#Which Direction Feels Better?
9 messages · Page 1 of 1 (latest)
Yeah I get what you’re saying, and yeah, my version probably isn’t the solution. But honestly I feel like the game kinda lacks a clear visual identity right now, everything feels a bit flat to me (just my opinion of course).
On the UX side, I think some of the layout decisions could be reworked. For example, Single Player might make more sense as an option inside Create Lobby, especially if it’s not the most popular mode. Also, grouping Language and Location could help clean things up. I also moved Settings into the main menu since it lets you tweak important stuff like attack ratio troop..
i fully agree with you
Left side buttons with right side font
yeah mixing the two is kinda interesting
yeah it doesn't look bad at all
i mean if we will have to give this game a stronger graphic identity, it would be more interesting to mix up pixels style with vector style, going on full pixel style doesn't look good imo, and a fully vectored one could work but not as much like a mix
idk if it's clear what i'm saying