#Mythic Diurna Mini-Guide for BM-Eggjob

1 messages · Page 1 of 1 (latest)

hot brook
#

BM Specific Mythic Diurna Miniguide for Eggs.

This guide is specific to BM hunters because it's a relatively common assign to have hunters do a particular egg on this fight, but there's a lot of intricacies to how you draw the staff. The Pic bellow displays which eggs are commonly done by hunters with a regular strat (your exact assigns may differ from guild-to-guild, but same principles still apply)

General goals:

*Keep the Middle Clean of Storm Fissures
*Survive the big booms with the ramping damage increase on yourself

Drawing a good line:

*The Storm Fissure Mechanic will cap at a certain amount of fissures (Roughly 25 full-sized beams), this means you want to maximize the space used by your beam so that by the time you get to the egg sets in the middle, the staff is out of "juice" and you don't get fissures in the middle.
*When you break an egg, the beam will continue at the same angle it broke the egg, continuing to place down Storm Fissures for the full duration of the staff.
*Staff will always spawn around the boss's right hand.

That means that generally speaking, you will want to:

A) Activate the beam AS soon as it spawns (as then you maximize the amount of lightning lines being drawn). As the beam always continues for the full duration it does not matter if you take your time before hitting the egg or not. This goes for your other egg-breakers as well.
B) You will want to generally break an egg from the side in an "L" shape, as if you hit the egg straight, it would keep going towards the middle, taking up space that would be nice to have in P2. With the way hunters are assigned right now, your egg will most of the time bet the one facing the middle.

https://i.imgur.com/kwjoQNm.png

#

Defensives:

You want to rotate your defensives effectively, and know what you're able to use when.
Scary egg breaks are generally sets 3,7,8 and 9, as well as 10 and 11 if you're doing an "11 staff" strategy and breaking 3 eggs on the last 2 sets too. Rotating defensives effectively is key. Turtle can be used on early sets but as it's commonly assigned to the tank soak in p2 make sure it'll be up in time.
With current gear levels, you will generally live a break if topped off, so Exhil can work in a pinch to top yourself off or get rid of an absorb shield quickly.
Healer externals are not off-limits as long as they'll be up in p2 when the tank needs them. Diurna Healer Trinket and Evoker Zephyrs are also things to consider.
Disengage with posthaste works for removing the absorbs.

#

Egg-specific Tips.

1-2: Nothing Special, practice running the beam well. Don't need to use any defensives here.
3. Overlaps with an absorb, as I'm often the last break here I like delaying mine a little bit so I have a gcd to break my own absorb shield with exhil.
4. Easy Set
5. Other players might run beams here to minmax the storm fissure mechanic, despite not breaking eggs. Make sure to communicate with them for where they're headed so they dont run over you or vice versa. This one has an absorb right before so I like breaking it with disengage and launch myself into the boss to take the beam asasp.
If doing an 11-staff strat, you might take the line very far to hit a far egg, in which case you might want to save the disengage.
6. If all egg breaks at the same time it can be a bit bursty for add group, so I like delaying breaking my egg here by doing a little loop around it so it's more staggered
7. Has an aborb right before so you can exhil.
8. Hurts a fair bit at this point but is relativel straight-forward.
9. Generally I would help the healer out here by disengaging off the absorb. You can swap which one you're doing here depending on what you're comfortable with. Usually at this point our storm fissures would stop spawning so it wouldnt matter which one I did.
10-12. These are easy if you're doing a 12-staff strat, worst part is over. If you're doing a 11-staff start 10+11 will hurt and you will want to have something for both. 10 is followed by a healing absorb so it's the scarier of the two and migh warrant a health pot after egg breaks.

#

@untold shadow anything I missed

#

:p

untold shadow
#

you do different eggs than I do

#

I do bottom on purple, and bottom on 9

hot brook
#

Fair nuf

hot brook
#

But doesn't matter much either way

#

Most important bit is hunters generally do the inwards-facing ones

untold shadow
#

tanks going to the next set

#

so hes closest to the one your hunter does

#

seems dumb to make tank do a different one

hot brook
#

oh you mean purple mark

#

ye ig that makes sense

#

same principle I used for 9 tho funnily

#

xd

#

updated purple then

untold shadow
#

bruh

hot brook
#

Wat

untold shadow
#

Tank moves with green

#

so he takes purple

hot brook
#

Doesn't have to move all the way over on 9 then

#

Yeye i did agree on purple

untold shadow
#

you made hunter do the middle one

#

hpally will hate you

#

out of range of boss

#

no healz

hot brook
#

Which middle one

untold shadow
#

the one you put an arrow on

#

middle on purple

#

front, back, middle

#

front is marked with purple

#

back is my pointy arrow

#

middle is in between the two

#

our healer liked that one

#

cos quicker back to boss

hot brook
#

I made healer do the one with your arrow on yes

#

Tho he never complained about that one so

#

Just went off the default assigns from other povs on that one

untold shadow
#

Ours also insisted he do the Beam on 5 and I take the "empty" one

#

Because doing on 5 ment as soon as it hit the egg he could scuttle off to the boss again

#

While I had to keep dragging mine

hot brook
#

fair nuf

#

guess ours wasn't as minmaxy in that regard

#

by our positioning the arrow one here was the "front" one usually, hence why I ended up doing purple and pally other one

#

slightly more boss movement than needed ig, but wasn't ever an issue