civ7-feedback

3632 threads · Page 11 of 73

Most middle and mid-end game mechanics are meaningless unless you use lengthy eras 8 messages
General Feedback
% towards units should affect upgrade costs 2 messages
UI/UX General Feedback Closed
Unified Conflict System instead of separate 1v1 Wars 4 messages
Seen General Feedback
Please Make Religion Fun 7 messages
General Feedback Closed
Songhai and Incan towns should give 1 treasure fleet points 4 messages
Civs
Implement the "classic mode" into the original Civ 7 civilization-switching system. 3 messages
General Feedback
Make the leaders interact with the players more 6 messages
Leaders UI/UX
Capital selection adjustment during age transition. 2 messages
Seen General Feedback
Missing Dutch empire in CIV 7 5 messages
General Feedback Closed
Revamp Difficulty- Train Smarter AI via ML (Not Just Stat Buffs) 7 messages
Resolved Settings General Feedback Civs
Pirates Can’t Steal Settlers 3 messages
Civs Closed
Polish translation needs some polishing. 6 messages
Localizations General Feedback
Excavators block each other 4 messages
General Feedback Multiplayer Victory Conditions
Asymetric Infantry and Cavalry Strengths 18 messages
Seen General Feedback
Town Focuses Aren't Good - Here's my solution to fix them 31 messages
Seen General Feedback
Modern Age Domination Rework 2 messages
Victory Conditions
Suggestions on making ideology more relevant in the modern age 19 messages
PC Victory Conditions
Modern Age Ideology conversion 3 messages
Victory Conditions General Feedback Closed
Allow Religions to Die Out 9 messages
General Feedback Victory Conditions
Bug with camel when the tile is destroy 2 messages
General Feedback Closed
Growth Events & Improvements rework. 7 messages
General Feedback
Memento-swapping at age transition is broken in multiplayer 3 messages
General Feedback Multiplayer Closed
More interesting oceans/disasters 2 messages
General Feedback Closed
Antiquity civ balance still not great 7 messages
Civs
Suggestions for Choosing Civilizations 2 messages
General Feedback UI/UX
Unique Warehouse 2 messages
Civs
Summarize the players game/experiences in short story on Victory Screen 2 messages
General Feedback Closed
Endgame Map Replay 5 messages
UI/UX Closed General Feedback Victory Conditions
Migrant town specialization 3 messages
Multiplayer General Feedback UI/UX
Ideology should be a % modifier, not a flat one 8 messages
Seen General Feedback
Migrants - Allow Founding Tiny Villages in Awkward Spots (Mountains/Small Islands) for Resources 2 messages
General Feedback
Idea: leader with home civ bonus 2 messages
Victory Conditions Leaders Civs Closed
Please stay true to your original vision! 4 messages
Seen General Feedback
Allow razing of settlements earned in a peace deal 3 messages
Seen General Feedback
Shortcuts for console 3 messages
Console General Feedback UI/UX
Add more narrative events to leaders 7 messages
Resolved Leaders
Global Tension mechanic idea 17 messages
Seen General Feedback
Quarters enhancement. 30 messages
Multiplayer Civs General Feedback Seen UI/UX
Swaping tiles between Cities and Towns 4 messages
UI/UX General Feedback Closed
Add Religion Map Lens/Filter for Policy Cards & Conversions 4 messages
Seen General Feedback
Better Role Playing for Single Player 4 messages
Leaders
Request for better district adjacency 2 messages
General Feedback
since we are going to play as one civilization in the upcoming patch, will their be more unique unit 19 messages
General Feedback Civs
Mods for console users. 3 messages
Console General Feedback Closed
Things I would like Next year for Civ7 10 messages
Console General Feedback Closed
More Leader Dialogue 2 messages
Leaders Closed
Rejoining multiplayer game 2 messages
Multiplayer
It would be nice for city states to build walls 4 messages
Seen General Feedback
Rework for Majapahit 2 messages
Civs Closed
Why can't we liberate the occupied city states 5 messages
General Feedback Closed