#Arm Swapper / Supreme Machine Blaster / Supreme Machine Hook

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winged inlet
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The Supreme Machine Gauntlet is obv an accessory in v1.0 (cant remember if its alr in the game or not), so i wanted to expand that tree of accessories.
(supreme machien gauntlet does NOT remove your parry slot like the others.)

Supreme Machine Blaster: (The knuckleblaster from ultrakill)
Slot - Parth
Replaces your parry key with a short range explosion that does ok damage but sends enemies flying backward. Removes your ability to parry, so will not be very viable without Arm Swapper.
Appearance - Makes your arm red and mechanical (similar to V2), with two large bolts in place of the knuckles.

Supreme Machine Hook: (whiplash from ultrakill)
Slot - Parry
Replaces your parry key with a medium range grappling hook that pulls lightweight enemies toward you.
Pulling yourself toward heavyweight enemies could be added but i believe this may be a bit unbalanced but it depends on how the bosses/heavyweight enemies actually function so i dont know.
Appearance - Makes your arm green with a hook on the palm.

Arm Swapper -
Slot - Hands (with a mode active that's not feedbacker, it will render your parry accessory useless.)
Crafted with an iron block in the middle along with the three supreme machine accessories above it.
Shift right clicking with your fist (or shift+parry-key? idk) will switch the ability of the item between the abilities of all of the supreme machine set items.
This will take presedence as:
Feedbacker -> Whiplash -> Feedbacker -> Knuckleblaster - > repeat
Since feedbacker might be important to cycle to often.
Appearance - Similar to V1's depictictions of him having three arms in the game, you will have your main arm which will have the appearance of whatever mode's arm you have equipped, while the other two arms are behind it in a rotating-shoulder mechanism thing. The new arm will swap in while the other one goes behind whenever you activate the ability.

solid tree
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wait this is fire actually

unkempt field
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for clarity it might be better to just make them use the parry slot instead of occupying a hand slot while removing the parry slot

winged inlet
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Wait actually i should just change that wait