#Final Axe Suggestion

1 messages · Page 1 of 1 (latest)

slate arch
#

(Was the least voted weapon in a recent poll so imma try to make some hype for it with an idea)

Name: Hendrix's Revenge
Base 35 dmg, attacks apply 10 doomed stacks per hit

Unique ability -> right click to start a song, which will start a rhythm game where attacks timed with specific notes do bonus effects (will be fast paced to not limit dps)

Orange, chains lightning on hit
Blue, attacks clear any potion buffs on the target
Yellow, attacks causes an aoe explosion which burns/shadowflames
Red, attacks fire a projectile that pierces through mobs/obstacles
Green, has a 50/50 chance to do 2x higher or lower damage

Hitting all perfect notes in a song starts a solo, playing a short animation. This reduces the timer on doomed within 15 blocks by 30 seconds and upgrades the weapon to apply condemned instead for a short time.

(Condemned is a stronger version of doomed, with higher damage and a very short duration and the addition of doing an additional 15% of the targets max hp in damage. Changed to 5% for bosses and 10% for pvp)

#

Guitar Hero/Hunting horn reference all in one

quiet spade
#

do you have to press different buttons for different colors

#

or just left click for all the colors

slate arch
#

Left clicking causes the attack to have that effect

Which ik makes it potentially too simple but idk how possible it would be coding wise

#

could have the song scale with attack speed but thats prolly even more of a nightmare

quiet spade
#

i think the hard part would be implementing the rhythm game itself

#

rather than the effects

#

for the chain lightning, you might need to play with some world aligned particles to get it to work nicely

slate arch
#

There's already a chain effect based on luck in sneakpeaks

slate arch
#

oh wow this suggestion is 3 months old