#No Tripping and WAY less slipping please!

8 messages · Page 1 of 1 (latest)

kind shore
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I don't know how many times I've been cleaning up a mess and a guest just walks right through it and slips... I also have the less slipping for player option on and it still slips all the time if I don't keep as far away from it as the mop will allow. Guests should somehow know to avoid the player when they are actively using something like a broom, sledge hammer, hammer, etc. I don't know how many times I've been cleaning, repairing, building or what not and they just go right in and get bonked on the head or slip on the water/vomit you're cleaning up...etc.

It's hard enough to play this normally, but once you get up in levels so to speak, it gets ridiculous how many are just slipping everywhere, even in what you are cleaning up despite, trying to clean the place. Then to have them actively walk into your tool as you are using it to get rid of whatever? It's annoying to the n'th degree and makes it impossible to keep a higher review at the end of each day.duck_surprise_waterpark

echo forgeBOT
# kind shore I don't know how many times I've been cleaning up a mess and a guest just walks ...

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topaz hemlock
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It could just be that the player has an invisible circle around itself when holding a tool (that can collide with NPCs) that NPCs can't walk in to know how to keep themselves away from danger...

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I agree that it is annoying, but somethings are just meant to be annoying... But what I said might work somehow

kind shore
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Yea some things should be annoying sometimes, I get that. But this one's getting to every person I've watched on youtube and myself. Like when Kanzalone.

west frost
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I agree, the customers walking in your tools and then getting hurt and crying about it is kind of annoying.. might be part of the goofy side of the game though. As for the puddles, I simply don't run over them and I don't trip so much

slim thorn
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Forwarding this related post to here from @quartz pivot
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