Hades, Lord of Eternal Shadows
Spawn:
Extremely rare.
Only in Nether Fortresses or Basalt Deltas.
Neutral unless attacked.
Appearance:
3 blocks tall, glowing red eyes.
Black armor with golden details.
Crown with curved red horns, long cape.
Obsidian bident with quartz, spectral particles.
Stats:
750 HP, 25 damage.
Immune: fire, lava, poison, wither, knockback.
Weakness: Smite (+10% only).
Abilities:
Shadow Burst: void wave, Wither II + Slowness.
Spectral Summon: 3–5 spirits.
Touch of the Underworld: drains HP, heals.
Underworld Chains: pulls player, ignores knockback/pearls.
Pact of Hades:
If spared: “Do you wish to be Champion of Hades?”
Accept: buffs and unique armor.
Refuse: no powers.
Champion Buffs:
Fire/lava immunity.
Strength I, Resistance I.
Armor (Kratos-inspired):
Helmet: red horns, golden details.
Chestplate: runes + creature face, +2 Strength, projectile resist.
Legguards: leather/gold, −20% dmg.
Belt: higher soul cap.
Boots: walk on lava, dark trail.
Full set: Strength II, Resistance II, Regen II, Fear Aura.
Soul Mechanic:
1 villager = 1 soul, max 200.
1–50: basic buffs.
51–100: extra strength, fire immunity.
101–150: max resistance, Regen II, strong aura.
151–200: ultimate power (Strength III, Resistance III, Regen III, full immunity).
Consequences: golems hostile, mobs flee, daily soul offering required.
Drops:
XP only. Armor exclusive to pact.
#Nether mob: Hades
1 messages · Page 1 of 1 (latest)
Ai pmo
ai 🥀
The visual was made by myself, but since I’m not an artist, I used AI to generate an image that matched the information I provided about the design.
Unfortunately, I’m not good at drawing, so I had to use AI to create the image of the mob. However, the visual design was my own idea, as well as the mechanics — I only used AI to bring my concept to life in an image.
it is ok if u send a little sketch or just the idea