#Astronomica

1 messages ¡ Page 4 of 1

tribal cave
loud spire
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ooo, i like it

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tyyy

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might comment out infared until i can get a better name for it

tribal cave
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and then this one was originally called floss, and doesn't fit with "infrared" at all... but, since you mentioned being able to change it, i'll give it anyway

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lemme get an image

loud spire
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but it's looking like I'm ahead of schedule for the next release!

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next release is gonna be the largest update in the mod's history so far

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so much content

tribal cave
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here i'll get a video

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pretty basic but yea

loud spire
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this absolutely works

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ty

tribal cave
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m

loud spire
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well that eliminates one of my top concerns for the mod, thank you!

tribal cave
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yea np(error)

loud spire
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now pretty much the only thing left to do is art for exadversum and Foole (reworked version of the score carrying joker, upgraded to legendary)

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Foole might have placeholder art for a while

loud spire
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I think legendaries are probably the hardest jokers to draw, since they have unique faces

tribal cave
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yeah

loud spire
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ughh, the smods server is completely barren

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I was hoping I'd be able to bring up the font pr directly to someone there

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but it's a ghost town

loud spire
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changed the names of the shaders around a bit, experimenting

loud spire
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actually

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figured it out

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whoopsies

tribal cave
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yay

loud spire
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i absolutely broke stopwatch goddamn 😭

forest fog
loud spire
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WHY ARE YOU DOING THATTTT

forest fog
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Time is an illusion

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Are they supposed to be chip and chips?

loud spire
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no they are not 😭

forest fog
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Well at least you found it maybe probably hopefully

loud spire
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the quality difference of art here is insane

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basically everything i made is questionable at best

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while everyone else's is breathtaking 😭

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New update released a tad early!

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or else it wont work

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theres still some minor stuff needed (animating runic deck, tweaking credits) but most of the important stuff is here

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and most importantly, it should be stable!

warm nest
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Ok, i can try w smh

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The twain
The triad
The mĂŠnage
The edict
The dynasty
(alt xmult hand type jokers)

terse storm
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it was my idea

tribal cave
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*oh my god that is so dumb

terse storm
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yeah you should remove it from the mod

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so only i can have it implemented already

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erm this is just like how entropy already did it......

loud spire
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awesome tyy

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I could perhaps use these for xchips or xscore

warm nest
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I'll do better soon

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And sry I didn't respond

loud spire
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ah, i think this is a crossmod thing

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@tall ivy

little abyss
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yeah probably

tall ivy
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Sorry, what's this about cross mod?

loud spire
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i might temp revert stopwatch tbh

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it's causing too many issues

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i tried implementing that anticheat i was talking about

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and it kinda works apart from staying at 0 if it ever reaches 0 due to the anticheat

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which I can't for the life of me figure out why

tall ivy
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Gotcha

winged viper
loud spire
loud spire
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i really need to make exadversum look better

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😭

terse storm
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whats the inspiration behind the sprite

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i could give it a go but itd have to be tomorrow

violet salmon
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I had idea pitched on my sketchbook related to celtic stuff, but then I remember exadversum is exotic and not empyrean so I literally need to redraw my idea for it

loud spire
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ah

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i dont really have a good answer for that tbh

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my original concept utilized arrows a lot to symbolize swapping/switching

terse storm
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having a blind token being flipped like a coin for part of the floating part could be cool

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but idk about the rest

loud spire
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ohh perhaps

terse storm
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or chip i should say

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since blind chips is the actual name

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and only entropy calls them tokens

violet salmon
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Interesting

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Hmm I wonder how I would approach it to signify the "flip" action

terse storm
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hard to do

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but im sure it could be done

violet salmon
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Yeah, prolly need to animate it (for me personally), but if it'll reference the blind we gonna face, that'll prolly be nightmare to execute cat_owl

terse storm
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nah it can prob just be something generic and/or a specific blind

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just make it the plant

loud spire
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LOL

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making it unique for every blind sounds like a hell i wouldnt wish upon anyone

violet salmon
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Yeah it reminds me of the D20 project, like are you gonna portray all the 20 side dice roll for it (aside if it just gonna be like choco die)

loud spire
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i need to rewrite like everything

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only thing set in stone is making it a d20

terse storm
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this reminds me i still need to rework apeirostemma

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its gonna be actual hell but i want to give it 1 effect for each standard dice in a set of dice

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  • d1
violet salmon
loud spire
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huh

violet salmon
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Yeah, it is in suggestions channel, idk abt the progress of it or how they handle it, but anyways, I'll prolly try to sketch out ideas for exadversum for a bit on aseprite

loud spire
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ah alrighty

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i didnt know cryptid was making a d20

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could be higher

tribal cave
loud spire
tribal cave
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now to be fair i am on mobile…

loud spire
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you could also prob use FormatArrowMult to make the joker description look better

tribal cave
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would it though

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it needs to say “{N}9 Mult” because of the reference

loud spire
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ah

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lmao

loud spire
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idea, thoughts?

rapid flax
loud spire
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nice

loud spire
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its a bit too weird

tribal cave
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also there is never a reason to not just have it as the leftmost joker

tribal cave
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maybe but like come on now

rapid flax
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Bug: Tetratia is showing X(Value) when triggered instead of correct ^^(Value)

tribal cave
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may be due to the format stuff

tribal cave
loud spire
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oh wow

tribal cave
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lmao

loud spire
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how tf did i miss that

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will be fixed next update

rapid flax
tribal cave
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yeah, again, they said this would be fixed in next update

loud spire
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im really struggling for ideas tbh

tribal cave
loud spire
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im trying to come up with a new empyrean

tribal cave
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no seriously though

loud spire
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one that isnt super impossible to code

tribal cave
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do you have a theme

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literally anything

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i’ll see if i can jumble it up enough in my brain to create something

loud spire
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hmm

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preferably smth that isnt just more super big scoring

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asgard is more than enough for that

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aukatigi too

rapid flax
loud spire
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im thinking maybe something econ related

tribal cave
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let me think

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  • ^$2 at end of round
  • all items in shop are free (including items after rerolls) every other round
  • exponentiate the sell value of all jokers by 2 at end of round
  • blind rewards are exponentiated(?) by your ante
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these are all mediocre

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but is there anything here you would like me to build upon?

loud spire
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hm

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sell value one seems interesting

tribal cave
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okay now let me think again

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??? Joker
Earn the total sell value of all your Jokers as $ when Blind selected
Exponentiate the sell value of all owned Jokers by 2 at end of round
Empyrean

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hmm

loud spire
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hmm perhaps

tribal cave
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i’ll think about something better

loud spire
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i like the idea though

tribal cave
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oh god i have an idea

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??? Joker
+N card selection limit
+N hand size
Create N Playing Cards with a possible Enhancement, Edition, and Seal when Blind selected
Multiply the sell value of all owned Jokers by 2 at end of round
N is equal to the square root of the sum of the sell values of all owned jokers
Empyrean

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good god there’s so many effects but

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sell value galore

loud spire
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my god thats complex

tribal cave
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kinda the point

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many effects

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all relating to the same thing

loud spire
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yeah

tribal cave
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i assume it should be simpler

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my original idea was just the card creation

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but i decided that it wasn’t very powerful if you couldn’t even draw the cards

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how about this

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??? Joker
If this is the rightmost Joker, create the square root of N Playing Cards with an Enhancement, Edition, and Seal when Blind selected
Multiply the sell value of all owned Jokers by 2 at end of round
N is equal to the square root of the sum of the sell values of all owned jokers
Empyrean

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so it’s essentially sqrt(sqrt(sum of all jokers’ sell values)) cards when blind selected

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and they are all guaranteed to have an enhancement, edition, and seal

loud spire
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interesting

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perhaps

tribal cave
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yea not the greatest idea tbh

loud spire
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okay now hold on

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this straight up just becomes tetration

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LOL

tribal cave
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yippee

rotund rampart
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can ye make the clusterfuck score joker only appear if you played clusterfuck once

loud spire
little abyss
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y'all fixing the stopwatch crash?

loud spire
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if its the former then yes if its the latter please send the log

little abyss
loud spire
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yeah thatll be fixed soon

little abyss
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peak

loud spire
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i tried implementing a system to stop people from exploiting stopwatch by leaving balatro on overnight

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but it just made it super buggy

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so it needs more work

swift hedge
forest fog
loud spire
loud spire
forest fog
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Aw darn

loud spire
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hopefully implementing smth thatll let me not need the custom smods version

tribal cave
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m

loud spire
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good news and bad news

little abyss
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share it

loud spire
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i forgot to share it

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ok

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so

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bad news is almost no more

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im pretty close to getting the game working without needing the custom smods

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just a few little snags

tribal cave
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okay peak

loud spire
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ughhh

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ive hit this roadblock

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the game no longer crashes, but the fonts display in english for some reason

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what the fuck is wrong

warped bone
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Hi, I haven't talked in here before but I wanted to say that I think your mod is really really cool and I'm excited for the things that could be added in the future!

shut ocean
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=score when

hard egret
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hold on do score operations play the gong sound or is that not in yet

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or am i thinking of a completely different thing and im going crazy

plain zenith
untold moat
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Where can I download this mod?

loud spire
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pins

untold moat
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I went to the github, but when I tried to add the mod and run the game, it instacrashed and said it detected a duplicate of steamodded

loud spire
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make sure you get the correct version of smods

untold moat
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So apparently what I downloaded wasn't the mod

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Hold on...

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Oops! The game crashed:
Duplicate installation of Steamodded detected! Please remove the duplicate steamodded/smods folder in your mods folder.

Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~BETA-0521a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows

Stack Traceback

(3) C function 'function: 0x20c7af48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1734
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x20c69538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x20c69588, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

loud spire
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get it from code -> download zip

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or if you're in releases download from the source code button

deep sonnet
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guys who wants tetrtetration score

loud spire
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there's also an smods version there too that you need (hopefully not for long)

deep sonnet
loud spire
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replace your current version of smods with the one linked there

untold moat
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Oh

loud spire
untold moat
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I'm not used to doing the source code download

loud spire
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yeah

untold moat
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It'll still be compatible with current version cryptid, right? Or is it not compatible with cryptid or sleeves?

loud spire
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you just need the specific version of smods that i just listed

deep sonnet
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gay joker
+7,352 score
self-destructs if played hand contains a straight idk

untold moat
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Aight

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Haven't really looked over here because I was planning to get your mod when you first mentioned it

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But before I did, I wanted to get my first quad e in vanilla cryptid/sleeve

loud spire
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Yeah, sorry for the complex installation

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It shouldn't be required very soon

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I just have to figure out one issue

untold moat
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Now that I've done that, it's time to see how much further I can go before the game gets pissed at me and blows my fucking head off with a mossberg

loud spire
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LOL

untold moat
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There are few lines I'm willing to cross, especially after making a tropical nuclear bomb

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1 x86 tropical smoothie and 250 pointers

untold moat
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For a total of 250 nostalgic googol jokers and 500 copies of that tropical smoothie

swift hedge
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Did you know: this is better than poletwrox

untold moat
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This was the final result when I sold it

swift hedge
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m

untold moat
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I had exponentia, facimile, and primus

deep sonnet
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i know im gonna get

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like

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shot for this

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but its true

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uh

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tricker +444 score

loud spire
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idk if ill ever implement hyperop score

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maybe for crp

deep sonnet
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also riley

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i can code jokers now :3

loud spire
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wdym

deep sonnet
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well what do you think i mean i can code a joker where playing cards gain X0.27 chips when scored

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and i can code a joker that gains X0.1 mult whenever a card is bought from the shop

loud spire
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ohh you mean you learned how to code jokers?

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nice

untold moat
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Question about the Empyerean cards

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Can you make them using a pointer?

loud spire
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they're better than exotic

untold moat
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Unfortunate, but no matter

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I've already made a setup that's shaping up to be pretty fucking dumb

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And I'm not even out of ante 1 yet

untold moat
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What does Anomaly do? I'd like to know what I'm getting myself into before I potential fuck up my run big time since I'm in a good spot to get some really big kekw numbers

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Also I'm still in ante 1

loud spire
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its immutable

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LOL

untold moat
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If you can print pointers, you can crack this game open like a god damn egg in your very first shop

loud spire
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well yeah but

untold moat
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Also

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Uh

loud spire
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how did you get the chip gain to e33

untold moat
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There is a small chance

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That I might have two tetratias

loud spire
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the joker is immutable, which means it shouldn't be able to be affected by oil lamp

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i did that because i wanted to prevent any weird bugs

loud spire
untold moat
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Also, give me a moment

untold moat
loud spire
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well that includes anything that changes values

untold moat
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I dunno man

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I've been using tropical smoothie and it's been working so far

loud spire
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weird

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have you been running into any bugs?

untold moat
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None, aside from ungodly amounts of lag which is 100% my fault

loud spire
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interesting

untold moat
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I will say this though:

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The cap does work

loud spire
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so the cap is immutable but the chip modifier isn't

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weird

untold moat
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The gains hit 1.0e300 and it's not going any higher

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I just sold a tropical smoothie and that gains remains unaffected

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THough that might be the version of smod you have going?

loud spire
untold moat
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If oil lamp also caps at 1.0e300 then it's not you, it's smod

loud spire
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so in reality it might be above 100

untold moat
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Because I remember oil lamp was the same way

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And it stayed like that until smod got updated

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I remember cuz I ran into that in a previous version while trying to oil lamp a card into the kekwverse

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Tetratia however...

loud spire
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yeah nothing about this makes sense

untold moat
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Tetratia is a little goofy

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Do note, though

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I have 2 of them, each sandwiched by a blueprint and a redprint, and I have 2 boredoms

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Wait

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Does that include Scalae?

untold moat
loud spire
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it should

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I'll investigate later

untold moat
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Scalae and tropical smoothie are the only two value modifiers I've used

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For jokers, at least

loud spire
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knowing how jank scalae is i wouldn't be surprised if it affected immutable jokers

untold moat
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That's possibly it, consider I'm running into problems now

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Seems the calculations are so blursed that the game is crashing

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And by crashing I mean just closing without giving me an error screen

loud spire
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yeahh

loud spire
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mod updated, fonts are temporarily disabled

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good news is you dont need a custom smods anymore

vapid sonnet
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what!

forest fog
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does the punch card joker still need edits?

loud spire
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i have a draft somewhere of the sprite hold on

loud spire
tall ivy
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I would be mindful on the art for it. The undertale mod already has a punchcard joker (different effect) and it is the punch card itself.

loud spire
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ah

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i see

forest fog
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We could make it like similar but more balatro-y somehow

loud spire
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yeahh

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i also really need help coding this

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its one of my most difficult ideas

forest fog
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I've got 0 clue where you'd even start there

loud spire
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i know its probably possible, its just beyond my abilities

tall ivy
loud spire
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perhaps

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my idea was to increase the ante, reroll the boss blind, and uncomplete the small and big blind

loud spire
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i love shayy

grim spruce
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shayy undertale mention

forest fog
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Shayy undertale mention

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He did a balatro video a bit back iirc

violet salmon
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Exadversum resprite rendition, not my proudest since I feel beat after busy days, but I feel like making smth for today, might tune it a bit more later cat_owl

loud spire
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yooo this is peak

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tysm

loud spire
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doing some more work on exadversum

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working on more cryptid blinds

loud spire
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...or not, boss blinds are ALWAYS much harder to code than you expect them to be

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anyways, does anyone have any better ideas to word this?

rough bloom
loud spire
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is cryptid updated

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also update talisman

loud spire
rough bloom
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it says it's installed when i uninstall astronomica

loud spire
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just try updating talisman then

rough bloom
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that worked thx

hard egret
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i played two hands

loud spire
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i need to fix scalae breaking this 😭

violet salmon
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composite

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wow discord didnt like the composite gif huh (you gotta zoom to it)

waxen aurora
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It looks fine to me

violet salmon
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Its not on my end, but anyways, the spritesheet itself doesnt have a problem so I guess thats that cat_owl

loud spire
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I may need to ask mariofan for help implementing it though, I've only worked with rudimentary sprite animations 😭

bitter seal
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Is there a limit on asgard?

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Wasn't really paying attention, but the chips reset back to +1

loud spire
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not on the operator no

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the chips resetting shouldn't be an issue though since once the operator gets high enough the chip amount doesn't matter

bitter seal
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I mean the operator also resets back to +

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Maybe anaptixi + that entropic joker that multipies value breaks it somehow?

loud spire
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or at least it's not supposed to

dusty bridge
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This mod is very awesome btw

lean trench
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im crashing out rn

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-# not really

dusty bridge
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whata

lean trench
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poessions

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and btw

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what the fucc does anomaly even do

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because i cant for the life of me decipher watafak this means

dusty bridge
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Use it

lean trench
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it didnt let me use it

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it was in a pack

loud spire
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use it on a judgement

lean trench
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what is judgement this is my first time playing astronomica 😭

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this is quite funny tho

lean trench
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oh shit

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im a dumbass

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youre right

loud spire
lean trench
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it worked like a hermit tho

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it did give me 20 bucks

loud spire
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ok so

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i fucked up somehow

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ill try fixing that later

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i genuinely can't understand how that could have possibly happened

loud spire
lean trench
loud spire
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ah

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lmao

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i mean i did take ownership of hermit so maybe it broke something

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but it's more likely something else

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Since i haven't run into this issue myself

lean trench
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ye

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aqrlr is 100% correct tho

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asgard might be my new favorite card ever

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just because its that broken

loud spire
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lmao

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I'm quite fond of aukatigi too

lean trench
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oh god i just realized something

loud spire
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I don't like radalingr though it's gonna have a new effect soon

lean trench
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when the new ver of pwx comes out im gonna do something very stupid

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asgard counts retriggers separately right?

loud spire
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yes

dusty bridge
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Which one was Asgard

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Was it the chips one

loud spire
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the operator scaling one

lean trench
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wavy editioned koslo jarfel + asgard

loud spire
lean trench
loud spire
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I don't care much for pwx unfortunately

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ah

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i see

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lmao

lean trench
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wavy edition makes him retrigger 30 times

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that counts as 2640 retriggers

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for every played 8

loud spire
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you can force upgrade asgard with demicolon too btw

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its way more efficient

dusty bridge
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Oh .

shut ocean
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peam

dusty bridge
loud spire
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also try to avoid using scalae with asgard

shut ocean
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it better increase chips by 1 as well

loud spire
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scalae is fucking broken

shut ocean
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to be historically accurate demicolon

loud spire
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it affects asgard even though it's supposed to be immutable

dusty bridge
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Scalae is broken in all cases

loud spire
lean trench
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ok

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its midnight

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im gonna go to sleep

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but tomorrow im gonna explode my computer with a retrigger build

loud spire
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i might honestly experiment with mutable asgard anyways though tbh

dusty bridge
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I probably should too but naaaahhhh... (I'm not tired yet ololo)

loud spire
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making it immutable was only to prevent bugs

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but i could very well make it mutable id just have to be less lazy

lean trench
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thank you for blessing us with this amount of peam 🥲

dusty bridge
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do it so it's hyper empyrean or something

loud spire
#

so it's what?

dusty bridge
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Nothin

loud spire
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😭 😭 😭

dusty bridge
#

What if instead of astronomica it was gastronomica and it made every joker to a food joker

toxic geode
#

i can help with art :3

dusty bridge
#

position

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positron?

shut ocean
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particle card reference

toxic geode
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here take this i dont want it

loud spire
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runes are finally working

shut ocean
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peam

forest fog
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peam

lean trench
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this is officially the most broken run ive ever had

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asgard is currently at {8}3 chips

shut ocean
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demimolon

lean trench
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it looks like this now

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and asgard is at {23}3 chips

shut ocean
#

peam

lean trench
#

ok so now i got plywood forest and my deck now has 8 cards

#

in total

#

im gonna kamikaze

lean trench
#

ae

swift hedge
#

Imagine an empyrean joker that creates a negative copy of ALL jokers

forest fog
#

Doesn't one of the exotic jokers in base cryptid already do that?

#

I think it gives you two negative jokers per hand played in the order they're listed in the collection

swift hedge
#

Negative copy of all owned jokers

#

I forgot the owned

#

But maybe all jokers in the collection would be cool too

#

Idk how unbalanced it is but whateverrr

violet salmon
loud spire
#

it would be really laggy

#

and also just not good

#

My design philosophy for Empyreans is simplicity and efficiency

#

creating a negative copy of every joker just isn't fun 😭

loud spire
#

nobody would want this as a joker

#

😭

dusty bridge
#

All V2
Does everything all at once (including crashing your game)
Empyrean

#

Fire?

loud spire
#

😭 😭 😭

swift hedge
#

This is worse

swift hedge
dusty bridge
#

Eh somewhat

loud spire
#

it's also just not better enough than speculo to warrant empyrean

dusty bridge
#

I mean error does that too eight

loud spire
#

either way

dusty bridge
#

Right

swift hedge
#

o

dusty bridge
#

The realization kicking in when error already did it

loud spire
#

what is error

dusty bridge
#

That one joker that makes everything glitched

#

Unless I'm forgetting the name

loud spire
#

is it in cryptid

#

Ohh wajt

dusty bridge
#

Yuh

loud spire
#

no

#

i remember

#

the epic

dusty bridge
#

I be cryptin I be ballin

#

Yeah

loud spire
#

anyways

#

i do have a potential idea for an empyrean that utilizes ACE

#

but idk if ill do it

#

since ace is basically just

#

lets you do literally anything

violet salmon
#

ACE, more like Debugplus cat_owl (/j)

dusty bridge
#

What was ace

loud spire
#

arbitrary code execution

dusty bridge
#

I think I know that

loud spire
#

I've been struggling coming up with ideas tbh

#

though i intend to actually make empyrean jokers for each of the nine realms in Norse mythology, since we have Asgard now

#

I just need ideas for them

violet salmon
#

Ngl, idk if each of them have clear symbol like asgard for me to turn them into art ideas, as for the realm design itself probably gonna be easy, symbol for each one of them idk if it exists though (well I can just make the stuff up, but that gonna feel wrong)

dusty bridge
#

Niflheim is dark
Tenebris is dark
Niflheim=tenebris THE SEQUEL

loud spire
#

niflheim might be something relating to negatives idk

#

would be hard coming up with something strong enough that's unique

dusty bridge
loud spire
#

lmao

#

fun fact i actually started playing god of war after the Norse design philosophy of Empyrean jokers had been chosen

#

im a massive fan now though

violet salmon
#

Ok, if this is symbol for each of them, I think I need to remake the symbol for asgard and move its symbol to other one cat_owl

swift hedge
loud spire
loud spire
#

I think it would look better as it is now anyways

dusty bridge
#

Also look it's the flint

violet salmon
#

lmaoo

swift hedge
#

:flint:

loud spire
#

lmao

swift hedge
#

wat

loud spire
dusty bridge
#

Empyrean that forces it so it's the only joker you can have but really op

loud spire
violet salmon
#

well, I can see it could work like inanis in ascensio but instead of giving mult per joker slot, it'll reduce blind size percent per joker slot gained, idk around that part (am definitely not good at the ideas beside of art)

swift hedge
violet salmon
loud spire
loud spire
#

I'll come up with smth eventually

swift hedge
#

I remember having that legendary that gives leftover score and i had the finity obsidian orb joker and my score started to go in the negatives before i even played anything
Unfortunately there was no wifi and i wasn't able to record all this

dusty bridge
#

Tbh what can you do with an X

violet salmon
loud spire
dusty bridge
#

The Really Awesome Joker With An X

loud spire
#

you have a lot of creative freedom here

#

so go crazy lmao

#

I'm sure you'll make some breathtaking art either way

dusty bridge
#

whatt I can't have the flint as a super epic joker

#

Cries in a corner

loud spire
#

but yeah

#

exadversum has been a pain in the ass to code lately

#

i haven't been able to get it to do anything i want it to

swift hedge
# loud spire how long ago was this and did you retrigger/blueprint the joker

-maybe like some days ago, not like a lot
-no there was no blueprint, I'm gonna try to be more clear with this

  • the score was going up/down continuously before playing or even in the shop, and it didn't stop until i selled the legendary
  • for some odd reason the score was going in the million negatives, i played a hand and now it was exponentially rising up, it was also pretty loud which forced me even more to sell it
violet salmon
loud spire
#

what the fuck is wrong

swift hedge
#

I don't think i updated the mod tho due to no wifi on the pc

loud spire
#

ah

swift hedge
#

Including that

violet salmon
#

also did we have plan to resprite anomaly spectral card? since I feel it looks kind of simple, I kinda have an idea for it, but idk if its necessary for now cat_owl

loud spire
#

the current is a placeholder

#

it's a low priority though

swift hedge
#

More art from the best artist it is

violet salmon
#

I see, I kinda want to try it since I never do spectrals beforehand (also tarots, but no one need it yet) cat_owl

dusty bridge
#

What's th idea

violet salmon
#

idk, I just pick it from the name "astronomica" itself, so it'll be space related, as how I am gonna interpret it, I usually just have it on the go and change it along the way jimball

#

ngl Iwill prolly gonna expect it similar to soul so it'll gonna be layered spectrals, but not sure just yet

loud spire
#

yeah, i couldn't decide if i was gonna make it 3 layers or not

#

bur i probably will

swift hedge
#

Astronomica ❌
Astronomically scaling score :correct_symbol:

violet salmon
#

Ngl part of why I make all of my resprite attempt "starry", because the name is kinda point it that way jimball

swift hedge
#

Oops all stars

#

Yeah that makes sense

violet salmon
#

deck full of diamond card real for every astronomica run (/j) jolly

dusty bridge
#

Empyrean based on +/x/^/{N}score?

violet salmon
sick scaffold
loud spire
loud spire
little abyss
heady quest
#

What does factoria do?

#

Like I am confused

loud spire
heady quest
#

I call it by it's name

#

In my game

loud spire
#

update the mod

heady quest
#

What is it called now

dusty bridge
#

factorial frank /lie

heady quest
#

When did it get changed

clear marten
#

Real question is when do I get to build the world tree

heady quest
#

ts crashing after update

toxic geode
tall ivy
#

Quick question: Is Foole based on a specific irl or fictious joker?

loud spire
loud spire
tall ivy
#

Looking over the article, I have to ask if that is the only picture we have of her? As well, if that is the case, I personally would like to see Will Somers also get a card given that the two are seemingly connected to each other.

loud spire
#

also, agreed on Sommers

tall ivy
#

I have a suggestion that his effect have something to do with food jokers given this anecdote:

loud spire
#

oo, perhaps

#

i agree

tall ivy
#

Thats definetly a powerful effect, but I thought I saw that one before. I think a ronald legendary had something similar

loud spire
#

hm

#

I haven't seen that

#

amazing that edition deck is fucked up the one day i decide to test editions

#

does anyone know why edition deck just becomes red deck?

#

i have the latest like everything im pretty sure

stuck dagger
#

ok since im done with finals I might be able to work on some art for this

loud spire
#

yoo peak

loud spire
#

oh yeah i should make a wiki page

dusty bridge
#

Is there a discord yet

loud spire
#

there will be soon

tall ivy
#

Astronomica already has a wiki page

loud spire
#

it does?

#

since when?

violet salmon
loud spire
#

wtf this is completely up to date too

loud spire
#

this is awesome

dusty bridge
#

Wait that's awesome

#

The red/pink looks kinda off but it's still awesome

violet salmon
#

if the tone off by slight margin I prolly couldn't do anything to that since I am colorblind, but I am trying atleast to get the spectral vibe right cat_owl

loud spire
#

i still haven't implemented the new sprite for exadversum yet or the animated version of runic deck since i haven't quite figured out animations yet

#

im gonna ask mariofan for help eventually

violet salmon
#

Anomaly spectral card rendition (I kinda think you dont need many of em, so I can use more frame without much assuming it gonna tanks performance (I guess it'll be if it could be perkelated, but I think 50 isnt that much frames cat_owl

loud spire
#

nah dw about it this is awesome

loud spire
#

experimenting

#

well, mutable asgard seems to work

#

orrr maybe not?

#

whatever, ill fix it some other time

stuck dagger
#

What art is needed rn again?

violet salmon
#

Shape exploration for 8 other realm than beside asgard which alr been done cat_owl

#

am not really sure the bg for each, but that can wait (I wish I have my pc fixed by now so I can do cleaner digital sketch, but oh well) jimball

violet salmon
#

Alfheim wip

swift hedge
#

Yes I'm fire reacting a literal wip

loud spire
#

Also, i'm going to be using the name "Nidavellir" for Svartalfheim, since the names are roughly interchangeable from what i can tell and i personally like this better

swift hedge
#

Svartalfheim

bitter seal
#

lmao I only only recognize some of these names because of god of war ragnarok

loud spire
#

the norse design philosophy for empyrean jokers was chosen before i played god of war but playing god of war has made it way cooler now for me

violet salmon
#

Alfheim rendition for now, I'm too invested in the bg that in the end barely any details show up anyways jimball

loud spire
#

this is absolutely peak as always!

#

I've been brainstorming effects for it

pallid jetty
#

Hi!

violet salmon
#

Only wip of nidavellir for now because I am so sleepy jimball

vapid sonnet
#

DAMN

loud spire
#

peak

deft sedge
#

Does anyone know why I immediately crashed when getting the mod? (ignore the long ass mod list)

#

It might have something to do with Trance actually

#

No, not that

deft sedge
#

ah

loud spire
#

sorry development has been slow yall

#

hoping itll speed up when i graduate

#

Would like help coming up with effect ideas for the remaining norse realm based empyreans!

deft sedge
#

Midgard could have something to do with balance?

#

Idk though I'm bad at making good ideas

rapid flax
#

wait, this is illegal

#

Triple Asgard?

rapid flax
#

what is low% stand for

loud spire
bitter seal
#

For alfheim, what about something with dark (club & spades) and light (diamonds & hearts) suits like how there are light and dark elves

#

like maybe light suits give chips and dark suits give mult or vice versa

loud spire
#

oo perhaps

#

I can work with that

bitter seal
#

Yep sounds good, insane with wild cards

loud spire
#

true

little abyss
#

since its associated with seeing the future

#

Nilfheim probably something to do with dark suits (Spades, Clubs), and it synergizes with Alfheim since they're related

loud spire
#

ohh perhaps

#

vanaheim idea seems hard to code though

little abyss
#

hmmm

#

there's also fertility and wisdom

loud spire
#

i could try

little abyss
#

but the future part makes the most sense

loud spire
#

Vanaheim is the realm I'm the least familiar with thematically

little abyss
#

fair fair

#

Nidavellir is probably going to be Empyrean's Wee

#

since its associated with the worlds of dwarf

loud spire
#

I see yeahh

little abyss
#

how do you make Wee broken though

loud spire
#

good question

violet salmon
#

Prolly could also tie-in steel card into nidavellir since dwarf kinda have some relation to blacksmithing but idk cat_owl

loud spire
#

Yeahh that's true

#

perhaps i could make a new enhancement for it?

#

Dwarven steel

little abyss
#

maybe like

violet salmon
#

That could happen and you prolly just need to make the current steel color into bluish one to reference mithril probably (?)

little abyss
#

All hands gain XChips, where X is the total of 2s scored this run.

loud spire
#

like duplicare

#

i could maybe work off of that though

little abyss
#

yeah im not that good at making joker broken

loud spire
#

It's alr, the idea is there lmao

little abyss
#

either Wee or Steel Joker

loud spire
#

or perhaps both

#

I'd have to take care not to make the effect too complicated though

little abyss
#

thats fair

#

you guys fixed the stopwatch yet?

loud spire
#

I just reverted the anticheat

#

I suppose if someone wants to exploit the game in that way that's their own loss

little abyss
#

anticheat on cryptid is INSANE 😭

#

borderline pwx

loud spire
#

but nothing i can really do to control that

little abyss
#

where there's a longest stopwatch ever

#

could make a good competition

loud spire
#

😭 😭 😭

#

Def not a fun one

little abyss
#

its like that slow minecraft speedrun, the slowest one being 14D verified by the speedrun.com moderators

loud spire
#

lmao

#

yeah

#

gonna try coding alfheim now

#

yall think this looks good or nah

#

wow this sprite is so pretty ingame

violet salmon
#

That looks very nice in game than on my working screen actually

loud spire
#

ikr!

#

i love the green

violet salmon
#

Eco friendly empyrean (/j) jolly

loud spire
#

LOL

#

alright now time to code it

#

it shouldn't be too hard

#

at least i'm pretty sure i know how to code everything here

violet salmon
#

Yeah, I can see it as merger of two exponentia with a built in scalae in one in a glance, so I think it shouldnt be that hard (idk though, I dont know any codes cat_owl )

loud spire
#

lmao

#

i do wonder how scalae would interact with it

violet salmon
#

It gonna broke them ofc (/j) jolly

#

Like they always do

loud spire
#

i mean scalae completely breaks asgard so

#

lmao

#

i will have scalae asgard fixed next update though

#

i have a lot of work for next update though

#

so it may be a few days

violet salmon
#

Ngl I wonder if vanaheim gonna have tie ins with Global code card for "seeing future" theme but idk how to make it interesting cat_owl

loud spire
#

also i love how this silvery border deco accidentally became a staple of the realm empyreans lmao

#

i love it

loud spire
#

I'll think of something

#

praying that global isnt coded stupidly, but knowing cryptid it is

violet salmon
#

Well, kinda in theme isnt it the mod is intentionally broken which also have broken code (/j) jimball

loud spire
#

LOL

#

honestly

#

i wonder if i could code a new color/gradient for ^chips and ^mult that isn't dark_edition

#

that way they can still be blue and red but also be animated like dark_edition is

vapid sonnet
#

You could, it's possible

loud spire
#

i'll consider it

loud spire
#

awesome

#

it works

#

two pair builds are peak with this

#

actually there seems to be a bit of a problem

#

OH nvm im just an idiot

#

phew, glad that wasn't too bad to code

#

update pushed

#

i didnt forget about this dw

#

im just putting it off

#

will do it very soon

violet salmon
#

Another nidavellir wip jimball

violet salmon
#

Nidavellir rendition for now, I heavily inspired by the theme of intergalactic furnace for this, though I can't really express it here but a symmetrical mechanical shapes cat_owl

pallid jetty
bitter seal
#

Is nidavellir the dwarf realm?

#

If the theme is seeing future, then why not see future cards to draw and do something about them

loud spire
#

oh wow this is awesome

loud spire
#

I wouldn't know how to code it but I'll try

#

I may genuinely have to ask for help for the entire coding of this joker

#

I'm simply not talented enough for it yet

past silo
#

got that error

loud spire
#

make sure cryptid is up to date

#

get it with code -> download zip

#

instead of releases

violet salmon
#

Kinda bored doing realms, so I did a random, well, not really, its Fafnir (this is not even in the planned joker yet, I dont even think abt what this creature gonna tie in to in game mechanics, but I'm feeling drawing smth jimball ), true that the bg might suit well for Muspelheim, but I have different inspiration and direction for it. But I'll glad if this gonna make into the mod jolly

loud spire
#

I'll definitely figure something out for it, thanks!

#

this is peak

loud spire
#

I'm not too familiar with the mythology behind Fafnir, though I'll definitely be doing my research

bitter seal
violet salmon
loud spire
#

I do need more non-realm based ideas for Empyreans anyways to balance it out

#

having 9 empyreans based on norse realms and only a handful of unrelated ones is a bit strange

violet salmon
#

Ah yeah I can see that, ngl we need more probably for varieties, and I can prolly work on that, but after realms I'll prolly try to touch the one alr concepted out so it doesnt being left with dust cat_owl

bitter seal
#

what about yggdrasil

loud spire
#

something really special

#

idk what yet though

bitter seal
#

make it hard to get, like having all realms to combine to yggdrasil

violet salmon
#

Gonna merge all the 9 realms into yggdrassil like exodia lmao

bitter seal
#

lmao exactly

bitter seal
rapid flax
#

what causing this joker doesn't increase value?

past silo
magic garden
#

For some reason with this mod enabled the art for The Hermit Tarot card is replaced with Wheel of Fortune. Anyone else getting tnat bug?

bitter seal
#

Tbh, I thought astronomica was gonna be space themed

violet salmon
#

Thats also how I thought it'll be, thats why some of my empyrean resprite and newer design is "starry" so the name still have a resemblance within them. The term astronomica probably originally meant that the joker is "astronomically" broken

#

well, they still are broken thats for sure, but I think it's not as "powerful" as the older iteration of the mod is if I remember correctly

loud spire
loud spire
loud spire
loud spire
#

i sorta made a decent portion of the mod without knowing the direction i wanted to take it lmao

#

(don't worry, i completely know what direction I'm gonna go with the mod now lmao)

bitter seal
#

Does that mean name change is coming? Or are we sticking with Astronomica

past silo
#

Oops! The game crashed:
Syntax error: functions/common_events.lua:4047: 'end' expected (to close 'function' at line 621) near '<eof>'

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0527d-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows

Stack Traceback

(3) C function 'function: 0x2bdacf38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2bdaa5a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2bdaa5f8, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
got that error

loud spire
#

not fully sure though

loud spire
past silo
#

i bucketsinked a lot of mods

loud spire
#

probably not an issue with astronomica then

loud spire
#

Astronomica

#

art is not that much of a priority anymore (at least for now) so im changing the thread name

spring galleon
#

w mod

loud spire
#

ty!

clear marten
#

How do I actually get the new empyrean jokers?

spring galleon
#

You set your house on fire

clear marten
#

Real

#

See, my problem was lighting houses on fire, and not just specifically mine

loud spire
clear marten
#

Ah see, the judgement was what I was missing, thank you

true jewel
#

that definitely aint rare

loud spire
#

my god you scrolled back very far

tribal cave
#

good lord yeah

loud spire
#

initial version vs final version of Radalingr

#

it's come so far

#

crazy that this was the third joker i coded

#

almost 2 months ago goddamn

deep sonnet
#

🗣️

true jewel
#

Also I have an idea on an Empyrean:
Xchips. but xchips gets multiplied by the values of every playing card in hand every play

swift hedge
#

Wow

untold moat
#

Question: Are there any plans to add this mod to card sleeves? I feel like a runic deck with a runic sleeve would be hilarious

untold moat
untold moat
loud spire
#

huh, that's weird

violet salmon
#

Ok, now I look again at Nidavellir rendition of mine I will probably gonna resprite it, especially the background part because I clearly short on thought when I'm making it and I am not really satisfied with how it turns out, the background feels too abstract to be discerned as a "furnace" I'll prolly depict a a more traditional appearance of blacksmithing env for it later cat_owl

loud spire
#

ah, alrighty, don't overwork yourself!

violet salmon
loud spire
#

I think Fafnir shouls be something econ related

#

maybe

#

not entirely sure on that

#

also happy pride month yall!

violet salmon
#

Oh yeah thats nice pick since considering what it is portrayed often in various media

loud spire
#

yeahh

#

I think i'm gonna just lean really heavily into norse mythology for this mod lmao

#

It's really allowed me to express a lot of creativity

violet salmon
#

Thats v nice, its also very new, ngl I kinda wonder if we could form some new mechanics specific to this mod in the future, but for now that just wishful thinking, (I mean anomaly sort of like it but I kinda think of what if its not just judgment you can do that to 🤔 )

loud spire
#

in fact anomalous hermit removes the debt cap

#

i just dont talk about that one because its kinda boring

violet salmon
#

Thats fair

loud spire
#

i'm also considering effects for Yggdrasil

#

perhaps hyperop score?

#

or is that lazy

#

another idea would be something that thematically references the effects of each other realm joker

violet salmon
#

I dont really think hyperops score is gonna be lazy if how the ways we have to go to acquire it is really complicated (like, just you need to get like 9 empyreans which ofc lorewise construction part of the yggdrasil, which needs you to get 9 anomaly in a run which I also think need 1 more to merge them, and then you need the required joker slot before that which is easy in cryptid scenario, but still not straightforward) cat_owl

loud spire
#

mhm

#

perhaps it increases the operator by 1 for every unique realm joker present

#

though asgard might just powerscale that since it has no functional limit

#

so idk

#

i might do smth with chips/mult operator instead but im apprehensive on that one

#

even the pwx isnt the only mod that modifies the chips/mult operator anymore

#

i still dont wanna swim too deep in that water

violet salmon
#

Ngl the easier thing is just merge all their ability in one joker so the benefit of having yggdrasil is just having all 9 realm joker ability without costing you 9 joker slot, it sounds lazy, but not too mainstream as just putting hyperops, but I can imagine the desc box gonna be as huge as playerrKiller in cryptposting lmao jimball (/hj)

loud spire
#

yeahh

#

Ill do something cool with it

#

might not do anything with it until all the realm jokers are done

#

also, just a thought, what if empyrean jokers had sub-rarities?

#

maybe non-realm empyreans could have a higher chance of appearing from an anomalous judgement than the realm ones

violet salmon
#

ngl debuffing blind or blind boss is rarely brought out as joker ability, I can imagine it hell to do just because different set of boss abilities, just like exadversum, idk if exadversum still doing the reverse boss thing, but I think it is too powerful for exadversum to have it even if it is exotic level 🤔

loud spire
#

ive been focusing on other stuff for a bit

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break from exadversum

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its just so difficult and time consuming

violet salmon
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yeah I sorta figured it out lmao jolly

violet salmon
loud spire
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yeah

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i mean

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radalingr is very noticably less powerful than asgard

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all this might be a little complex for me though

violet salmon
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thats true, but radalingr only one of them, and there's many more coming (/j) jimball

loud spire
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true

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still coming up with an effect for nidavellir too

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not sure i like basing it around enhancements

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idk though

violet salmon
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I would say you dont need to worry abt balancing in the first place, just interesting mechanics might be better to think to, since balancing is only numbers

loud spire
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yeah

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I want Vanaheim to have a more passive, but still overpowered effect (on par with asgard if i can)

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so instead of massive scoring like asgard

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something that helps you without giving loads of chips/mult

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the foresight thing is quite good but

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idk if it will be remotely good enough for an empyrean

violet salmon
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The foresight thing could be just a passive to enable the name connection, you can just add stuff to it, ngl it could be just overpowered form of hiker, but Idrk really how to make it more interesting than just global code card with extra step

loud spire
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yeah

violet salmon
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Better prolly is to sort of store of last played hand and make it always appear next blind, but that just you combining Global and NPE Error lmao, idk tbh, am not really creative at these

loud spire
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perhaps

violet salmon
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Are you planning this mod with consideration of particle cards from ongoing dev in cryptid? might combine it to that if it is just to have some freedom cat_owl

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Though most of particle ideas havent realized yet too

loud spire
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I'm not too familiar with the particle cards

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But I'll accommodate for them when they're in dev

violet salmon
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Yeah I only just saw it once or twice and just recently on track in dev so might aswell mention it while it is going

loud spire
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mhm

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honestly i have so much passion for this mod but my only worry is how slow i work

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I've barely done anything in the past few weeks

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some coding help would go a long way tbh i should ask for help

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not until i get more ideas solidified though

violet salmon
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take your time, it is passion project anyways, would it be one if you dont have passion to do it in the end jolly

loud spire
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like theoretically i can code MOST stuff myself

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it just takes way too long

open violet
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woah

loud spire
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huh

true jewel
swift hedge
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aak

true jewel
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aak

rapid flax
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should be ^65,536