Ambrosia Beetles are a guild of beetles known for their symbiotic relationship with Ambrosia Fungi. They bore tunnels into dead trees and then basically plant the ambrosia fungi in those holes to feed off the tree, and they in turn feed off the fungi. I think these guys would make for the perfect support class by supplying their fellow beetles with pathways and Ambrosia.
Support, Speedster, Striker
Passive: Farming Beetle
The Ambrosia Beetle can click a key bind to swap between speed and strength mode, giving a 10% boost to the respective stats (speed and shot/headbutt strength) and also changing the effects of its abilities, a filter can be applied to the screen and the beetleās outline color to make this obvious. The Ambrosia Beetle can also harvest fully grown Ambrosia Fungi and store it in its āJarsā (5 Jars of Ambrosia total, sorted by type, amount of ambrosia required for a jar can be adjusted for balance, but maybe like 10 beetle lengths of it?) by going through fully grown Ambrosia.
On-Ball: Ambrosia Agriculture
The Ambrosia Beetle gets infront of the ball and starts tunneling through the ground, any hard surfaces like rocks, pyramids, etc. it encounters will stop this ability and stun the Ambrosia Beetle. As it digs this tunnel, it leaves behind spores of the selected type of Ambrosia that grow into full, harvestable, fungi in ~10 seconds. This tunnel can be used by other beetles and lasts the whole round, it can only go a bit under the ground and the Ambrosia Beetle and ball are highlighted during this. 30 second cooldown, 7 second duration.
Off-Ball: Food of the Gods
Ambrosia Beetle selects a teammate (or itself for a reduced effect) and gives them a pot of the Ambrosia Beetleās collected ambrosia (speed or strength depending on the toggle) this pot gives them a 15% boost to the respective stats and gives them a tinted highlight and screen for that type. 10 second cooldown, 5 second duration.

