civ7-feedback

3632 threads · Page 8 of 73

More visible city layout 4 messages
General Feedback
Bridge should not occupy tile slot 2 messages
Seen General Feedback
Units with the pirate ability should be able to pass through allied civ and owned city state units 3 messages
General Feedback
Open borders or passage rework recommendation 2 messages
General Feedback
Distant lands city states should generate treasure fleets 2 messages
General Feedback
Religion passive spreading 2 messages
Seen General Feedback
Add unit voice lines like in classic RTS games 2 messages
General Feedback
Multiplayer Players Always Spawn on Same Continent - Add Random/Distant Lands Options 22 messages
Resolved General Feedback
Update Modern Age wall/fortification visuals to match the era 7 messages
Seen Multiplayer General Feedback UI/UX
Severe lag in modern age 4 messages
General Feedback
Leader Suggestion: Mimar Sinan (Ottomans) 5 messages
Leaders
Change to difficulty settings, including a creeping debuff for overachievers 4 messages
General Feedback Settings
Fleet Commander needs to have an experience tree for submarines (stealth). 9 messages
General Feedback
Better Peace Deals (War Treaties) 7 messages
Seen General Feedback
Opponent is building cities very close to player even if there are plenty of place to build cities. 5 messages
General Feedback
Allow option to automate certain tasks for less micromanagement 7 messages
Seen UI/UX
Modern (and potentially exploration era) luxury resource: Zultanite. 3 messages
Multiplayer General Feedback
Liberation of City States and normal Cities/Towns 2 messages
Civs UI/UX Closed
Simple, but immersive narrative change. 5 messages
Seen General Feedback
My personnal issue on age transition idea in Civ7 10 messages
Leaders Multiplayer Victory Conditions Civs General Feedback
Passive Religion 4 messages
General Feedback
Allow resource tiles to be urbanized. 5 messages
Seen General Feedback
Feedback & Idea: Religious Commanders in Civilization VII 4 messages
General Feedback Closed
A Fourth Age 2 messages
Civs General Feedback Closed
Piracy Buffs and Teach 6 messages
Leaders General Feedback Closed
new crisis please 6 messages
Settings General Feedback Civs
Commander / Army Management Tab 5 messages
UI/UX
Simon Bolivar Rework 3 messages
Leaders Closed
Much better Great People with a slight tweak. 15 messages
Seen General Feedback UI/UX
Treasure Convoy as a project in settlements (with creation speed based on production) 9 messages
Seen Victory Conditions General Feedback UI/UX
Spain needs a new/alternate unlock criteria 3 messages
UI/UX
Industrialization should kick in way earlier 16 messages
General Feedback
Allow Settling on Resources with Strategic Trade-offs 3 messages
General Feedback
Modern Era Civs Lack Meaningful Gameplay Differentiation 34 messages
General Feedback
Let players mark leaders/civs as favorites 2 messages
UI/UX
Need easy way to tell at Exploration/Modern age change if settlement can build a port 3 messages
UI/UX Closed
Expand Late-Game Uses for Influence (Diplomatic) and Happiness (Yields/Rebellions) 10 messages
Seen General Feedback Victory Conditions
Add More Wall Styles 5 messages
Seen General Feedback Civs
Hall of fame 2 messages
UI/UX Closed
Allow Multiple Options to Choose Which Improvement to Put on Rural Tiles 12 messages
General Feedback
Wonder Ideas 7 messages
General Feedback
stats at the end of a game 8 messages
Seen UI/UX
Change the Ming Dynasty to the Modern Era 2 messages
Civs
Poland as a playable civilization 2 messages
Civs Closed
City Production Issues + Fixes 2 messages
General Feedback Closed
Potentially Reworking the EXP system 38 messages
Seen Leaders General Feedback UI/UX
Simple crises off setting 2 messages
UI/UX
Civ specific Legacy Path 5 messages
Resolved Civs Victory Conditions
Civ VII's odd 2nd age and how to fix it (AKA introducing the Medieval Age) 21 messages
Multiplayer Victory Conditions Civs PC Seen
i gave a new try on a Deity game - 2 messages
Leaders Victory Conditions Closed