civ7-feedback
Please Make A Noise For New Turns
General Feedback
Multiplayer
Closed
VIJAYA (Diplomatic/Wildcard)
Leaders
Closed
UI improvements for settlements and districts
Seen
UI/UX
Making the Third Point of Each Legacy Path Unique to One Civ per Age
Resolved
Victory Conditions
Missing option from Civ 6 is why I don't finish more Civ 7 games.
General Feedback
Closed
IP and city state evolution
Seen
General Feedback
carthaginian intro
General Feedback
Closed
Continents & Islands" Map Script Often Generates One Giant Continent + Tiny Islands
General Feedback
Closed
After combat animation for Enemies AI.
General Feedback
UI: Mouse pointer covers information
UI/UX
Ability to rename wars
Seen
Localizations
General Feedback
UI/UX
List of features that I don't think help the game be enjoyable.
General Feedback
Bridges need a buff
General Feedback
Leader Suggestion for Civilization VII – Toussaint Louverture
Leaders
Closed
MAKE war support more valuable
Console
Civs
Victory Conditions
How to Alter a Culture Victory in Civ 7: My Ideas
Seen
Victory Conditions
Republic of Pirates- Sloop Level 1 Feels Underpowered in Early Exploration – Should Enable Pillage
Civs
Farming & Fishing Towns are Functionally the Same
General Feedback
Scaled Legacy Paths On Difficulty
Resolved
General Feedback
Victory Conditions
Bring back Civ 5 leader screens please!
General Feedback
Leaders
UI/UX
No updates for game guide?
General Feedback
Lots of feedback, from 1000 hours of mostly multiplayer
Leaders
Multiplayer
Victory Conditions
Settings
Closed
Carry over yield buffs. Make later ages expensive.
Victory Conditions
Civs
General Feedback
Settings
Closed
AI Sanctions Unreasonable
Resolved
General Feedback
Quest rewards clarity issue
UI/UX
Light Naval units in Modern
Seen
General Feedback
Leader for Brazil(Duque de Caxias)
Leaders
Closed
Better UI in Settlements when constructing buildings
UI/UX
Closed
An option to save game and exit game in between age transitions
PC
General Feedback
Seen
Settings
UI/UX
Religion Needs more Interesting Decisions and Less Micromanagement
Seen
General Feedback
Additional Achievements
PC
Closed
50% Increase to Celebrations is a massive penalty
Seen
Leaders
New Crisis: Piracy
Seen
General Feedback
Victory Conditions
Add narrative "challenges" for every leader
Mementos
Resolved
Events & Challenges
Nerf Blackbeard.
Leaders
Multiplayer
Auto missionaries & convoys
Seen
General Feedback
Idea for a New "Military" Modern Legacy Path
Victory Conditions
Closed
More info about connected settlements in civilopedia
Seen
UI/UX
Swap gristmill and sawmill placement requirements
General Feedback
Leader Negotiation/Diplomacy UI Animation: Wasteful Animation for "No" Deals
General Feedback
Leaders
UI/UX
Leader Attribute UI is too bland and soulless / Suggesting Alternatives
Seen
General Feedback
Settings
UI/UX
Build Queue Hover Previews: Tile Highlights, Popups, and Quick-Top Insert
UI/UX
Closed
Sawmill and Gristmill buildable on both land tiles and navigable rivers
General Feedback
Closed
please have the ai go for victories like domination, it makes the game have a replayability factor
Console
Resolved
General Feedback
Victory Conditions
Change Maya's quarter's production bonus from a percentage to a flat amount
Civs
Revolution! - an idea for a possible independence system.
Leaders
Civs
Victory Conditions
General Feedback
Closed
Clear All Resources Button
PC
Console
General Feedback
UI/UX
Closed
We need a better screen to monitor trade
General Feedback
Closed
New player UI experience
UI/UX
Closed
Allow multiple players to select freely the same civilization during the eras
Multiplayer
Settings
Civs