I've created a updated UI that tries to stay in line with the current design
https://open-front-pixel-ui.vercel.app/
Please tell me what you think!
Notes:
- I'm definitely not happy with everything yet but its a start (the buttons are ugly af)
- Not for mobile yet!! (Created for 1905 × 911)
- I've tried making it so that content that you interact with never moves if there is a change
- When you toggle the simulation on it will automatically send, events alliance requests and open fronts
- In the player dialog you can send an alliance request that will be accepted 50% of the time
- On an "open front" you can click the left side to send troops and the right side to let the enemy send troops (enemy will also automatically send troops)
Notable changes
- When the event log is collapsed (default) events will still be shown but disappear after 3 seconds and will show a max of 5 events at the same time, when you open the log you see all events
- Alliance requests (and other future events that require an action) are shown at the top with the first request toggled open
- Active battles (Open fronts) show incoming and outgoing troops and changes the color based on who has more troops at the front
- Open fronts stay visible for 3 more seconds after there are no more troops send in either way
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