#Jolder Ultimate Build + Guide
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Light linked companions:
Ikora - raw void damage boost - boosts SMG + Sword
Attal - Boosts buff duration (affects acceleration, overshield, retribution, control immunity and indomitable duration)
Alternative:
Gwynn - void boost on ability cast, main drawback being inconsistent or ineffective to apply over ikora but still a viable option
SMG:
Huckleberry - very high DPS (100-150k depending on catalyst tier)
Riskrunner - Good add clear potential
Honorable mentions:
DEL5 Kulfi W/ Fraternity / Syncopation - high damage output + good element (arc)
Wolfpack W/ Conjugation / Hyperaemia - 20% raw damage boost + reload on kill (with perk upgrade from hyperaemia)
Sword:
CLY2 Kakalik W/ Surrounded / Dismemberment - 300k+ DPS when near adds, 200k+ when not
Honorable mentions:
CLY2 Kakalik W/ Surrounded / Battle Cry - 200k+ DPS, focused more around add clear than boss damage (more ammo conservative)
Makeshift Ending W/ Fraternity / Black Body - 150k+ DPS, focused more around add clear + different element (solar)
Partridge Sky - add clear exotic sword, 150k+ DPS, can nuke a room of ads instantly
all above mentioned DPS is tested on shinkas in practice range < due to the innate damage increase, similar to the damage increase onto a boss
Artifact slot 1:
Resolute Conjunction - Jolders playstyle fits with them being central to adds, close up and personal, this means taking less damage from sources close to you is much more advantageous than other alternatives, on top of this the percentage is quite high (at max level, it is 35% less)
Alternatives:
Ring of Abundance - Increased potency to healing and overshields received, fits well in a healing build over a damage resist build
Unrelenting ground - Take less damage while stationary, direct alternative to resolute conjunction but active less
Bulwark Evolution - Grants armoured whenever taking damage, variable DR active consistently
Ring of Healing - Instantly applicable healing due to shield applying quick overshield
.
Artifact slot 2:
Unrelenting Evolution - Applies 15 stacks of armoured whenever gaining damage resistance effects other than armoured. This fits amazingly with resolute conjunction as whenever you get hit by anything within 15 meters of you, it applies the 15 stacks of armoured, this totals to over 50% DR thats active over 90% of the time. Extremely strong if your going for a DR based build
Alternatives:
Ring of Safeguarding - applies an overshield when your shield is broken. fits very strongly with ring of healing
Healing Conjunction - Taking damage within 15 meters of the source recovers health per second (once every 15s). Very strong potential, limited by the cooldown a little but still a solid choice
Healing ground - Restores health on final blow while on the ground. As long as your not jumping about, the amount this heals is notable enough for it to be viable, especially so in solo content
Artifact slot 3:
Bellicose precession - Hitting a target 5x grants increased rate of fire until the magazine is emptied or the weapon is reloaded. Fits well with bubble during a damage phase and stacks well with the already applicable rate of fire buff for Huckleberry. Strength is mostly focused around DPS potential
Alternatives:
Ring of Courage - Take 8% less, and deal 16% more damage while protected by an overshield. Strong due to the easy application of overshield on Jolder
Jolted Transit - Deal less precision, and more body shot damage. Stacks very well onto swords due to not being able to do precision damage, permanently applied sword buff but weakens SMG
Mysterious Submagnetism - Deal more damage while stationary but less while moving. Focused again around boss damage but damage buff is quite high (only for SMG, does not benefit sword due to technically moving)
Inverted Fury - Gain weapon damage while shielded. Very strong, due to consistently being shielded during damage or even general play with the easy healing
.
Artifact slot 4:
Rampaging Precession - Reloading after landing 10 hits grants the weapon a damage bonus. Easily applicable, permanently applied SMG buff. If you cant land 10 shots out of a mag of 40, you should not be allowed to play this game.
Alternatives:
Bellicose Planitesimal - Casting signature abilities grants weapon damage buff for short duration. Decent damage buff applied consistently, weaker than rampaging precession
In slot 4, rampaging precession is just so dominating that any possible alternative is still notably weaker
Attribute ranking - artifact 1/2:
Tier 1:
Defense Boost - High damage resist
Tier 2:
Elemental Resistance - High damage resist to elemental damage (which is more or less all damage you take)
Melee Resistance - High damage resist to enemies nearby
Health Boost - Increased health + damage resist when shield is broken
Healing Bonus - Increased effectiveness from healing (such as your slam ability)
Tier 3:
Ranged Damage resistance - High damage resist to enemies far away
Shield Boost - More shield + health recovery when shield is broken
Recovery boost - Increases Out-Of-Comat Health recovery. Dependant on added tier effect (chance to not interrupt natural health recovery when damaged)
Overshield Bonus - Grants additional overshield upon overshield acquisition (personally i dont think its very useful, since you only have overshield occasionally, but its a respectable choice)
.
Attribute ranking - Artifact 3/4:
Tier 1:
Weapon Enhancement - literally raw damage, and its a massive boost
Void Boost - Raw damage again, stacks multiplicatively with weapon enhancement this boost should match your exotic, i have said void as i recommend using huckleberry
Tier 2:
Ability Strength** - Raw damage boost to your abilities, very strong during general play but not great during a damage phase (you shouldn't really be using your abilities other than your super during a damage phase)
Signature boost** - stacks multiplicatively with ability strength, very strong during general play but not great during a damage phase
Arc/Solar boost - stacks multiplicatively with weapon enhancement, very strong These boosts are only applicable if you are using weapons of this element, if you are using the top 2 recommended weapons (which are both void) you should not use these
Tier 3:
Super Boost - Only useful for added tier effect, applies nice benefits (more healing, more overshield bubble is stronger
Talent tree:
The most important parts of the talent tree are C1 and C3, C2 and C6 are good, C4 is decent, and C5 is ok
Once reaching C3 I do not believe it to be very necessary to go beyond that unless you plan on reaching C6, as the C4 and C5 benefits are the least beneficial
Gameplay Tips:
Jolder is focused around being a tank, if your not sure how to use this player you might not understand how, this is done by ability chaining in a way that can make you almost invulnerable to damage taken.
This can be done by using your shield which upon recall (the second cast of the ability in quick succession) will apply an overshield based on enemies hit. It can also apply the overshield to nearby allies from C2.
Ability chaining also uses the slam ability, By slamming you convert Rage into HP, giving you up to 350 HP/s(rage is accrued by being hit, you will usually have high rage). Rage can also give overshield, converting 100% of the healing into overshield, but only if Jolder already has an overshield
Update:
Removed Ring of Conversion from alternate slot 2 artifacts due to being removed from suitability for stacking with shield toss
So cringe man
A lot of wasted resources especially for anyone that tefractiree
Made changes suggested here, also bit the bullet and used my 14-day engram for huckleberry
And I one shot the 7min legendary challenge without really having much time to practice how Jolder works
So is Nobunaga not even an option?
Seems like there could be some good synergy between slashing readiness and coup de grace
@remote peak
Thank you for the detailed guides Lightless and Jaka! Would either of you be able to showcase the build in the practice range? I've been testing it out and I'm not hitting even close to the DPS listed.
hey, i personally havent tested the nobunaga, but i have looked into the perks lightly due to someone having requested it on the youtube guide
the sword doesnt have dismemberment which makes the kakalik so strong. the perk combo that stood out the most to me for the arc sword was surrounded / glutton, i'd need to go and see exactly how slashing readiness / coup de grace synergise to give an opinion on how well that would work, but from what i remember neither of those perks seemed to be anything special
i forgot to mention initially, but damage tests were done on shinkas (now mentioned) due to them applying a similar 'damage buff' to a boss damage phase - allows for better / more accurate simulations of boss damage
outside of the shinka damage i believe that huckleberry can get somewhere around 40-60k dps and the sword gets around 100-150k dps <<< dont have the exact numbers on me, so these could be off by a little
Ah, ok. That's actually pretty cool. Thanks for the clarificationš
Is it Definitely worth sidelining the huckleberry for now then and use the sword untill the huckleberry gets its 3rd upgrade that increases damage by 50% @remote peak
Hello everyone!
I have a ning and jolder as my 2nd and 3rd character together with Estela.
Would it be okay and will i be able to reach acclaim 15 if I just equip Jolder with 2 mythic weapons? Namely wolfpack and cly2?
I have Ning his exotic cross bow and I guess having Jolder use the same mythic smg seems to be the reasonable choice. But I wonder if this is okay? And if will i reach acclaim 15?
What are the downsides? The need to equip the both sword and smg with exotic mods?(unsure) I'm just acclaim 14 right now.
Thanks in advance!
Acclaim depends on a lot more than weapons
You need to to make sure youāve got decent artifacts that are levelled and enhanced, and your relic is levelled
im still using huckleberry over the sword, its still really strong currently
im unsure what your asking specifically
if your goal is to gather silver medals (and your issue is the light required) i would say to use mythic mods currently on your weapons, they are still quite good and will help you reach light
there are little to no downsides to equipping exotic mods onto each, considering they are both different weapon types (impact and rapid fire) there will likely be little overlap between the two mod types when your trying to kit them out
Nice also have you been able to get past stage 26 echoes Iām struggling big time with that
Iāve made it to stage 29, stage 30 is very hard without some good special drops
Very nice are you on EU server? I struggle with the management of stage 26 as I leave the sheilded guy and focus the elites but get overwhelmed by the damage they give
Yh, Iām on eu
Let me add you up
21130277354
is Jolder with only T1 unlocked still worth using? I don't have her T3 unlocked
Yes sheās still completely good to use
All of the base 5s and for that matter all 5s can be used without copies
Is it worth getting the catalysts for huckleberry then?
@remote peak
100%, cat band 2 is a 50% buff
I know this may be a stupid question but are mythic mods +10 just as good exotic +7 at this current time?
Got exotic mods on makeshift but want to try out cly2
Mythic mods cap at like 860 power, while exotics give like 1160 or so at +7 not factoring in the extra from having the same perk on the gun
Itās a shame you canāt switch mods on weapons of the same type grinding them mods are a pain in the ass
What does cat band 2 mean?
this
theres the base catalyst, band 1 and band 2
as an exact comparison for you
a mythic mod in the mag slot at +10 gives 9% weapon hit damage on a sword, an exotic mod at +7 gives 10.5%
so it is slightly weaker
Thatās solid jeez
Is ring of abundance still good on her considering i keep hearing people say its been nerfed?
I don't think ring of abundance was changed. it can be good if you incorporate other healing artifacts but damage resistance ones like resolute conjunction are more reliable and consistent imo
got the same sword with double perk upgrades, testing shows i can reach around 400k dps with it
my heavy attacks get over 500k damage each lmao, and i get them so fast with dismemberment
about 5m ish in 11-13s
Yeah Iām loving it.
It is really fun, and insanely strong
And mine still aināt max, my middle exotic mod aināt great
And none of my mods are +10
To other sword is interesting.
Heavy -> Heavy -> Instant full energy + 150% heavy dmg increase -> Three light wings with +50% dmg increase -> Heavy that uses the heavy dmg increase
I was hoping it would work well, but it doesnāt
Damage is too slow
Yh, Iāve tested loads of combos of the sword, had about 100 different drops
Iām quite confident the role above is the best damage role
Yeah, agreed
This is an amazing find here, i was scratching my head to find out how to pull the most out of my iron champion. Thank you for everyones work on this
Can someone explain how sword energy works?
Does Resolute Conjunction actually trigger Unrelenting Evolution? Has anyone tested it + the differences or is it just theory craft
ive been using it for a while, havent tested to see if it works exactly how i stated but im also like never dying with it (even when under light in activities)
sword energy slowly fills up over time after using a heavy attack, once using a heavy attack you should see a ring around your crosshair slowly filling
once that is full, that means your sword energy is full / your heavy attack is charged
using your heavy attack once it is charged makes it do more damage
Word I'm glad if so I got some cracked stat rolls on them for Jolder so I was hoping to make use of them
Is the Exotic Sword even worth it? Bc I have it and it's fairly alr
But just curious if I should scrap it and get a mythic instead with Godroll?
Iām wondering something similar, since the Exotic READS like itād do some dmg, like long term do I go with godroll Wolfpack smg and the exotic sword (ik T1 Jolder essentially gives infinite smg ammo for a time, turning Wolfpack into a baby Huckleberry) or commit Huckleberry and mythic void sword til time immemorial?
its dps is worse than the mythic sword, but is has its place in the game defo
in areas like pvp, its super powerful, in anything where your mostly killing ads its really strong
essentially, in anything other than issakis its better than the mythic sword (other than maybe strikes cuz bosses yk)
but in turn, you'd need to use a mythic smg - some mythic smg's are good, but like huckleberry is insane
ah thats sad, I'll just huckleberry then, thanks for the input
Tested huckleberry T3 with bubble + over shield was hitting 15-17k per bullet
Is annihilation and dismemberment a good combo on cly2?
its solid, annihilation really isnt that good tho
Wouldnāt it be better in any situation where there is only one target.
Technically yes, but when are you in a situation that there is literally nothing else within 15 meters
And when you are in this situation, it is highly unlikely that one target is actually very tanky, so 1 hit and they probs dead either way
Is there a reason you didn't shout out Engraved Remembrance // Dismemberment on CLY2? Surrounded is obviously goat if you can proc it but Remembrance seems a great alternative if there's just one boss.
because the health requirement, im not 100% on this but assuming shield isnt counted as health, you need to be almost dead for it to even activate
Ooo cool
@remote peak oh yea
Yummy
Was mod we want in the middle for the sword, it Doesnt exist any with a Perk Bonus Right?
yea, just a mod thats any good with sword perks n stuff, nothing specific
Ok thanks š
#videos-and-streams message Video edition for those interested
@remote peak have you tested out inverted fury vs bellicose with huckleberry which one comes out on top for dps?
i have yes (not recently, but im gonna guess it wontve changed)
they are really close in damage, its really just personal preference << bellicose is slightly higher and more focused around killing higher health targets, inverted is better for general play
Iām hearing Wolfpack just isnāt hitting numbers close to Kulfi, godroll to godroll and that hurts my feelings a lil cuz Wolfpack has great talents, Sinful Karma and Hyperaimea sounded like a hoot
I have a Conjugation/Black Body roll for Jolder when I get her but I do already have a Frat/Glutton Kulfi maxed
Itās annoying cuz I donāt have all of these things to test with and so I canāt tell whatās exaggeration or not
everything ive seen shows kulfi doing better than wolfpack recently
which tbf is good for jolder - lets her use more elements easily
if your using a mythic SMG, your probably using the exotic sword
so using kulfi lets you use all 3 elements
Yeah, avatar loadout, handle three types of Shinkas
Prolly the most fun Iāll have too⦠still will try for that Karma/Hyper roll
ā¤ļø
I prefered wolfpack for PVP (Speaking as a Ning player btw) but in my very short testing, I dont think Light Weight frame even gives a big mobility boost...the mobility Boost from Nobunaga (Arc sword) is pretty fat. I dont feel the same effect on Wolf Pack and I value mobility a lot in Shifting Gates
So I've sadly ditched it for a godroll Kulfi and honestly....it does perform better
Mobility in D2 effected everything like Movement Speed, Jump Height etc\
Has anyone beat level 30 of expanse with a sub 67k Jolder? Any tips?
Yes. I was just at 66k when I cleared.
The most impactful thing for me was taking ALMOST NO shockwave boons.
Get + damage for non-precision hits (your sword deals non-precision damage) and close range damage. Try and get one of them to level 3 and the other to level 2.
Also take +50% ammo drops from close range targets.
Start the fight without spending sword ammo unless a brick drops from the opening thrall pack incidentally. Super on the boss and rip Huckleberry into him, revved up on the Thrall, until he phases.
Go right first. Sword down the Shinka, if you have Surrounded on your CLY2 you should do great. Then rotate left, you should be able to pick up enough ammo off the boosted drops to sword the boss again. Your super should recharge just about when he Enrages ā use it and finish him off.
Good tips! The game was so stingy with both of those perks, I didn't get them until the end. Probably worth re-running it eh?
I'll take a look at my CLY2 perks and start rolling them if it's not surrounded.
i went all shockwaves on my first attempt because thatās how i play chaos, i want the fun stuff! got pounded at floor 30 instantly and had to run it back in tryhard mode
You'd think the main perks would outperform, oh well.
did some math and realised each shockwave was like 0.2s of Huckleberry shots
the shockwave perks that functionally increase health were good though
My huckleberry doesn't seem to perform well for damage. Did you have it upgraded pretty far along the catalyst?
i have tier 2 catalyst, not 3 yet.
ye the shockwave itself sucks, dont play around it
damage wise
was roughly 63k when I cleared and was using partridge and the arc smg
Reality check time - my 68k Jolder was gatekept today in Calamity Expert 1. The Gwynns and Estellas tell me I should swap. Question - did I brick my acc because of maining her? It seems the calamity favours pure DMG, and not the tankiness/utility
I was about to max my Huckleberry catalyst next week, but tbh, if people don't want to team up with Shoulder, might as well just reroll to Gwynn
And yet another team disbanded... š¢
the world first team had three jolders, sheās great. You might need to lfg instead of queueing.
^^
Itās very dependant on what content, anything where your underlevelled and learning sheās super strong
Also, resources are available enough for you to get a lot of characters high enough for most content
I'm 67k and still can't beat 30! It's insane how squishy and weak a tank feels. I put my resource load into huckleberry unfortunately and it's not paying off.
I didn't feel that squishy unless enrage kicked in. Was running overshield artifacts which helped with survivability but something like inverted fury + bellicose planitesimal is way better for damage I think and what im working towards now
^^
I only ever feel prone to death as jolder when Iām not chaining abilities correctly
ya youre healing and shielding capability is crazy if you do, especially if you use your rage properly and get benefit from the ability recharge
and not just spamming abilities off cooldown lol
@remote peak I'm hearing I'm holding myself back now I've invested in Huckleberry. Thoughts on this? Is Huckle that far behind the Arc SMG and Exotic Sword?
The 50% damage boost on the last catalytic band is huge. There are a ton of modifiers in expanse that reload your weapon from reserves on hit and expand your magazine, which basically turns Huckleberry into a LMG with rampage. And in other content, it provides just enough juice to finish off those enemies you used to only be able to get to 10% health and then have to reload
I cleared at 67008 and was using Huck and Solar sword.
I think Hunkleberry really only stands out in dedicated dps phases when you can sit in your bubble with an infinite mag. Partridge puts in a lot of work for things like expanse.
Struggling with the last boss fight in expanse atm, genuinely think I can only do it when I hit power
what upgrades are you picking during the run?
imo the only things worth upgrading are the extra damage to close targets or extra non-precision damage
my most recent run was sub 10 min on a Jolder that's still 64700 so it's totally doable. could prob get the 9min key if I run it cleaner
I've got damage to close range at 2 and non precision at 3. Pop super on pull, melt him down. Run to the right and use sword to drop the shinka and then move left. Usually finish this with about 50-60 seconds left and run back to boss, use any left over sword ammo and try to save ult for when he's in bubble at end but can't do enough damage.
That's with Huck and the Void sword with Surrounded, but feels like it's just not possible, and I'm even at 66k
I must be doing something wrong or just simply skill issue, because yeah.. I'm struggling
im assuming the boss is enraging then and becomes impossible to kill, cause that was the problem I was having when I first attempted way under light
I use Partridge and the arc smg with annihilate + synco and only use Partridge for weaving heavy attacks. idk if that is the diff or you just need to be doing something different with huckle and your sword
I'm hearing that Partridge is just the play tbh, but sunk cost is killing me lol
Huckle is prob better for calamity and onslaught just for dps phases, but Partridge really shreds elites and shinkas to shave time for expanse
reminds me of using Anarchy in d2 lol
What catalyst node do you think I'll need?
Might just start getting up now for expanse
i only have the first
obv any more would be better but I wanna invest in other things for other characters
Perhaps itās skill issue but I couldnāt clear at all with Partridge at 67040 despite lots of trying, Huck + CLY2 Iāve got down to almost 9 minutes and clearing every time
Itās likely artifact issue though, I have Void Boost at 9 and nothing in Solar Boost
i dont have any elemental boosts, just signature/ability/weapon
Switched to Partridge and got Cat 2 with no other boosts and it's clear. No Syncopation on my Arc SMG, which is clearly the best perk and the damage tests I did in the range and on the boss were night and day.
Huckleberry inside ult and continuing to shoot until after ult ends and I need to reload does a total of 914k and I'm pretty deep invested. The Arc SMG without Syncopation did 868k.
Those numbers shocked me as I thought the gap would be bigger, I have no doubt a god roll might be closer if not better.
Then, a full magazine with rotation of light and heavy with my CLY2 did 505k total damage and the partridge did 629k.
I think I'm now pretty convinced Partridge&Arc SMG is clear damage wise - paired with the fact that I now cover every shield is a win win
interesting math to see
Gonna retest with the precession mods once they drop, as wasnt using those
Which artifacts are u running?
Iām personally still using huckleberry but Iāve heard good stuff about the sword
Canāt comment on any exact differences as I havenāt invested in the sword due to investing in other characters (canāt be a jolder one trick in this economy)
Iām gonna go with an educated guess, which tells me that itās literally just preference - huckleberry is a good bit better than the mythic smgās, partridge is a good bit better than the mythic swords however getting the mythic weapons to max is way easier
Also, I have no clue what damage testing you did but having just checked I get 2.1m with huckleberry (shooting in bubble until I run out of ammo), using a fraternity/syncopation SMG I got 1.4m exactly
(My huckleberry isnāt max, Iām missing the final 3 boosts, my SMG isnāt max, it only has mythic mods instead of exotic, but the mythical are level 10)
^^
Tested on inf health normal shank
Is that with Cat 3? As I think Cat 3 would make a massive improvement, for me it was only Cat 2.
Also, my sword gets me 1.2m for all its ammo
Yh, max other than the final 3 boosts
Even still, thatās roughly a 50% damage boost (slightly less) - your testing is less than half of mine
Yeah, for sure. For me it was just a scuffed test with what I have currently.
I canāt say exactly how strong partridge is ofc, but Iām still a believer that raw damage potential is taken by huckle/CLY2 whereas add clear potential is probably won by partridge (due to the heavy attacks add clear, and better shield coverage)
Partridge + smg might have better burst if you swap just for heavies compared to just laying on the trigger with huckle, something I think is overlooked. Using partridge like a typical sword doesn't feel great. I mentioned it feeling like Anarchy prior cause it's heavy attacks are just free damage that tick in the background while using your smg like normal.
IMO itās dependent on your artifact focus.
Weapon Enhancement grants a higher damage bonus per tier than Element does, but Element bonus is far better for any Lightbearer with a damage Super or high-damage signature abilities.
For Jolder, Element bonus is less impactful than on other Lightbearers, because our abilities donāt deal major damage. Itās far less important to boost element damage on Jolder than it is on, say, Umeko.
Theoretically it does means itās ābetterā to run a mixed element loadout on Jolder than it would be on most other Lightbearers. On anyone with high damage abilities, youāre just making a huge mistake if you donāt boost your element and match it to your guns. On Jolder, it doesnāt matter that you have an Arc SMG and a Solar Sword on a Void character because youāre not incentivised to match all your elements to capitalise on an elemental damage boost in your Artifacts.
At the moment, because ācanāt be a Jolder one trickā, my Void artifacts are being used on multiple characters and are tuned towards Gwynn ā who does need to stack Void damage boost. This does have the obvious result of me having a way easier time on void SMG + void Sword on Jolder - my artifacts are all borrowed from Gwynn and I have thicc boosts on Void and nothing for Solar / Arc.
In the future, when I can afford to have a Jolder-specific Artifact set, I can see a mixed loadout with Partridge being better.
might be a silly question but can we actually test fraternity in shooting range? does it work when you're not in the fireteam? or does the game thinks you're in a 1-man fireteam when solo and the buff is always up?
Always up
ty for clarification
Sword buffs shortly after the whole discussion above, are you planning to make any changes to your loadout Jaka?
Retribution adds void damage though, and 13 stacks of retribution is 117% more void damage
retribution does add a lot. I havenāt actually gone and done the numbers for 10 void 10 weapon huck cly2 // 10 solar 10 weapon arc smg partridge.
Iām more saying, it makes a lot of sense that Iām struggling in the Partridge loadout when Iām at tier 9 void boost so my huck and cly2 are eating great.
theres so many variables that make testing weird, like "calculating" damage within a certain timeframe, how the sword WANTS you to use it ie Patridge has Battle Cry so you charged heavy, and swing til Battle Cry is over and out of bubble that translates to 9 lights until I heavy again to refresh Battle Cry via heavy atk, other swords have similar contextual ideal combos, attributes affect dmg blah blah like I'm just gonna commit to Kulfi/Patridge and BE HAPPY
ngl, the ammo changes look delicious
Partridge sky go brrrd
So huckleberry Not any worth anymore? š All Mats wasted?
Yes it is partrige better imo though
tryna pivot to kulfi + partridge, whats the godroll for kulfi i shud be looking out for?
Fraternity + Syncopation
honestly all the 1st perks are pretty good and I think they all have perk upgrades with exotic mods
tysm:)
ooo yea i have a rly gud exotic mod for annihilation, so if i get annihilation syncopation before frat, might just call it there LOL
Thatās what I did
Ahh
Tbh not sure
The only thing Iāve started to notice is that jolder is kinda cooked
Iām still likely gonna stay the same, however the buffs to lend towards partridge being better - again I donāt have the stuff to test this so idk for sure
Would be nice to find some whale who has c3 on both Partridge and Huck who can give us the numbers
I have a more or less max huckleberry atm, and can hit 2.1m damage from a bubble (25ish seconds) - missing about 20% from the final 3 boosts, 2 of them give 10%ās
Jolder kinda crazy right now
huckleberry is still good
swords feel amazing even as movement options in calamity/exspanse
Hell yes!
I finally did expanse 30 on jolder
Swapping to a CLY2 with annihilation made the difference
So which one would be her best exotic, Huckleberry or Partridge? If Huckleberry, which mythic sword would be the best? And if Partridge, wolfpack or kulfi as SMG?
Kulfi and CLY2 are the best mith
Kulfi godroll>hucleburry not maxed
Made it to the expert II promotion zone on Jolder, let's go.
there is no better
if u need arc -> kulfi is best
when u need void -> huckleberry/void smg/CLY2
when u need solar -> partridge
u need BURST dmg -> CLY2
u cant just build 2 weapon and say "im done"
so my perfect nobu is out
still in the making of trying out arc/solar mythic swords
but alone with the fact that going void dmg in artefacts increases my QE and my void weapon
makes every void weapon a tiny bit stronger
and im speaking from a high level (rank 1 eu eclipse here)
ATM i have the wolfpack and nobu with good perk on both but atm i dont up my jolder because im lost on her
just a random tryout with my mates with huckleberry + cly2
there's arguments to be made for both options. how I see it - it's mostly situational - Partridge/Kulfi is better for bursting adds, Huck/CLY2 better for bossing.
in case of raid or calamity wich way u will go ?
calamity u need burst so cly2
well just got my kulfi frater + synco
if i stay kulfi and cly2 for all rounded cant be good ? or better huck and cly2 ?
or really need to up everything
this is what I'm running recently but since my Partridge is doodoo, I'm using CLY2. it sounds dumb, but this gives me the best results.
kulfi is 100% fine
so u can save the mats instead of going into huck
last calamity cycle i got master with jolder so works fine
as you can tell from what Loading posted - it really depends - he shreded with Huckleberry in his match
so going with 2 mythic is fine ?
100%
nothing wrong about it tbh
i got with huckle so i can rapid fire exo mod my estela and i dont need to waste them on jolder
maxed out catalysts?
nop
need still last catalyst + 2x boost
but the sword buffs makes swords better then any gwynn
nice. gives me hope as Jolder player. last reset people would instantly disband in expert 2 seeing my Jolder
had to role play as Ning Fei, lol
got to master but with my mates
so its 100% doable (this cycle is kinda easier tbh)
but for me jolder is better then gwynn and i beat her anytime in everything
with the sword buffs we can even use sword for movement and are faster then gwynns
yeah, swords with ammo tunning feel much smoother now. also I love CLY2 with surrounded - it just shreds elites once there's an add around, and that's quite common scenario
can feel it :)
yeah, definitely. I'm not saying it's not doable, but the gatekeeping makes it hard to queue
oh yes, this is the way
actually this sword is better than partridge ?
they do different stuff
partridge is more like a "destroy solar shields / add clear weapon"
cly2 is 100% for bursting down big targets like shinkas/bosses
for me cly2 is everytime the better options because for solar shields/add clear i have my teammates or my skills
and huckle ofcourse
i see then
you know what, honestly I'd say you'd be fine running kulfi + CYL2 and decide on which exotic go with once the meta is settled. it might not be the most optimal setup, but at least you won't run into overinvesting into something that will turn out to underperform
its just important to know
once u put in ressources u cant get them back
tbh im more invested in my wolf actually my jolder is only c2 i cash a bit and also got estella c2
only bought almost all bundles and got her quickly to c6 (ning/tan only c1) so got lucky and feels awesome to play her on c6
to mluch for me atm xD so i think i will not having one to c6 on my life
ah, ok so there's that. I got her C1, I can imagine extra stacks from C4 makes quite a difference
c1 is fine
to reload with slam is huge tbh
helps with opening rapidfire shinkas
yeah, C1 is very solid
i hearded nobu was great and got it this morning but didnt read patch and now i cry a bit xD
After rolling an annihilation one Iāll never go back to surrounded.
sadly annihilation isnt always activ
i use annihilation for boss thats it
Neither is surrounded
everytime 45% > sometimes 45% +20%
But at least a annihilation is guaranteed @ %
? never played calamity when 0 mobs where alife
they always spawn at any time
and if u speed run the big hitting people (so jolder) is going for shinkas/high hp targets anyway
so u skip many small adds to perma prock surrounded
annihilation -> for boss fights
surrounded -> general gameplay
real thanks for all this info look like i know now on what im going on her huck and CLY2 For general and gonna be fine since im not a hard tryharder
np np
many rolls to play have fun :)
Mmm so time to go for a Kakalik godroll
is bellicose precession worth using if not using huckle? since it doesnāt have reload on kill
You saw my Huckleberry build MVP in a top 10% run >:)
anyone have tips for expanse echoes? trying to clear stage 30 with my 63.8k jolder. got super close to killing the boss one time but wiped because of time š
lowk shud just try to get carried in calamity so i can get clusters n get jokder weapon mastery maxed š©
My advice is to follow your own advice
LOL
did in fact get carried to expert 1
think i prob hafta wait till monthly reset for the other two clusters i need
HOLY COW
I JUST CLEARED IT
LMFAOOOO i was like "one more try before i log off for the day"
all the heavy ammo lined up perffff
Nice
Hello everyone can I get a suggestion. I still don't have a decent void character to do Expanse Chaos. I can either fully invest on Umeko or Jolder.
For Umeko, so far I can C2 borealis with 5 Catalysis boost.
or
For Jolder, focus on Partridge C1 then just use my wolfpack fully upgraded exotic mods.
I'm not in vibe with Jolder but I need a decent void character.. should've gotten a Gwynn atleast to C1.
Can Jolder or Umeko do 6:30 mins at 67k(think I can reach 67k with my stock up mats).
might want to look at leaderboards to see if people in ur situation have done it before
Is the CLY2 still the best sword to use alongside huckleberry for the best loadout for her?
that is still a good option, or going for the shield stripping side (kulfi + partridge)
neither are bad, i know the CLY2 + huckle is really strong if built right, but im hearing a lot about partridge being really really strong if used right
Iām not having good luck with partridge
I'm using Huckleberry and I cleared expanse 30 in sub 8 minutes on my first run. No deaths.
I'll probably go back and get that last key at some point.
I will never recommend Partridge over Huckleberry (which needs to be fully maxed). You're just throwing out the best part of her kit, which is Huckleberry+Bubble = dead boss.
an invested huckle with SMG artifacts will be your best option for bosses no contest
Partridge can be better for extremely add-heavy activities, but I don't like being tied to heavy ammo, and I feel a mythic sword for shield busting is all i really need. Huckleberry and abilities can take care of business.
Huckleberry is an all-arounder, Partridge is more niche. But because Partridge performs better when both aren't fully built thanks to being a heavy, it's getting more recognition.
you really need the last catalyst upgrade for huckle for it to take off don't you?
Just sucks that people are being swayed towards stopping their Huckleberry investments, and now they're just going to have both half built.
Yeah, you do.
And I'd argue the two nodes under it as well
I mean I like the partridge niche but if you really wanna invest in your Jolder huckle is the better investment most likely. But for me personally Jolder has kinda been put on a back burner
@naive spindle replying to you here to keep things on topic
I use Kulfi + Partridge but that's not a traditional setup
My partridge is barely invested and if you need more void damage for shields you could try using a wolfpack instead of Kulfi
retribution stacks also add void damage to your weapon attacks
you also only need to beat 7:00 for all keys, not 6:30. i got 6:39
I just want a good impact unit
Right now Iām not interested in gwynns kit and jolder is the next best thing
Honestly, I regret investing in Gwynn now that I have a T3 Estella and my Jolder is sitting at 67k
I got my Tan almost fully invested heās 72.6k and literally just missing the last cat for the Polaris
And my artifacts are all 2800+
I havenāt invested in Gwynn luckily
Yeah I just need one more Polaris and Iām done
I just need someone to do these dumb void impact expanse floors manā¦
I feel like her kit is so ass with the shotgun the sword is so much better lol
Jolder will outlast Gwynn, trust. That bubble will always have a place, alongside her ability to take all damage.
If Netease sent me an offer and it was "You may swap out your T5 Jolder for a T5 Gwynn, do you accept"
I'd say no
Jolder for life!
If I could have everything from Gwynn back Iād say yes in a heartbeat.
She was fun in the beginning, now sheās boring as hell.
I enjoy Jolder more, which is weird, because I normally hate characters like Jolder
I mean they recognize that Jolder was falling off in terms of play and seems like want people to play Jolder (and Finnola) more -- they buffed sword because of it. If the playtimes (whether due to perception or not) are low, they'll probably buff even more. That said, I think they're probably heading toward trying to get more people to have more characters built for different modes. I can see eventual modes where you'll want both built for various reasons or locked out TBH.
Overall, for me Jolder is more fun but I won't regret building any character, just more chance for me to use the best one for the best scenario.
Which would you guys take? Probably Boss/Powerful since it affects light attacks too right?
actually maybe not since it's only 2 light attacks between heavy with the godrolled Kakalik
took heavy and my heavies went from 50k to 80k nice ;D
wasnt even planning to build this but randomly got all three perfect exotic mod godrolls for the sword lmao
stop ur making me jelly š
and somehow ive gotten t5 jolder šš im like 5 pulls away from a mythic choice 180/180, im planning to choose ning fei šš
but it feels like the universe is telling me to play jolder
u gotta do jolder mannnn T6 go crazy
forreal? how often do you get the double shield throws
jolders too cool, still tryna decrypt for kakalik godroll, but after tmrw's monthly reset ima max her weapon mastery š
IDK BUT IT SEEMS OP LOL
MANNNN
trusttttt the universe be telling me to go jolder too, 3 jolders 1 ning fei so far
netease told me they gonna buff jolder again š
all the time
do u have gameplay of it by any chance?
would love to see it in action
nah I dont record lol
nooooo
anytime there's a good amount of adds tho it's gonna proc
basically any time you'd already be proc'ing surrounded
If they buff Jolder, that would actually be so funny. She's cracked at T6 and I couldn't even imagine.
could you take a video of u using t6? trying to suss it out
I'm a t0 Jolder... was wondering why the Shinkas werent dying as fast as they should... not saying oh Jolder >>>> even tho I love her, just, good Jolder will have a place on any team
I need this game to blow up, because it is genuinely great, and I need people to WANT to know whats optimal
cuz like dog... a t6 Estela?
just made me mad, venting
Jolder requires some skill for sure. You have to really be aware of enemy movements and when to use your slam to get the most aggro/damage. You need to know when to kill adds to get stacks of rampage, before refocusing on a boss. You need to take proper angles to make sure you get the most sihield bounces possible.
i've decided to support the developers n buy some silver tn š gonna cop some journey bundles and pray for jolder t3 (maybe t4 š )
Def get the journey bundles
journey bundles are really high value swiping
make sure to save any of the pink / LE boats in them for a limited banner you like
Alright jolder experts. I got t3 jolder on my way to 180. Should I get her t4 with the selector or t1 my ning? Right now my estella is 66k and jolder and ning around 60k.
Can jolder really slap at higher talents?
t1 ning, and also yes to your 2nd question, but there is more vaule getting ning to t1
Alright fellas, what are your recommended artifacts and perks for a huckleberry goddess? Is weapon enhancement top tier because of our reliance on primary damage in bubble?
weapon enhancement is top tier for everybody, everybody has guns and spends most of their time shooting them (but yes, especially jolder)
āļø š¤ erm akshually weapon enhancement is low priority for estela cause her summons do most of her damage, but she's an exception
finally got my godroll kakalik š¤
Whats a god roll kak?
p sure itās either surrounded dismemberment or annihilation dismemberment
yuppp same, i got lucky with a dismember mod so heavies are basically 2x dmg š
same got the exotic dismember too ;D
and exotic culture clash just need annihilation now
If your using the cly2 godroll, the charged heavy attack bonus is more beneficial, as the vast majority of your damage comes from heavy hits
T4 Jolder is a huge milestone, thanks to three more retribution stacks.
A bigger milestone than t1 ning?
I think so. Who do you like playing more?
Well actually no. Is t1 the extra clone charge?
It is.
That extra charge is actually great. I'd put them on par.
t3 jolder and t0 ning rn, with guaranteed mythic soon. ill let netease decide who to max out next after estela (unless they give me a tan š )
That's the same boat I was in. I'm just not in to nings play style as much as jolder. She's just super comfy while ning is too sweaty.
totally understand that perspective lol, i thought the same initially but after playing ning a little more i might be warming up to him
Went t6 Ning first myself š Jolder t2 and Tan t3 just from rng. Will focus Jolder now though. Didn't pull Gwynn nor Estela
ning is insanely strong if you build him right
So I actually used this guide the day it dropped and built my Jolder around it apart from the sword (Big Mistake!)
I already had a good roll on the Makeshift Ending and thought it would be fine to run... and then The Expanse Echoes Week 1 came out and it was literally insane & nearly impossible... but after MANY attempts I managed to clear it but I had to keep trying because it was the only thing holding back my acclaim rank up.
I was too invested in both Huckleberry and Makeshift ending at the time so I had no choice but to optimise the run and eventually clear it. This weeks is a lot better and my Jolder was using the exact same setup as week one. For anyone struggling just to clear it in general I have uploaded both clears and build breakdown on my Youtube channel under the same username. Hope this helps! (Direct link was blocked by server... Sorry.)
Also I am holding back any levelling until I make up my mind to either level up my Kulfi and Partridge or just go full send with current build and replace the sword for a Annihilation / Dismemberment Kakalik. If anyone has anymore pointers I'd appreciate it
imo when it comes to Max power ammo efficiency nothing comes close to void sword with dismemberment
Also it's becoming increasingly more clear that stacking the same ability element and weapon elements is the way to go for most characters. Since then you only need to focus one element boost on your artifacts which increases weapon damage as well as ability damage
Only exception is for characters whose abilities don't do much damage, like Umeko. Jolder does crazy damage with shield throw though
you can argue jolder still falls into that category without a damage super, mediocre first ability, and artifacts focusing on weapon damage
Well the first ability is basically just there to stack retribution and reset the cool down on shield throw. And I believe the retribution stacks count as ability damage
i would not recommend annihilation on kakalik, surrounded is substantially better (more consistent damage buff + equal to if not higher buff depending on the health of the target)
other than that, i have nothing else to comment on what you want to do lmao, go with what you think is best - everything else you've said is understandable
*mainly because annihilation is bugged rn
long term annihilation should be the better choice
how is it bugged? not proccing?
only doing about half the dmg bonus that it should.
21% someone said at max
thought was something was off when i was wacking expanse boss yesterday tryng to better my time
yeah :(
Appreciate the heads up! Annoyingly the only exotic mod I currently have on Kakalik is the Annihilation one š„²
the exotic mod bonus does work correctly I can confirm that
luckily surrounded doesnt need a mod so ur allg (no upgrade)
you will get the +20% below 33%
Yeah also a good point can just use the surrounded one with the annihilation mod anyway
depends on the activity. and also it's bugged right now.
bugged as in doing more damage?
annihilation is doing less damage
because on paper, everything about annihilation makes it seem kinda mid unless u hit the damage cap at like 80% hp remaining
than it should
š yea so its even more useless atm
the base perk is doing less damage, but the exotic mod perk bonus is working as intended
still not great tho tbf
yea
all in all it depends on your Jolder playstayle. I almost always delete all the weak enemies with my shield throw. So surrounded really doesn't help me in most situations.
No way? That's alright then ahaha
if we're looking at an ideal situation for both surrounded and annihilation, annihilation is only better than surrounded on a per hit basis when ur target is less than 33% hp (for that bonus 20%) << assumes it works as intended
in a realistic ideal situation, if your target is below the 33% hp with either surrounded or annihilation you'll likely kill the target in 1 heavy attack (maybe 2) for both
in this same situation, your sword will likely require less ammo to reach that 33% hp remaining with surrounded due to the drastically higher damage buff at an earlier state - there is ofc the dropoff if you dont have enemies near you (Which makes the perk do nothing) however in a situation where your using your sword for damage, your likely gonna have 3 or 4 other guys who have a decent bit of health (orange bars) that can survive the shield toss, so surrounded would rarely not be active
imo annihilation is a perk that on paper seems solid, but is much more focused around primary ammo weapons over heavy due to the damage difference (especially ones like sword that are heavily focused on loads of damage in 1 hit over spread out)
and also i think that surrounded still lasts a couple of seconds after you walk away from enemies n stuff, so even if ur in like a team activity and they kill the guys around you your still gettin the damage buff for a bit
^
will fact check in a sec
yea it lasts like 4s or so, give or take a second
True! And I'm not against keeping multiple copies of the same weapons with different loadouts for different situations. I have so many different ones š Just sad that the over-leveling doesn't apply to them all. I only have the Annihilation variant at 85
Definitely keep multiple variants because you never know what will get nerfed or buffed
Love that this game has such a huge weapon inventory
unlike d2 with the vault š
Yeah it's so bad.. Literally have to install multiple other apps / browser add-ons to even begin to have control over your inventory š
i think i need more engrams tho, this isnt enough
I started pulling for Light Grenade Launcher godrolls just cause why not. Gonna need it for Maru possibly.
wow
May I know what are the tier/copy spikes for Jolder? Just wanted to see if I should focus first on Jolder or Umeko.
I have Jolder at T2 but I can T3 her. I'll be using exotic sword in case if that means anything
IMO 1, 3 and 6 are her best copies
6 gives extra shield throw charges if used right, 3 gives a massive healing boost on the slam and I canāt remember what 1 does but itās quite nice
Thank you Jaka! I remember someone mentioning that the extra shield was the best dps gain Jolder could have. But oh so far from T6 š
allows her to activate passive at 60 rage vs 100
Does "Rampaging Precession" show a buff atm? I've tried to proc this in practice range and doesn't seem to show an icon... or I'm doing this wrong š but it feels pretty straight-foward.
not that ive noticed, the only indication is your health getting chunked
ah I was wondering how long the buff lasts from the artifact
says 10s
I was actually talking about the artifact recommended in the OP and not the Rampage effect from Jolder herself
my b was confusing the rampage artifacts, that one should last for the entire mag if im not mistaken
so it would virtually always be up if you are landing those 10 shots before reloading
ooo got it ty!
@tropic bridge
Hey guys i got a questions, wich ones would be the Best artifacs for jolder witu all tree completed using hucklberry and fire sword?
This is literally answered in the main body text mate, there's a whole breakdown of them š¤£
Can u tag me plz
Just scroll to the top.
Couldnt find it, ill keep looking thx tho
@tropic bridge
right on the main text
thereās all the info

damn, no one likes jolder
rip
She's better than Gwynn, but people spend all of their leaves on the limited banners. So very few have gotten the true Jolder experience at T6. Very few ever will with how few permanent pulls we get.
Imagine doing this in Expert II on a pierce shinka week.
i have t6 jolder, and i dont like her šš
she needs buffs, sheās just okay right now
wouldnt say shes bad, decent and solid
but not meta breaking for sure
in the right situation she can do better than gwynn
shes just super hard to play effectively enough to be better than gwynn
What she really needs is a cracked SMG
Huckleberry still lacks compared to other exotics, along with Partridge.
Only thing holding her back is the weapon pool.
yeah she needs the ning fei treatment
an exotic weapon that makes her broken, like the mahayuri for ning
It'll come one day, and we'll eat well.
If Partridge Sky had Coup De Grace with an enhancement that made it proc every other charged heavy, IMAGINE, so mad it has battlecry, perk is ass
and makes no sense since you USE THE PARTRIDGE FOR THE HEAVY, why buff lights? at most, make lights give energy back so I can heavy again
someone at NetEase ain't a Jolder enjoyer
or dismemberment if we want some real F'ing juice
the void sword feels like an exotic
it's ridiculous
Would anyone know what's the best in slot weapons right now? From 1-2 weeks ago it was kulfi/exotic sword. Is it any different now?
Honestly, I rarely use Partridge Sky outside of spread shinkas. The other swords with the right perks arguably performs much better. I've been rocking Kulfi/Kakalik for most content, swapping out the sword depending on use case.
Thank you @gloomy current!
Kakalik is crazy good and fun to use. Light attacks don't feel like a waste because it buffs your heavy like crazy
My only issue is if you swing max speed in the air, the heavy will whiff
Lmao
omg had someone today rage when they saw my jolder and went from a 71k tan to a 61k fin and tried to throw all our revives away
I see the guide mentions the non-overshield oriented artifacts as being better, any reason why all the top Jolders run rings in slots 1/2? Are they just too invested to switch or is it better/more consistent/something else?
Things have changed slightly since I wrote this, but you can see in alternate artifacts the rings were mentioned
Personally I prefer stacking DR over overshield stuff but both are usable
There's a new artifact coming with Maru that gives damage resistance when you get overshield
will most likely be meta.
That will be meta for Rossi and maybe Tan-2 as well
I wonder if it will be slot 1 or 2
The overshield variant for slot three that provides damage while you have an overshield seems good too
yea might run all of them tbh
anyone know if the constant healing from the slam refreshes the new DR artifact? I couldn't figure out how to test it
thanks
this is likely decently innacurate as it hasnt been updated since... ever
and it was made last september
the info in it probably isnt terrible but its defo not the best stuff anymore
Was looking for an overall discussion around base build, but it's hard to find anything relevant for every charater for season 4 yet
where can i find a more recent jolder build
im guessing there isnt really one
jolder isnt a super popular character
i quite enjoyed them, but the kit isnt built for high damage, where other characters (helhest, estela, etc) are