#mega man:: the sequel wars (homebrew for genesis)

1 messages · Page 1 of 1 (latest)

pale grail
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it's on itch.io and it remakes 4 5 and 6 for genesis

slate vigil
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ill try it

flat spruce
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According to TCRF, it's being released as episodes, they only did a red episode and that's it

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That's the only release they've made in close to 3 years

slate vigil
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@hasty rock

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^^^

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NES i believe

flat spruce
hasty rock
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yep

hasty rock
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i hope it gets released

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wait a minute.....

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the version of wily wars on the doc is the european one

flat spruce
hasty rock
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there is a retrobit version for the us

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and a genesis mini port

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and a switch online port

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etc

flat spruce
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Fair enough, couldn't be bothered to look outside of Myrient

hasty rock
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and that's why you use vimms lair

flat spruce
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Either way, playing a PAL game isn't that breaking or anything

hasty rock
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yeah, but 1: it adds blue borders

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2: The game runs at 50hz

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which isn't annoying for RPGs and stuff, but SUCKS for platformers and such

flat spruce
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It's easily fixable either way at least

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I just couldn't be bothered at the time

hasty rock
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done

flat spruce
hasty rock
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working on a fix for the wily wars

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Actually, the PAL version does seem to be easier

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I'll add a US rom as well, like with super street figher 2 turbo's american and japanese roms

hasty rock
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Anna's Birthday is tommorow btw

flat spruce
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The reason for multiple SSF2 ROMs was because someone mentioned a bug in the US version where the game would max out the difficulty, that bug doesn't exist in the Japanese version

hasty rock
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that was me

slate vigil
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should we add a seperate section for international roms?

hasty rock
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no

slate vigil
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or atleast name it

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"japanese version"

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or

hasty rock
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they usually have the same properties as us ones

slate vigil
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"european version"

flat spruce
slate vigil
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whats the point then

hasty rock
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the JP ones that is

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Like: Mega mant the wily wars EU

slate vigil
flat spruce
# slate vigil whats the point then

Some do it for region locking. Like SNES games were made with physical pins that prevented Japanese cartridges from being put in US consoles (so people who imported games broke those pins off)

hasty rock
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There are some minor changes for some games, like sonic 1 for japan adding an extra ring in labyrinth and a fixed level select order, but most of the time japanese games are the same as us ones

slate vigil
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btw, how do you actually get a rom from a console

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do you like go into the files of the console and foward it or something

hasty rock
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Some also do it for difficulty changes. Mega man 2 got an easy mode when it came to america

flat spruce
hasty rock
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Also need to add bare knuckle 3

flat spruce
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Some games also have to do censoring related changes for different regions

hasty rock
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yep

flat spruce
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There was a Sega Genesis RPG that was sort of similar to Legend of Zelda where the Japanese version permitted walking into someone taking a bath. The US version of that addressed that by putting an NPC that blocks the door

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Also Earthbound (Mother 2) in Japan had a section where Ness.., didn't have clothes at all

hasty rock
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There are also some games that have audio differences between versions, like sonic cd having different osts for japan/europe and the us

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(Funnily enough, the past versions of stages stayed the same)

flat spruce
hasty rock
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Like the legend of zelda

flat spruce
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Indeed

hasty rock
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Some games had different playable characters. On the japanese version of marvel super heroes, by setting the game to free play and entering a code, you could play as either thanos, dr doom, or anita from darkstalkers

hasty rock
flat spruce
hasty rock
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same here

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Box art as well

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Look at the japanese and american box arts for tempo and you'll see what I mean

flat spruce
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Also funny how a few games are easier in Japan than in the US, funny enough

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Difficulty stuff goes both ways

flat spruce