civ7-feedback
After Desync an other Civilisation
Multiplayer
General Feedback
Closed
Ui issues
UI/UX
why doesnt the a.i. ever try to go for a domination victory with aircraft units?
Resolved
General Feedback
Victory Conditions
Ways to Make Religion More Relevant
Seen
General Feedback
Undo Move Button
Seen
General Feedback
First Anniversary
UI/UX
Closed
General Feedback
Civs
Modern War on macOS
General Feedback
Closed
Preview of Yield Changes for Town Specialization
Seen
UI/UX
Add pumping animation to oil rigs
General Feedback
Hotkeys For Lenses
Settings
General Feedback
UI/UX
Adding additional characters
Leaders
Earth True Start Location (TSL) map with dimensions of 136x80
Settings
General Feedback
Closed
Bridges should be Ageless and buildable throughout the game
UI/UX
Free Technology rewards often grant already-researched or outdated techs
General Feedback
Please bring back more old leaders
Leaders
Syncretism
General Feedback
Stop Releasing Consecutive Warlord Leaders; Buff Weak Modern Civs and Add Development Bonuses
Leaders
General Feedback
Civs
Implement Top 3 Steam Workshop Files (Mods) into the Game
UI/UX
General Feedback
Modding Tools
Bring Back Option to Purchase buildings already in the queue
Seen
UI/UX
Let AI Choose Civ Transitions Independently (Autonomous Switching)
Announcement
Resolved
General Feedback
Test of Time Victory Point Options
Victory Conditions
Closed
Gilgamesh Civ Biases dont really make sense.
Leaders
Why Civilization VII has lost its soul: A heart-to-heart from a 100% completionist
PC
General Feedback
Need Civ6 like AI agendas!
PC
Leaders
Settings
Civilopedia should have an entry for Operation Ivy
Victory Conditions
Closed
New tooltips sometimes are covering items for which they appear
Resolved
UI/UX
Leaders pick Civilizations more strategically
Resolved
Leaders
Civs
Add teams to single-player games
General Feedback
Victory in Exploration?!
Resolved
General Feedback
Victory Conditions
AI not going for only available legacy path
Victory Conditions
Closed
UI/UX
Civs
The Maori in the game
Civs
Australian civilization in the game
Civs
Test of Time - Opportunity for Diplomacy Immersion
Leaders
General Feedback
Civs
Ed looking at the teleprompter
General Feedback
Bring back hall of fame
UI/UX
Closed
Khmer buff/rework (Any ideas?)
General Feedback
Civs
Hotseat
Multiplayer
Closed
Great works remain in the changing of the eras
General Feedback
Victory Conditions
By enhancing the abilities of different leaders, each game can offer a unique experience.
Leaders
General Feedback
Civs
City-planning is more engaging in the Antiquity Age and how it affects our experience in later Ages.
General Feedback
Revert Romes Basilica
Civs
Embassies, Ambassadors, and Diplomatic District.
Seen
General Feedback
Subject: Issue Report: Severe Turn Lag Despite Meeting Recommended Specifications
PC
Closed
Notification of Defeated City state is useless
Seen
General Feedback
UI/UX
Indigenous Americas Civ Pack - Ojibwe (Antiquity) and Aztecs (Exploration)
Civs
Optional Text Adventures for Dark Periods to Add Agency Between Ages
General Feedback
Post collapse: Turn extra settlements into goodie huts
PC
General Feedback
Urban Districts should not "cover" the Minor River they're placed on
Seen
General Feedback
UI/UX
More (interactive) historical information on loading screen
UI/UX
Problems in the game
Leaders
General Feedback
Closed