So I've been playing Linggango and it has a weird bug with the Leather Belt from Relics and the Inscrutable Eye from Enigmatic Legacy where the charms placed inside the extra charm slots are ejected when logging in. This, along with Terramity's charms that add/remove health makes it so that the player's get infinite or negative health.
This is caused because Terramity's charms directly modify the base health attribute from the player instead of creating a modifier that adds to it as can be seen in the images (before equipping Chthonic Nectar (44 base health) and after (64 base health), respectively)
I'M NOT ASKING TO FIX INTERATIONS BETWEEN THESE MODS
I'm only asking to correctly implement health boost/subtraction in charms like, for example, the Brutality addon does, making a modifier that adds/subtracts from the base value
#Infinite health through improper health boosting/subtracting
1 messages · Page 1 of 1 (latest)
Remember, or, so your informed, terramity and its current release is still a decent bit mcreator, im pretty sure including curios(as other mcreator mods can negate its bonuses, such as dungeons and combat) so 1.0 probably already fixes this XD
BOOOOO NO BRAINROT
yay yes brainrot
Pls nooooooo
pls yessssssss
hold on i have to learn how to animate first