That’s great news. I agree with how this person suggested it’s fixed:
https://www.reddit.com/r/homeworld/s/9pfrZX77UO
Text:
How to fix Skirmish
The game has nice fundation, but the are some problems with skirmish.
Right now the main problem is that you have so much money that , in combination with the fact each unit has his ownproduction queue, make you just spam all unit types all the time, basically destroying the macro level of the game. Also you just insta spam resource controllers and cap very fast to 8. There is no decision in which spending your money because you can do all.
In order to fix this there are various paths possible:
- straight reduce by 50% the harvesting rate and capacity of all harvesters
- make you start with 0 resource controllers
- increase (double) cost and production time of new resource controllers
- reduce max number of resource controller to 4-6
- reduce number of resource points in the map
Also map needs to be bigger in order to make the game more strategic and we need hp research for other ship classes other than fighters.