I saw the video asking for beetle passives so I thought I'd come up w some
also I think for a lot of the beetles if you want something quick and easy could j have a passive where their headbutt applies an elemental effect (bomba goo, cyborg electric, firefly fire, etc.)
I'm also trying to come up w true passives as opposed to j adding things to their abilities but you can only do sm LMAO
dung - if dung breaks a golden ball, it will drop all 5 dung balls instead of 3
ladybug - you could make it the opposite of ebb and give it increased air mobility for slower ground speed
Tiger - headbutting an enemy rewinds them 4s (the effect could only happen once every minute or something)
or faster movement speed would also make sense
ebb - 25% increase to base speed while on the ground 25% decrease to base speed when in the air
weevil - when on ball is active all allied beetles gain wind aura and have 25% additional movement speed for 5 seconds
bomba - any enemy or ball that touches bomba goop is revealed to all teammates (teammates can see them through terrain)
ff - an overcharge ability where if you hold down your off ball ff will charge up and instead of going flying it's next headbutt will create an explosion that drains the ability bar (you can't use the regular charge up version after committing to overcharge)
cyborg - teammates gain 10% increased ability cooldown speed while off ball is active (shown by electric aura)
fungus - headbutting a teammate plants a mushroom on them giving them increased jump height for a medium amount of time (this passive can only be activated once every minute or something)


