THE PROBLEM
Has anyone else thought it’s a bit sad that you can’t get nukes without conquering settlements? In previous games I personally liked playing pretty peacefully and then nuking everyone to oblivion once I researched them.
Now it feels like you’re funneled into a specific way to play if you want the nukes. With the current way of unlocking nuclear weapons you basically have to play wide and aggressively to get them. There's no way of becoming a "nuclear power" without declaring wars and being expansionist.
The current system also makes it really predictable which leaders/civs in a specific game eventually will get nukes.
The bottom line is basically that I’d like there to be a way of unlocking nukes without following the military legacy path.
SUGGESTION
I think they should introduce a couple of additional ways to unlock nuclear weapons. Maybe one route could be through a specific tech tree or a really expensive tech. Another could be through espionage on civs that already have nukes unlocked/researched.
If you have any other ideas on how they could implement this, please share them below!
**BONUS: **
I also think there should be some special system in place for nuclear war.
They could for example make it so that there's a delay of a turn or two when launching nukes so that the opponent has an opportunity to react. That way you could get to a "MAD" scenario which I don't think has been in a Civ game before. It could make the use of nuclear weapons feel a bit more interesting and impactful I think.
As it is now there's not a lot of thought that has to go into using a nuke. Having some sort of opening for opponents to retaliate could be really fun and make late game conflict a bit more exciting. You'd have to think twice before using nuclear weapons on another civ with the same weapons.
Maybe the "warning" that someone has launched a nuke on you should be dependent on you having a counter-spy in their civ though?
What do you think?