I get it. Not everyone likes PvP, and that’s totally fine, but right now, basically no one gets PvP.
imo people like a risk vs reward system, and it doesn’t have to be crazy. One thing I think New World did well was giving players that flagged a small incentive.
I don’t care what it is, could be gathering luck, 3% xp boost, global luck from chests, or anything else - just enough to tickle the pickle and add another layer of the game IF players want to.
If you don’t want to pvp, that’s fine, the “bonus” would be so minimal that it wouldn’t leave you in the dust.
Plus: adds more fun in the eventual end game 😉