#Lack of priority targeting/ ai brain

5 messages · Page 1 of 1 (latest)

clever vortex
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I will 100 percent agree with that. Its why im doing the Frigate death balls guarding a destroyer again. The AI wont taget many enemies unless they are guarding and left to their own devices. Still resucts in occasional 5 destroyers firing on a dominance fighter but its much more manageable

strange charm
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This is definitely a problem.

Another issue with this I have had is them not targeting the closest/most logical enemy. I had a group of 30 bombers and target boxed 2 frigates, which should have been an easy sweep, but they all flew right past the first frigate and didn't shoot until they got in range of the second one. This meant that the first frigate was able to lay into my bomber formation while they just flew past, killing 5+ bombers in what should have been an easy 2 kills-0 losses.

clever vortex
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Ive also noticed that if you have a mixed fleet of different ships that they wont target what they are good against. For instance I have a small detachment of Suppression frigates and Torpedo frigates. Sent them against a group of Dominance fighters and an Assault frigate. For some reason all of them decided to target the dominance fighters instead of splitting what they were firing at. I vaguelly remember in past games they would auto target beneficial enemies unless directed to focus fire

silver harness
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I'd like to add that the units ought to pick targets that suit them; instead of just randomly selecting targets.

So you have fighters prioritise other strike craft instead of going after the frigates, for instance.

clever vortex