bought in this time, but I expected to be bug hunting and quirkiness going in.

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Yeah, his point is good, Tubman should have won that, she was too dumb to send her captain of industry teleporting all over the map

sweet walrus
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Unless we know how close Tubman was to finishing the World's Fair wonder or how many capitals her great banker had been to, or how close Tecumseh or Tubman were to finishing the manned spaceflight project, we really can't tell how close the AI were to winning the game

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and again, you still haven't mentioned how close the modern age was to reaching 100% progress and triggering a score victory. Which again you would've lost badly because you ignored the legacy paths

rugged obsidian
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And i even don't mentioned that all IA's was in war with me during 20 last turns and did nothing. Once again, it's a divinity game

sturdy cobalt
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Enter bug as "AI should strive to achieve instant wins", not "Legacy point system totally useless" 😄

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I agree with you though, @rugged obsidian , AI is trying hardly

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Legacy system is clearly the only way the AI chooses to win

rugged obsidian
sturdy cobalt
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Start a new divinity game next week, new patch, new AI

rugged obsidian
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🥱

sturdy cobalt
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At least you got to endgame before giving up. I refunding Indiana Jones after realizing it's just a series of lame puzzles to get through without a lot of "Action" in between...