#Ascēnsiō v.0.1.1

1 messages · Page 3 of 1

indigo helm
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you know

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-# elegant?

agile flint
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that makes sense, ngl my first thought is using the split chromosomes as the border since it kinda in theme of mitosis, but I could do a new frame a bit later after work, might use dna twist again for it, but thanks for the opinion

agile flint
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this is my second iteration of the exotic frame for the "Mitosis", still deriving from cell division ideas, but instead its now the DNA itself instead of the chromosome, lmk if there's smth I need to add

ebon minnow
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.

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How unfortunate

fervent sierra
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Ludens Deus ("Playing God", Ascended Googol Play Pass)

x1.0e100 Mult, Fixed 1 in 8 chance for ^1.0e100 Mult instead.
Chance increases by +1 when failing to trigger, and resets on success.

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idk this feels stupid

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like i like the name i gave it but the ability sounds too nutty, even if its a fixed chance.

ebon minnow
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Peam

river sluice
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Could actually be something incredibly niche

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Actually hold on

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Pulchra Commercia (Fair Trade)
1 in 10000 (cannot be rigged) chance to give ^^1e100. Increase odds by 2 for every dollar spent.

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Or it could be rigged I don't even really care

nimble sundial
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like it goes to 1 in 10k and then 2 in 10k and 4 or 1 > 2 >3 ?

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because if its by powers of 2 it'd quickly reach 10k

river sluice
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linear growth

nimble sundial
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ic

fervent sierra
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Parvus Scaena ("Small Stage", Ascended Small Blind)
^1.24 blind size

Magnus Scaena ("Big Stage", Ascended Big Blind)
^1.49 blind size

livid dove
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I feel that blinds will come at a later time. Jokers are the main focus, but who knows? Maybe they could be considered in future.

fervent sierra
indigo helm
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i know this is exotics only, but you guys made a common joker before so

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Disederium Play (Exotic? Nostalgic Googol)

Sell this card to create 2 copies of the leftmost and rightmost Joker

opal plank
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i might try some exotic art tbh

safe sapphire
agile flint
safe sapphire
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At this point, I have been hitting a wall trying to figure out how to properly implement triple money. I think I might do what I did for birthday cake and leave it commented out for the moment until I do. I think it might be best to come back to it after looking at some of the other jokers. Apologies for the inconvenience.

opal plank
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have you tried the balatro discord itself? they often help more than here tbh

brisk violet
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Idea for all of The Family like cards they all turn into The Everything

The Everything (exotic)

When any hand is played get xmult = cft where c is the amount of cards played, f is flushed or not, and t is the the amount of cards that are the same rank

"I Am God"

livid dove
indigo helm
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You want to play with me?

indigo helm
brisk violet
livid dove
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You said the line

agile flint
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My rendition of "Debitum Accepi" (og. Credit Card), I initially want to picture other method of payment system, but I kinda fallback to card payment again just because I feel stuck with the ideas or the other ideas doesnt feel represent the idea quite much for my liking, this one a simple one since it is just "upgraded" card which I take inspiration from "Black Card" which usually have luxury status on it (also subtle ref to og credit card in name as J. Joker Sr. instead of Jr.)

coarse blade
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keep up the great work

indigo helm
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GOD'S work my dude

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god damn, you're cooking fast

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my initial thought it was from BANKGOLD to PearPay

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because you know, Apple

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ApplePay

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but this is really good

agile flint
safe sapphire
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Gonna work on the Joker stencil exotic. What if instead of making a card negative, it just gave an extra slot?

coarse blade
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charta memoria tomorrow
3d wip so pixel art can be easy to make lol

agile flint
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I once have idea for "charta memoria" as negative film from old cameras, but I skip to make other first since idk if that work since the film is, well negative and can confuse someone, so I think your idea might work better

safe sapphire
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While I think both ideas are good, I do like the idea of the negative myself.

coarse blade
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that's fine

safe sapphire
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Hssr, if you want to go ahead with your idea, feel free

coarse blade
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ah cool

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thanks man

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def gonna change the camera

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make it more cryptid themed

agile flint
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What if just merge it, just replace the polaroid images with stripe of film , that idea just come up in my head

coarse blade
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oohh yeah

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that'd be sick

safe sapphire
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It would be amazing to have a piece of collab art between you two!

coarse blade
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collabs are always fun

agile flint
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I might do it later since I'm doing the art for exotic Sapling rn, you can start the camera sprite then I can add smth to it 👍

coarse blade
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cool

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will try

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wish me luck

indigo helm
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yall the goats fr

coarse blade
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ty

opal plank
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i have an idea for singularis pretiosum (trading card's exotic)'s art

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basically, think ace aequilibrium's current art, but even more

safe sapphire
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I agree we need more Xmult exotics, but I think this is a bit weak atm

opal plank
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how about this

Inanis Joker
Gains X1 Mult for every empty Joker Slot at end of round
Gains +1 Joker Slot at end of shop
(Currently X1 Mult and +0 Joker Slots)
Exotic

safe sapphire
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That could work

velvet widget
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keep in mind one of the legendary jokers is over x3000 mult

spring grove
safe sapphire
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For some reason card.ability.extra.mult = ((G.jokers.config.card_limit - #G.jokers.cards) * card.ability.extra.mult_gain) + card.ability.extra.mult increases X15 current mult to 219 and I dont understand why

indigo helm
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not seeing joker being capitalized shredded my soul a bit

velvet widget
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ON GOD

opal plank
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and "gains"

safe sapphire
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Its still in development alright

opal plank
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yeah i quit lol; george could probably do like 8x better than me in 1/8th the time 💀

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this is why i don't do art; back to coding and writing in general 🔥

safe sapphire
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I think there's a charm to it. Nice attempt!

spring grove
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I think it looks cool

opal plank
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Singularis Pretiosum (uniquely precious)

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i pretty much just went off the name

indigo helm
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non exotic ace of equi?

opal plank
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wouldn't work for ace aequilibrium mortal because no joker text

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and uh, how the fuck would i fit that on there

safe sapphire
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You could just sharpie marker it on, like I did for broken exploit

opal plank
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slightly peak

agile flint
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My rendition of Exotic Sapling "Lignum Vitae" , my ideas for "Tree of Life" ofc directly comes from Celtic's Yggdrasil, I might have been going overboard with the background considering most of it getting covered by the main tree, but this one have been so fun to make

opal plank
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i have witnessed pure peak... but at what bittersweet cost...

safe sapphire
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Simply amazing

indigo helm
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tattered popping in out of nowhere and starts dropping peak overtime

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blessing in a disguise

agile flint
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ngl I alr here for quite some time, but I am kinda shy to contribute at art since I never do pixel art before, but after my first try, it have been so fun to do

opal plank
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"never done pixel art before" we've had another like you before who dropped peak out of nowhere; you guys are insane

safe sapphire
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Added Stencil Joker's Exotic: Inanis to the GitHub. It starts at X3 base joker slots, so you don't instantly die when you get it. I also temporarily disabled To The Moon's exotic. Will try to fix that soon.

indigo helm
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cant wait for all of these to be in game

opal plank
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i would like to say one thing: when i said "Gains X1 Mult for every empty Joker Slot at end of round," i meant that, for example, if you had 5 empty joker slots at the end of round, it would gain 5 xmult. then after another round, if you still had 5 empty joker slots, it gain 5 more xmult, so now 10

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no idea if this is what it is rn but yeah that's what i meant

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also doesn't mean you have to do this either btw

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(lakitu from mmj is very similar)

safe sapphire
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Didn't see the +1. Apologies. It functions like that, but with that higher value.

opal plank
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i see; x3 per joker slot (per round) is busted imo jimball

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anyway i think i'm gonna go to bed

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i've done enough for today; 40,000 messages ftw monopoly_money

tribal moth
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im gonna try mime exotic

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i just got an idea for it

safe sapphire
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I think we should change DNA's exotic name to Effingō. Mitosis isnt a latin word and effingō matches what the effect does on a couple levels

livid dove
# tribal moth im gonna try mime exotic

I already had an idea for it, BUT it seems that a card in Familiar already has a function like the one I suggested. All except some extra stuff I forgot. But go right ahead! I'm excited for what idea you have too!

tribal moth
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looked it up; i think that name works pretty well

safe sapphire
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Wait, walkie talkie is already called effingo guod

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Exemplar would also work well

agile flint
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"Sui Replicatio" (Self-replication) could work I guess

safe sapphire
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That's probably better to better tie with mitosis.

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Also, tatteredlurker, when you get the chance can you add your jokers to the artbook in the pins?

indigo helm
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the main focus of this mod is to exoticify anything right? and then the mortal versions of the exotics came later

agile flint
safe sapphire
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If you can add all of them it would apperciated.

agile flint
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Will do

velvet widget
tribal moth
safe sapphire
agile flint
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that looks pretty sick

livid dove
# tribal moth

Is he doing a "shhh" sign or simply lamenting? The art itself is incredible!

tribal moth
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I'm not sure if I can add any more to this without detracting from whole "silence" tranquility etc aspect of this card

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but at the same time i feel like i gotta add more to make this exotic-worthy in a sense?

livid dove
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I personally think it's fine as is. The Border is good too. You've outdone yourself

agile flint
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probably some flying bird just to have some element to fill the space a bit, but it is already so good as is

tribal moth
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Hmm, I guess I'll keep it as is then

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I want to emphasize the silence and stillness of the art so I won't add birds

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Here we go; back -> mid -> fore

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Enlarged composite

karmic bough
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everyday i wake up to this channel dropping peak after peak

agile flint
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My rendition for "Velox" (og. Shortcut) I feel like making continuation of the original shortcut which showing the entrance, while for this one it kinda shows the route of the shortcut via top down view with some alternate pathways which supposedly suboptimal (this is just story purpose jolly )

livid dove
tribal moth
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That is really clever for Shortcut, wow

nimble sundial
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can we have the exotic bulgalar stealing a bike

agile flint
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Rendition for "Turbo"/"Hurricane" (og. Splash) (I feel "Tempestas" would be better name just because turbo is a word in english) I carve the "smile" lake just for it to be covered by hurricane, good job me 😔

agile flint
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let just say, I have a hand in other art program for quite some time before I delve into Aseprite jolly

fervent sierra
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stargazer, mortal version of Non-Verisimile cause i was bored and i thought it would be funny

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(1x, 2x)

livid dove
# fervent sierra stargazer, mortal version of Non-Verisimile cause i was bored and i thought it w...

Thats actually a really neat idea. We should probably try and remake Non-Verisimile to be viable. I hope Mario sees this too.

Itself weird having two members in this community both named Mario.
The Exotic would have to be based on benefiting from triggered probabilities, but in such a way that cant be cheesed with seed.
Also as much as I love the sprite, I think that pink Joker with the swirly face is just a placeholder for some miscellaneous exotic.
Still fantastic regardless!

coarse blade
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god how are we gonna do exotics of wario and waluigi

ebon minnow
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Mario and luigi

indigo helm
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just do this lmao

worn loom
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give them star power

agile flint
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My rendition for "Inquino"/"Pollute" (og. Smear Joker), I made the design a bit "drippy"to reference wild card design, I made the background plain white to insinuate that it still a card, though I could shade some gradient to give a flair if ppl like that

river sluice
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alternatively

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I think also for wario's exotic there's a pretty recent pick for him that I think would be kinda cool

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although for wario you could easily just make his exotic form warioman

livid dove
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I think Wario and Waluigi’s Exotics can be exempt from Latin names. Wario Man is a great idea for sure

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Maybe Waluigi’s could be pinball themed?

river sluice
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imo I think that would be kinda basic

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for the effect though, I'm thinking for exotic waluigi

2.5 XMult for every Joker, and increase by +0.5X for every Joker that is triggered by this effect.

safe sapphire
coarse blade
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@agile flint
woe
jolly camera upon you

agile flint
coarse blade
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awesome to hear

fervent sierra
agile flint
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I want to know if there's frame amount limitation for doing animated sprite for animated jokers, since I'm kinda interested on doing animated stuff for misprint joker. I dig a bit with hologram and it have around 100 frame, I know I prolly wouldnt use that much, but idk if there's performance tax for animated sprite esp when there's multiple copies of them on the screen

coarse blade
agile flint
# coarse blade oh yeah what are some free pixel art programs that you recommend

I personally use Aseprite since I alr bought it long ago but never touch it until now (apparently you can get it for free if you compile the program by itself but idk how to do that), some ppl using paint.net iirc but idk if it paid software or not, I would recommend Krita if it is just normal art but I never do pixel art there to recommend it, two of the free option for pixel art I know is online - browser based which is Piskel and Pixilart, else I dont really know the option for pixel art since well I'm also new here

coarse blade
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cool thanks

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god pixel art is hard lol

river sluice
coarse blade
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using piskel

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wait found the layers button

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we might be back

agile flint
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layer system my beloved

safe sapphire
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Idea for Non-Verismile rework:
^1 Mult
1 in 2 chance to gain ^0.25 mult each hand
The denominator doubles with each hit
(Example 1 in 2 -> 1 in 4 -> 1 in 8)

karmic bough
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Is it riggable?

agile flint
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Rendition for "Fractus Capulo"/ "Broken Hilt" (og. Ceremonial Dagger) for this one I take japanese tanto as the supposed dagger so I can put shimenawa decoration (the rope and ribbon) to depict ceremonial aspect, it is broken because, well the name kinda suggest it jolly, I think this is all I have for today (Img order : 1x, 2x, composite)

coarse blade
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would like it if there was like

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magic leaking from the blade

agile flint
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I could do that prolly tomorrow, I guess it can fill the empty space inbetween the dagger and the dagger's box frame

ebon minnow
thin heron
opal plank
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i think i coded the ceremonial dagger exotic recently

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so i could pr it later

safe sapphire
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Got greedy done. One more to go.

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Wait

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One sec

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Now its done

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I also additionally fixed up the mask

coarse blade
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yayyyy

nimble sundial
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im not sure +44.444 mult is enough for jumbo

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jimbo

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like

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it seems too weak but i dont know

thin heron
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i mean you can use xmults

opal plank
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+44,444 is incredibly good bru

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it is very much on the level of a lot of other exotics

worn loom
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+44444 mult is in a similar class as iterum and pi where its really good instantly but doesnt scale as well as some of the better exotics

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i dont think its too weak but i dont think its the strongest possible exotic which isnt a problem anyway

opal plank
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yea

safe sapphire
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I also think we should have at least one + mult exotic just for the heck of it

tribal moth
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Should we just finish off the rest of the art for the hand XMult exotics? since we have a pattern for it already and stuff

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(i.e. the ones that start with "Sum" i frogt the name)

safe sapphire
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We can, the only reason I haven't is I didn't just want to flood the mod with them initially. Feel free to crank them out if you want.

tribal moth
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gotcha

tribal moth
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it should be fairly easy since we have a template for 1, 2, 3, and 4 cards, but I had to make one for 5 cards; here's what I got, a bit tricky to fit 5 larger cards within this area

safe sapphire
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Looks good to me!

tribal moth
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tribe and order exotics, 1x 2x 1x 2x, fore -> mid -> back

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no composite this time i gotta attend to errands

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but i'll do cryptid hand-xmult exotics later

safe sapphire
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Nice! Greatly apperciate your help with these!

coarse blade
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thanks for your help

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good stuff

opal plank
opal plank
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code should be done in like 3 mins

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(no, i didn't just forget to do it)

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-# (totally)

safe sapphire
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Your fine. I will also try to finish the final sin tonight so we can get those in.

tribal moth
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I wanna note that we don't have names or effects yet for the cryptid hand xmult exotics; so i'll just make their sprites for standby until then

opal plank
safe sapphire
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Thats on Balatro. You should also check canio.

opal plank
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yeah i knew about "caino"

safe sapphire
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Merged

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Thank you for your efforts!

opal plank
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yea; i slightly updated the suit joker pr to fix some slight stuff as well
adding the current art for the suit jokers that we have now in a sec; if you have all three of the current ones as 1x, i would appreciate you sending them here

safe sapphire
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Right, one sec

opal plank
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ty

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oh fuck one sec

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i fucked up the atlas when i made that pr since i wasn't on an updated version

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should be a quick fix thankfully

livid dove
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Yeah I was about to say. Some of the sprites are blank. But besides from that, Congratulations on your contributions being accepted! ❤️

opal plank
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yeah lmao

safe sapphire
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Apologies, should have checked

opal plank
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pr to fix that should be here in like 5 mins

livid dove
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No problem! take your time ❤️

opal plank
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issue is fixed; download latest

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oh good i messed the atlas up again

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this time it's just a little off-center order and tribe, but how do i keep doing these 😭

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well as i quickly fix that, i must display my amazing placeholder art for wrathful joker's exotic

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it's so peak

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🔥

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okay peak

worn loom
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ah yes "oops" my favourite commit message

opal plank
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yeah pretty much

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lmao

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i just oopsied the atlas twice in a row so

worn loom
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i think ive commited just oops to entropy like 10 times minimum by now

opal plank
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real

worn loom
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truly the best commit messages

opal plank
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rela

worn loom
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also these

opal plank
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yea

livid dove
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Contra Homo?

opal plank
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what's that for

livid dove
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You restored all the vanilla exotics, but the Cryptid Exotic sprite for Contra Homo is missing.
But aside from just that, everything is there!

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But for real, It's great seeing your contributions being added!

agile flint
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Revised "Fractus Capulo" a bit to give it some magic flair, I do it with traditional japanese mist shape so we're still in theme to overall design :) (Img order : 1x, 2x, composite)

opal plank
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oh i found it; it was in a different file

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...sigh, another pull request is approaching

safe sapphire
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The plus side is that messing with these pulls gave me enough time to finish wrath

opal plank
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in that case, i'm going to delete the old pr and completely update everything due to it being so out-of-date

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might take like

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20 minutes...

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i hate merge conflicts

safe sapphire
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Thats more than fair

opal plank
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i've already been doing this stuff for like 2 hours now

safe sapphire
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I can handle it if you want

opal plank
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i got it

safe sapphire
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You're the GOAT

opal plank
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only thing fueling me is ear-blasting music and leftover easter candy

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we're almost there

livid dove
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You're all doing amazing! ❤️

opal plank
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should i nerf the joker stencil exotic to x1 per round btw

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i feel like that's warranted

safe sapphire
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Yes, was gonna do that in the next update anyway.

opal plank
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peak

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yippee

safe sapphire
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Thank you for your efforts tonight

safe sapphire
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I think credit card's exotic effect needs to be reworked. Right now it's "Go up to $100 in debt. ^2 Money when leaving the shop". I think this has a major flaw in that it is simply a better exotic Golden Joker if you don't spend too much when you get it. We can't do infinite debt, as Astronomica already did that. Maybe we do something where debt means more power?

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Maybe something like: Can up to $5000 in debt, this joker has ^0.1 mult for each $100 you are in debt.

livid dove
safe sapphire
livid dove
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That's the one.
You can make it Mult if you wish. But it's up to you what effect you add!

safe sapphire
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Maybe a combination of the ideas?
Can up to $5000 in debt, this joker gains X0.01 chips for every dollar in debt you have at end of shop

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Even then, thats still alot

opal plank
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i like that kinda

livid dove
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Fantastic!

safe sapphire
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We will go with this for now unless someone has any objections with it.

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Will probably have to be nerfed, but we will cross the bridge when we get there

livid dove
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Yep. It's important to experiment with different ideas to see which one works the best.

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Only thing is, I can't really try anything at the moment because there's a strange crash at the moment related to Bonus cards.
Hopefully it gets sorted out soon!

agile flint
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Rendition for "Fabulosa Radices"/"Fabled Roots" (og. Mystic Summit). I swear this gonna be the last Japanese themed rendition from me, but the term "mystic summit" really bring my thought to fabled Fuji Mountain, so I kinda have an ideas to make entire thing into Japanese hanging scroll portraying the scenery (with ofc Japanese text there bcs it is hanging scroll), the width x height might be off by so much compared to irl version of it, but I kinda want to not stray too much from joker size

safe sapphire
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Amazing! I like how you use the frame to make it look like a scroll! And I love the use of colors! Amazing work as always!

safe sapphire
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Added Credit Card's Exptic: Debitum Accepi to the github

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I changed the increase to x0.002 so its a max of x10 chips per shop

agile flint
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This is the composite of supposed exotic version of Misprint Joker (Names Defectus), I have no idea how to convert it into sprite sheet since I dont know the layout for animated joker sprite

safe sapphire
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Looks amazing! You can look at jimball in cryptid or oops all 6s exotic in this mod to see an example. Sprite sheets can be arranged in a variety of ways as long as they are in some rectangular or square shape.

agile flint
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Ok, I manage to export the sprite sheet out of Aseprite like this, but idk how the layouting system for every frame, I'm able export it as rectangular layout, but idk if this works or not 🤔 (img order : 1x, 2x, the composite is above)

safe sapphire
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That should work

agile flint
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That's good to hear 🙂‍↕️

tribal moth
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holy hell how do you make these sprites so fast, i'm impressed

agile flint
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this one actually not that hard for me personally, I just take the og misprint texture and process it to be look like an old scanline monitor effect, then throw it into after effects, convert the output into gif format, export it into aseprite and then draw the other thing and kablam, it is a bit janky workaround but the output looks decent so I just go with it jolly

tribal moth
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ook, okay

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that's pretty neat

agile flint
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yeah, I know my after effects knowledge should work for this case, it just how to bridge it between the software that I just get to know today

fervent sierra
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got this when i tried playing a 7-card straight with sum constituto

river sluice
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just went scorched earth on making tons of new ideas for effects in the google sheets doc

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initially I was like "maybe I'll make another mockup of what another exotic should look like" and then I just went all out

agile flint
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Heard news ppl resurrecting non-verisimile, so I'll just drop rough draft here (design inspired by unused joker "Chaos Theory" and the star is nod to og NV texture, I prolly gonna make the screen blink just to reference ://POINTER too, it doesnt have connection with pointer but I'll just let it be jolly)

river sluice
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kinda like how the star looks behind the computer with that sorta shading

agile flint
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yeah, none of it was shaded yet, I just put the general shape of it first

fervent sierra
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Numerus Locularis ("Funny Number", Ascended Nice)
x4.20 Chips for every 6 and 9 in your full deck
If played hand contains a 6 and a 9, convert all other played cards into either one.

tribal moth
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Here's all of the Exotic versions of the hand XMult Jokers in Cryptid (putting it all in one spritesheet so no spamming)
Most of these dont have names or effects yet (and there are more of these than current Cryptid ascended Exotics) so they can just on stand-by for now until something is agreed on for them
(Filler, Duos, Home, Nuts, Quintet, Unity, Swarm, Stronghold, Fuck, Clash)

wintry owl
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i swear to god if the filler is ^1 mult

livid dove
fervent sierra
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Incogitabilis ("Unthinkable", Ascended Absurd Joker)
Adds x4 mult per consecutive High Card that is played
Increases level of High card by highest rank held in hand
Resets when other hand is played

fervent sierra
agile flint
fervent sierra
#

Omnia et Omnes ("Everything and Everyone", Ascended Maximized)
All cards count as and give the chip value of every rank simultaneously

Dolium Duplex ("Double Barrel", Ascended AP Joker)
^2 Mult against any blind, and divide blind size by 2 after scoring

agile flint
#

Shape draft for Photograph exotic "Charta Memoria"

livid dove
#

HOW ARE YOU MAKING THESE SO QUICKLY MY GOD

coarse blade
#

this camera is gonna come out so ass

agile flint
# coarse blade yeah no i'm cooked

Nah, you'll be very fine, I intended to do just the film since I figure you will do the camera, so it'll work fine, I can just tune it a bit if you want it, just lmk 👍

agile flint
tribal moth
#

i should start drinjing coffee.........

indigo helm
#

new addon for cryptid
looks inside

fervent sierra
agile flint
#

I finished the film tape, here's how it looks in white bg + alpha since, well negative film is transparent

gaunt crypt
#

what if we base off the exotic clockwork joker design on The Time Ripper from Limbus Company nice

safe sapphire
#

Amazing work from everyone. I am simply shocked at how fast things are going at the moment.

hearty adder
#

artists are popping off for this mod

coarse blade
#

quick wip

#

the little details are gonna be hell to do

agile flint
# coarse blade

that looks pretty nice so far 🔥 , I still dont know whether to let the background plain white just like the ref photo or add smth 🤔

coarse blade
#

maybe like a photo studio bg

agile flint
#

I guess yeah since it looks a bit empty by itself

#

I'll probably just do a table considering the perspective of the camera and film strip with a bit of accessories here and there

safe sapphire
agile flint
#

Draft for "Eberneum" (og. Marble Joker), I'll probably throw a bit of a scene behind the window, but idk how well it gonna look when I'm done rendering the glass part of the window

river sluice
#

oh I just realized my idea for RNG joker exotic actually is just a suped up version of oops all 6s exotic

#

I probably am gonna change that

steep flame
opal plank
#

oh addon contributor is a thing now

#

peak

agile flint
#

Ngl, I'm tempted to make art for exotic hanging chad just because for the meme sake, but I prefer doing joker with agreed exotic effect first so the joker can be realized sooner, but I'll prolly do it if the status been changed

opal plank
#

oh, btw, could you try driver’s license’s exotic?

#

i’ll talk to mario about it being agreed

agile flint
#

I could, lemme brainstorm for the ideas

opal plank
#

this is the current effect btw

“X1 Mult. Doubles for every Modification in remaining deck.”

#

it has already been coded by yours truly

#

(i was bored)

safe sapphire
#

I'll be honest, the doc probably needs a complete relook to solidify which ideas are concrete or not.

opal plank
#

maybe

steep flame
#

i need to redo some of my ideas for exotic choco die

steep flame
#

i told one of my friends to look at it and they said some of the effects are too bad for exotic

coarse blade
#

don't know how to google sheets tho

safe sapphire
#

I'm gonna try to implement the rest of the sum jokers. I will also try and update them with the proposed changes on the doc (Essentially, they turn cards held in hand to match the type of the sum)

opal plank
#

yea idk how that’ll work lol

#

probably won’t be too bad though

#

let me find something you could possibly steal from to make coding slightly easier

#

sorry, “borrow”

safe sapphire
#

Right now midas kinda does something similar

#

At least for bullwark that works

opal plank
#

code for high five that has this effect (you made the art for it too wow):

If highest scoring rank is 5, convert all scoring cards into 5s
Aces are considered rank 1

mental veldt
mental veldt
#

It does sound really cool though.

safe sapphire
#

Is there a joker that determines what the most common rank in a played hand is?

opal plank
# safe sapphire Is there a joker that determines what the most common rank in a played hand is?

sdm0's stuff has a joker with this effect:

X3 Mult if played hand has exactly 4 (= hands left before Play) of its most frequent rank
(ex: K K Q Q Q with 3 hands left)

SMODS.Joker{
    key = "magic_hands",
    rarity = 2,
    blueprint_compat = true,
    pos = {x = 8, y = 0},
    cost = 6,
    config = {extra = 3},
    loc_vars = function(self, info_queue, card)
        return {vars = {card.ability.extra, (not G.jokers and 4) or G.GAME.current_round.hands_left}}
    end,
    calculate = function(self, card, context)
        if context.joker_main and context.scoring_hand then
            cards_id = {}
            for i = 1, #context.scoring_hand do
                table.insert(cards_id, context.scoring_hand[i]:get_id())
            end
            max_card = count_max_occurence(cards_id) or 0
            if G.GAME.current_round.hands_left + 1 == max_card then
                return {
                    message = localize{type='variable',key='a_xmult',vars={card.ability.extra}},
                    Xmult_mod = card.ability.extra
                }
            end
        end
    end,
    atlas = "sdm_jokers"
}

-# reply ping intentional

safe sapphire
#

I'll make sure to credit sdm0

opal plank
#

yea

safe sapphire
#

Just typing this out so I can get my thoughts together. What I need is a function that creates the "average" card for a played hand. It records the ranks, suits, modifications, etc, of all scored cards and returns a card that features the highest of those recorded properties.

opal plank
#

one of my jokers, inequality alligator, may aid you here with this effect:
If played Hand contains at least two cards of differing Ranks, destroy the highest ranked card and add its Rank to this Joker's Mult

as for the "average" part, i'm not sure...

agile flint
# opal plank oh, btw, could you try driver’s license’s exotic?

It's been done, rendition for "Identitatis Discrimine"/"Identity Crisis" (og. Driver License), honestly not my proudest work since I kinda have hard time tying the original theme of driver license to identity crisis, like in my head it feels kinda far reach, fortunately I remember seeing movie poster with similar theme so I atleast get a picture of how I want it to look

opal plank
#

my god

coarse blade
agile flint
#

I just have ideas for each of them as, "casual, mysterious, energetic, and stoic" and nothing else

coarse blade
#

ahh cool

opal plank
#

pr for drivers license exotic should be coming soon

#

scratch that i'm on a side quest to make pretty much every aspect of the mod's code consistent

tribal moth
#

@safe sapphire sorry for ping; i was wondering if the silentum sprite i posted a while ago is good to go for the mod

safe sapphire
#

You mean the mime, right? I think it's good to go! Apologies for not confirming sooner.

tribal moth
#

Nice, thank you

safe sapphire
#

I'm sure we can use this art for something either way

opal plank
#

i thought the person who was making that said that they gave up or something

#

if i'm misremembering then that sucks

agile flint
#

Yeah, that is part of what on my mind when I think abt identity crisis first, but I want some kind of continuity of ideas between their "mortal" and exotic form, and identity crisis and drivers license kinda have their own different pathways to illustrate, the only thing connects between the two is aliases or forged identity hence why I go that direction, I prolly gonna try the description you gave tomorrow for another perspective, prolly might be better, its art anyways it sometimes works, most of the times it doesnt jolly

ebon minnow
#

Made these showdowns normal blinds thing
Could be good for those exotic blinds we brainstormed previously (according to glop knows)
(Also includes one of my custom blinds, the roulette)

#

The water colors hurt my eyes so I had to shift it a bit

opal plank
#

okay, bunch of stuff is almost ready to be put into a pr

#

and when i say a bunch of stuff

#

i mostly mean it

sonic mulch
#

cool idea

#

what jokers have you exoticified?

safe sapphire
opal plank
sonic mulch
#

what cryptid version is this for?

sonic mulch
sonic mulch
ebon minnow
opal plank
#

jimbo
greedy joker
lusty joker
wrathful joker
gluttonous joker
joker stencil
credit card
scary face
abstract
midas mask
golden joker
seltzer
oops all 6s
the duo
the trio
the family
the order
the tribe
drivers license (in dev)
canio
to the moon (in dev)
garden of forking paths
oil lamp
high five

opal plank
sonic mulch
opal plank
#

anything that says "done" is in

#

@safe sapphire i may be stupid, but, basically, when my joker is above globalcap (1000000), it, well, caps, right? so the joker gives 1000000 of [whatever]. well, the localization still says its normal value. is there a way to fix this?

#

it, well, caps, right?
i think i like commas

safe sapphire
opal plank
#

well, driver's license's mult increases for every modification in deck

#

so, if you have a bunch of modifications in deck, then it gets really high

ebon minnow
#

the best way to exoticify jokers is make it ^mult /hj

opal plank
#

sigh

#

wait i have an idea

#

this probably won't work but

#

let's see

#

doesn't work; time to ask in #other-mods-dev

#

okay it works somehow

#

i changed nothing jimball

#

i think i'm finally ready to pr this giant internal change

safe sapphire
#

That's good.

opal plank
#

it won't mess anything up i promise

safe sapphire
#

Can I get a second set of eyes on this? Right now, it's relying on a couple of functions, and I want to rule out if this is the issue or not. Right now, this new section for duos isn't doing anything.
if context.joker_main then if context.scoring_name == "Pair" and context.cardarea == G.jokers and context.before and not context.blueprint_card and not context.retrigger_joker then ----This is "borrowed" in part from sdm0's magic hand joker card_list = {} for i = 1, #context.scoring_hand do table.insert(card_list, context.scoring_hand[i]) end local rank = average_rank(card_list) or 0 ----------- for i = 1, #G.hand.cards do local _card = G.hand.cards[i] if _card:get_id() ~= rank and not rank then G.E_MANAGER:add_event(Event({ func = function() assert(SMODS.change_base(_card, _, rank)) _card:juice_up() return true end, })) end end end

opal plank
safe sapphire
#

By the way, Glitchkat, thank you for recordering the jokers! From this point forward, we will also try and use the order value to keep them straight.

opal plank
#

yea

ebon minnow
#

Added 4 cryptid blinds

sonic mulch
ebon minnow
#

Unfortunately

#

I currently am only spriting

#

Will brainstorm tomorrow

sonic mulch
#

i have some ideas...

ebon minnow
#

You guys can do it without me

#

I've decided I play on PC despite the late time (10 pm)

#

Haven't done since yesterday

#

I can't resist

ebon minnow
#

I love ideas and suggestions

sonic mulch
#

alright ill jot them down

#

gimme a second

opal plank
#

i can do some ideas too

ebon minnow
#

Tthis is gonna be a big dump innit

opal plank
#

wait a minute

#

back up, we shouldn't do this

#

because hyperblinds are essentially the same

#

as in, upgraded versions of normal blinds

#

i don't think we should make these

ebon minnow
#

m

sonic mulch
#

the maroon maw (hook) draw a new hand after cards are played
the eternal thorn (club) destroy all played clubs
the eternal brand (goad) destroy all played spades
the eternal neck (head) destroy all played hearts
the eternal crack (window) destroy all played diamonds
the steel prison (manacle) hand size is reduced to 1
the indigo oracle (physic) must play 1 card
the devastating monolith (pillar) i have no idea lol
the haunted mansion (house) first 2 hands are drawn face down
the dead fortress (wall) 10x base score requirement
the rubber ring (wheel) 1 in 3 cards are drawn face down
the claret leg (arm) discarded cards are destroyed
the intense iris (eye) no repeat hand type, jokers triggered on the first round are destroyed
the lurking lip (mouth) only one hand type can be played, jokers not triggered on the first round are destroyed
the fierce fang (tooth) lose all money when blind is selected, -$1 per hand played
the brisk bloom (plant) played or triggered face cards are destroyed

#

well here you go

#

i dont care what you do

ebon minnow
sonic mulch
#

i like the idea personally

sonic mulch
ebon minnow
sonic mulch
opal plank
#

like at all

sonic mulch
opal plank
#

club/goad/etc do not affect scoring at all

sonic mulch
#

ill refine them further, i just couldnt think of anything difficult that still maintains the original aspects of the boss blind

ebon minnow
#

I have idea
These are exotic blinds, not hyper
These should be more, even slightly more stronger, and I would like that they appear min ante 12 alongside that

opal plank
#

i'd rather just not

#

this is already infringing upon the idea of hyperblinds

ebon minnow
#

Unfortunate

#

We have nothing to do..

sonic mulch
#

ill probably add this to my future mod

opal plank
#

possibly

sonic mulch
#

(roguelite balatro with cryptid and polterworx support)

velvet widget
sonic mulch
safe sapphire
#

Let's disregard all talk about blinds at this point. Not only should we be focusing on the jokers, but hyperblinds are already covering this idea. Please go support that project at the moment if you want to see it realized.

opal plank
#

i think you mean buddy jolly from glitch's backlog

worn loom
#

why arent they jollies

opal plank
#

no

#

that is why

worn loom
#

lol

opal plank
#

also this got hella (anti-?)aliased from the wiki

#

it's so blurry

indigo helm
opal plank
#

it actually does and that's not a joke

#

lmao

river sluice
mental veldt
safe sapphire
#

For the moment, I'm putting aside the sum changes. Need more time to dwell on them and need a refresher.

opal plank
#

yeah

safe sapphire
#

Decided to rework Lucerna's art. Old left, new right. Thoughts?

opal plank
#

i like that

coarse blade
safe sapphire
#

I know the new oil lamp is in development, but I'm gonna wait to it actually gets added to possibly do something with it.

coarse blade
#

ahh cool

#

def feel that the bg could need more

#

uh

#

shading ig?

#

not sure how to describe it

opal plank
#

a lot of the other exotic bgs have like minimal colors

#

look at all the hand exotics (eg the order)

safe sapphire
#

In those instances, I'm kinda afraid of overcomplicating the design the lighting already applied.

safe sapphire
#

Added DNA's exotic: Sui Replicatio to the GitHub. Right now, there is a small visual bug where an extra copy is made and destroyed, but for now, let's just pretend it's a metaphor on how the human body eliminates viruses.

livid dove
#

Gosh there's so much amazing stuff lately!! AS000710_01

opal plank
#

like 8 jokers in two days

agile flint
#

Now, who is this handsome devil, ok jokes aside I still can't let go of continuation idea sthick in my design, so I had to figure out smth while also trying to implement Mario's last suggesstion for "Identitatis Discrimine" until I stumble the trivia of that the guy on the "Driver's License" is Jen Joker and his license supposedly already expired by January 2025, so let just say he have an episode while police interrupt him to ask of his driver license and go into reckless driving which prompt why he blanked out in the mugshot, ngl I could make the hand print red for more impact, but I feel it is too graphic so I changed it into black instead, aaanyways, layer order : bg, mid, fg - img order : 1x, 2x, composite

ebon minnow
#

It became a Rick roll omg

opal plank
#

yes

opal plank
#

so… thanks for the compliment jimball

indigo helm
#

is this rizz?

agile flint
#

Rendition for "Fort Indissolubilis"/ "Indestructible Fort" (og. Stone Joker), I guess I went overboard again with the landscape, its always fun I can't help it :)

opal plank
#

time to code this

#

wtf is “stacking chips” lost media 😭

agile flint
#

Stacking chips indeed is one of the lost media ever jolly

agile flint
#

Rendition for "Gamma-Ray-Burst" (og. Supernova, though I want to propose name change since it is not latin, the name change I suggest is "Radius Caelestis" a.k.a. Celestial Rays)

indigo helm
#

the border could use some characteristics to make it look like an exotic border but HOLY ARTS dude

nimble sundial
agile flint
#

Wait really? Bruh, I prolly not changing the art (or if necessary a bit later), just pretend it tomboyish trait made they looks like that macabre

nimble sundial
#

true

agile flint
#

I mean true the name suggest a woman but we have that name for a man too, so jimball

livid dove
agile flint
#

Yeah could make it like that, honestly I'm not really concerned abt the story since it can be flexible, but I think I dont have to worry much abt the chara design too since I copy the look mostly from driver's license and the chest covered by a nameplate anyways 🤔

livid dove
#

This game doesn't need lore in the slightest. But so far with card art, it tells it own story!

agile flint
karmic bough
#

ngl we need more gimmick exotics

agile flint
#

yeah probably, I'll prolly do it anyways so to provide option for a time when ppl decide which version is prefered and gonna be realized

void tapir
#

Hi! I tried my hand at making some art for the ERROR exotic (Corrumpo), tell me what you think!

worn loom
#

exotic error could probably get away with doing something meta-y since balatro is a game after all but idk what youd do specifically

agile flint
#

like this, this is kinda menacing which suggest the "aura" of error joker, but its kinda nothing that much in here

ebon minnow
#

That's a good idea

void tapir
agile flint
#

yeah, that's also what I've thought, idk if it either the color, the qr code and emoji, the font, or the combination of those that take the imposing energy for the more recent blue screen, it kinda doesnt have the "scare", but your rendition is pretty good for portraying ERROR joker

#

on second thought, it also might be because different aspect ratio

void tapir
worn loom
#

the main diference to me is because the old one is really blunt and the new one is really friendly which makes it less ominous

#

also the old blue is harsher which helps

agile flint
#

mhm, this is why I kinda want to know what caused it specifically so we could find a way possible to combine both two

#

Its probably the text contained in it and the deeper color yeah, I remember Portal 2 have similar "blue screen" error at later chapter and it is also imposing, the font is different, like this

fervent sierra
#

repost of my depiction of ascended nice (which i like to call Numerus Locularis / Funny Number)

fervent sierra
ebon minnow
#

That looks cool

agile flint
livid dove
void tapir
#

Also, I recreated it with the older bsod, how's this?

#

Comparison side-by-side of the two versions

fervent sierra
void tapir
#

good point!

void tapir
livid dove
#

Oh gosh!

agile flint
#

Little tweak for 2 of my previous rendition for exotic version of supernova and driver's license to conform the frame better with exotic theming, also while at it change how the visual from info I gather around, this prolly last iteration for both two for now, I combine it both two so I dont flood the chat much :)

safe sapphire
#

These look wonderful. Thank you for your efforts!

livid dove
#

These are incredible. No other way to put it!

indigo helm
#

this is PEAK

safe sapphire
agile flint
safe sapphire
#

I think something like this would be good.

velvet widget
#

oooo fruit ninja vibes

agile flint
safe sapphire
#

I did what you did with the new one. The old frame is part of the background now and the current frame is from the new version.

agile flint
#

Shape draft idea for egg joker depicting newton's cradle instead of the "normal" cradle and with eggs instead metal balls, but idk if I gonna forward the idea, it prolly can be thematic if the joker effect have retrigger stuff or smth, but this is just short phone sketch while I have a break

void tapir
#

cool! I really like this idea 🙂

opal plank
opal plank
#

whatever

#

i gotta code these

safe sapphire
#

We can go with the other version. I just liked the colors myself.

opal plank
#

well, i'm gonna try and code... one of these

#

we should probably rework this though

"For every consecutive Stone Card Played, Stack the amount of Chips. Gains ^0.02 Chips if hand contains a Bulwark."

#

because wtf is stacking chips

safe sapphire
opal plank
#

oh i see

#

i could attempt that

#

btw, we should leave straight flush out of this effect due to cryptid's hand jokers, no?

"Gains x14 Mult per consecutive straight that is played (x28 Mult for Straight Flush). Increases level of Straight or Straight Flush by highest rank in hand. Resets when other hand is played."

safe sapphire
#

I would agree with that

opal plank
#

can we agree that the second is way better for droll joker jimball

The Porcelean Throne/Ludibrium

#

(ludibrium means amusing)

safe sapphire
#

Yes, I dont know why that was added to the doc

opal plank
#

for faceless joker, how about instead of this

"When Blind is selected, double money if deck contains 0 face cards"

it's this

When Blind selected, destroy all Face Cards in deck
Double money for each Face Card destroyed this way

river sluice
#

well once you destroy all the face cards, then you'd have to scrounge for face cards past that point

#

maybe instead of blind selection it's ante increase

opal plank
river sluice
#

It'd be a bit more fun to get the face cards imo

opal plank
#

that's fair

#

i think we can all agree the previous effect was bad though

safe sapphire
#

Looking at possibly coding sapling. Right now, the effect is "Selling a Joker has a 1 in 5 chance to create its Ascended version." This is a bit ridiculous imo

gusty flower
#

suggestion for the seed: If you sell a legendary or higher joker and then a joker that can be ascended ascend that joker

safe sapphire
#

When I first read the effect, I thought it was a 1 in 5 chance that selling a joker gave a joker of one rairety higher.

safe sapphire
fervent sierra
safe sapphire
#

If its fixed, it might be fine if you can get an exotic. Should it only go up to legendary if it isnt?

river sluice
limpid jewel
#

hm

limpid jewel
#

maybe seed exotic gives ascension cards instead?

worn kindle
#

simulatum (monopoly money exotic)
(still working on details, just wanted to get an idea started)
earn $50 at end of round. rental cards give 13 dollars at end of round. prevents random destruction of cards (i.e. immolate, ghost, crooked joker on fail, etc)

#

last bit ties in to origional effect (1/4 change to destroy purchased cards) but doesnt really tie in to being fake.

#

also name mean simulated.

#

could be changed to fictus (fake)

tribal moth
#

should we sort the artbook by the order of jokers in the brainstorm sheet, for better navigation?

safe sapphire
#

Probably. We should also put all jokers there regardless if there are in or not atm so we dont miss them.

indigo helm
#

mistakes were made

agile flint
#

Gemini doing real work

#

I kinda wonder if we need to make square joker's exotic also have square boundaries or make it like normal joker since we kinda dont have precedent of odd shaped exotic joker art, kinda curious because we also have the case with jimball in cryptid and wonder how we gonna treat that one 🤔

karmic bough
#

make it tesseract-like

#

bro forgot the i in markiplier

limpid jewel
#

markipler

agile flint
# karmic bough make it tesseract-like

I intended to do animated one but I kinda think of just static one which is Penrose impossible square then add a little twist into it, I mean it definitely not 4 dimension like the name suggest, but imo it looks cooler and simple enough to not so distracting

safe sapphire
agile flint
worn kindle
#

looked at the mortal jokers, isnt mortal gemini just worse oil lamp in every way? why would it be epic if oil lamp ir rare and better?

wintry owl
#

isn't oil lamp epic though?

worn kindle
#

oh i remember it being rare. anyways still its just objectively worse in numbers and being the same argument as blueprint vs brainstorm

opal plank
#

as i believe its currently still rare, at least on madness

worn kindle
#

so its just objectively worse

worn loom
#

idk if this has been changed in base cryptid or not (it definitely should be though)

#

but entropy does this change too

wintry owl
opal plank
#

huh…

#

when was the last time you updated?

#

or maybe i was on an old version

#

or i didn’t see that it was epic

wintry owl
#

you should check first

#

and then we can compare cryptid versions

opal plank
#

i am hundreds of miles away from my home

worn loom
#

like not disabled

#

cause it changes this

#

like 1 thing it changes about base cryptid

wintry owl
#

okay

#

that explains it

#

addon moment 😭

tribal moth
#

modded balatro players making a bug report from their ultramodded mod pack with 2395382509235 mods /j

indigo helm
#

12 this is crazy

opal plank
#

shows that people actually check this channel more than you would think

safe sapphire
#

Apologies for the slowed development. Finals are coming up, and I need to focus on them. Not saying that development will completely stop, just at a slower rate than it previously was for a bit.

opal plank
#

actually same lmao

#

so many projects...

#

i'll still probably waste my time coding though monopoly_money

livid dove
agile flint
void tapir
velvet widget
#

i see

opal plank
#

yeah

#

i should probably nerf that tbh…

indigo helm
#

it's an exotic tho

#

similar to googol play

opal plank
#

it grows way too quickly

#

since three modifications on a card acts as, well, three modifications

old drum
#

googol is just not a good card design wise tbh

opal plank
#

i think that’s a given

velvet widget
#

Oh I thought that was the driver's liscence

#

I was convinced I named it latin for identity crisis

opal plank
#

it... is

#

we’re talking about googol play card

agile flint
# velvet widget

Oh the atlas isnt changed yet to the new one referencing jen joker in og driver's license

old drum
#

I thought that was googol tbh

velvet widget
velvet widget
#

english pretty please

#

with a bright red cherry on top

thin heron
velvet widget
#

it do

old drum
#

i may be stupid

alpine fog
#

This looks like fun!

river sluice
#

oopsies :-)

#

(I used multiply on fortunae risus and then it made my consumable slots in the NEGATIVES)

alpine fog
river sluice
#

I had them prior to the multiply

spring grove
alpine fog
alpine fog
coarse blade
#
Modded Balatro Wiki

More Fluff is a content mod by notmario which adds some new Jokers, as well as two new consumables types, being:

Colour cards, which increase in power the more rounds they're held for.
45 Degree Rotated Tarot Cards, which are altered versions of the vanilla game's Tarots.

coarse blade
opal plank
opal plank
#

again, probably should be nerfed

safe sapphire
#

I think it should be easy enough to get misprint done tonight, but the values are a bit extreme like most TheOfficialfem suggestions (Still love the core concept, we just need to adjust values a bit). Current suggestion is "(Randomly picks between "+", "x", "^" and "^^")(1.5 to 1500) (Randomly picks between "Chips" and "Mult.")" Defiently removing the tetration. My current thought is we reduce the max to 500 and add some potentially negative options like - and /.

velvet widget
#

The lowest mispront goes for is +0

#

Maybw the negative could be a solid +0 Chips?

#

Or one for both chips and mults

safe sapphire
#

Right, probably would be a bad idea for negative mult / chips

velvet widget
#

And to make it balanced, maybe making lower values more common? Like the 500 is a jackpot but you could get anywhere between 1 and 200 way more often than above

safe sapphire
#

I think we should just cap it at 200. If it lands on ^ you are pretty much set.

#

With a 1 in 3 chance you are likely to get it once each round

#

Actually, 20 would probably be fine as well. If we do gameset configs thats defintely gonna be the value for modest.

velvet widget
#

Up to you boss

#

🐊

safe sapphire
#

I'm gonna put it at 200 for now

safe sapphire
opal plank
#

uh

#

that looks fun

safe sapphire
#

I couldn't finish the misprint exotic tonight, but I have something potentially better: Insanity Mode!!! This config will remove the destruction aspect of both the gateway and ascension cards. I thought this was an important feature to add, given the limited usability of excotics in normal play. Will probably add an alternative cost like $, and modify the other spectral cards that destroy jokers in the future as part of the mode. It's on the GitHub, so feel free to check it out and let me know if you find any problems!

opal plank
#

wait i actually love this

#

i have have been BEGGING for a change to gateway to not destroy all your jokers so that it’s actually usable

safe sapphire
#

Exactly! We just need to figure out a fair alternative cost.

opal plank
#

yeah

#

likely something like 50 or 100 dollars

#

since exotics are priced at the former

old drum
#

Could you change Ascēnsiō.json to Ascensio.json? It causes problems when trying to zip it in a modpack

#

I guess I could use rar instead

agile flint
#

Made simple and quick one for "Dimensio Quattuor" (og. Square joker) for now inspired from Penrose impossible shapes, idk if it will be my choice or not since I am currently experimenting with non-"usual" shaped exotic joker boundary (1x,2x,comp - bg,mid,fg)

safe sapphire
hollow nymph
#

Retrigger played Ace eleven quadrillion one hundred twelve trillion six billion eight hundred twenty five million five hundred fifty eight thousand sixteen times, that is the problem.

opal plank
#

pretty sure it was originally only for ranks 2-5

#

dunno who changed it

thin heron
opal plank
#

changed back to what it was

#

(only affects 2-5)

tribal moth
#

What does that retrigger suggestion even have anything to do with "all cards are king of hearts?

opal plank
#

no no

#

look up one

tribal moth
#

Oh oops

#

Ok that makes more sense

#

"That effect is too googolish, here's an effect that's only (10^-2)% less googolish"

opal plank
#

yeah fair actually

#

uhhhh

#

how about this

#

just n^2

#

for all(?) ranks

thin heron
#

but even then idk if 256 and 3125 retriggers for 4 and 5 respectively is balanced or not

opal plank
#

yeah no

tribal moth
#

I'm just thinking like, I think retrigger counts greater than 3 are too many for individual cards

opal plank
#

okay how about this

#

i’ll make it super nerfed

#

retriggers cards with ranks 2, 3, 4, and 5 n^2 times, where n is the player card’s rank

#

25 is the most retriggers on 5s, which don’t really have any other synergy

#

other than like

#

odd todd and fib

karmic bough
#

imagine if it goes up to 7

opal plank
#

7^2 is 49 😭

#

i think original ranks should be kept

safe sapphire
#

I'm think it would be fine if it just retriggered n times for all ranks

opal plank
#

that’s an epic joker from almanac

#

this is exotic

safe sapphire
#

Really?

opal plank
#

maybe my balancing is off

karmic bough
#

wait, what's an Hominidae card

opal plank
#

ok ok how about this

#

2n on all ranks?

#

i don’t want it to be exactly like the monk from almanac but

karmic bough
opal plank
#

the previous ideas were way too good

opal plank
thin heron
karmic bough
#

n+1

thin heron
#

id say the other idea of n^2 retriggers on 2, 3, 4 and 5 would make more sense for a hack exotic but idk

karmic bough
#

What would a Scholar exotic do

safe sapphire
#

n^2 might be fair. 25 Retrigers is alot, but still less than the max for Iterum

opal plank
#

what’s the retriggers of hanging chad

karmic bough
#

2?

opal plank
#

the exotic

safe sapphire
#

20 currently

karmic bough
#

oh

opal plank
#

hack would easily destroy that

#

flush five of 5s…

#

so maybe just 2n would work

#

4, 6, 8, 10

#

actually why am i doing this

#

i could just make 2s, 3s, 4s, and 5s give 10 retrigs

#

nah that’s boring though

#

sorry thinking aloud jimball

karmic bough
#

n! retrigs

#

go wild

safe sapphire
opal plank
#

what about “n?”

#

as in, n + (n-1) + (n-2), etc

#

and not x

#

5s would have…

hollow nymph
#

going to nerf it to (n+1)!, 2 will do 4 -> 6, 3 will do 27 -> 24, 4 will do 256 -> 120, 5 will do 3125 -> 720 retriggers

karmic bough
opal plank
#

that could actually work

thin heron
karmic bough
#

so it'll be 3, 6, 9, and 12 respectively

#

retrigs

opal plank
#

n? is probably best

safe sapphire
opal plank
#

yeah

karmic bough
#

praise n?

opal plank
#

n? will work

opal plank
karmic bough
#

now to find what joker synergizes well with 5s

thin heron
#

ok guess its been settled i think

opal plank
#

yeah

hollow nymph
#

n^3?

opal plank
#

i put it on the doc

opal plank
karmic bough
opal plank
#

we already established that n? is good

thin heron
opal plank
#

we are done here

karmic bough
#

so n? is 3n - 3

opal plank
#

p much

hollow nymph
#

the operator is not many people, including me to understand, I prefer n^2

opal plank
#

25 is a lot more than 12

#

and we can explain it in the description

#

again, we are done here

#

stop dragging it

karmic bough
#

exoticfying jokers doesn't mean we get to slap ^ on everything

agile flint
#

We could do ^1 jolly

thin heron
#

mmmyes n^1 retriggers

worn loom
#

^^1 mult & chips after playing e114 hands

karmic bough
#

since Tenebris was shot on an alleyway in the bronx, i propose we make an exotic of Negative Joker

worn loom
#

i mean that can prob be done anyway but tenebris is coming back

karmic bough
#

n^0 Joker slots for every hand played

steep flame
#

is exotic demicolon concepted yet

thin heron
#

demicolon?

steep flame
#

yes

karmic bough
#

force-triggers every card, joker, edition, decks, sleeves, blinds, vouchers, tags, joker slots, consumables, consumable slots, hand size, hands, discards, money, and interest

agile flint
steep flame
#

I've been focusing on the cryptid ideas

#

i think i wrote ideas for lebaron, chocodie, and one other one i forgot which

karmic bough
#

Clockwork Joker seems fun to exoticfy

thin heron
# thin heron demicolon?

ok i just checked what it does
idk maybe it can just force trigger all cards and jokers 3 times or somethin

hollow nymph
thorn prawn
#

Where's the suggestion sheet?

#

I could provide some ideas.

opal plank
#

i wouldn’t be surprised if it came back within the next week

opal plank
agile flint
#

Tenebreak jolly

opal plank
#

sob

fervent sierra
#

wait are X$ perma-bonuses even a thing

opal plank
#

could probably code it in

#

i don't think it would be horrible...

safe sapphire
#

I think it would be better if the stones all add their respective resource to the played card. Would better differentiate them from the sinful jokers. Also right now blood stone is simply better than lusty.

opal plank
#

yeah that would be peak

ebon minnow
#

Multiplicative dollar

nimble sundial
#

^ dollar when (/j)

safe sapphire
nimble sundial
#

egg: ^1.03 to your money when sold

safe sapphire
#

I think the current effect is better: "Gains current $ balance after each hand in sell value." I think increasing the selling value is an essential part of this Joker.

fervent sierra
#

ascended demicolon when /j

safe sapphire
#

I got Defectus functionally working, but am having trouble with the glitch text. Should I put it on the github now or do I wait till I get the text done? Right now it is just using error's.

agile flint
#

Imo it's fine to put it on github just to let ppl have the feel of how the joker perform so we get to know if its undertuned or overtuned number wise while working on the glitch txt desc, but that just my take 🤔

safe sapphire
#

Added Misprint's exotic: Defectus to the GitHub! It might need a rework not just involving text as it functionally feels like you are constantly fighting against Turquoise Tornado. At the same time, however, I think it will have the highest base ^mult and ^chips of any exotic we make.

agile flint
#

Ngl it kinda in theme since with the og misprint we kinda fighting strong wind with the score, fighting literal hurricane I guess the way we can exoticfy the experience jolly

safe sapphire
#

A possible fix could be mimicking the effects of the misprint deck for newly spawned jokers to help carry you through when it doesn't trigger, but that might be a bit much

agile flint
#

Yeah I think it is a bit much since if we gonna also exoticfy cryptid stuffs, ERROR prolly would do similar thing in my head, unless I misunderstood what you mean cat_owl

safe sapphire
#

I agree with both points

steep flame
#

The ideas ive written so far for this (excluding my chocodie idea because it needs major changes and is also too long) feedback would be cool, i'm trying my best to make unique effects without just slapping unchanged exponentiation on everything

safe sapphire
# steep flame The ideas ive written so far for this (excluding my chocodie idea because it nee...

Overall, I would say these are good! I few notes: I think clicked cookie is a bit OP. While crustulum does do something similar, it is limited to just +chips which makes it tedious and unappealing to do for extended periods. Cat doubler's gain might be a bit much, refer to exotics like stella and exponentia for examples of ^mult gain. (It also is essentially throwback in this form) Tax fraud's X2 payout per rental seems like alot compared to Purus Aurum. And finally, Flesh Panaopticon's boss blind gain needs to be increased so you dont just have an endless source of exotics,
There are good ideas here, they just need to be balanced slightly differently.

opal plank
#

yeah clicked cookie’s effect is bad imo

steep flame
opal plank
#

any effects that is able to scale with no downside or waiting time is bs

#

ex: clicking

steep flame
#

yeah definitely

#

not sure how I'd do clicked cookie then without it being too weak

#

(or too strong in this case)

opal plank
#

maybe it scales on cards played

steep flame
#

that could work

opal plank
#

additionally, multiplying ^mult is crazy

agile flint
#

prolly make it reset the tally increase on the end of round so it doesn't really become too big, I know ppl can stay and click for so long, but idk if they have sanity to do it over and over 🤔

steep flame
#

i wouldn't want to utilize that

#

if i were playing

safe sapphire
steep flame
#

interesting

#

i quite like that

#

choco die has been quite frustrating for me

#

took me like 4 hours to write and im still constantly revamping it

#

I also don't know if the lower digit events should be better than regular or worse than regular (calamitous)

#

im leaning towards worse though just to make it more interesting

#

tbh

#

but it depends on what y'all think

agile flint
#

I thought of weird idea of shrinking dice "side" count just to make the event feel less randomized and consolidate similar or related event to a single dice "side", probably tweaking the event a bit, but thats only my random idea flashing in my head

steep flame
#

could be interesting

thin heron
#

ngl i just got a random idea for exotic jolly joker what if it counted as a certain number of jolly jokers for all of the m jokers

opal plank
#

maybe we could do that for something else

#

jolly joker should likely be the same as the other +mult on hand jokers

safe sapphire
#

I mentioned this previously, but my thought was that the exotic jolly would just have a special synergy with the exotic m jokers

nocturne ridge
#

j_gluttonous_jokershould be spelled j_gluttenous_joker in the code.

safe sapphire
#

You are right, will fix it right now

#

Fixed

opal plank
agile flint
#

that would be globalthunk jolly

nimble sundial
#

globalthunk from balala joker poker?

steep flame
#

consumeable moment

tribal moth
opal plank
#

also “shaking my head my head”

tribal moth
#

why is my j_joker in ja

nimble sundial
#

what if the smh means shaking my hips smh my head

opal plank
#

“shaking my hips my head” still makes sense 😭

agile flint
#

s(mh)^2

opal plank
#

uhh

opal plank
outer inlet
#

shaking my head my head

thin heron
#

sm(h)^2

#

shaking my head head

blissful finch
#

I call dibs on making any remaining ultrakill joker art

#

I will be the lead artist for at least 5 mods

tribal moth
tribal moth
opal plank
#

i'm pretty sure he was making a joke about lead dev

#

due to events like this

#

just, instead of lead dev, it's lead artist

tribal moth
#

yeah i dont get it

safe sapphire
opal plank
hollow nymph
#

272272

tribal moth
blissful finch
#

I'm doing them in order. Skipping ones that have been tried already

blissful finch
agile flint
#

Let just say I waste 2 days for this, I didnt like how the initial animation looks like that I have to do separate pass I need to do frame by frame and it is so tedious when you have so many frames to work with, and before you check, this is my experiment for "Dimensio Quattuor" (og. Square Joker) which I alr have another design proposed for it but I feel like I can add smth to it so this happened, I also made square boundaries version in the case we want to respect og square joker shape

opal plank
#

so uh

#

holy peak

thin heron
#

this is so smooth god damn

karmic bough
#

speen

coarse blade
blissful finch
#

nvm

#

i might not do art

agile flint
#

sketch for "Fortis Vitri" idk which direction I'm gonna go with it

safe sapphire
#

I personally like the first idea, but I'm sure you will make either version look amazing!

agile flint
#

Tyvm, I'm just undecided which one to go with since the first one more abstract for a term strong glass :)

velvet widget
#

If we can get some jojo and some fear and hunger refs ill be in heaven

#

but if not ill still be in heaven

agile flint
#

could prolly make it work if I want to, I just dont have idea currently where to put those for planned exotified vanilla joker

worn kindle
agile flint
#

If only we can have the same joker twice that probably will happen cat_owl

south monolith
#

These actually are some jokers I would consider bringing to the end!
Except balatro, but we all knew that

#

Exotic Tropical Smoothie:
All jokers when this joker is present gain 2X their values
Gains +1X every hand played