#Homeworld Galactopedia

7 messages · Page 1 of 1 (latest)

grave badger
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We are looming closer to a community maintained Homeworld 3 with the establishment of modding tools to a wider playerbase network. I've often noted the importance of story telling and the importance of nominally optimal ways for the playerbase to understand the one thing that we find difficult to grasp: The Galaxy At Large.

Let's think about making that live and breathe.

This will be a rather simple suggestion, so this feedback is more to do with a healthy expansion that can be attributed to establish a healthy relationship between the players and the writing team.

In time, there may (or may not, but I would prefer to gamble the potential possibilities) be a great deal of custom story related missions with a lot of custom content created by the community, in time. That will come down in line and time with the release of the war games updates.

So what is a Galactopedia? --- For starters, something like an ingame 'wiki' that talks about the galaxy from the Hiigaran's perspective. But wait, why would you want to do that from an established in-game source and not what the establish wikipedia on the website says?

It's simple. You're showing one linearity and trading countless potentialities for other circumstances. The galaxy is a big place, and we're all about to embark on our own journeys - not just with Karan and Imogen. People will create narratives involving so many different places, and in time we will need to get as many people up to speed with the state of all things considered.

The Galactopedia should elucidate various categories and sub categories from:

  • Universe-Historical events that happened

  • Evaluations of certain factions in the game

    • What faction is it?
    • Who are they?
    • Where are they now?
  • Civilisation & Society

    • What are the Kiithid, how many are there, what is the Diaamid etc.
    • Explaining each Kiith, important and famous people.
    • Current conflicts involving certain Kiith and the reaction to the overall Hiigaran Empire.
  • Location Indexes

    • A galactic map of some kind? You press on certain places of interest and you get to read all about it, perhaps even with some territorial borders.
    • Where are the most important progenitor ruins? Why are they important?
    • The gate network, establish that with formally determined routes and direction of travel / trade.

Et al (many more).

This suggestion is more tertiary than anything, but once the bigger hauls are out of the way - I personally think that going a little 'Mass Effect' route with the world building by having an established Galactopedia will go a long way of getting as many people onboard and on the same level who have not played the earlier titles and are dipping slowly into Homeworld, who have not played Homeworld Mobile or are long-running and returning players looking to expand on the galaxy we understand.

This is more of an embracement of inevitability in that regard. I look forward to what people think of this idea both within the development / writing teams and the community body working on providing feedback.

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Homeworld Galactopedia

devout seal
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I agree a lot with this, but my concern is how do you manage that writer-player relationship without it either turning into a canon court or player driven gatekeeping around lore? Mass Effect already came with a boatload of extraneous and not relevant lore to the game that you didn't need to know. Homeworld does too in its CE tech docs, but... It is not as deep and contains a fair bit of continuity errors vs Mass Effect's lore

vestal prawn
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I love this idea. I hope for galaxy map and war games and more like hw mobile

storm epoch
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Well they're adding a "new system" in one of the DLC's, whatever that means. It definitely would be cool to have a galaxy map and be able to choose mission or some shit with it

grave badger
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The creation of it is intricate. Not an overwhelming amount of information, but stuff people should know. Since we understand people in general are only good at what they know themselves to be. Suppose that can be filtered in with a rating system of some kind. Keeps that toxicity at bay.