#Bee's & Marcy's Ideal Patch notes :D
1 messages · Page 2 of 1
ah
if someone pays attention tho they can reposition and just steal from the ebb when they use the ability
I mean maybe but also not being able to use ofb after a dive tech is a REALLY big nerf imo and just kind of makes low height dive teching impractical for the risk vs reward value
why me get ping
You ebb man
tru i am ebb man
Not what ham slot said
it already does
iirc ebb pops out first then the gold ball then other people dragged in, you can tp everybody infront of the goal then just grab the gold and throw it away
no he means making it so it drains the actual bar
Doesn't it just insta regen to fill after you cancel it tho?
No
I said that
But I was stupid
And I'm telling you to read what ham slot said
I mean ig thats a fine nerf but it'd also just get rid of sky ebb which sucks since sky ebb is fun
also how would it work after the actual burrow
"Nerf lb would be fine but it sucks because winning every single match up is fun" Ah argument
Just shorter time
no after like after the tp
Isn't sky ebb kind of useless
Wouldn't change?
most of the time yeah
its usually way better to just be on the ground and play normally
um idk
maybe
i like having a cooldown for it
like 5 secs till you can do it again
and its hard + inconsistent to steal from people from the sky
its fun to be in space tho
Read what ham slot said
maybe 5.5
that would also kill sky ebb :(
I like having diving drain bar like lb fly does
sky ebb is mostly good for shutting down clicks and LBs setting up for a deep MT but if they're smart they can avoid it
what does BOMBA "SBD" mean
silent but deadly
which is?
There's a bomba tech where you go light speed with like a 4 second setup
wave dash onto the goop and grab a ball to go Mach fuck
"hey guys what if we leave the character with the instant win button alone"
I think the tiger changes we did were dumb, what it really needs is any scoring potential
but think of the level 2s....
So my idea?
I feel like atm it’s a significantly worse dung
Yup!
What they think is good for the beetled
no thatd a terrible idea

we should only ask people who play beetles that are hard countered by it
Ok that's it potato beetle can't eat dung anymore
NOOOO
Eat now just sits there and farts and shits ( @small gorge reference)
your idea was the ball tp thing if you hold it for long enough right?
Yes
W remembering paxo
Rude but I had dinner so wtv
I gotta start using the tiger love heart more I get the feeling people think my messages are sarcastic
what if you made it so if you pressed Q during the throw it does it rather than a third level of charging
Bro it's literally a quote you would repeat 😭😭
what’d u have for dinner
that way you could do tping uncharged shots too
Too lazy to think of what they're named in English
also @faint torrent BK wanted me to tell you he thinks you're braindead
True
Uhh nuin would probably slime me out of I suggested that
He still what's to mostly cater to new players
btw axo, bk wants to call you braindead
What are they named in italian
new players can't block basic shots anyways be so fr
Yea ik tell nuin thay
also could make it use up an ability, either the ofb or the onb
Twin I'm barely managing to ask for a buff
If I ask for more tiger gonna go to triple F tier
That's already what it does...
I said it would do that
I'd say make it use the onb then make the windup for the onb faster so its not only good for shooting tp balls
I'm aware but it was to setup for my next message about the onb smh
leaf, bk wants to dm you
Ok
(I wouldn’t trust it)
Ok
He's been blocked since like January anyways
He can send whatever he wants I just won't read it
I would trust that
Uh what does that even mean
the little animation before you TP after using onb
shorten it
Ok but wdym shooting tp balls
wouldnt make it much better in low level lobbies since new players dont react to it anyways
if you give the tp ball thing to the onb without buffing the regular onb nobody is gonna use the onb regularly
cuz its just a waste
Ok...?
That's why I was giving it to the ofb
That one makes more sense anyways
Plus included in adding the passive is fixes for onb so it will actually be usable aswell
using the ofb instead of the onb while holding the ball seems a bit weird imo
But you're not
It's not an ability press
It's tied to the shoot button only
thats... what I was suggesting with my version
make it an ability press while charging rather than a third layer of charge
Yeah and yours is just an excuse to make it use the onb
Which is dumb
no? if its a third layer of charge it'll be predictable
Yes it will but it also shoots through people straight inside net
So
It should be predictable?
thats... overpowered, leaf
Their only option is headbutting the person
THAT'S WHY IT'S ON A LONG CHARGE
twin just didn't read what I wrote istg
even so it still seems op if you come off from a lot of height
drop down from the sky tp the ball straight through them
First of all no second of all that's why I wanted to hop on call with nuin to sort out potential problems with it
And what he'd be fine to use to fix them
But he refused
Like first of all
The tiger would have to get pretty close to goal
Second of all if the charge is long enough it need some crazy height that tiger doesn't have access to
Like just several things I need to discuss with nuin that could make this too broken
wouldnt this be third of all
2 seperate messages just there was no text inbetween
also this would require a teammate so it's not as much of a balance issue but wouldn't there still be tiger going from height mt into goliath parrying straight up which is just free space height
Like you could make it so if the tiger is too close the ball goes fully through the goal so the distance is even more precise
Yes I did think about that and that's what I want to discuss
There's several options like making it so when its fully charged it just auto releases so there would be timing
There's just quite a couple things
I don't believe you thought about that
everybody knows beetleballers never think
I'd just love if when(I say when as if it isn't an if) nuin adds this to the game I could playtest the feature until it works as a fair interaction between goalie and tiger
I sat in my art exam for 2 hours without having any art to do I did NOTHING except think about this for that time
💔
@fluid coral if you can be asked read down from here so I don't have to rexplain all of this later
Lol you probably shouldn't I'm a crazy person
I can't believe you'd agree with the person with hundreds of hours on tiger over the person who's played everything BUT tiger
Pretty much just axo saying valid points and me trying to convince him that I will sort it out with nuin so it's not broken
Cause I've thought this shit through too much 
My eyes are blurring
The issue is that theres no time to react or prepare to be lazered
Hi
No not really
I've played a lot of 1s with bee and coilboy
I mean why should you be able to
If they immediately shoot before teleporting theyre far and get knocked away so you're at an advantage anyway
Ello nuin
The problem is their teammates can still take advantage
Why is that a problem
The support beetle should be able to support
And it's fun if you coordinate like that
Sure, but you have an unreactable lazer thats crossmap and gives teammate repossession, and can clear goal and can goal keep.
So much fun lowkey
It's just not unreactable
But not for the victim
Like any good cyborg will teleport at least once before shooting
I'm sorry for interipting you guys smart little debate but like you play goliath
You like
Snipe balls across the whole map

Aggro!! Goliath
At faster than can be reacted to speeds
Ye i want it nerfed
Just saying
Lol no?
Oh ok good good just checking
Cyb is hitscan
Well no but you do have to be looking straight at the Goliath
Ig
We’re comparing adolf to stallin rn
But you know what I mean
The ball being stunned like a second after you shoot it might be interesting

Quick question do you know who Winston Churchill is
You mean lady bug?
Could be
Ladybug is mao Zedong, bomba is Winston Churchill
No like a general question
Do you know of the historical figure Winston Churchill
Did you read it nuin 
He was lowkey a chill guy
Not really
personally i would rather no dive tech for ebb and it be compensated with other buffs
Oof that is not a popular opinion muel
Im not a huge fan of everyone goes at the speed of light meta and i dont think it fits ebb personally
underground speed makes sense but i dont think above ground is as fitting
That is true
Truth energy burst!!
fair enough
Tiger is unironically the slowest beetle in the game
Every other beetle has a way to go faster
Where
The message I first replied to downwards
This one
Fym?
Smadour and cg did not know who that was
Cg and I had an hour and half long debate on whether Winston Churchill was an important historical figure or just part of British history
Yeah he spain
Downwards
*spun
bruh
Well not all the way
i need conciseness idk what im even looking at
im brain damaged please forgive me
so much to do
Nw
launch in 2 months
Atp we need to hop on call for ts twin
Otherwise I will not be able to explain
ok we can
In summary it's a passive for tiger
That i want to discuss with you
In terms of how to balance it
Just tell me when
Riught cffiping now
Lemme get my ass downstaies
what channel
Idm
I don't mind
ok join 3v3 practice
I honestly agree but without dive tech the current ebb is not only weak but also really boring
I'd be fine with it being removed but I think EBB should be reworked to be underground MUCH more often
the digging beetle shouldnt be the best for flying but it also shouldnt be only able to be underground like 1/6th of the time
Agreed with axos statemeny
also bring back goalie nabbing
good players can dodge it anyway lol
decent i should say
and if you just have someone else ready to take up the gk mantle when yours is stolen it makes no difference
i just think its fun tbh
I very much agree
I like the idea of fast underground ebb
I dont like that dive tech is whats holding ebb together
Truth nuke
It would be buns without it
holy 1267 messages
you could say
earth boring.....
@tawdry trout do u like that joike was it good
i did 10/10 joke
ty spikee
joke*
yolk*
Popsicle yap in this post in inhumane
Bee and Marcys aids patch notes
this kinda of died off but i want to know how people in here would feel about a click buff. I think onball's base height should be the height of super onball
this height
currently, click onball can just be matched with an upward headbutt
this severly limits your options after onball. you're basically forced to throw the ball up and headbutt grab it because a momentum transfer right out of it will simply get stolen, but if there is a ladybug or any other beetle that has air chal, you're pretty much fucked.
maybe a little shorter
as host, click is genuine booty
click shots are slow af, the only thing it has is click launch and those are very easily interrupted out of an onball
Look at Artemis tech
ok so thats not a solution but it is insane
click is not booty at all bro 😭
like its pretty average
and it used to be considered like really good before
and it hasnt changed at all
so yknow its still pretty good
it was considered good because no one knew anything about other beetles
click has been power crept to hell
onball buff way too good
mb a better or more interesting shockwave would be cool too
or some other way to buff the skill ceiling
Both abilities were nerfed and the universal headbutt buff was an indirect nerf
From playtest?
Yeah
Uhh I don't think it should be that much but yeah a buff is good
yeah I’m looking at it now
I think super onball is about 2 onballs
I think onball should be buffed to at least 1.5 of the current size
yeah I was thinking about somehow buffing the knockback radius but it’s kind of hard to do without forcing click players into one specific position
I think making onball more interesting is probably the play
Idk how to do that though
Instant cast?
after two more months of gameplay this is what i think of this:
-Bombas trail definetely needed a nerf, since it is almost infinite. It would affect people who uses it without counciousness, but wouldnt really affect pros, so it remains the same pretty much.
Bomba not only needs a nerf in the sbd, he also needs a speed cap on how much speed he can gain from a goop, since #1505283072923271218 is a thing.
-Click really needs a buff with his on ball, since it doesnt really do much. It's height can be achieved with a normal headbutt grab and have too many frames to be able to fake shot in the net agaist good people.
-I really agree with the cyborgs nerfs.
-Dung not only needs a nerf with his onball, his off ball is demoniac, he needs it to be at least 10sec cooldown, do i would say:
10% less speed gain, 10 sec off ball, 20sec on ball.
This not only makes him more manageable, it makes him just good overrall rather than a speed demon (he would pretty much still do the same)
-With EBB I agree with all the nerfs, and i would also add a speed cap to the dive, just to avoid him going faster than a sbd, i think it is right, idk.
-Agree with firefly
-Since fungus got a buff, i would say keep it as it is with a slight nerf on his cooldowns from 12.5seconds -> 14seconds, and give him another onball like #1508923011892510900.
-Goliath is something i'm not reaaally sure, i would say that the self shield bash is broken, but it leads to some really cool techs, and he is not really that fast, so i would just agree with marcy's nerfs.
-Ladybug needs a nerf with his off ball, so i would give her more speed (like 20% faster maybe 15%) and increase her cooldown to 40s. The rest remains the same.
-Potato needs to get patched in so many ways, he can dupe balls, make an infinite ball, eat 4 balls if done correctly, i mean, he is just broken (in another way) so, just fix his bugs and apply the nerfs marcy said. EXCEPT for the knockback power strenght because that would
makes his bumpgrabs way more broken (if that is going to stay, obviously)
-I agree with rhino except for the off ball cancel, because he could rotate incredibly fast. If they REALLY want to do that, at least give it a cooldown, like 5 seconds before doing another off ball cancel. The rest i hardly agree with it.
-Hard agree with tiger.
-Weevil might also need a nerf on his off ball's ingravity, so i would give him 40% more weight with his on ball just to avoid him going as fast as he was instead of just putting a speed cap.
hope this reach you @amber mortar and @desert kettle :3
Smth smth my tiger passive 
Anyways I'mma be honest I was expecting to not like these changes but I really agree with yours
Good job ngl
ty
i finally understood marcy pov
many people might try to get me bc everything is a nerf on paper, but if you reaaaaaly look deep into it, everyone remains the same pretty much
Nah
Everyone needs a nerf ngl
Except like tiger
Rhino
And click kind off
And rework for bungus instead of buff
after that game against hex and therian last night im having second thoughts about ff too tbh
it's so good at just preventing your opponents from carrying/doing well
I don't think we need an ebb speed cap if we only have 2 dives
Dive transfers 💔
...
"Tiger is the fastest creature compared to body weight"
Or body size idr
they're highkey slow
i mean far better than normal dive transfers but compared to weevil or lb its a lot more setup
It's like the same setup as bomba's slip n slide
Yeah but it's not even close to as fast
Lowk i think ebb could be really good at reversals but I gotta figure out more CCW skate stuff
Rn it's just not that fast
yeah idk i dont agree with these patchnotes as much before. i agree with your takes therian
no?
with low ping bomba slip n slide is just use onb, drop ball and walk forward
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from the ground ebb dive takes twice the time and half of that you have to be basically not moving at all and slip n slide also provides more speed generally
(you can also do a low height mt into existing slippery puddle and do it with practically no setup)
I meant time to setup but I've never seen this setup of slip n slide
I only disagree with the dung nerfs, it definitely needs a nerf but I think that’s a bit harsh considering how hard it is to score with dung
instant cast was in the playtest, idk how it worked then
I’d say making it 1.5x higher or increasing the knockback range to where the particle effects actually are
click onball is ass
click offball isn’t
I mean yeah but it also lacks swag
also nuin could incorporate super onball to be actually intended
like if you jump and do onball it gives you a super onball height but if ur in the air it does normal height
Mb
But ur just adding one option
You need to allow the player to have infinite options
uh
idk I was thinking about making the kb radius expand with the smaller ball you have but I feel like it’ll make having a gold ball feel like ass
maybe a small ball gives bigger kb but a large ball gives more height
It is not hard
It's just skill issues
I main dung
do you go against good gks?
Yeah
I can definitely score on yeetblade and dizolver
Score on xeloks
Score on marcatee
Dung is mostly about baits and outpace
Ty
Highkey think potato should only be able to eat 2 balls
And they get a new onball when full
Something shnasty
Iiii wouldnt be really sure about that take
They just need to fix some bugs from potato
You can infinitely dupe ball ms in the net
And the oponent couldnt do anything about it
instant onb was REALLY strong in playtest
its part of the reason why click was the strongest in the game for a good while
I don’t think instant onball is the fix here
I think increasing the height and maybe increasing the kb radius a little would be good
If weevil off ball doesnt effect velocity that is already enough of a nerf in its self plus the fact that the speed isnt really to much of a problem. Its a 35 second cooldown that cant even really score, and can be countered just by being the the vicinity of the onball. the ability only feels broken in ones which is the case for most beetles only issue is the fact that you gain velocity from glide cancel.
I misstyped, i meant to nerf the off ball, bc it guves an ungravity effect, on picnic grants a grab with the first 2 balls if done correctly, and it guves insane speed with the hump tech
hump tech has a start up(it takes it a minute to be able to go fast) and doesnt give you a perfect path to goal if you want to go fast. their are plenty other beetles that have unfair advantage's at the start and only on map isnt to much of a problem imo. wdym ungravity effect?
picnic thing is lowkey a reach
It reduces your weight when you spam q, you can get insanely far with a rhibos headbutt, or a cyborg shot
yeah, ungravity would mean no gravity. i dont really see the issue. you can most of these things on lb or potato. its not really ground breaking and you usually dont have the time to do it in a team setting also isnt to useful unless at the start of a match.
Yeah, i misspelled that word, i didnt meant to say that
But weevil can go way further
And i still think that the way it reduces the weight is a lil broken
Plus it wouldnt really affect its max speed
It would just make it start slower
currently the height is super annoying bc ur just matched by any beetle's headbutt
so the onball doesnt do anything
buffing the height noticeably makes reversals way faster cuz you can MT with much more speed, imo it'd be better to buff the kb radius so you can try to knock people back so they can't just steal
yeah but thats not the problem, the slower start is what makes him balanced. If you make his start slower even slower it would jst make him feel like shit not really balance him. lb and dung (jst to name a few) can already steal it off of him pretty easily you would jst be giving them even more of an advantage that they already have.
that way it encourages smart play by both sides so the click doesn't just onb and you all of a sudden just can't catch them
Amber beetle would fix like half of these problems
q doesnt need a nerf, imo its canceling glide and wavedash that does
kyle tech is infinitely more boring and easy and gives you like the perfect amount of speed
i think maybe just a little heigher than a regular headbutt would be fine
but i see what you mean
i mean, wavedash is getting hard nerfed/removed
removing q would damage weevil beyond repair bro
or i mean q cancelling
not removing q
i said giving it more weight
i would just make light speed and hump tech less speed/longer set up
it is my opinion, i dont really have played weevil that much
set up is def not the problem 😭 almost every beetle can counter a weevil set up
if weevil slowed down while holding the winded ball after tech it would be a better nerf
i literally said ts
because he really doesnt have that much speed fall off with a winded ball
therain jst a hater
and it would be like a pretty fair nerf too
nah lets let nuin nerf it into the ground amiright??
not before lb bro
lpebs im gonna stop you right there
we need to have a talk
gang
You wouldn’t survive a day against Amber beetle
packitup
❤️
Whether or not Nuin nerfs weevil would speak to his design philosophy as a whole because at the moment weevil kinda sucks in 3s, its only really oppressive in 2s and 1s which have never had an official tournament. I think nerfing weevil speed would be a mistake with how difficult it is to get the tech off it would essentially kill the class in 3s.
Nuins philosophy with previous changes was "benefiting the new players cause he wanted more players on the game" So idk bro anything could happen
I really think weevil should stay the way it is right now because like, yeah it's really fast but it's easy to intercept and has a 35 second cd.
wise words from a squid
yeah legit weevil is balanced people just dont know how to play against it as not many play it, no one is willing to learn and it is super unique
i havent had much problems with weevils in 2s or 1s apart from cheede
and usually it isnt speed that scores in me vs cheede
it was just general skill that won the game
as in regrabs or keeping ball possesion
literally 8 out of the 14 beetles have a way to disrupt weevil tech and some can do it from way afar
thats more than half, a beetle and a half from 2/3rd of the beetles
and the 4 beetles that cant hinder weevil tech are in positions that weevil is disadvantaged against
2 defender, fung and longhorn
Cheede WAS right!
Huh?
he said the only person he think could complain about weevil was maybe leaf but he gave no reason why lol
oop
I meant it might be a me thing that I haven't seen people complain about weevil
ahghghh
I think weevil is fast
But balanced
Like all the other fast beetles it's bad for the game cause of wavedash
But besides that it's fine
(And bomba slip and glide cause it's the same thing as using wavedash pretty much)
But yeah I think it's nice to have dung be fast and then weevil be aerial and fast but with more counterplay
It's a fun dynamic to the game
Bomba fits somewhere in between those
b-b-but despite the fact that it doesn't even use headbutt and gives the same amount of speed-d-d its totally balanced
And shorter set up ngl
It's like 2 seconds of setup
And it's fluid motion
There's no stopping
oh yeah your right... and its aerial so you would have to be far more setup in posisitioning to counter once people start doing it...
maybe it'll be the next longhorn in ball control?
Maybe 😭
Idk I made some one slightly crash out with bungus ball control today
Idk who
Might've been orange
It was kinda funny
oml i remember orange saying that bungus should not be buffed ever since i 1v1d em with it, just cause its a fun character
i just bungus stole once in a while
ive only seen new players or frustrated ranked players complain about weevil
a lot of frustrated ranked players
but they call everything aids so whatever
in ones it hurts goliath but thats just goliath not being able to deal with a reverser when it never has headbutt lol
yeah
the only change id see as somewhat acceptable would be old weevil but he would be pretty weak ig
longer harder tech set up for what weevil is now
he would be really weak like that i think tho
I'll kill you
Isn't that marcee's grandma that I killed?
I highkey hate weevil but that's bc in my 5th bb game ever moleguy shit on me and then called me dogshit and left
Oof
Valid hatred ngl
Big x can’t defend
Lol
Oof that's uh
Not an acomplishment
Looking past my ongoing joke of hating on xelokz
He might genuinely be the worst gk out of every single good player
i remember meep being goalkeep as goliath and this is far too true cause xelokz no diffs meep in being worse at gk
absouletly was beautiful though that meep was goliath and i was bomba, so good fr
yall clearly havent seen me
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wait ur right
we need a competition of xelokz vs lpebs at gk


