#Astronomica
1 messages ¡ Page 4 of 1
and then this one was originally called floss, and doesn't fit with "infrared" at all... but, since you mentioned being able to change it, i'll give it anyway
lemme get an image
but it's looking like I'm ahead of schedule for the next release!
next release is gonna be the largest update in the mod's history so far
so much content
m
well that eliminates one of my top concerns for the mod, thank you!
yea np(error)
now pretty much the only thing left to do is art for exadversum and Foole (reworked version of the score carrying joker, upgraded to legendary)
Foole might have placeholder art for a while
I think legendaries are probably the hardest jokers to draw, since they have unique faces
yeah
ughh, the smods server is completely barren
I was hoping I'd be able to bring up the font pr directly to someone there
but it's a ghost town
changed the names of the shaders around a bit, experimenting
i cannot get this one to work for some reason
actually
figured it out
whoopsies
there we go
yay
i absolutely broke stopwatch goddamn đ
Gotta go the monster energy route, ultra violet and ultra sunshine
no they are not đ
Well at least you found it maybe probably hopefully
the quality difference of art here is insane
basically everything i made is questionable at best
while everyone else's is breathtaking đ
New update released a tad early!
Note: You NEED this version of smods: https://github.com/NaoRiley/Astronomica/releases/download/v0.2.0/smods.7z
or else it wont work
theres still some minor stuff needed (animating runic deck, tweaking credits) but most of the important stuff is here
and most importantly, it should be stable!
Ok, i can try w smh
The twain
The triad
The mĂŠnage
The edict
The dynasty
(alt xmult hand type jokers)
Idea:
it was my idea
yeah you should remove it from the mod
so only i can have it implemented already
erm this is just like how entropy already did it......
yooo
awesome tyy
I could perhaps use these for xchips or xscore
yeah probably
Sorry, what's this about cross mod?
i changed how stopwatch works in astronomica last night (i wouldn't change the exotic version to match it because the code is super hacky and broken) and i think it causes issues
i might temp revert stopwatch tbh
it's causing too many issues
i tried implementing that anticheat i was talking about
and it kinda works apart from staying at 0 if it ever reaches 0 due to the anticheat
which I can't for the life of me figure out why
Gotcha
forgot plural on second line, values not the same i think
already fixed
whats the inspiration behind the sprite
i could give it a go but itd have to be tomorrow
I had idea pitched on my sketchbook related to celtic stuff, but then I remember exadversum is exotic and not empyrean so I literally need to redraw my idea for it
ah
i dont really have a good answer for that tbh
my original concept utilized arrows a lot to symbolize swapping/switching
having a blind token being flipped like a coin for part of the floating part could be cool
but idk about the rest
ohh perhaps
or chip i should say
since blind chips is the actual name
and only entropy calls them tokens
Yeah, prolly need to animate it (for me personally), but if it'll reference the blind we gonna face, that'll prolly be nightmare to execute 
nah it can prob just be something generic and/or a specific blind
just make it the plant
Yeah it reminds me of the D20 project, like are you gonna portray all the 20 side dice roll for it (aside if it just gonna be like choco die)
def ignore the chocodie idea for now lol
i need to rewrite like everything
only thing set in stone is making it a d20
this reminds me i still need to rework apeirostemma
its gonna be actual hell but i want to give it 1 effect for each standard dice in a set of dice
- d1
Yeah, but I reference the one main cryptid does (or it just mandela and I misremember stuff)
huh
Yeah, it is in suggestions channel, idk abt the progress of it or how they handle it, but anyways, I'll prolly try to sketch out ideas for exadversum for a bit on aseprite
js get playerrwon bruh
i love crashing my game!!!!!!!
i should implement your fix on playerrwon honestly
now to be fair i am on mobileâŚ
you could also prob use FormatArrowMult to make the joker description look better
idea, thoughts?
nice
also there is never a reason to not just have it as the leftmost joker
preventing retrig lag
maybe but like come on now
Bug: Tetratia is showing X(Value) when triggered instead of correct ^^(Value)
may be due to the format stuff
could you rephrase this?
eg tetratia is showing âX5 Multâ and not â^^5 Multâ
lmao
yeah, again, they said this would be fixed in next update
im really struggling for ideas tbh
you called?
im trying to come up with a new empyrean
one that isnt super impossible to code
do you have a theme
literally anything
iâll see if i can jumble it up enough in my brain to create something
hmm
preferably smth that isnt just more super big scoring
asgard is more than enough for that
aukatigi too
I only need image
... and radalingr đ
im thinking maybe something econ related
let me think
- ^$2 at end of round
- all items in shop are free (including items after rerolls) every other round
- exponentiate the sell value of all jokers by 2 at end of round
- blind rewards are exponentiated(?) by your ante
these are all mediocre
but is there anything here you would like me to build upon?
okay now let me think again
??? Joker
Earn the total sell value of all your Jokers as $ when Blind selected
Exponentiate the sell value of all owned Jokers by 2 at end of round
Empyrean
hmm
hmm perhaps
iâll think about something better
i like the idea though
oh god i have an idea
??? Joker
+N card selection limit
+N hand size
Create N Playing Cards with a possible Enhancement, Edition, and Seal when Blind selected
Multiply the sell value of all owned Jokers by 2 at end of round
N is equal to the square root of the sum of the sell values of all owned jokers
Empyrean
good god thereâs so many effects but
sell value galore
my god thats complex
yeah
i assume it should be simpler
my original idea was just the card creation
but i decided that it wasnât very powerful if you couldnât even draw the cards
how about this
??? Joker
If this is the rightmost Joker, create the square root of N Playing Cards with an Enhancement, Edition, and Seal when Blind selected
Multiply the sell value of all owned Jokers by 2 at end of round
N is equal to the square root of the sum of the sell values of all owned jokers
Empyrean
so itâs essentially sqrt(sqrt(sum of all jokersâ sell values)) cards when blind selected
and they are all guaranteed to have an enhancement, edition, and seal
yea not the greatest idea tbh
yippee
can ye make the clusterfuck score joker only appear if you played clusterfuck once
that should be how it works are you on the latest release
y'all fixing the stopwatch crash?
is it an ascensio crash or is it crashing with astronomica only
if its the former then yes if its the latter please send the log
i remember it was from SMODS Ascensio
yeah thatll be fixed soon
peak
i tried implementing a system to stop people from exploiting stopwatch by leaving balatro on overnight
but it just made it super buggy
so it needs more work
^^^2 mult /j
You could give it a cap and have it reset when it reaches it
asgard is already better and more interesting anyways
i fear that would have the same technical issue as the current implementation
Aw darn
hopefully implementing smth thatll let me not need the custom smods version
m
good news and bad news
share it
i forgot to share it
ok
so
bad news is almost no more
im pretty close to getting the game working without needing the custom smods
just a few little snags
okay peak
ughhh
ive hit this roadblock
the game no longer crashes, but the fonts display in english for some reason
what the fuck is wrong
Hi, I haven't talked in here before but I wanted to say that I think your mod is really really cool and I'm excited for the things that could be added in the future!
=score when
hold on do score operations play the gong sound or is that not in yet
or am i thinking of a completely different thing and im going crazy
=score 10{1000}10 when
thank you!
Where can I download this mod?
pins
I went to the github, but when I tried to add the mod and run the game, it instacrashed and said it detected a duplicate of steamodded
make sure you get the correct version of smods
So apparently what I downloaded wasn't the mod
Hold on...
Oops! The game crashed:
Duplicate installation of Steamodded detected! Please remove the duplicate steamodded/smods folder in your mods folder.
Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~BETA-0521a-STEAMODDED
LĂVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x20c7af48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1734
(6) global C function 'require'
(7) LĂVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x20c69538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x20c69588, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LĂVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LĂVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LĂVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LĂVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LĂVE Function)' (defined at line 355 of chunk [love "boot.lua"])
get it from code -> download zip
or if you're in releases download from the source code button
guys who wants tetrtetration score
there's also an smods version there too that you need (hopefully not for long)
{score}score
replace your current version of smods with the one linked there
Oh
i can already theoretically do hyperop score
I'm not used to doing the source code download
yeah
if you run the game and get a crash relating to fonts, get thks version of smods: https://github.com/NaoRiley/Astronomica/releases/download/v0.2.0/smods.7z
It'll still be compatible with current version cryptid, right? Or is it not compatible with cryptid or sleeves?
It's compatible with everything i am aware of yes
you just need the specific version of smods that i just listed
gay joker
+7,352 score
self-destructs if played hand contains a straight idk
Aight
Haven't really looked over here because I was planning to get your mod when you first mentioned it
But before I did, I wanted to get my first quad e in vanilla cryptid/sleeve
Yeah, sorry for the complex installation
It shouldn't be required very soon
I just have to figure out one issue
Now that I've done that, it's time to see how much further I can go before the game gets pissed at me and blows my fucking head off with a mossberg
LOL
There are few lines I'm willing to cross, especially after making a tropical nuclear bomb
1 x86 tropical smoothie and 250 pointers
This is cryptid as a whole
For a total of 250 nostalgic googol jokers and 500 copies of that tropical smoothie
Did you know: this is better than poletwrox
This was the final result when I sold it
m
I had exponentia, facimile, and primus
its not very difficult to be better than polterworx
i know im gonna get
like
shot for this
but its true
uh
tricker +444 score
wdym
well what do you think i mean i can code a joker where playing cards gain X0.27 chips when scored
and i can code a joker that gains X0.1 mult whenever a card is bought from the shop
Unfortunate, but no matter
I've already made a setup that's shaping up to be pretty fucking dumb
And I'm not even out of ante 1 yet
What does Anomaly do? I'd like to know what I'm getting myself into before I potential fuck up my run big time since I'm in a good spot to get some really big kekw numbers
Also I'm still in ante 1

how in gods name did you do that
its immutable
LOL
use it on a judgement
All you need is a single pointer and either a single ctrl v or a single perkeo
If you can print pointers, you can crack this game open like a god damn egg in your very first shop
well yeah but
how did you get the chip gain to e33
the joker is immutable, which means it shouldn't be able to be affected by oil lamp
i did that because i wanted to prevent any weird bugs
peak
Also, give me a moment
well that includes anything that changes values
None, aside from ungodly amounts of lag which is 100% my fault
interesting
The gains hit 1.0e300 and it's not going any higher
I just sold a tropical smoothie and that gains remains unaffected
THough that might be the version of smod you have going?
actually i think the cap was hardcoded temporarily and i forgot to fix it
If oil lamp also caps at 1.0e300 then it's not you, it's smod
so in reality it might be above 100
Because I remember oil lamp was the same way
And it stayed like that until smod got updated
I remember cuz I ran into that in a previous version while trying to oil lamp a card into the kekwverse
Tetratia however...
yeah nothing about this makes sense
Tetratia is a little goofy
Do note, though
I have 2 of them, each sandwiched by a blueprint and a redprint, and I have 2 boredoms
Why?

Wait
Does that include Scalae?
Cuz I have Scalae
Scalae and tropical smoothie are the only two value modifiers I've used
For jokers, at least
knowing how jank scalae is i wouldn't be surprised if it affected immutable jokers
That's possibly it, consider I'm running into problems now
Seems the calculations are so blursed that the game is crashing
And by crashing I mean just closing without giving me an error screen

yeahh
mod updated, fonts are temporarily disabled
good news is you dont need a custom smods anymore
what!
does the punch card joker still need edits?
yeah, it's based on the punch card item from undertale, which can be used to skip bosses and major cutscenes in speedrunning, which is where the effect idea comes from
i have a draft somewhere of the sprite hold on
heres the reference image and my sprite i made (which isnt bad but idk if i like the text)
I would be mindful on the art for it. The undertale mod already has a punchcard joker (different effect) and it is the punch card itself.
We could make it like similar but more balatro-y somehow
I've got 0 clue where you'd even start there
i know its probably possible, its just beyond my abilities
The easiest way I think you could do that is enter the blind, force use alt tab, and have no end of round money
perhaps
my idea was to increase the ante, reroll the boss blind, and uncomplete the small and big blind
shayy reference
i love shayy
shayy undertale mention
Exadversum resprite rendition, not my proudest since I feel beat after busy days, but I feel like making smth for today, might tune it a bit more later 
...or not, boss blinds are ALWAYS much harder to code than you expect them to be
anyways, does anyone have any better ideas to word this?
uhh
you dont have cryptid installed at all đ
it says it's installed when i uninstall astronomica
just try updating talisman then
that worked thx
i played two hands
i need to fix scalae breaking this đ
Refine attempt 
composite
wow discord didnt like the composite gif huh (you gotta zoom to it)
It looks fine to me
Its not on my end, but anyways, the spritesheet itself doesnt have a problem so I guess thats that 
awesome! i love it
I may need to ask mariofan for help implementing it though, I've only worked with rudimentary sprite animations đ
Is there a limit on asgard?
Wasn't really paying attention, but the chips reset back to +1
not on the operator no
the chips resetting shouldn't be an issue though since once the operator gets high enough the chip amount doesn't matter
I mean the operator also resets back to +
Maybe anaptixi + that entropic joker that multipies value breaks it somehow?
the operator never resets
or at least it's not supposed to
This mod is very awesome btw
whata
poessions
and btw
what the fucc does anomaly even do
because i cant for the life of me decipher watafak this means
Use it
use it on a judgement
what is judgement this is my first time playing astronomica đ
this is quite funny tho
it's a tarot
what the actual fuck happened đ đ đ
i have no idea bro đđĽ
it worked like a hermit tho
it did give me 20 bucks
ok so
i fucked up somehow
ill try fixing that later
i genuinely can't understand how that could have possibly happened
tyty!
im guessing it probably wasnt you đĄ đĄ đĄ đĄ đĄ đĄ đĄ đĄ đĄ đĄ
ah
lmao
i mean i did take ownership of hermit so maybe it broke something
but it's more likely something else
Since i haven't run into this issue myself
ye
aqrlr is 100% correct tho
asgard might be my new favorite card ever
just because its that broken
oh god i just realized something
I don't like radalingr though it's gonna have a new effect soon
when the new ver of pwx comes out im gonna do something very stupid
asgard counts retriggers separately right?
yes
the operator scaling one
wavy editioned koslo jarfel + asgard
i have absolutely no idea what that is
koslo jarfel retriggers all played 8s 88 times
wavy edition makes him retrigger 30 times
that counts as 2640 retriggers
for every played 8
Oh .
peam
Demicolon too peak
also try to avoid using scalae with asgard
it better increase chips by 1 as well
scalae is fucking broken
to be historically accurate demicolon
it affects asgard even though it's supposed to be immutable
Scalae is broken in all cases
iirc it does
ok
its midnight
im gonna go to sleep
but tomorrow im gonna explode my computer with a retrigger build
i might honestly experiment with mutable asgard anyways though tbh
I probably should too but naaaahhhh... (I'm not tired yet ololo)
making it immutable was only to prevent bugs
but i could very well make it mutable id just have to be less lazy
goodnight
thank you for blessing us with this amount of peam đĽ˛
do it so it's hyper empyrean or something
so it's what?
Nothin
đ đ đ
What if instead of astronomica it was gastronomica and it made every joker to a food joker
Why add a g
i can help with art :3
particle card reference
here take this i dont want it
peam
peam
this is officially the most broken run ive ever had
asgard is currently at {8}3 chips
demimolon
peam
ok so now i got plywood forest and my deck now has 8 cards
in total
im gonna kamikaze
ae
Imagine an empyrean joker that creates a negative copy of ALL jokers
Doesn't one of the exotic jokers in base cryptid already do that?
I think it gives you two negative jokers per hand played in the order they're listed in the collection
I meant speculo but stronger
Negative copy of all owned jokers
I forgot the owned
But maybe all jokers in the collection would be cool too
Idk how unbalanced it is but whateverrr
This prolly gonna insta lag the game
not doing that
it would be really laggy
and also just not good
My design philosophy for Empyreans is simplicity and efficiency
creating a negative copy of every joker just isn't fun đ
yeah
nobody would want this as a joker
đ
đ đ đ
This is worse
I meant making a copy of owned jokers but i Guess that's laggy too so nvm
Eh somewhat
it's also just not better enough than speculo to warrant empyrean
I mean error does that too eight
either way
Right
o
The realization kicking in when error already did it
what is error
Yuh
anyways
i do have a potential idea for an empyrean that utilizes ACE
but idk if ill do it
since ace is basically just
lets you do literally anything
ACE, more like Debugplus
(/j)
What was ace
arbitrary code execution
I think I know that
I've been struggling coming up with ideas tbh
though i intend to actually make empyrean jokers for each of the nine realms in Norse mythology, since we have Asgard now
I just need ideas for them
Ngl, idk if each of them have clear symbol like asgard for me to turn them into art ideas, as for the realm design itself probably gonna be easy, symbol for each one of them idk if it exists though (well I can just make the stuff up, but that gonna feel wrong)
Niflheim is dark
Tenebris is dark
Niflheim=tenebris THE SEQUEL
Symbols for em exist
niflheim might be something relating to negatives idk
would be hard coming up with something strong enough that's unique
Shii I'm looking at the god of war wiki
lmao
fun fact i actually started playing god of war after the Norse design philosophy of Empyrean jokers had been chosen
im a massive fan now though
Ok, if this is symbol for each of them, I think I need to remake the symbol for asgard and move its symbol to other one 
Infinite joker slots
No that's actually bad
I suck at this
I'm not sure if it's entirely necessary tbh, asgard is arguably the most important of the realms, so it having its own symbol is warranted
Yeah this is what I saw
Runic shenanigans
I think it would look better as it is now anyways
Also look it's the flint
lmaoo
:flint:
we have a legendary that does that
lmao
wat
Empyrean that forces it so it's the only joker you can have but really op
I don't care much for that kind of restrictive design tbh
well, I can see it could work like inanis in ascensio but instead of giving mult per joker slot, it'll reduce blind size percent per joker slot gained, idk around that part (am definitely not good at the ideas beside of art)
Oh
could be quite cool
prolly gonna clash with current exadversum since two are gonna be similar, but idk
but yeah i think ill go for this, with the exception of asgard because i think the current one looks cooler :P
perhaps
I'll come up with smth eventually
So true
I remember having that legendary that gives leftover score and i had the finity obsidian orb joker and my score started to go in the negatives before i even played anything
Unfortunately there was no wifi and i wasn't able to record all this
Tbh what can you do with an X
Ngl, I'll prolly just remodel the runic symbol of each realm a bit so it doesnt looks like you just have balatro boss blinds as your companion jokers 
how long ago was this and did you retrigger/blueprint the joker
yeahh
The Really Awesome Joker With An X
you have a lot of creative freedom here
so go crazy lmao
I'm sure you'll make some breathtaking art either way
but yeah
exadversum has been a pain in the ass to code lately
i haven't been able to get it to do anything i want it to
-maybe like some days ago, not like a lot
-no there was no blueprint, I'm gonna try to be more clear with this
- the score was going up/down continuously before playing or even in the shop, and it didn't stop until i selled the legendary
- for some odd reason the score was going in the million negatives, i played a hand and now it was exponentially rising up, it was also pretty loud which forced me even more to sell it
well, it still gonna be flint, just with more drip 
ughhh i thought i fixed that
what the fuck is wrong
I don't think i updated the mod tho due to no wifi on the pc
ah
LETS GO
I think obsidian orb acts as a blueprint, since, well, it copies the effect of all jokers
Including that
also did we have plan to resprite anomaly spectral card? since I feel it looks kind of simple, I kinda have an idea for it, but idk if its necessary for now 
yeah, i was going to
the current is a placeholder
it's a low priority though
More art from the best artist it is
I see, I kinda want to try it since I never do spectrals beforehand (also tarots, but no one need it yet) 
What's th idea
idk, I just pick it from the name "astronomica" itself, so it'll be space related, as how I am gonna interpret it, I usually just have it on the go and change it along the way 
ngl Iwill prolly gonna expect it similar to soul so it'll gonna be layered spectrals, but not sure just yet
Astronomica â
Astronomically scaling score :correct_symbol:
Ngl part of why I make all of my resprite attempt "starry", because the name is kinda point it that way 
deck full of diamond card real for every astronomica run (/j) 
Suit deck:
Wait
I didn't read
Empyrean based on +/x/^/{N}score?
I think 2 is enough since I think it gonna looks convoluted with three because the depth and the slight movement of layered sprite, but that just my assumption, who knows if it gonna looks amazing :)
isn't that what it's supposed to do?
asgard was meant to be immutable, but i fixed some bugs and just made it mutable in the latest update
Yeah, fair
?
there's a Joker that copies every Joker all at once i think
1: you are incredibly outdated if you're still calling it that
2: it scales factorially (for example, 3! Is 3x2x1, 6! Is 6x5x4x3x2x1)
yeah it has a different name now lmao
update the mod
What is it called now
factorial frank /lie
When did it get changed
Real question is when do I get to build the world tree
ts crashing after update
Quick question: Is Foole based on a specific irl or fictious joker?
irl joker! there's a hyperlink to a wikipedia page in the concepting sheet
make sure smods is updated
Looking over the article, I have to ask if that is the only picture we have of her? As well, if that is the case, I personally would like to see Will Somers also get a card given that the two are seemingly connected to each other.
I believe there's more, just not on that wiki page
also, agreed on Sommers
I have a suggestion that his effect have something to do with food jokers given this anecdote:
i had an interesting idea
Thats definetly a powerful effect, but I thought I saw that one before. I think a ronald legendary had something similar
hm
I haven't seen that
amazing that edition deck is fucked up the one day i decide to test editions
does anyone know why edition deck just becomes red deck?
i have the latest like everything im pretty sure
ok since im done with finals I might be able to work on some art for this
yoo peak
oh yeah i should make a wiki page
Is there a discord yet
there will be soon
Astronomica already has a wiki page
Anomaly wip 
wtf this is completely up to date too
if the tone off by slight margin I prolly couldn't do anything to that since I am colorblind, but I am trying atleast to get the spectral vibe right 
i still haven't implemented the new sprite for exadversum yet or the animated version of runic deck since i haven't quite figured out animations yet
im gonna ask mariofan for help eventually
dw about it at all this is peak
Anomaly spectral card rendition (I kinda think you dont need many of em, so I can use more frame without much assuming it gonna tanks performance (I guess it'll be if it could be perkelated, but I think 50 isnt that much frames 
nah dw about it this is awesome
experimenting
hm
well, mutable asgard seems to work
orrr maybe not?
whatever, ill fix it some other time
What art is needed rn again?
Shape exploration for 8 other realm than beside asgard which alr been done 
am not really sure the bg for each, but that can wait (I wish I have my pc fixed by now so I can do cleaner digital sketch, but oh well) 
Alfheim wip
Yes I'm fire reacting a literal wip
this is absolutely awesome omg
Also, i'm going to be using the name "Nidavellir" for Svartalfheim, since the names are roughly interchangeable from what i can tell and i personally like this better
Svartalfheim
lmao I only only recognize some of these names because of god of war ragnarok
im in the middle of a gow ragnarok playthrough lmao
the norse design philosophy for empyrean jokers was chosen before i played god of war but playing god of war has made it way cooler now for me
Alfheim rendition for now, I'm too invested in the bg that in the end barely any details show up anyways 
Hi!
Only wip of nidavellir for now because I am so sleepy 
DAMN
peak
Does anyone know why I immediately crashed when getting the mod? (ignore the long ass mod list)
It might have something to do with Trance actually
No, not that
Update smods
ah
sorry development has been slow yall
hoping itll speed up when i graduate
Would like help coming up with effect ideas for the remaining norse realm based empyreans!
Midgard could have something to do with balance?
Idk though I'm bad at making good ideas
what is low% stand for
huh?
For alfheim, what about something with dark (club & spades) and light (diamonds & hearts) suits like how there are light and dark elves
like maybe light suits give chips and dark suits give mult or vice versa
something like this perhaps?
Yep sounds good, insane with wild cards
true
Vanaheim could be something like granting your next drawn hand to be your most played hands and enhancing it or buffing it
since its associated with seeing the future
Nilfheim probably something to do with dark suits (Spades, Clubs), and it synergizes with Alfheim since they're related
i could try
but the future part makes the most sense
Vanaheim is the realm I'm the least familiar with thematically
fair fair
Nidavellir is probably going to be Empyrean's Wee
since its associated with the worlds of dwarf
I see yeahh
how do you make Wee broken though
good question
Prolly could also tie-in steel card into nidavellir since dwarf kinda have some relation to blacksmithing but idk 
maybe like
That could happen and you prolly just need to make the current steel color into bluish one to reference mithril probably (?)
All hands gain XChips, where X is the total of 2s scored this run.
yeahh
tbh i think that's directly powerscaled by some exotics
like duplicare
i could maybe work off of that though
yeah im not that good at making joker broken
It's alr, the idea is there lmao
either Wee or Steel Joker
I just reverted the anticheat
I suppose if someone wants to exploit the game in that way that's their own loss
I just didn't want people leaving their computers on overnight is all
but nothing i can really do to control that
imagine the outcome
where there's a longest stopwatch ever
could make a good competition
its like that slow minecraft speedrun, the slowest one being 14D verified by the speedrun.com moderators
lmao
yeah
gonna try coding alfheim now
cooll
yall think this looks good or nah
wow this sprite is so pretty ingame
That looks very nice in game than on my working screen actually
Eco friendly empyrean (/j) 
LOL
alright now time to code it
it shouldn't be too hard
at least i'm pretty sure i know how to code everything here
Yeah, I can see it as merger of two exponentia with a built in scalae in one in a glance, so I think it shouldnt be that hard (idk though, I dont know any codes
)
i mean scalae completely breaks asgard so
lmao
i will have scalae asgard fixed next update though
i have a lot of work for next update though
so it may be a few days
Ngl I wonder if vanaheim gonna have tie ins with Global code card for "seeing future" theme but idk how to make it interesting 
also i love how this silvery border deco accidentally became a staple of the realm empyreans lmao
i love it
yeahh, perhaps
I'll think of something
praying that global isnt coded stupidly, but knowing cryptid it is
Well, kinda in theme isnt it the mod is intentionally broken which also have broken code (/j) 
LOL
honestly
i wonder if i could code a new color/gradient for ^chips and ^mult that isn't dark_edition
that way they can still be blue and red but also be animated like dark_edition is
You could, it's possible
i'll consider it
awesome
it works
two pair builds are peak with this
actually there seems to be a bit of a problem
OH nvm im just an idiot
oki
phew, glad that wasn't too bad to code
update pushed
i didnt forget about this dw
im just putting it off
will do it very soon
Another nidavellir wip 
Nidavellir rendition for now, I heavily inspired by the theme of intergalactic furnace for this, though I can't really express it here but a symmetrical mechanical shapes 
Wait I can make ideas here? ..for jokers?
Is nidavellir the dwarf realm?
If the theme is seeing future, then why not see future cards to draw and do something about them
oh wow this is awesome
yeah that seems to be the main idea
I wouldn't know how to code it but I'll try
I may genuinely have to ask for help for the entire coding of this joker
I'm simply not talented enough for it yet
got that error
make sure cryptid is up to date
get it with code -> download zip
instead of releases
Kinda bored doing realms, so I did a random, well, not really, its Fafnir (this is not even in the planned joker yet, I dont even think abt what this creature gonna tie in to in game mechanics, but I'm feeling drawing smth
), true that the bg might suit well for Muspelheim, but I have different inspiration and direction for it. But I'll glad if this gonna make into the mod 
I'm not too familiar with the mythology behind Fafnir, though I'll definitely be doing my research
i remember a mod that does something like that, i'll try to find it
Don't force yourself, it just personal project of mine though I can just repurpose it for other thing. I just think it related to some extent because poet of edda mention it along with other old norse instances 
dw, I'm not!
I do need more non-realm based ideas for Empyreans anyways to balance it out
having 9 empyreans based on norse realms and only a handful of unrelated ones is a bit strange
Ah yeah I can see that, ngl we need more probably for varieties, and I can prolly work on that, but after realms I'll prolly try to touch the one alr concepted out so it doesnt being left with dust 
what about yggdrasil
i definitely have a plan to do something grand for that
something really special
idk what yet though
make it hard to get, like having all realms to combine to yggdrasil
Gonna merge all the 9 realms into yggdrassil like exodia lmao
lmao exactly
found the mod, it's pokermon. specifically hoothoot (and it's evolution) grants foresight, revealing next cards to be drawn form deck. Also gives the chips of foreseen cards
what causing this joker doesn't increase value?
i got this error
For some reason with this mod enabled the art for The Hermit Tarot card is replaced with Wheel of Fortune. Anyone else getting tnat bug?
Tbh, I thought astronomica was gonna be space themed
Thats also how I thought it'll be, thats why some of my empyrean resprite and newer design is "starry" so the name still have a resemblance within them. The term astronomica probably originally meant that the joker is "astronomically" broken
well, they still are broken thats for sure, but I think it's not as "powerful" as the older iteration of the mod is if I remember correctly
I'm not actually sure, are you on the latest version?
update cryptid
i think that's because of some weird mod interaction, it doesn't happen to me
i actually don't remember my initial inspiration for the name, but i do believe it was just that
i sorta made a decent portion of the mod without knowing the direction i wanted to take it lmao
(don't worry, i completely know what direction I'm gonna go with the mod now lmao)
Does that mean name change is coming? Or are we sticking with Astronomica
Oops! The game crashed:
Syntax error: functions/common_events.lua:4047: 'end' expected (to close 'function' at line 621) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0527d-STEAMODDED
LĂVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x2bdacf38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 884
(6) global C function 'require'
(7) LĂVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2bdaa5a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2bdaa5f8, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LĂVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LĂVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LĂVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LĂVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LĂVE Function)' (defined at line 355 of chunk [love "boot.lua"])
got that error
i probably won't change it
not fully sure though
this doesn't really give me any information, how did this occur?
i bucketsinked a lot of mods
probably not an issue with astronomica then
Astronomica
art is not that much of a priority anymore (at least for now) so im changing the thread name
w mod
ty!
How do I actually get the new empyrean jokers?
You set your house on fire
runic deck or apply anomaly to a judgement
Ah see, the judgement was what I was missing, thank you
that definitely aint rare
my god you scrolled back very far
good lord yeah
initial version vs final version of Radalingr
it's come so far
crazy that this was the third joker i coded
almost 2 months ago goddamn
I looked in on the forum and was up there
Also I have an idea on an Empyrean:
Xchips. but xchips gets multiplied by the values of every playing card in hand every play
Question: Are there any plans to add this mod to card sleeves? I feel like a runic deck with a runic sleeve would be hilarious
very soon yes

Guess I pushed some numbers a tad too far
huh, that's weird
Ok, now I look again at Nidavellir rendition of mine I will probably gonna resprite it, especially the background part because I clearly short on thought when I'm making it and I am not really satisfied with how it turns out, the background feels too abstract to be discerned as a "furnace" I'll prolly depict a a more traditional appearance of blacksmithing env for it later 
ah, alrighty, don't overwork yourself!
Naa dw, I wont, I just finished my grad prep so I have plenty of time to spare 
I think Fafnir shouls be something econ related
maybe
not entirely sure on that
also happy pride month yall!
Oh yeah thats nice pick since considering what it is portrayed often in various media
yeahh
I think i'm gonna just lean really heavily into norse mythology for this mod lmao
It's really allowed me to express a lot of creativity
Thats v nice, its also very new, ngl I kinda wonder if we could form some new mechanics specific to this mod in the future, but for now that just wishful thinking, (I mean anomaly sort of like it but I kinda think of what if its not just judgment you can do that to đ¤ )
future interactions with anomaly on tarots is planned
in fact anomalous hermit removes the debt cap
i just dont talk about that one because its kinda boring
Thats fair
i'm also considering effects for Yggdrasil
perhaps hyperop score?
or is that lazy
another idea would be something that thematically references the effects of each other realm joker
I dont really think hyperops score is gonna be lazy if how the ways we have to go to acquire it is really complicated (like, just you need to get like 9 empyreans which ofc lorewise construction part of the yggdrasil, which needs you to get 9 anomaly in a run which I also think need 1 more to merge them, and then you need the required joker slot before that which is easy in cryptid scenario, but still not straightforward) 
mhm
perhaps it increases the operator by 1 for every unique realm joker present
though asgard might just powerscale that since it has no functional limit
so idk
i might do smth with chips/mult operator instead but im apprehensive on that one
even the pwx isnt the only mod that modifies the chips/mult operator anymore
i still dont wanna swim too deep in that water
Ngl the easier thing is just merge all their ability in one joker so the benefit of having yggdrasil is just having all 9 realm joker ability without costing you 9 joker slot, it sounds lazy, but not too mainstream as just putting hyperops, but I can imagine the desc box gonna be as huge as playerrKiller in cryptposting lmao
(/hj)
yeahh
Ill do something cool with it
might not do anything with it until all the realm jokers are done
also, just a thought, what if empyrean jokers had sub-rarities?
maybe non-realm empyreans could have a higher chance of appearing from an anomalous judgement than the realm ones
ngl debuffing blind or blind boss is rarely brought out as joker ability, I can imagine it hell to do just because different set of boss abilities, just like exadversum, idk if exadversum still doing the reverse boss thing, but I think it is too powerful for exadversum to have it even if it is exotic level đ¤
ive been focusing on other stuff for a bit
break from exadversum
its just so difficult and time consuming
yeah I sorta figured it out lmao 
this is interesting as soft barrier for yggdrasil, but you kinda need to determine the powerlevel of them so they arent come out as weaker than exotic in the end 
yeah
i mean
radalingr is very noticably less powerful than asgard
all this might be a little complex for me though
thats true, but radalingr only one of them, and there's many more coming (/j) 
true
still coming up with an effect for nidavellir too
not sure i like basing it around enhancements
idk though
I would say you dont need to worry abt balancing in the first place, just interesting mechanics might be better to think to, since balancing is only numbers
yeah
I want Vanaheim to have a more passive, but still overpowered effect (on par with asgard if i can)
so instead of massive scoring like asgard
something that helps you without giving loads of chips/mult
the foresight thing is quite good but
idk if it will be remotely good enough for an empyrean
The foresight thing could be just a passive to enable the name connection, you can just add stuff to it, ngl it could be just overpowered form of hiker, but Idrk really how to make it more interesting than just global code card with extra step
yeah
Better prolly is to sort of store of last played hand and make it always appear next blind, but that just you combining Global and NPE Error lmao, idk tbh, am not really creative at these
perhaps
Are you planning this mod with consideration of particle cards from ongoing dev in cryptid? might combine it to that if it is just to have some freedom 
Though most of particle ideas havent realized yet too
I'm not too familiar with the particle cards
But I'll accommodate for them when they're in dev
Yeah I only just saw it once or twice and just recently on track in dev so might aswell mention it while it is going
mhm
honestly i have so much passion for this mod but my only worry is how slow i work
I've barely done anything in the past few weeks
some coding help would go a long way tbh i should ask for help
not until i get more ideas solidified though
take your time, it is passion project anyways, would it be one if you dont have passion to do it in the end 
yeah, fair!
woah
huh
that's why you aak for â¨helpâ¨
aak
aak

