#Ascēnsiō v.0.1.1

1 messages · Page 9 of 1

opal plank
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honestly this is a lot better than stella mortis imo

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especially given it’s ^mult gain increases

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and it doesn’t essentially require -1 consumable slot

silent mirage
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😭

safe sapphire
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I thought the constant reset would justify the gain

dense sedge
hollow nymph
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this is why I ask for reproposal

silent mirage
dense sedge
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who? 😭

silent mirage
dense sedge
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no clue what you're talking about

hollow nymph
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This is my idea: (^1.5 scale)
This Joker gains ^0.1 Mult per card sold, reset ^Mult and increases gain by ^0.01 mult for each item sold this ante square rooted when a boss blind is defeated
(currently ^x mult and y cards sold.)

Alternatively, this is also possible: (Keep ^Mult rolling)
This Joker gains ^0.1 Mult per card sold, reset ^Mult and increases gain by ^(Mult-1)^0.5/10 when a boss blind is defeated
(currently ^x mult)

safe sapphire
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Would anyone be willing to help me with Code Joker? Just stuck on that can create duplicates aspect.

opal plank
silent mirage
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What exactly is your idea of duplication

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I can't use PC rn so I can only offer some "counselling"

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vitam transcendere

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Ngl for I feels like it's still a bit messy and unpolished

safe sapphire
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I just want to avoid it creating 100 crashes because you didn't use your code cards before entering a new blind. Can send current code if you want

silent mirage
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Say

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Just make it do nothing when you have like 50 code cards

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(also make it gives ^^0.01 chips for every code cards used)

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Because why not /j

safe sapphire
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That might work as a temp solution, but that will still cause like 25 crashes to be made each hand.

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And of course you can't use those at all

silent mirage
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So you want to make sure only a certain amount of card copies are made

silent mirage
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The first effect needs room

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This allows a rather controlled growth rate I guess

safe sapphire
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I think this is just a code-specific exotic Perkeo. I think the current effect Code Joker has is fine; I just need help programming it.

safe sapphire
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Oh!

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I got it!

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You know how code cards can have multiuse with that one voucher?

silent mirage
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Perkeo Ascended - Dionysus
Create a negative copy of every consumables you have.

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Thanks for the idea mariofan597

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🫠

safe sapphire
silent mirage
safe sapphire
silent mirage
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Although for some reason pointer is giving me inf use

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🫠

safe sapphire
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Pointer isnt a code card

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It is a spectral

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But thanks for thinking ahead like that

silent mirage
safe sapphire
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It can be found in code packs, but it will never be created when you spawn a code card consumable

silent mirage
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And double the multiuse values of all code cards you currently have

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After each boss blind defeated increase operator level by 1

tribal moth
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I'm still thinking about making CardAnim a separate API library, but i'm still conflicted about Ascensio needing a dependency being an annoyance for people

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but then a bunch of other mods would greatly benefit from something like CardAnim

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hhghh

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and then a bunch of other mods are already using the file version

safe sapphire
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Go and make it its own api. Change the modding scene for the better.

tribal moth
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Yeahh but what if something might go wrong and I'm not seeing it...

safe sapphire
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I'm pretty sure people would inform you if an error occurred. More than just us and cryptposting alone could inform you.

tribal moth
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that's fair

opal plank
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yeah i love the fact that i put it in my mod and it just works

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i’m sure it’ll get really big if posted as an individual repo

tribal moth
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Actually that leads me to my next point, my main concern now is wondering if I should continue the "drop in the module" system (more convenient), or make it its own mod (more centralized)

opal plank
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imo the former

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i would much rather not have my mod (in general) have another dependency than just boom files in

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the main issue is probably just crediting for it lol

tribal moth
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the problem with the former is that it's hard to update the module and point it out to everyone - differing versions would result in wildly unexpected behaviors
the problem with the latter is that it's a dependency, and it's becoming quite an annoyance for a lot of people in the community to manually install/update a bunch of dependencies

opal plank
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i’d say the current system where you can just steal borrow it is completely fine right now

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realistically, updates would likely be scarce and probably wouldn’t add much to the api

safe sapphire
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I think the latter. Like other api mods, I don't think we would lose any convenience on the coding side of things. It would also make it a lot easier to adopt if people dont need to find the exact right place to put files. Also makes updating more convenient.

tribal moth
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like I do want to add some more background features to CardAnim - for instance the minimum 10fps is a hinderance for a couple of cases, and I want people to be able to set the minimum fps for their own mod

opal plank
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honestly i’d say add as much of the functionality that you would like to the api then release it separately once you’re satisfied

tribal moth
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i'll think on this

celest wraith
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also i think hanging chad should get a reproposal

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now its just boring

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20 retriggers on first card is not cool

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you can achieve an almost similar effect if you use beige deck and have three normal hanging chads

safe sapphire
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Added the Mortal form of Circulus Pistoris: Blueberry Pi and the Ascension of Code Joker: Transcriptio Virtualis to the GitHub! I decided to keep blueberry the same since it was good as it was. This effect for Code Joker is arguably stronger than the initially proposed form as it gives you some control of the cards you recieve.

silent mirage
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Also on the retrigger jonklers idea

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We need sock and buskin

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Ascended

safe sapphire
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An Important Announcement:

We are currently aiming to reach the milestone of 72 vanilla and cryptid Jokers. That number represents presently 20% of the total number of Jokers across those mods combined. We want 72 as that roughly means you would have at least 1 joker on you at any given time that can engage with the mechanics of the mod. We are about halfway there with 43 of these Jokers. Once we have reached that 1 in 5 Jokers threshold, things will be moving forward in a major way.

At that point, we will begin creating official releases for the mod (version numbers whooo) and start making our presence known more. It also involves polishing and bug testing, so be on the lookout when we ask for some assistance with it.

Thank you for sticking with development thus far. Your art, ideas, and code have been a major help thus far and made it the amazing combination of talent it currently is.

silent mirage
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Thalia and Melpomene - Sock and Buskin ++

Retrigger all face cards 5 times. Each played face card gives X2 mult, each face card held in hand gives X2 chips.

safe sapphire
silent mirage
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It's in the balatro wiki too

safe sapphire
hollow nymph
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Which of the Exotic Campfire effect gets approved, there are many of them!
I don’t think~~ idiot ~~Fem’s suggestion gets approved

silent mirage
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Me after using Yggdrasil on it resulting in every cards gets triggered 1.8e300 times making the game permanently freeze lol

safe sapphire
hollow nymph
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ok

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crossed

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Exotic Acrobat need re-proposal?

steep flame
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also, wasn't exotic demicolon's art finished?

safe sapphire
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Yes, it is finished. It just needs to be added.

blazing tendon
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the only person you should be calling an idiot is me

hollow nymph
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on wait no

safe sapphire
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The growth rate will remain the same from selling jokers.

hollow nymph
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quadratic is it too much?

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^1000 is possible

silent mirage
velvet widget
safe sapphire
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That's also not a bad idea. Fits thematically.

velvet widget
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Here's the idea: Hooks Joker to its right with another random Joker (excluding itself), then force triggers Joker to the right

safe sapphire
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So like canvas, but with only one joker?

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Wait, opposote

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One joker triggers every other?

velvet widget
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Yeah

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I think

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Its 1:30 i was just lurking and thought of it mb

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also congrats on the progress dude this mod is awesome

safe sapphire
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Thanks, always apperciate your ideas!

silent mirage
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We need more entropic jonklers though

hollow nymph
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Exotic Acrobat (my version):

silent mirage
hollow nymph
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or this?

steep flame
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attempted to rework my exotic chocodie events

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thoughts?

opal plank
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i think i might start “screening” stuff on the sheet again soon™, or at least when i have the chance

safe sapphire
opal plank
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also might start getting back into suggesting in general since i haven’t really made any suggestions for anything in a while, and want to un-rust my brain gears

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because that analogy makes total sense

silent mirage
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Gryphline

opal hazel
celest wraith
celest wraith
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not good by any means

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even formitude is better

river fjord
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any jokers that desperately need art rn

safe sapphire
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If you want to try your hand at making mentioned heavenly type chips and demonic type mults, feel free. We need a good pattern so that the hand type can be easily switched from type to type.

winter bear
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Honestly, this looks like a lava vent from an erupting volcano and I am all for it

river fjord
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this is the idea i had for the bg of the type mult, the type chips would probably be inversed (instead of a dark star and getting lighter, a lighter star and getting darker)

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the colours can just easily be changed to the main colour of the type mult

river fjord
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i think itd look better without the outline actually

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i wanna do something interesting with the joker sprite on top

river fjord
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idk how i could make this look more demonic without it being too generic

safe sapphire
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It is more than fine to use red here for the demonic type mults. That is why it was chosen to represent Mult. I don't think you need to reinvent the wheel here.

opal plank
thin heron
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evil ass jolly joker

river fjord
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ok so i forgot to save the drawing and i cant restore it with layers, theres prob gonna be a bit of a delay making the rest now

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but rlly anyone can do these
its just simple recolouring

river fjord
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also if type mult is demonic and type chips are angelic whats type score gonna be

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bcs when we get to astronomica were gonna need to figure that out

opal plank
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tru…

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purgatory 🗣️

safe sapphire
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I was also thinking purgatory or limbo for them.

safe sapphire
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Got the campfire exotic programmed. We are just waiting for art at this point. From my testing, I think 0.02 is fair, but I might need to raise it to 0.03. Would like someone to experiment with it to get their opinion on it. Also, it majorly benefits from cryptposting installed due to the plathera of $1 jokers it makes avliable.

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Temp art is the background for the sapling exotic which I also need to finish.

hollow nymph
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Glass Joker Exotic, the current one only charge ^Mult when Glass 2 is destroyed, which may took very long time to charge the value, the reproposal is to solve the issue and closely to match the effect of Base Glass Joker, while also keep the existing exotic effect

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buffed to ^0.25

safe sapphire
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Quick question, how far along are you on that campfire art?

safe sapphire
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Here is a take on the demonic type mults. This isn't the final design by any means, and I especially don't want to discount what the axolotl provided. I am just posting this so I can communicate some ideas I had for them.

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Right now, this demonic design is too busy. It's hard to read the design in its current state.

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Without the body and trident, the design is more readable. I do think it should be doing something, though, like pointing to cards in some way.

celest wraith
celest wraith
coarse blade
safe sapphire
celest wraith
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thats what id do

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i mean i can try coding it

safe sapphire
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You can take a shot if you want

safe sapphire
celest wraith
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what does Night X

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do again

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i just remembered how similar acrobat x is to the normal night

safe sapphire
silent mirage
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Big Cube Ascended - Cubus Magnus

^^3 chips

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Boredom Ascended - ADHD

Cannot be force triggered. (Nubby's Number Factory reference, yes.). Has a 100% chance to retrigger all other jokers. If successful activation of the above effect, reduces the chance by 10% then retriggers itself. Resets to 100% when the above effect fails.

safe sapphire
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No. We are NOT adding a ^^3 chip exotic.

silent mirage
safe sapphire
silent mirage
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Is that a deltarune reference

river fjord
safe sapphire
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I will say it was infact a deltarune refrence and totally not auto correct going wild on me.

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Do like the number factory refrence though

silent mirage
river fjord
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ok so if thats the demonic version i could probably do something similar for angelic

safe sapphire
silent mirage
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Also include anti synergy with jokers that increases other jokers values.

nocturne ridge
safe sapphire
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I think it has potential.

silent mirage
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Then the chance gets progressively reduced

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If you're really lucky you can get like 10 retriggers

iron cipher
iron cipher
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actually that can be used for demicolon ascended

hollow nymph
iron cipher
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why is it ^3.6
why isn't it ^3
it's a cube and something cubed is literally ^3 something

worn loom
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3.6 is 6^2 X 0.1 probably is why

mental veldt
safe sapphire
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If you mean loss, no as a result of its 1 layer nature. I can probably try to replace some pi symbols to sneak it in if it's important.

mental veldt
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I meant pi turning to tau when it's Oversaturated.

safe sapphire
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I believe it does have that

mental veldt
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Alright cool.

river fjord
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gonna take ANOTHER shot at the type mult later (if mariofans okay with it) and my own shot at type chips

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and maybe type score???

safe sapphire
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Sure, feel free. Though, give me a moment to post what my current combination of our type mults could look like.

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I personally think this is looking really nice

river fjord
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i love this one

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this ones perfect imo

safe sapphire
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You think you can add to it, feel free to take a shot at it. Otherwise I would love to see what you could cook for limbo jokers

river fjord
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type score isnt rlly much of a priority for me if thats what you mean by limbo, but ill try my hand at both

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(type chips and type score)

safe sapphire
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All good. Thank you for your efforts with all of these!

river fjord
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np

safe sapphire
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@nocturne ridge Apologies for the intrusion. I can't find where you posted the code for the Jokers you worked on. Can you show me where you placed it? Could you also repost it if you still have it available? Thanks in advance.

river fjord
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also magnus sapphirus' description is a lil confusing at first so maybe just change it a lil to say like
'amount of xchips given per remaining card increases by x0.1 when a card is added to deck'

coarse blade
tribal moth
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ooh wait what if angel cards had those cards above?

swift heart
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kinda poking out of the obligatory halo, perhaps

agile flint
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Man, so glad looking at the ongoing progress of this mod so far, though I don't really have much reserve time for it for probably quite a while (smh why a day only have 24 hrs), this alr looks so promising jimball

safe sapphire
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This is what I currently have art-wise for Formidibus's mortal form: Exorcist. For this Joker, I tried hard to stick to the Balatro palette. I chose to reference Pizza Tower as there is, coincidentally, a character called Exorcist who wields a similar-looking golden cross.

safe sapphire
safe sapphire
nocturne ridge
safe sapphire
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Can you post them again if you didn't already? Once again, apologies for the confusion.

safe sapphire
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Here or the github

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Here might be easier

celest wraith
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Scrap Man → Venditor Omnium
Gains ^2 of sell value of all jokers as XChips. Increase by ^0.1 if a joker is sold.
(Currently x1 Chips)
Exotic
(Original effect: +25 chips everytime a joker or card is sold)
HEART OF THE SUNRISE→ Cor Aurorae
Aces of Hearts give ^2 Mult and are retriggered 2 times. All Aces count as Aces of Hearts.
Exotic
(Original effect: Aces of Hearts are retriggered twice)
Master of None → Deus Ominum
All scored and in-hand jacks are considered to be all suits and retriggered x times, where x is the amount of jacks in your full deck.
Exotic
(OG effect: All jacks are the same suit.)
Portable Pulsar → Stella Vibrans Portabilis
All scored cards become negative. Negative cards give ^2 Mult and 1 permanent hand size.
Exotic
(First scored card have a fixed 50℅ chance to become negative)
Free Samples → Vita sub Communismo
All booster packs are free and have 10 items and 10 choices. Increase by 5 at the end of the ante.
(Currently 10)
Exotic
(OG effect: You can pull cards out of any booster packs.)

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my jokers and ascended variants

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@safe sapphire this is very cool mario fan

nocturne ridge
safe sapphire
safe sapphire
# celest wraith <@625816608916373553> this is very cool mario fan

Thanks for your interest in the mod. At this moment, we aren't adding any original Jokers to it. That being said, if you develop the mod with those base Jokers and want help implementing compatibility with this mod, I would be more than happy to try to assist you with it. I could also give my opinon on them currently if thats what you want

celest wraith
safe sapphire
nocturne ridge
safe sapphire
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I see. Let me know when you resolve that issue then or need help with it.

celest wraith
safe sapphire
celest wraith
celest wraith
# safe sapphire

the master of none joker is a common, so its def going to be an extremely niche joker

safe sapphire
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Apologize, but would it be possible to remove these ideas and instead create a new thread for them? It is kind of clogging the channel atm

grizzled tiger
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i thought i misclicked the channel 😭

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thats how clogged it is

safe sapphire
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Added Campfire's Ascension: Silva Arden's (Needs Art) and Formidiulosus's Mortal Form: Exorcist. Also, a MASSIVE thanks to Somethingcom515 for their help on the Smeared Joker, Mime, Four Finger, Ceremonial Dagger, and To the Moon exotic. This makes 6.5 Jokers being uploaded in the same night, which is insane! We are making some serious progress.

nocturne ridge
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I also did the Four Fingers exotic.

safe sapphire
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Corrected!

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Once again, a thousand thanks!

silent mirage
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@safe sapphire oh yeah I'm the so called priority rhelv guy,

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If you want I can give you proof lol

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(I gotta change my Google account name)

safe sapphire
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Interesting to know. So far I think you have been doing good work so keep it up!

safe sapphire
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20 more Jokers till we hit the goal. I think we will have it once we add the type mults, type chips, and the remaining type xmults

peak escarp
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Teaser-y things? chaotic sketches.

river fjord
river fjord
safe sapphire
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I think four fingers need some kind of buff. Any ideas?

silent mirage
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I'm too lazy to read

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And not even on pc

safe sapphire
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"All Flushes and Straights can be made with 4 cards"

silent mirage
safe sapphire
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This is good, but I feel Smeared Joker's exotic does something similar and better executed

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"Hearts and Diamonds count as the same suit, Spades and Clubs count as the same suit

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If we can add a secondary effect like what Smeared Joker has, I think it will fix the problem

silent mirage
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But whatever

silent mirage
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Good enough right

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Straight flushes counts as both so give 1x

safe sapphire
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I think we could do something a bit more interesting than that. It's something you're gonna be doing anyway, whether you want to or not. Right now, I am thinking there should be some bonus for each extra card you have in a straight or flush.

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Actually, wait a sec

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This isn't triggering ascension power unlike for fingers

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That needs fixed.

silent mirage
safe sapphire
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No, not yet. I can try switching to Visual Studio for it, but I have primarily been using Sublime Text for lua thus far.

coarse blade
safe sapphire
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Sorry, 2 cards

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Copied the original effect by mistake from the excel

silent mirage
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It's just a command line tool

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(also why don't you just use VSCode lol)

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Or neovim if you are adventurous

silent mirage
safe sapphire
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Cool

silent mirage
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Or a terminal emulator if you want the full term

safe sapphire
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I have experience navigating in terminals, I dont think it will be a problem.

silent mirage
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I'm assuming you are on windows, no?

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Scoop is basically a package manager for windows

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What it does is it makes it easy to install stuffs

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Its registry is also open source

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So a mild double edged sword but you can generally trust projects that are open source, just don't trust things that felt sketchy

opal plank
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i use windsurf for coding

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it’s great

river fjord
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so since i cant really restore the type mults original layers someone else is gonna have to do those
but im working on type chips rn

safe sapphire
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Here is the atlas for our combined Jolly, if that helps.

river fjord
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oh

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ty

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i could probably go ahead and make the others now, just wanna figure out sly first

silent mirage
river fjord
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heres sly
if theres any changes you wanna make feel free

safe sapphire
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Wonderful! I might move the position of the cards and wings, but otherwise, I think this is a solid take!

river fjord
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yea, the one thing i felt could be a little better is the wing and card placement
ty tho

safe sapphire
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Idea for an updated four fingers effect:

Most hands can be made with fewer cards
Extra cards contribute to Ascension Power

Examples:
Two pair = 2 cards with differing suits and ranks
Flush = 2 cards with the same suit
Straight = 2 cards with ranks one off from each other
Full House = 1 and 2 cards with different ranks
Five of a kind = 3 cards of the same rank
Bulwark = 2 stone cards
Ultimate Pair = regular two pair, but with each pair having two different shared suites
Clusterfuck = 3 cards of different suits and ranks
TEFD = 52 cards played regardless of suite or rank.

safe sapphire
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I think with this it might be worthy of exotic

wooden mulch
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What about high card

safe sapphire
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That is why I said most. High card will just be high card.

wooden mulch
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Yea makes sense

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There's already a joker that makes high card go nuclear

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Also i have a question regarding one joker

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The die one who has multiple abilities and you can cycle through them

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Are all of his abilities apply their effects or only the current chosen one?

safe sapphire
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I believe you are thinking about a Joker from Entropy.

frail totem
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^

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also it only does the applied one

wooden mulch
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ooh yeah right, my bad

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Sry

opal plank
safe sapphire
# safe sapphire Idea for an updated four fingers effect: Most hands can be made with fewer card...

Expanding on this since I want all hands to still be available:
An option is to make 4oak 3 cards and 5oak 4 cards, but I don't think this is ideal
I think we would have to make it two cards with the same rank and suit, but that would make it easier to play than a full house, which seems weird to me, but it would require deck fixing, so it is probably fine. A pair would then be two cards with shared rank, with differing suits.
As for 3oak, maybe we have it where if your hand only has three cards it always counts as a three of a kind? That is a very hack solution though. Maybe we just need a prefrence setting?

twin oasis
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Is there a release for all the new content thats been added so far in here recently or not yet?

safe sapphire
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I am planning to offer the first real realise once we get to (currently 72) Jokers. I am waiting to do this as one of the key features of the mod will be to transform cards to their exotic counterpart, and I don't think playing the mod before that feature is fleshed out will give a good picture of what it is trying to be. We also still need to iron out some bugs and features across the board. Feel free to view what we have on the Github currently if you want a sneak peek!

twin oasis
safe sapphire
safe sapphire
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Had to cheat a hint to get the full name in. Metamorphic programming is a technique where a program can change its internal structure while maintaining its functionality. While usually this is used more sinisterly by viruses, in this context it is here to remake a card into a better version of itself.

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I think a code card is fitting for this effect: "Transforms one viable Joker into their ascended form for 3 rounds".

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This will take the form of a sticker on the Joker that saves what the original Joker was, so even if you used it on a gaining Joker, you can get right back to it after the effect without having to start over.

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If it is a code card, I will need to balance it with multiply to somehow not invalidate it. I don't think it will as some Exotic effects couldn't be gotten by just mutilating stats. As well, some exotics need time to "charge up" so multiply could be better in that scenerio. Maybe it just needs to be half as common as the normal code card?

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Also, metamorphic can't be stacked unlike multiply

safe sapphire
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I may also have to limit the use of commit on these transformed jokers. It's bad enough when that happens with a Translucent Joker, but at least you need to fully own one before that happens.

celest wraith
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NGPC X is too broken
Its just a better Speculo on cracks
@safe sapphire

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Speculo creates a negative copie of one random joker
while NGPC X just makes 2 of every
and you don't even need space

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thats ridiculously broken

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also if i read correctly, NGPC X doesn't exclude itself from the duplicate pool

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so it'll break the game as fast as you think it should

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nerf NGPC X

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even if its at the end of the ante it is still too powerful

safe sapphire
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Sorry, having trouble guessing the name. The exotic of what Joker?

celest wraith
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at the end of ante creates 2 copies of every joker (doesnt mention that it excludes itself)

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which means by ante 1 you would have 3 exotics that will grow in numbers exponentially

safe sapphire
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I agree, that's busted. It seems it was edited. The original effect there was "Create 2 copies of every owned Joker when sold". I was considering nerfs to the Blueprint and Brainstorm exotic anyway. The effect you mentioned is not happening.

safe sapphire
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Yes

safe sapphire
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Also: I want to get around to fixing the "boring" exotics we currently have. Things like the type xmults deck fixing and sinful Jokers. They don't all need to have 6 lines of text but hopefully they can be more than just mindlessly playing cards.

safe sapphire
#

@tribal moth I noticed a problem with the following Jokers in that they are still animating despite either being flipped or needing to be unlocked:

Defectus
Tabula Lapudia
Desiderium
Magnum Opus
Transcripto Virtualis

I believe the common factor between them is that they have animated backgrounds. If you have any idea how this could be resolved, I would greatly appreciate your insight.

tribal moth
#

...oh shit

safe sapphire
#

Honestly, if you could make it a toggle I think it would be great to keep for defectus

peak escarp
#

For the sinfuls, same effect as current, but additionally...
Wrath X - Played spades have a chance to destroy other cards that are not spades held in hand and add ^0.1 mult to this joker.
Lust X - Played hearts have a chance to retrigger adjacent hearts.
Gluttony X - Clubs give more mult (regular mult?) the more clubs there are? Or would that be more applicable to greed?
Greed X - Diamonds give money equal to previously scored (not including retriggers?) diamonds.

safe sapphire
peak escarp
#

Oh thanks!

tribal moth
safe sapphire
#

I will give it a shot!

nocturne ridge
safe sapphire
#

That did indeed solve the flipped card issue. Now to solve the unlock issue.

silent mirage
#

If not here's my shot

#

crepusculum (dusk)
Retrigger all played cards once, double after each hand played this round. Resets at the end of round.

peak escarp
silent mirage
#

Assuming you have 5 hands, you can potentially retrigger the last hand 32 times.

silent mirage
safe sapphire
silent mirage
#

Inanis is my favorite joker

#

(effect wise)

tribal moth
#

Oh wait actually

safe sapphire
#

The later. I know its kept in game.P_CENTERS. I dont know how to grab it though

#

Wait, thats just for the default state

#

Would need to get it from the profile somehow

tribal moth
#

But that check would feed into a conditional also on line 154

#

Cant help much since I'm on mobile/abt to sleep

#

dammit and now the problem is that a mod with higher priority than this mod that also has the cardanim script will override the changes made, and undiscovered/flipped cards are gonna be animated

safe sapphire
tribal moth
#

Actually the script could be reworked so that it only works within the scope of the mod itself, i.e. only updates cards from the mod

silent mirage
#

Fortune Teller Ascended - vaticinium (prophecy)

At the end of the shop, increase the consumables slot by 1. At the end of the round, create a random tarot card. The probability that a Soul appears is substantially increased. For each tarot card or Soul card used, gains 0.1 ^mult.

tribal moth
#

But then that means each mod using cardanim is skimming through all cards on screen every frame - kinda fine for now since not many cardanim users but could scale badly if more mods use the script

tribal moth
silent mirage
safe sapphire
#

It doesn't need to be solved tonight. No worries.

tribal moth
#

Yeah I'll worry about it later, i got some other stuff to worry about first

silent mirage
tribal moth
#

Will do 🫡

silent mirage
#

You should take care of yourself mentally and physically

#

Don't want to be in my position

#

I also fucking hate bureaucracy as an HFA person

#

Anyway I'm stuck on my phone for a while

safe sapphire
#

Got the fix with the help of seals. The full line is:
if not anim_details[card_key] or card.facing == 'back' or not card.config.center.unlocked or not card.config.center.discovered then

silent mirage
opal plank
celest wraith
silent mirage
#

I ain't using it

celest wraith
#

its excel

silent mirage
celest wraith
safe sapphire
#

Only the fully green ones are made. Even then, I am gonna go back and rework some of the ones that have been already implemented

celest wraith
silent mirage
safe sapphire
#

Apologies, I need to clean up the suggestions doc so we can put entries for the newest Jokers, but Starfruit's seems pretty easy.

Exotic Starfruit:
Gains ^0.05 Mult with each reroll.

silent mirage
#

Egg Ascended - anser aureus (golden goose)
At the end of round, ^2 self's sell value. This joker gives +n mult with n being its sell value.

Bump

#

Stone joker ascended - monolithus

At the end of the turn, turn all cards on hand into stone cards, this joker gives ^0.1 chips for each stone card you have. Played stone cards increase the amount by 0.01

hearty adder
#

Paved Joker ascension
Pavimentum (Pavement)

  • Stone cards count as every rank at once and as every suit at once
#

maybe make this so that it doesn't automatically score as TEFD

fervent sierra
#

"all playing cards count as and give the chip value of every rank at once"

celest wraith
#

Exotic Buttercup:
All items in the shop are free. Every purchase gives you the original buy value of the item as +Mult.
(Currently +0 Mult.)

#

Calix Butyri

fervent sierra
celest wraith
fervent sierra
#

lol

celest wraith
#

unless its negative i just let my monkey dagger eat it

fervent sierra
celest wraith
#

creative mode frfr

#

i just fixed it

celest wraith
#

same as crustulum

fervent sierra
#

i really like how it's ability synergizes with crustulum's ability while also scaling just as good with +mult

celest wraith
#

Secret Achievement:
Sorry, not sorry.
Buy cube when you have Calix Butyri
(-27 mult lmfao)

fervent sierra
celest wraith
#

Secret Achievement:
Day light robbery
Own Crustulum and Calix Butyri at once

fervent sierra
#

refference to reeses sloagan

celest wraith
#

thats cool

#

Exotic Jawbreaker:
Exponenate all values of all cards (playing cards, jokers, consumables) by ^2 at the end of ante, then self-destructs

#

@fervent sierra is this peam

#

Capitifractor

fervent sierra
#

true

celest wraith
silent mirage
#

The Xekanos

celest wraith
#

ascended editions and enhancements:
Glass: Vitrum
^2 Mult. If one Vitrum card breaks, all other Vitrum card in current deck also breaks.
1/10 chance to break.

#

Stone: Lapis
x1 chips. Increase by 0.1 for every Stone card played. Increase by 0.5 for every Lapis card played.

fervent sierra
#

Carambola (Starfruit ascended)
Booster Packs are Rerolled after every 2 rerolls
Gains ^0.02 Mult fo every dollar spent rerolling
(Currently ^1 Mult)

celest wraith
#

Fragile: Fragilis
^3 Mult. If one Fragilis card breaks, everything you have self-destructs.
19/20 chance to not be destroyed at the end of the round.

celest wraith
#

Lucky: Felix
1 in 5 chance to x2 Mult.
1 in 20 chance to x20 Money.
Fixed 1 in 5000 chance to ^^20 Mult.

#

Wild: Iocus
Can not be debuffed or destroyed whatsoever.

#

Echo: Memoria
Cards are retriggered 2 times. 1/2 chance to be retriggered another 10 times. Every time the probability is successfully hit, increase the amount of retriggers by 1.

#

Light: Lux
When played with 5 other scoring cards, gain ^0.02 Mult and increase requirement by 5.

fervent sierra
#

Bonus: Tessera
X3 Chips, increases by X0.3 when scored.

celest wraith
#

Abstract: Ignotus
^^1.15 Mult
Counts as its own rank and suit
1 in 40 chance to destroy card when held at round end or after scoring. When one is destroyed, convert adjacent cards into Abstract Cards.

#

Glitched: Laceratus
All values on this card are randomized between ^1.1 and ^10
(If possible)

#

Mosaic: Musivum
^2.5 Chips.

fervent sierra
#

Mult: Crescens
Gains X0.2 Mult when a card is scored.

#

Steel: Titanium (not a latin word but it sounded cool)
^1.1 Mult for every titanium card held in hand.

Noisy: Strepitus
X1-3 Chips/Mult, increases by X0.1 when scored

celest wraith
#

Oversaturated: Supersaturatus
^^2 all values on this card

fervent sierra
celest wraith
#

i made it so it would be different from glitched iguess

fervent sierra
#

true

celest wraith
#

Golden: Aureus
x2 Money when triggered

#

Blurred: Obscurus
(Same effect as Echo X)

#

Astral: Universum stellatum
^^1.1 Mult

#

nah too powerful

#

there we go

#

Jolly: Festivus
+80 Mult.
If played hand is a pair:
+80 Mult
x8 Mult
^1.8 Mult
^^1.08 Mult.

#

Double-Sided: Bifrons
If one side is triggered, trigger the other twice.

fervent sierra
#

Ascended... Seals?: Notatio

Nota Rubra
Retrigger this card once, 1 in 4 chance to retrigger again, this effect rolls 4 times.

celest wraith
#

Deck: Wow deck
All Editions and Enhancements are Ascended.

celest wraith
#

Nota Aurum: When played, give x2 money.

#

Nota Indicus:
If played, destroy this card and give 5 Black Holes or White Holes.

#

is that all

fervent sierra
#

Nota Caeruleum
Creates a Negative Planet card for played poker hand if held in hand

celest wraith
fervent sierra
#

Blue seal

#

its no longer restricted to the final hand played

celest wraith
#

ok

#

Nota Samaragdus:
Create a Negative ://POINTER if played

fervent sierra
#

Nota Viridis
Creates a negative code card for every unscoring card, including this one when played.

fervent sierra
#

you da boss

celest wraith
#

😊

fervent sierra
#

FUCK IT ASCENDED STICKERS: Sigils (probaly not latin but its cool)

Absolute: Omnipotens
Cannot be removed, AT ALL.
When a new run is made, this joker will persist and become Absolute.

nocturne ridge
fervent sierra
#

We have to ascend fuckin poker hands

#

i had the idea of the chips/mult operator being increased

#

ASCEND THE DECK

#

are consumables also getting ascended

#

Planet Cards: Galaxia Cards
Increases the ranks of poker hands
(Ranks are converted to the operator of the poker hand, which also becomes latin)

#

Milky Way
(RNK:0)
Promotes Full House to a higher rank

#

Boomerang Nebula
(RNK:0)
Promotes High card to a higher rank

#

The Inevitable Slow yet Painful Heat Death of our Universe In All its Glory
(RNK:0)
Promotes The Entire Fucking Deck to a higher rank

silent mirage
#

Apotheosized Joker - Klooun

^^2 mult.

fervent sierra
#

what mod is apotheosized is from

#

what thte coole

silent mirage
fervent sierra
#

oh i forgot

silent mirage
#

Basically it's entropy mod compat

fervent sierra
#

oooohhhh

silent mirage
#

We need more entropic jonklers

fervent sierra
#

KERNEL://
Ascends 1 Selected Consumable

silent mirage
fervent sierra
#

fair

#

what else should it be called

silent mirage
fervent sierra
#

noted

silent mirage
fervent sierra
#

hi!

silent mirage
fervent sierra
#

not that tech nutty sorry

silent mirage
fervent sierra
#

its okay man

#

ill learn some other time

fervent sierra
silent mirage
silent mirage
fervent sierra
#

okie

safe sapphire
#

Even if it wasn't the main focus, I think I am coming around to this idea of making improved version of things, at least for exotics. It could be a good way to simultaneously stay faithful yet seem new.

For example, while I think the current Booster Joker effect is solid, I was imagining recently that it could also have the ability to unlock imported versions of packs that could appear in the shop. Imagine an improved empowered pack that didn't require you to sacrifice your Jokers to get an exotic.

#

We could even make a voucher out of it

silent mirage
#

to study it

#

i have some

fervent sierra
#

im working on learning by my own pace

safe sapphire
#

I will try to figure out that program you mentioned

silent mirage
grizzled tiger
#

please be careful of scopecreep

steep flame
#

what's that?

silent mirage
#

JIT

celest wraith
# fervent sierra We have to ascend fuckin poker hands

Higher Hands:
High Card --> The One of All.
5 Chips x 1 Mult -->
5 Chips ^ 1 Mult.
Pair --> Double or Nothing
10 chips x 2 Mult -->
10 chips ^ 2 Mult.
Two Pair --> Akimbo
20 chips x 2 Mult -->
20 Chips ^ 2 Mult.
Three of a Kind --> Tri-gore
30 chips x 3 Mult --> 30 chips ^ 3 Mult
F(4)OAK --> The Four Horsemen of Gambling
60 chips x 7 Mult --> 60 chips ^ 7 Mult.
Straight --> One-way Ticket to Heaven
30 chips x 4 Mult -->
30 chips ^ 4 Mult.
Flush --> Colour of Singularity
35 chips x 4 Mult-->
35 chips ^ 4 Mult.
Full House --> Happy Family
40 chips x 4 Mult --> 40 chips ^ 4 Mult

#

might as well ascend everything if we are ascending jokers

#

Ascended Vouchers:
Blank (+Tiers) --> Collaspe of Reality
+10 Joker slots. Increase by 1 every Ante.
Planet Vouchers --> The Entirety of All
All Planet Cards are replaced by Lua. Lua is always guaranteed to hit. Planet Cards are 40x times more likely to appear. You can control Planet spawn rates.

#

Tarot Vouchers --> The Merchant
Alongside Tarot cards, Spectral Cards can also naturally spawn in shops. You can control the spawn rate of both. All consumables can spawn with negative edition.

#

Director's Cut --> The Auditioner
All boss rerolls are free. You can choose what boss to fight.

#

Overstock --> The Super Mall
+2 Card slots, +2 Voucher slots, +2 Booster Pack slots.

#

Clearance Sale --> Black Friday
Everything in the shop costs -1 Dollars

#

Reroll Surplus --> Endless Loop
Each reroll gives you 2 dollars. Increase by 1 dollar every rolls.

silent mirage
celest wraith
#

idfk

silent mirage
celest wraith
silent mirage
safe sapphire
#

Wording can use some work

river sluice
#

I think the wording looks alright

peak escarp
#

Interesting, so this kinda reminds me of ortalabs zodiacs, right? But just applied to the hand itself, with no decay. Hmm. I don't exactly have an exact suggetion to play this aside from 'take notes from ortalab zodiac', but it's something to think about.

safe sapphire
#

It isn't my intent to just copy the Ortalab effects. My original idea with this was that every sum card would have a variation of this effect, but with their respective ranks/suits. For example, The Duo's exotic would turn half of the cards held in hand to the first rank and the other half to the second. That being said, I think the extra effect of these Sum exotics should help to make up the difference for the spread out ^mult. Ideas would be apperciated.

#

I will note that the exception would be The Filler's exotic, which would turn every card held in hand into an exact copy of the high card

safe sapphire
#

Alternative Idea:

safe sapphire
#

I am guessing the first one is the preferred version?

tribal moth
#

I think first iteration is much more dynamic and allows for interesting plays

#

Also regarding wording, if the expMult and conversion both occurs if played hand contains a Flush, probably move "if played hand contains a Flush" to the start of the description

#

Because right now the wording has ambiguity:

[^2 Mult AND convert...] IF played hand contains a Flush

^2 Mult AND [convert ...  IF played hand contains a Flush]

So by doing the re-move:

IF played hand contains a Flush, [^2 Mult AND convert...]
safe sapphire
#

Gotcha

hushed flare
#

hey the uhh weird dagger exotic joker is crashing my game is there a fix where I can keep my run or do I just have to find a way to delete it

safe sapphire
#

Apologies, can you detail what caused it?

hushed flare
#

hovering over it

#

the crash message mentions the field "get_probability_vars" and states that its a nil value

#

I only assume its a dagger item cuz the item listed in the crash is ceremonial.lua if Im wrong about it

#

its the one with the blade broken in like 3

#

it also does the same in collection menu so its not another joker changing the variables on it

frail totem
#

sounds like update smods

hushed flare
safe sapphire
#

I think thats the issue here

frail totem
#

and also mariofan maybe increase the required version of smods so the issue is clearer

hushed flare
#

it is a lot of mods haha

safe sapphire
#

Will do

nocturne ridge
hushed flare
#

is there an easy way to do that or is it just delete the old put in a new manually

nocturne ridge
hushed flare
#

does that delete my run btw?

nocturne ridge
hushed flare
#

sick

#

sorry for bringing up a skill issue on my part ty for your help guys <3

safe sapphire
#

I'll put the latest Cryptid as a requirement

safe sapphire
#

Question: What is the thing that would best help someone playing pairs?

frail totem
#

if theyre deliberately playing pairs over 3oak, 4oak, 5oak or above, i have to imagine it'd be enhancements, editions and seals

coarse blade
safe sapphire
#

Follow-up Question: Should I change the type cards to only activate when they are that type rather than contain it?

#

I feel that might be going against the original intent of the card at that point though

safe sapphire
#

I think I've got the way to balance these Sum Jokers. What if, in addition / in place of deck fixing, we also give a bonus for the amount of that hand type in the played hand? The smaller hands, for example, can level up much faster as they can be obtained without expanding the hand selection size, which will make up for their smaller starting ^mult

coarse blade
#

idk

safe sapphire
#

Sorry, not level up, gain ^mult. The filler's exotic would only have a gain of like 0.05 where as a far more complex hand like 5oak would have like ^0.5

#

The values would need to be adjusted but you get the point

safe sapphire
#

This isn't the final version of these Jokers, as I still want to experiment with that other idea I mentioned for them, but for now, I uploaded these changes to the Sum Jokers on the GitHub. Let me know what you think of them.

proud venture
#

whats wrong with this?

opal plank
iron cipher
safe sapphire
#

I updated the requirement to the latest cryptid and Steam modded

frail totem
#

your cryptid is older than 20% of the people in this server

tribal moth
#

So old Jesus wrote a comment in the source code

proud venture
#

oke thanks appreciate it ✌🏻

frail totem
grizzled tiger
#

your version is a fucking fossil

opal hazel
#

wait hold on shouldn't we set up a discord server at some point?
ah well maybe that can wait until that 70-something mark

river fjord
opal hazel
#

(so uh just checking the name is approved is all)

safe sapphire
#

Magic Mirror is a solid name. Feel free to work with that prompt.

opal hazel
safe sapphire
#

Same with the O in Joker. I understand why you did it, it is to mimic the mirror, but it should of had a black outline instead of a whit one.

#

One last thing, the outline in the mirror is a bit too dark (yatta yatta balatro black yatta yatta). Not a requirement, but I would appreciate it if you could lighten it up a bit.

#

I do think the core design is solid! Good work!

opal hazel
#

-# hopefully this is better (tho the mirror could be bigger tbh but can't do it till tommorow if it's too small)

#

anyway gn

safe sapphire
#

Thanks!

tribal moth
silent mirage
#

Sophonia

safe sapphire
#

Based on conversations and research, my idea for the code card isn't going to work with how it would use stickers. While realistically I am probably going to have to change the effect, I think there is potentially a much cooler solution to be had here. What if we created a new object, which, for lack of a better name, I will just call "Dyna Stickers".
Dyna Stickers would be a combination of Stickers and Jokers in that each Dyna Sticker is considered its own object but can access the Joker it is "on top of" for its effect. They would have the specialization of being able to be created with specific info, so the same Dyna Sticker could serve multiple purposes. Here is an example. Let's say I wanted to make a sticker that gives mult equal to the round it was placed on. That info is specific to the moment it is placed and would need to change based on when that happened.
While I realize this might be beyond my capabilities, I think this kind of object type would allow for a new world of Joker design ideas. I might spend some time seeing how viable this idea could be.

river fjord
#

im gonna continue the type mult and chips once i find a new pixel art software bcs ive just been using online stuff and its not really that useful + i need to actually be able to import some assets in as layers

safe sapphire
#

I use Kirita if that helps. Not specifically for pixel art, but can definitely work for it.

river fjord
#

ok ill check that out (dont rlly feel like paying for aseprite)

tribal moth
#

Libresprite (fork of Aseprite) is also an option - while limited in features compared to aseprite, it retains most of the important functions, and then some

#

You can also sell all your mortal possessions to the Devil and compile Aseprite yourself for free

opal plank
#

or you can sail the seven seas

safe sapphire
#

I think this would be worth taking some time off from Ascensio's development to make. Would anyone be interested in trying to help develop this with me?

glad fable
#

imagine an exotic joker called acensio where equipping it on a joker gives it its exotic variant and vice versa

safe sapphire
glad fable
#

this will be a peak mod

silent mirage
#

@safe sapphire I think sui replicatio needs a tiny buff: it won't destroy cards that are an exact copy of the played card:

Aka same suit same enhancement same seal same edition etc

safe sapphire
#

I fully agree. I definitely need to make that change.

silent mirage
#

I'd contribute had I understood the API lmao

safe sapphire
#

That's understandable. I am also asking for help because of a lack of full understanding.

silent mirage
opal plank
#

hey @agile flint idk if you even have instagram but js know that when i saw this i immediately thought of your work

https://www.instagram.com/reel/DMIhE2eqUcx/?igsh=MXN5NzZrNnNrcm85aQ==

hey, guys! since I work full-time in game development, I don’t have much time to create personal art these days. here’s a video featuring almost all of my vertical animations! they’re also available as wallpapers — this way, I support myself a little as an independent artist alongside my main job. thanks for sticking around!

#pixelart

Likes

118371

agile flint
opal plank
agile flint
safe sapphire
#

Posting it here so I don't forget.
Contra Homo Rework:
x1.7 total money if played hand
contains an ace or 7
and destroys them

I think the money multiplier should come with some cost, so you don't just reach $10000 before round 4

Purus Aurum Rework:
x1.2 money total money at end of round
1 in 4 chance each round to increase multiplier by 0.1
Debuffs a random Joker each hand

Same idea. The idea with the debuff is that you are caving into the evil influence of the mani mani statue. You want money? You got it, but at a cost.

Thoughts as always are apperciated.

grizzled tiger
#

Contra Homo's downside is actually pretty fitting

#

oh yeah speaking of ultraviolence, did 7-2 X have any art ideas yet

#

or art in general

#

too lazy to check sheet rn

safe sapphire
#

Is that the one with the red tree?

grizzled tiger
#

nah, its light up the night

safe sapphire
#

I think we do need it if my memory is correct.

grizzled tiger
#

yknow what

#

i'll give it a go

safe sapphire
#

Double check before you start but it would be greatly apperciated

grizzled tiger
#

yup its unclaimed

#

also i think it should be ^mult rather than ^chips

safe sapphire
#

Sure, if you think it's fitting

grizzled tiger
#

well i mean yeah

#

the original is mult

#

we cant up and change its effect location no?

safe sapphire
#

True

#

We do want it to have essentially the same effect as the original.

grizzled tiger
#

please do note that i am notoriously slow btw lmao

opal hazel
silent mirage
iron cipher
silent mirage
#

actually make it ^0.5 (sqrt is very big)

opal hazel
#

these effects are really unffitting and boring (and kinda weak) so i'm forcefuly redeoing them (sorry theofficialfem & hssr)

#

-# uh here's my new idea for flash card idk

silent mirage
opal hazel
silent mirage
#

wasnt cryptid supposed to be unbalanced as fuck

silent mirage
opal hazel
#

-# if that's the problem idk jack shit

silent mirage
#

this, however, make rerolling a gamble

opal hazel
#

also is new popcorn exotic good or too strong

silent mirage
silent mirage
opal hazel
silent mirage
#

So

#

The joker gains 2 mult every time you reroll

#

Each reroll however, also has a 1/256 chance to halves the accumulated gain

#

Like +162 mult -> +81 mult

#

When that happens, the increment is increased by 1

#

So it gains 3 mult per reroll

#

So this scale quadratically ig

opal hazel
#

that chance is way too unlikely tbh and yeah the reason I did factorially was because I thought hey we already have Double scale and scalae we couldn't possibly do quadratic scaling but yeah

silent mirage
#

How about terminally

silent mirage
#

3? = 3 + 2 + 1 = 6

opal hazel
#

that could work

silent mirage
#

4? = 10

#

So on

opal hazel
#

here's a lil rework based on your effect and my old effect

silent mirage
opal hazel
#

uh idk what floor means here :x

silent mirage
opal hazel
# silent mirage Floor in math

oh right yeah rounding it down I forgot what floor was for a moment
-# (unfortunately I can't code so I can't really handle that)

silent mirage
opal hazel
#

also here's what I did for the other exotics (ignore the 3rd one, that's not mine) I said I'll rework, do any of them seem too busted or problematic?

silent mirage
#

(there is that genie joker in astronomica)

opal hazel
opal hazel
silent mirage
opal hazel
silent mirage
#

But both scale at the same level

silent mirage
#

Jimball Ascended - Sphaera

Gains ^0.15 mult if the played hand is the most played hand, then double the increment. If not, fully reset this jonkler

opal plank
#

me with my dastardly high card build:

#

actually better yet, me with my even more dastardly none build:

celest wraith
spring grove
silent mirage
#

jonkle

safe sapphire
silent mirage
#

So it doesn't explodes

safe sapphire
#

Apologies, you are right

river fjord
#

were talking about big dollar dollar huh?
well i did this in entropy once

silent mirage
#

anyway im making a pr for dna changes, if its not too bothersome @safe sapphire

#

i believe we have spoken about this, no?

#

is this a good description of the effect?

#

also this joker NEEDS a copy cap

#

otherwise pc gonna explodes

#

(the pc when it has to render like 1.0e300 cards at the same time)

#

i dare say 64 is more than reasonable

silent mirage
#

@safe sapphire actually what if we "converts" every cards in hand into the played card

fervent sierra
#

i dont think i can wait for exotic baron i just got this build off wormhole deck

celest wraith
#

the current baron i felt like is loosing its original flare

#

baron x i mean

safe sapphire
#

Thank you for trying to make the change!

silent mirage
#

But yeah I haven't modded in a while how do I get the card datas

safe sapphire
#
        if context.individual or context.forcetrigger then
            if (context.cardarea == G.play and context.other_card:is_suit("Hearts")) or context.forcetrigger then
                return {
                    message = localize({
                        type = "variable",
                        key = "a_powmult",
                        vars = { lenient_bignum(card.ability.extra.e_mult) },
                    }),
                    Emult_mod = lenient_bignum(card.ability.extra.e_mult),
                    colour = G.C.DARK_EDITION,
                }
            end
        end
    end,```
#

Here is the calculate function for lusty joker if that helps

silent mirage
safe sapphire
#

Look at was was done for the Sum Jokers. I think it would help you out.

grizzled tiger
#

quick concept art of the light up the night exotic

blissful finch
#

I love how the gutter-tank dies after killing the gutter man in-game

grizzled tiger
#

do we like this, before i start

#

alternatively, it could be the coffinless Gutterman crushing the skull of its power source, alluded to in 7-2's poem

peak escarp
river fjord
#

alright demotivation over, time to lock in for the type mults
just a question @safe sapphire would you be able to handle doing the cards at the bottom of the joker and stuff (bcs idk where to get the card assets and stuff from)

#

ill send all the atlases once done

river fjord
#

heres the type mults (the vanilla ones only), gonna do type chips tomorrow (as i said cards aint done yet)

grizzled tiger
#

cooler angle + setpiece timing

river fjord
#

oooo

#

peak <3

grizzled tiger
grizzled tiger
agile flint
#

This looks awesome alr 🔥

grizzled tiger
grizzled tiger
#

presenting the final product!

#

i decided to do away with the "eye" flash

#

@safe sapphire tada

safe sapphire
#

Love it!

#

Do have a question about the boarders though. Is there a reason they are flat colored? It would be up to you, but if not I think making them look more metallic may be the way to go. Also, I think they might look better if they were flipped layer wise. Let me know your thoughts on it.

#

Will take it as is if you dont think those changes would be for the better.

grizzled tiger
#

none of the other violence exotics have those corners shaded

tribal moth
#

Yeah I made them flat colored for the other UK X Jokers

tribal moth
#

I held off from doing LUTN X bc i p much didn't have any idea for it - your idea works really well

grizzled tiger
#

thank :D

#

flipped borders

#

honestly i think the background mightve been the hardest part

#

punching the guttertank gibs out of the arena to get a good screenshot was actually surprisingly hard

safe sapphire
#

Nice

silent mirage
silent mirage
grizzled tiger
silent mirage
#

Sorry

grizzled tiger
#

theres only one drop pod thats visible from this angle

silent mirage
#

But what about the earthmovers in the bg

grizzled tiger
#

obscured by the wall

silent mirage
#

Imo it's the most striking part of 7-2

grizzled tiger
silent mirage
grizzled tiger
#

when i took the screenshot there wasnt any in the air

#

i did have to reposition the drop pod from the screenshot in the art

#

but thats neither here nor there

silent mirage
#

Not saying it's bad but I feel like it is a bit unpolished for me

grizzled tiger
#

i dont even think the gunfires are visible from the perspective of the shot anyway

#

believe me this was the coolest screenshot i couldve gotten in the area

silent mirage
silent mirage
# grizzled tiger

Tbh the skull pedestal should also be in the screen considering the glow's center is also in the shot

opal hazel
#

a stupid edit I did of hexa's art

#

-# here's the star ig

silent mirage
#

plus ingame its brighter

opal hazel
safe sapphire
silent mirage
safe sapphire
#

I can make the change myself tonight or tommorow if it is being troublesome for you

blissful finch
opal hazel
river fjord
#

is there art for 7-3 X

#

if so can i see

tribal moth
river fjord
karmic bough
safe sapphire
#

Apologies. It appears I forgot to push the updated tribe and instead submitted an experimental one. Will rectify tonight.

silent mirage
#

ill just reformat it then

#

windows if it was good

#

or somewhat decent

worn kindle
#

idea for obelisk exo: when a hand is played that isnt most played, joker gains like ^0.1/^0.05 or sumn similar based on how many more hands played the most played hand has, most played hand subtracts like ^0.5 or something

safe sapphire
#

Question, is there a way to condense the info queue? For the riff raff exotic, it would be really funny if it had the info queue of every vanilla Joker, but I also don't want to to completely flood the screen

silent mirage
#

Iirc the info queue is also recursive

#

So the performance implications are not gonna be funny

#

Your best bet is, well, write your own info queue

frail totem
silent mirage
#

The problem is info queue are recursive

silent mirage
#

also if its gonna create all (vanilla) common jokers at once then uh, fuck people with low end device ig

thin heron
#

doesnt it just have the effect of every common joker instead of creating anything

silent mirage
#

and maintain

opal hazel
# thin heron doesnt it just have the effect of every common joker instead of creating anythin...

here's what that looks like written out (also this excludes any downsides since that's what the joker says)

+29-62 Mult (varies due to misprint)
+3 Mult per suited card in hand (or +12 if it's a wild card)
Various amount of +chips/mult when playing any hand other than high card, secret hands or modded hands (excluding ascended hands) (i'm not writing all those out)
-# (alternitively it could just be +410 chips and +52 Mult if hand is not a high card)*
+20 mult if hand has 3 or less cards
go up to $-20 in debt
+30 chips per discard
+[2 * lowest rank held in hand] Mult
+15 mult if discards = 0
scored 8s have 1/4 chance to make tarots
1 free reroll in shop
+30 chips, +5 mult and 1/2 chance for +$1 on scored face cards
+3 mult per joker
$2 per unused discard
+31 chips when scored rank is odd, +4 mult if even
+20chips & +4mult on aces
+[number of times hand played this run + number of tarots used this run] Mult
Adds +1 Mult when Playing a hand + 1 Mult if not containing a face card
+$3 sell value/round
+[all joker's sell value] Mult
adds +15 chips if hand contains a straight, +4 if it has 4 cards
+[100 + (Cards in deck*2)] chips
All cards score regardless of hand
+$5 if discard contains 3+ Face cards or when [random rank] is discard
Creates a tarot if straight contains Ace & Straight
+$4 if hand is a [random hand]
X3 Mult (after all other effects)
Adds 3 Mult when booster skipped
Create 2 common jokers when blind is selected?
1st scored face card gives X2 Mult
1 in 2 chance of +$1 per face card held in hand, guaranteed +13 mult if card is a queen
1 in 2 chance of tarot being made when pack opened
+1 Hand size/discards
$4 per round
+10 Chips & +4 Mult when 10 or 4 is scored
+$4 when gold card is scored
Retrigger 1st played card 2 times

thin heron
#

yeah

celest wraith
#

idk if riff raff is really powerful or really weak

opal hazel
# celest wraith idk if riff raff is really powerful or really weak

It's not powerful in the sense of giving you a huge amount of score (though all the chips and mult do already add up to a practically a free ante 8 win already), but it is really really good at doing a bit for everything else, having like 10 different options for money generation, extra hand size/discards, loads of tarot creating abilities, spawning lots of jokers (including goodd cryptid commons like pity prize and of course being hanging chad. I don't think it does one individual thing as good as any one exotic, but the sheer variety means it's gotta be somewhat viable

worn kindle
#

why isnt demi implemented yet? its listed as all done.

tribal moth
#

I'm sorry if this was asked before, what's the status on the Ascensio server?

safe sapphire
safe sapphire
# tribal moth I'm sorry if this was asked before, what's the status on the Ascensio server?

Fair question. Wanted to relase it in tandem with the first ascensio relase (refer to that announcment I made a bit ago). Given the distance between then and now, it might be better to open it up sooner. The main issue I have is I dont want to spend my time running and maintining a discord server. This fourum post has been working well enough so far, so I dont see the need as too pressing at the moment.

tribal moth
#

That's a fair point

#

I would offer to assist with moderation and administration but my track record with moderation has been, uh, abysmal, to say the least

#

I think I recall someone already setting up channels, etc. for the potential server so I don't think administration really needs much assistance there

safe sapphire
#

Thanks for your offer. Like you said, the server already exists thanks to the work of hssr, its just not open to the public. Moderation is the big hurdle so I would need to find trust worthy people who could keep it clean and have enough time on their hands to do so.

safe sapphire
#

Fixed tribe

#

Also for riff raff, I think the best approach to know why effects are happening might be to display the name of the Joker who effects are happening at that moment. It might take a while to process hands though.

silent mirage
#

Riff Raff Ascended should just create a random negative common joker then X4 all of it's values

void tapir
#

i still really like riffraff’s initial effect (:

safe sapphire
#

I think it mimicing all commons is a more fun effect than just creating x4 commons

#

I think we will just increase its stats if it ends up being too underwhelming

#

Also, PLEASE put your name as the coder or artist if you claim wither of those fields so I know who I need to follow up with if it takes longer than expected.

#

Can the people who claimed the code for Riff Raff, Yorick, Astronomer, Satellite, Bloodstone, Certificate, Photograph, Shortcut, and Kaleidoscope let me know who they are and let me know? Will mark them as unclaimed if I dont get an answer by the end of the week.

#

Also, @nocturne ridge , greatly apperciate what you have provided code wise thus far, but can I ask you to please limit yourself to only claim one card to code at a time?

opal hazel
#

blehge

celest wraith
grizzled tiger
#

demicolon riff-raff X, your computer explodes

safe sapphire
#

Buffed DNA's ascension to not destroy duplicate cards held in hand. There was an issue detecting edition, so what I decided to do until I can get a fix for it is set the edition of cards to the edition of the selected card's to that cards edition which have the same suit, rank, enhancment, and seal as that card. Its not the best fix, but it is better than being stuck with non editioned cards in my eye.

#

Also made it juice up like normal dna

hollow nymph
#

why this is not a straight flush?

#

Flush did work properly but not for Straight

#

it did nothing right now

safe sapphire
safe sapphire
safe sapphire
#

Also, what hand you played would help

silent mirage
#

(also do you... edit code directly in github?)

#

might as well implement sock and buskin ascended myself

#

@fervent sierra hello can i implement my own sock and buskin

silent mirage
#

Current having a j*b

#

I don't get paid so idk if it counts

nocturne ridge
#

Also no.

silent mirage
#

sample

#

no the effect is rather rudimentary and not finished yet

blissful finch
#

change it to "face cards held in hand" and not "each face cards"

safe sapphire
# nocturne ridge Also no.

Sorry, you are saying you won't just claim one at a time? If that is the case, can you at least give me ETAs when they might be done?

river fjord
safe sapphire
#

Very neat!

#

Sorry for the ping. Any update on the campfire art?

silent mirage
frail totem
#

i think you retrigger them but held in hand

#

check vanillaremade mime

river fjord
#

also we still kinda need a new name for astronomer so i propose "Vir Siderum" (man of the stars)

silent mirage
#

So do I... Just give up and calculate 2^rep instead and return that as Xmult

silent mirage
#

Maybe skip anim or something

#

I'll debug it deeper tomorrow

safe sapphire
silent mirage
safe sapphire
#

Gotcha

#

Let me know if you ever want a second pair of eyes on it

silent mirage
#

Like

#
return {
  repetition = 5,
  Xmult = 3,
}
safe sapphire
#

I think you are going about this the wrong way. Like Iterum, you need to have two return statements for this part of the effect. One for context.individual and one for context.repetition. Definitely recomend looking at Iterum's code.

frail totem
#

^

#

repetition and individual effects are different

#

u cant just return them both at once

safe sapphire
#

Speaking of Iterum, I think we need to lower the amount of repetitions so it is comparable power wise.

silent mirage
#

I just wonder if I can return it for the intended effect

#

Guess not

silent mirage
#

Does X1.5 sounds good

safe sapphire
#

I'm gonna do the code for bootstraps. More than happy to also make the art for it, but if someone else wants to, let me know.

frail totem
#

nerf it to sqrt 3

silent mirage
silent mirage
frail totem
#

this has no purpose and has no purpose

silent mirage
#

Also we should be capping

safe sapphire
#

Agree. All retrigger and card creation effects should have at most a 40 cap, like iterum

#

Will try to update DNA soon with this

silent mirage
safe sapphire
#

40 is the max set for iterum even on madness. I don't think we should go above that to avoid mass calulations

silent mirage
tribal moth
silent mirage
tribal moth
#

On hiatus, life stuff happened

silent mirage
#

😞😞😞😞

safe sapphire
silent mirage
#

Balatro benchmarking mods

silent mirage
#

Or do you use gpg

safe sapphire
#

I use Sublime Text and upload it using the web editor

silent mirage
#

Just checked,
Proprietary Software. 😔

#

Zed is also a good Sublime alternative. If you are fine with a bit of rough edges and can ignore the AI stuffs you should be good

safe sapphire
#

Gotcha

silent mirage
# safe sapphire Gotcha

Are you on windows though, if so you would have to be using an unofficial build, as they are not supporting windows officially yet

#

I use that unofficial build and it's pretty decent

safe sapphire
#

On windows

silent mirage
#

It's configured using Lua which everybody here knows

#

Ectoentropic Jokers

wooden mulch
#

emacs also🔥

safe sapphire
# nocturne ridge Yes, no.

This is not how claiming is supposed to work. Thankfully, there is still a plethora of Jokers where this is a non-issue at the moment, but as soon as we get down to the lower limits of Jokers needing code I am enforcing the one at a time rule.

silent mirage
#
calculate = function(self, card, context)
        if
            context.repetition
            and context.cardarea == G.play
            and (context.other_card:is_face() or (#context.card_effects > 1 and context.other_card:is_face()))
        then
            return {
                repetitions = card.ability.extra.rep,
            }
        end
    end,
silent mirage
#

@safe sapphire hmm

#

borrowing vanilla remade code and it still doesnt work

#

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa i cant make it retrigger held in hand card what the hell?

safe sapphire
#

Added Bootstrap's Ascension: Inflatio to the GitHub! Changed it to X1 to try and match Duplicare. Let me know what you think

silent mirage
safe sapphire
#

Taurus gives ^ chips

silent mirage
safe sapphire
silent mirage
safe sapphire
#

Can you send a demonstration and/or what you have so far?

silent mirage
#

that's it

#
    calculate = function(_, card, context)
        if context.individual and context.cardarea == G.play and context.other_card:is_face() then
            print("Score")

            for _, scored_card in pairs(context.scoring_hand) do
                if scored_card == context.other_card then
                    print("XC")

                    return {
                        xchip = card.ability.extra.xchip,
                    }
                end
            end

            if not context.end_of_round and not context.other_card.debuffed then
                return {
                    xmult = card.ability.extra.xmult,
                }
            end
        end

        if context.repetition and context.cardarea == G.play then
            if context.other_card:is_face() then
                return {
                    message = localize("k_again_ex"),
                    repetitions = card.ability.extra.rep,
                }
            end
        end
    end,
-- the prints are for debugging
safe sapphire
#

Taking a brief look, if I had to guess, it might involve the if scored_card == context.other_card then line. I think the issue is that its not triggering because the statement always returns false?

silent mirage
#

xc gets printed