civ7-feedback
Improve AI use of Naval Units in heavy coastal maps
General Feedback
Merchants during Age Transition + Rework
Seen
General Feedback
Simón Bolívar Please Buff
Seen
General Feedback
Leaders
Multiplayer
Add counter units
Seen
General Feedback
Add in more Specialized Fortification options for land military units.
General Feedback
Trade Outpost by Merchants
General Feedback
Add City/Town/Specialization icon to the left of Settlement name
Seen
UI/UX
Napoleon, Emperor needs a buff or rework.
Resolved
Leaders
Better Leader Interaction Cutscenes
Leaders
UI/UX
Keep autosaves after age transition
General Feedback
Urgent matter regarding unique scouts
General Feedback
World Builder Mode and desired features: A discussion
General Feedback
Allow Us To Exchange Cities Outside of War
UI/UX
Narrative Events with a twist
General Feedback
Bring back the post-game minimap replay animation
Seen
General Feedback
Plz fix the lazy number tweak.
General Feedback
Retain Game Settings
UI/UX
Blending Trade and Treasure Convoy Mechanics through "Trading Posts"
Civs
Victory Conditions
Option for Score Victory only: including Modern Paths (but no victories) [post 1.2.2]
Resolved
Settings
Victory Conditions
Addressing the illusion of choice in commander commendations
Seen
General Feedback
Diplomatic Action Indicators
UI/UX
Closed
Idea : Revamp of Civilization and Age transition
Civs
General Feedback
Victory Conditions
New Map Size feedback (using standard start)
General Feedback
Is there a specific reason why a third-party civ (except Shawnee) can give only one war support?
General Feedback
Closed
Remove Deluxe Edition nag - I already have it
Seen
General Feedback
UI/UX
Game Modes
General Feedback
Closed
Unresolved Request - Scout Dog & Cat to be available as Leaders (and not just a April Fools Post)
PC
Console
Leaders
Improving naval/coastal gameplay with more coastal buildings/improvements
General Feedback
Disabling legacy path/victory types for multiplayer (like SP got in 1.2.2)
Roadmap
Multiplayer
Victory Conditions
carry over some ancient naval units to exploration (based on # of coastal settlements)
General Feedback
Game setup: when choosing map, include a visual preview of each map type
Seen
General Feedback
Freeze
General Feedback
Closed
GeForce Now and MODS
PC
Closed
Mods auto-download
Seen
Settings
Multiplayer
Suggestion: Partitioned Cities
UI/UX
Civs
Sita the mod
General Feedback
Suggestion - create new tag on discord
General Feedback
Closed
1.2.2 feedback -pat the dog
General Feedback
[UI/UX] Better Production Queue
UI/UX
General Feedback
Closed
Peace Negotiations with a AI still bugged? will ONLY accept peace IF it gives away something!?
General Feedback
Age Length Needs Balancing With More Civs
Multiplayer
PC
Console
Seen
Settings
Add ability to increase max civs on a map (option for extra crowded beyond default)
General Feedback
Closed
Can we have an option to have a multiplayer game anonymously?
Settings
Multiplayer
UI/UX
Warehouses and city planning
Seen
General Feedback
Counter for how many times you've done future tech/civic
UI/UX
General Feedback
Closed
Free Tech and Free Civic City State Bonuses Too Powerful
Resolved
General Feedback
Victory Conditions
Give an option to toggle on/off or increase/decrease more features like settlement caps
Console
PC
General Feedback
Settings
Resort Town feels out of place in Antiquity
Seen
General Feedback
UI/UX
Please let us switch leaders with CIVs, or let us keep CIVs across ages
Console
Leaders
General Feedback
Victory Conditions
Let us disable leader agendas
Settings