#Australia

84 messages · Page 1 of 1 (latest)

exotic bison
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This is a map of only Australia, surrounded by water. There are 7 nations - the seven main provinces in Australia.

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(460, 720) -> Western Australia
(965, 340) -> Northern Territory
(920, 915) -> South Australia
(1435, 1220) -> Victoria
(1490, 555) -> Queensland
(1605, 1025) -> New South Wales
(1595, 1380) -> Tasmania

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This is how the terrain looks in game

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Flag of New South Wales

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Flag of Northern Territory

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Flag of Queensland

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Flag of South Australia

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Flag of Tasmania

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Flag of Victoria

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Flag of Western Australia

exotic bison
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All 7 nations with their flags in game

exotic bison
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Would this be a small, medium or large map by the new update's standards?

radiant birch
exotic bison
radiant birch
radiant birch
exotic bison
radiant birch
exotic bison
radiant birch
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i have no idea on how to make a json

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xd

radiant birch
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xd

exotic bison
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Well, i think this Australia map is pretty much ready

exotic bison
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@cosmic turret Is there any chance of this Australia map getting into the next version of the game?

cosmic turret
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Honestly it should

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Idk if next update or not

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I think if you publish it it will most likely get added in the next update

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Lemme check

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@rain orchid

cosmic turret
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No idea how that's made

exotic bison
exotic bison
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@cosmic turret I think i got the pull request right

cosmic turret
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you can compare it with other PRs

exotic bison
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What do i do now?

cosmic turret
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hmm you dont have access to the #🔧┃development channel
ig go DM Kiwii, he'll help you more than me
tell him you want to contribute to the game and already finished the Australia map (make sure the PR is ready)
maybe he'll redirect you to Evan himself

rain orchid
# exotic bison What do i do now?

Nikola123, from a cursory glance it looks like you have all the files I would expect to see. Have you run a local dev build to confirm it's all working?

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I'd recommend doing so (or doing again) taking screenshots of the Map/thumbnail in the UI, and play a single player game all the way through to the win message to confirm no issues

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Some screenshots during the game too

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Add those to the comments on the PT

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PR*

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Once you PR is accepted (or am exception made, as sometimes is) you'll be given the contributor role and have access to Dev and Meta as a participant

exotic bison
rain orchid
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👍

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When I get home I'll test it myself and see if I have any feedback, if not I'll indicate I've reviewed it on GitHub and flag to Evan. He may get to it before then, but if not

rain orchid
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@exotic bison alright man, I've tested your map in game, and I think people are really going to like this map. Especially the ones who like to snowball up and inflict a bruising beat down of an endgame.

Evan mentioned wanting to have the base png colorized like the rest, but that shouldn't even change the binaries. I've a PowerShell script to run that conversion if you're on windows, or can run it for you and just send you the colorized file

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I really oughta rewrite it and put it in the scripts folder soon

exotic bison
rain orchid
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yea, if you update the branch this PR is from it will update the PR

exotic bison
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Ok, could you send me the colorised image if you've ran the script?

rain orchid
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there you go mate, just want to run it through the terrainMapGen to make sure the binaries didn't show as changed

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yea I think people are going to have a good time with this one

exotic bison
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I think the colourised map is just the thumbnail with the blue water instead of transparent

rain orchid
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I also recolored the large global map for starting from, and the old map files, it any subsequent edits to the base files easier to assess. Slightly more yellow tinted than what's seen in game

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🤷‍♂️

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I didn't think it was necessary but I think evan wants to keep the core files cohesive and consistent

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makes it easier to tell at a glance if something has gone wrong along the wau

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script is also potentially a good way to convert over heightmaps that arent from the big greyscaled earth to see how they are going to be interpreted and then make manual corrections by hand or a similar script

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but again currently requires windows System resources

exotic bison
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Ok, i think i added the coloured image correctly

rain orchid
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you did as far as I can tell

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commented on your PR indicated I approved it (which doesn't actually do anything) and let evan know I thought it was ready to merge

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Not sure when it will be on dev, and he may hold it back from prod until V0.21, but good work 👍

radiant birch
rain orchid
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because the input image has to retain the blue levels expected by terrainMapGenerator. Red and Green levels get set as they would in the game, but the blue levels don't. The thumbnail generation script within the terrainMapGenerator does set everything as it will appear in game.

exotic bison
sinful rampart
exotic bison
sinful rampart
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Fair enough.

rain orchid
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Yea I almost suggested adding another Nation to the Northwest corner.

cosmic turret
radiant birch
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bet lets do it

exotic bison